Use a consistent style for declaring the names of struct members in their declarations. Note that this convention was already used in many places but not everywhere. Remove spaces around the text (matching commented arguments) with the advantage that the the spell checking utility skips these terms. Making it possible to extract & validate these comments automatically. Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo` which were using brief descriptions.
81 lines
1.9 KiB
C
81 lines
1.9 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2017 Blender Foundation. */
|
|
|
|
/** \file
|
|
* \ingroup shader_fx
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "BLT_translation.h"
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_screen.h"
|
|
|
|
#include "DNA_screen_types.h"
|
|
|
|
#include "UI_interface.h"
|
|
#include "UI_resources.h"
|
|
|
|
#include "RNA_access.h"
|
|
|
|
#include "FX_shader_types.h"
|
|
#include "FX_ui_common.h"
|
|
|
|
static void initData(ShaderFxData *fx)
|
|
{
|
|
PixelShaderFxData *gpfx = (PixelShaderFxData *)fx;
|
|
ARRAY_SET_ITEMS(gpfx->size, 5, 5);
|
|
ARRAY_SET_ITEMS(gpfx->rgba, 0.0f, 0.0f, 0.0f, 0.9f);
|
|
}
|
|
|
|
static void copyData(const ShaderFxData *md, ShaderFxData *target)
|
|
{
|
|
BKE_shaderfx_copydata_generic(md, target);
|
|
}
|
|
|
|
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
|
|
{
|
|
uiLayout *col;
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
/* Add the X, Y labels manually because size is a #PROP_PIXEL. */
|
|
col = uiLayoutColumn(layout, true);
|
|
PropertyRNA *prop = RNA_struct_find_property(ptr, "size");
|
|
uiItemFullR(col, ptr, prop, 0, 0, 0, IFACE_("Size X"), ICON_NONE);
|
|
uiItemFullR(col, ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
|
|
|
|
shaderfx_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
shaderfx_panel_register(region_type, eShaderFxType_Pixel, panel_draw);
|
|
}
|
|
|
|
ShaderFxTypeInfo shaderfx_Type_Pixel = {
|
|
/*name*/ N_("Pixelate"),
|
|
/*structName*/ "PixelShaderFxData",
|
|
/*structSize*/ sizeof(PixelShaderFxData),
|
|
/*type*/ eShaderFxType_GpencilType,
|
|
/*flags*/ 0,
|
|
|
|
/*copyData*/ copyData,
|
|
|
|
/*initData*/ initData,
|
|
/*freeData*/ NULL,
|
|
/*isDisabled*/ NULL,
|
|
/*updateDepsgraph*/ NULL,
|
|
/*dependsOnTime*/ NULL,
|
|
/*foreachIDLink*/ NULL,
|
|
/*panelRegister*/ panelRegister,
|
|
};
|