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blender-archive/source/blender/editors/object/object_transform.c
Sergey Sharybin d811c284f9 Deny applying location/rotation to 2D curve - such transformation could
make points have non-zero local z-coordinates, which is confusing for 2D.
2010-06-11 13:00:24 +00:00

1052 lines
27 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2002-2008 full recode
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_key_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_armature.h"
#include "ED_curve.h"
#include "ED_keyframing.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "object_intern.h"
/*************************** Clear Transformation ****************************/
static int object_location_clear_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
/* clear location of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* clear location if not locked */
if ((ob->protectflag & OB_LOCK_LOCX)==0)
ob->loc[0]= ob->dloc[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_LOCY)==0)
ob->loc[1]= ob->dloc[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_LOCZ)==0)
ob->loc[2]= ob->dloc[2]= 0.0f;
/* auto keyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
/* now insert the keyframe(s) using the Keying Set
* 1) add datasource override for the PoseChannel
* 2) insert keyframes
* 3) free the extra info
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
BLI_freelistN(&dsources);
}
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
/* this is needed so children are also updated */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_location_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Location";
ot->description = "Clear the object's location";
ot->idname= "OBJECT_OT_location_clear";
/* api callbacks */
ot->exec= object_location_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int object_rotation_clear_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
/* clear rotation of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* clear rotations that aren't locked */
if (ob->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
if (ob->protectflag & OB_LOCK_ROT4D) {
/* perform clamping on a component by component basis */
if (ob->rotmode == ROT_MODE_AXISANGLE) {
if ((ob->protectflag & OB_LOCK_ROTW) == 0)
ob->rotAngle= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTX) == 0)
ob->rotAxis[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTY) == 0)
ob->rotAxis[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
ob->rotAxis[2]= 0.0f;
/* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */
if (IS_EQ(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQ(ob->rotAxis[1], ob->rotAxis[2]))
ob->rotAxis[1] = 1.0f;
}
else if (ob->rotmode == ROT_MODE_QUAT) {
if ((ob->protectflag & OB_LOCK_ROTW) == 0)
ob->quat[0]= 1.0f;
if ((ob->protectflag & OB_LOCK_ROTX) == 0)
ob->quat[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTY) == 0)
ob->quat[2]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
ob->quat[3]= 0.0f;
}
else {
/* the flag may have been set for the other modes, so just ignore the extra flag... */
if ((ob->protectflag & OB_LOCK_ROTX) == 0)
ob->rot[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTY) == 0)
ob->rot[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
ob->rot[2]= 0.0f;
}
}
else {
/* perform clamping using euler form (3-components) */
float eul[3], oldeul[3], quat1[4] = {0};
if (ob->rotmode == ROT_MODE_QUAT) {
QUATCOPY(quat1, ob->quat);
quat_to_eul( oldeul,ob->quat);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,ob->rotAxis, ob->rotAngle);
}
else {
VECCOPY(oldeul, ob->rot);
}
eul[0]= eul[1]= eul[2]= 0.0f;
if (ob->protectflag & OB_LOCK_ROTX)
eul[0]= oldeul[0];
if (ob->protectflag & OB_LOCK_ROTY)
eul[1]= oldeul[1];
if (ob->protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
if (ob->rotmode == ROT_MODE_QUAT) {
eul_to_quat( ob->quat,eul);
/* quaternions flip w sign to accumulate rotations correctly */
if ((quat1[0]<0.0f && ob->quat[0]>0.0f) || (quat1[0]>0.0f && ob->quat[0]<0.0f)) {
mul_qt_fl(ob->quat, -1.0f);
}
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
eulO_to_axis_angle( ob->rotAxis, &ob->rotAngle,eul, EULER_ORDER_DEFAULT);
}
else {
VECCOPY(ob->rot, eul);
}
}
} // Duplicated in source/blender/editors/armature/editarmature.c
else {
if (ob->rotmode == ROT_MODE_QUAT) {
ob->quat[1]=ob->quat[2]=ob->quat[3]= 0.0f;
ob->quat[0]= 1.0f;
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
/* by default, make rotation of 0 radians around y-axis (roll) */
