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blender-archive/source/blender/windowmanager/wm_cursors.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

73 lines
1.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup wm
*/
#pragma once
struct wmEvent;
struct wmWindow;
#ifdef __cplusplus
extern "C" {
#endif
typedef enum WMCursorType {
WM_CURSOR_DEFAULT = 1,
WM_CURSOR_TEXT_EDIT,
WM_CURSOR_WAIT,
WM_CURSOR_STOP,
WM_CURSOR_EDIT,
WM_CURSOR_COPY,
WM_CURSOR_HAND,
WM_CURSOR_CROSS,
WM_CURSOR_PAINT,
WM_CURSOR_DOT,
WM_CURSOR_CROSSC,
WM_CURSOR_KNIFE,
WM_CURSOR_VERTEX_LOOP,
WM_CURSOR_PAINT_BRUSH,
WM_CURSOR_ERASER,
WM_CURSOR_EYEDROPPER,
WM_CURSOR_SWAP_AREA,
WM_CURSOR_X_MOVE,
WM_CURSOR_Y_MOVE,
WM_CURSOR_H_SPLIT,
WM_CURSOR_V_SPLIT,
WM_CURSOR_NW_ARROW,
WM_CURSOR_NS_ARROW,
WM_CURSOR_EW_ARROW,
WM_CURSOR_N_ARROW,
WM_CURSOR_S_ARROW,
WM_CURSOR_E_ARROW,
WM_CURSOR_W_ARROW,
WM_CURSOR_NSEW_SCROLL,
WM_CURSOR_NS_SCROLL,
WM_CURSOR_EW_SCROLL,
WM_CURSOR_ZOOM_IN,
WM_CURSOR_ZOOM_OUT,
WM_CURSOR_NONE,
WM_CURSOR_MUTE,
WM_CURSOR_PICK_AREA,
/* --- ALWAYS LAST ----- */
WM_CURSOR_NUM,
} WMCursorType;
void wm_init_cursor_data(void);
bool wm_cursor_arrow_move(struct wmWindow *win, const struct wmEvent *event);
#ifdef __cplusplus
}
#endif