ob->rotAxis[0]=ob->rotAxis[2]=ob->rotAngle= 0.0f;
ob->rotAxis[1]= 1.0f;
}
else {
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
}
}
/* auto keyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
/* now insert the keyframe(s) using the Keying Set
* 1) add datasource override for the PoseChannel
* 2) insert keyframes
* 3) free the extra info
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
BLI_freelistN(&dsources);
}
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
/* this is needed so children are also updated */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_rotation_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Rotation";
ot->description = "Clear the object's rotation";
ot->idname= "OBJECT_OT_rotation_clear";
/* api callbacks */
ot->exec= object_rotation_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int object_scale_clear_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
/* clear scales of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* clear scale factors which are not locked */
if ((ob->protectflag & OB_LOCK_SCALEX)==0) {
ob->dsize[0]= 0.0f;
ob->size[0]= 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEY)==0) {
ob->dsize[1]= 0.0f;
ob->size[1]= 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEZ)==0) {
ob->dsize[2]= 0.0f;
ob->size[2]= 1.0f;
}
/* auto keyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
/* now insert the keyframe(s) using the Keying Set
* 1) add datasource override for the PoseChannel
* 2) insert keyframes
* 3) free the extra info
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
BLI_freelistN(&dsources);
}
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
/* this is needed so children are also updated */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_scale_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Scale";
ot->description = "Clear the object's scale";
ot->idname= "OBJECT_OT_scale_clear";
/* api callbacks */
ot->exec= object_scale_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int object_origin_clear_exec(bContext *C, wmOperator *op)
{
float *v1, *v3, mat[3][3];
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob->parent) {
v1= ob->loc;
v3= ob->parentinv[3];
copy_m3_m4(mat, ob->parentinv);
VECCOPY(v3, v1);
v3[0]= -v3[0];
v3[1]= -v3[1];
v3[2]= -v3[2];
mul_m3_v3(mat, v3);
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
if(armature_clear==0) /* in this case flush was done */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_origin_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Origin";
ot->description = "Clear the object's origin";
ot->idname= "OBJECT_OT_origin_clear";
/* api callbacks */
ot->exec= object_origin_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/*************************** Apply Transformation ****************************/
/* use this when the loc/size/rot of the parent has changed but the children
* should stay in the same place, e.g. for apply-size-rot or object center */
static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob )
{
Object workob;
Object *ob_child;
/* a change was made, adjust the children to compensate */
for(ob_child=bmain->object.first; ob_child; ob_child=ob_child->id.next) {
if(ob_child->parent == ob) {
object_apply_mat4(ob_child, ob_child->obmat);
what_does_parent(scene, ob_child, &workob);
invert_m4_m4(ob_child->parentinv, workob.obmat);
}
}
}
static int apply_objects_internal(bContext *C, ReportList *reports, int apply_loc, int apply_scale, int apply_rot)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
bArmature *arm;
Mesh *me;
Curve *cu;
Nurb *nu;
BPoint *bp;
BezTriple *bezt;
MVert *mvert;
float rsmat[3][3], tmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale;
int a, change = 0;
/* first check if we can execute */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob->type==OB_MESH) {
me= ob->data;
if(ID_REAL_USERS(me) > 1) {
BKE_report(reports, RPT_ERROR, "Can't apply to a multi user mesh, doing nothing.");
return OPERATOR_CANCELLED;
}
}
else if(ob->type==OB_ARMATURE) {
arm= ob->data;
if(ID_REAL_USERS(arm) > 1) {
BKE_report(reports, RPT_ERROR, "Can't apply to a multi user armature, doing nothing.");
return OPERATOR_CANCELLED;
}
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
cu= ob->data;
if(ID_REAL_USERS(cu) > 1) {
BKE_report(reports, RPT_ERROR, "Can't apply to a multi user curve, doing nothing.");
return OPERATOR_CANCELLED;
}
if(!(cu->flag & CU_3D) && (apply_rot || apply_loc)) {
BKE_report(reports, RPT_ERROR, "Neither rotation nor location could be applied to a 2d curve, doing nothing.");
return OPERATOR_CANCELLED;
}
if(cu->key) {
BKE_report(reports, RPT_ERROR, "Can't apply to a curve with vertex keys, doing nothing.");
return OPERATOR_CANCELLED;
}
}
}
CTX_DATA_END;
/* now execute */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
/* calculate rotation/scale matrix */
if(apply_scale && apply_rot)
object_to_mat3(ob, rsmat);
else if(apply_scale)
object_scale_to_mat3(ob, rsmat);
else if(apply_rot)
object_rot_to_mat3(ob, rsmat);
else
unit_m3(rsmat);
copy_m4_m3(mat, rsmat);
/* calculate translation */
if(apply_loc) {
copy_v3_v3(mat[3], ob->loc);
if(!(apply_scale && apply_rot)) {
/* correct for scale and rotation that is still applied */
object_to_mat3(ob, obmat);
invert_m3_m3(iobmat, obmat);
mul_m3_m3m3(tmat, rsmat, iobmat);
mul_m3_v3(tmat, mat[3]);
}
}
/* apply to object data */
if(ob->type==OB_MESH) {
me= ob->data;
/* adjust data */
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++)
mul_m4_v3(mat, mvert->co);
if(me->key) {
KeyBlock *kb;
for(kb=me->key->block.first; kb; kb=kb->next) {
float *fp= kb->data;
for(a=0; a<kb->totelem; a++, fp+=3)
mul_m4_v3(mat, fp);
}
}
/* update normals */
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
}
else if (ob->type==OB_ARMATURE) {
ED_armature_apply_transform(ob, mat);
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
cu= ob->data;
scale = mat3_to_scale(rsmat);
for(nu=cu->nurb.first; nu; nu=nu->next) {
if(nu->type == CU_BEZIER) {
a= nu->pntsu;
for(bezt= nu->bezt; a--; bezt++) {
mul_m4_v3(mat, bezt->vec[0]);
mul_m4_v3(mat, bezt->vec[1]);
mul_m4_v3(mat, bezt->vec[2]);
bezt->radius *= scale;
}
}
else {
a= nu->pntsu*nu->pntsv;
for(bp= nu->bp; a--; bp++)
mul_m4_v3(mat, bp->vec);
}
}
}
else
continue;
if(apply_loc)
ob->loc[0]= ob->loc[1]= ob->loc[2]= 0.0f;
if(apply_scale)
ob->size[0]= ob->size[1]= ob->size[2]= 1.0f;
if(apply_rot) {
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
ob->quat[1]= ob->quat[2]= ob->quat[3]= 0.0f;
ob->rotAxis[0]= ob->rotAxis[2]= 0.0f;
ob->rotAngle= 0.0f;
ob->quat[0]= ob->rotAxis[1]= 1.0f;
}
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
DAG_id_flush_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA);
change = 1;
}
CTX_DATA_END;
if(!change)
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
static int visual_transform_apply_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
int change = 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
where_is_object(scene, ob);
object_apply_mat4(ob, ob->obmat);
where_is_object(scene, ob);
change = 1;
}
CTX_DATA_END;
if(!change)
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_visual_transform_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Visual Transform";
ot->description = "Apply the object's visual transformation to its data";
ot->idname= "OBJECT_OT_visual_transform_apply";
/* api callbacks */
ot->exec= visual_transform_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int location_apply_exec(bContext *C, wmOperator *op)
{
return apply_objects_internal(C, op->reports, 1, 0, 0);
}
void OBJECT_OT_location_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Location";
ot->description = "Apply the object's location to its data";
ot->idname= "OBJECT_OT_location_apply";
/* api callbacks */
ot->exec= location_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int scale_apply_exec(bContext *C, wmOperator *op)
{
return apply_objects_internal(C, op->reports, 0, 1, 0);
}
void OBJECT_OT_scale_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Scale";
ot->description = "Apply the object's scale to its data";
ot->idname= "OBJECT_OT_scale_apply";
/* api callbacks */
ot->exec= scale_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int rotation_apply_exec(bContext *C, wmOperator *op)
{
return apply_objects_internal(C, op->reports, 0, 0, 1);
}
void OBJECT_OT_rotation_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Rotation";
ot->description = "Apply the object's rotation to its data";
ot->idname= "OBJECT_OT_rotation_apply";
/* api callbacks */
ot->exec= rotation_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ Texture Space Transform ****************************/
void texspace_edit(Scene *scene, View3D *v3d)
{
Base *base;
int nr=0;
/* first test if from visible and selected objects
* texspacedraw is set:
*/
if(scene->obedit) return; // XXX get from context
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
break;
}
}
if(base==0) {
return;
}
nr= 0; // XXX pupmenu("Texture Space %t|Grab/Move%x1|Size%x2");
if(nr<1) return;
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
base->object->dtx |= OB_TEXSPACE;
}
}
if(nr==1) {
// XXX initTransform(TFM_TRANSLATION, CTX_TEXTURE);
// XXX Transform();
}
else if(nr==2) {
// XXX initTransform(TFM_RESIZE, CTX_TEXTURE);
// XXX Transform();
}
else if(nr==3) {
// XXX initTransform(TFM_ROTATION, CTX_TEXTURE);
// XXX Transform();
}
}
/********************* Set Object Center ************************/
static EnumPropertyItem prop_set_center_types[] = {
{0, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"},
{1, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"},
{2, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3d cursor"},
{0, NULL, 0, NULL, NULL}
};
/* 0 == do center, 1 == center new, 2 == center cursor */
static int object_origin_set_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Object *obedit= CTX_data_edit_object(C);
Mesh *me, *tme;
Curve *cu;
/* BezTriple *bezt;
BPoint *bp; */
Nurb *nu, *nu1;
EditVert *eve;
float cent[3], centn[3], min[3], max[3], omat[3][3];
int a, total= 0;
int centermode = RNA_enum_get(op->ptr, "type");
/* keep track of what is changed */
int tot_change=0, tot_lib_error=0, tot_multiuser_arm_error=0;
MVert *mvert;
if(scene->id.lib || v3d==NULL){
BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed on Lib data");
return OPERATOR_CANCELLED;
}
if (obedit && centermode > 0) {
BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode");
return OPERATOR_CANCELLED;
}
cent[0]= cent[1]= cent[2]= 0.0;
if(obedit) {
INIT_MINMAX(min, max);
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
EditMesh *em = BKE_mesh_get_editmesh(me);
for(eve= em->verts.first; eve; eve= eve->next) {
if(v3d->around==V3D_CENTROID) {
total++;
VECADD(cent, cent, eve->co);
}
else {
DO_MINMAX(eve->co, min, max);
}
}
if(v3d->around==V3D_CENTROID) {
mul_v3_fl(cent, 1.0f/(float)total);
}
else {
cent[0]= (min[0]+max[0])/2.0f;
cent[1]= (min[1]+max[1])/2.0f;
cent[2]= (min[2]+max[2])/2.0f;
}
for(eve= em->verts.first; eve; eve= eve->next) {
sub_v3_v3(eve->co, cent);
}
recalc_editnormals(em);
tot_change++;
DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
BKE_mesh_end_editmesh(me, em);
}
}
/* reset flags */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
ob->flag &= ~OB_DONE;
}
CTX_DATA_END;
for (me= G.main->mesh.first; me; me= me->id.next) {
me->flag &= ~ME_ISDONE;
}
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if((ob->flag & OB_DONE)==0) {
ob->flag |= OB_DONE;
if(obedit==NULL && (me=get_mesh(ob)) ) {
if (me->id.lib) {
tot_lib_error++;
} else {
if(centermode==2) {
VECCOPY(cent, give_cursor(scene, v3d));
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_v3(ob->imat, cent);
} else {
INIT_MINMAX(min, max);
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++) {
DO_MINMAX(mvert->co, min, max);
}
cent[0]= (min[0]+max[0])/2.0f;
cent[1]= (min[1]+max[1])/2.0f;
cent[2]= (min[2]+max[2])/2.0f;
}
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++) {
sub_v3_v3(mvert->co, cent);
}
if (me->key) {
KeyBlock *kb;
for (kb=me->key->block.first; kb; kb=kb->next) {
float *fp= kb->data;
for (a=0; a<kb->totelem; a++, fp+=3) {
sub_v3_v3(fp, cent);
}
}
}
me->flag |= ME_ISDONE;
if(centermode) {
copy_m3_m4(omat, ob->obmat);
VECCOPY(centn, cent);
mul_m3_v3(omat, centn);
ob->loc[0]+= centn[0];
ob->loc[1]+= centn[1];
ob->loc[2]+= centn[2];
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
/* other users? */
CTX_DATA_BEGIN(C, Object*, ob_other, selected_editable_objects) {
if((ob_other->flag & OB_DONE)==0) {
tme= get_mesh(ob_other);
if(tme==me) {
ob_other->flag |= OB_DONE;
ob_other->recalc= OB_RECALC_OB|OB_RECALC_DATA;
copy_m3_m4(omat, ob_other->obmat);
VECCOPY(centn, cent);
mul_m3_v3(omat, centn);
ob_other->loc[0]+= centn[0];
ob_other->loc[1]+= centn[1];
ob_other->loc[2]+= centn[2];
where_is_object(scene, ob_other);
ignore_parent_tx(bmain, scene, ob_other);
if(tme && (tme->flag & ME_ISDONE)==0) {
mvert= tme->mvert;
for(a=0; a<tme->totvert; a++, mvert++) {
sub_v3_v3(mvert->co, cent);
}
if (tme->key) {
KeyBlock *kb;
for (kb=tme->key->block.first; kb; kb=kb->next) {
float *fp= kb->data;
for (a=0; a<kb->totelem; a++, fp+=3) {
sub_v3_v3(fp, cent);
}
}
}
tme->flag |= ME_ISDONE;
}
}
}
}
CTX_DATA_END;
}
tot_change++;
}
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
/* weak code here... (ton) */
if(obedit==ob) {
ListBase *editnurb= curve_get_editcurve(obedit);
nu1= editnurb->first;
cu= obedit->data;
}
else {
cu= ob->data;
nu1= cu->nurb.first;
}
if (cu->id.lib) {
tot_lib_error++;
} else {
if(centermode==2) {
VECCOPY(cent, give_cursor(scene, v3d));
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_v3(ob->imat, cent);
/* don't allow Z change if curve is 2D */
if( !( cu->flag & CU_3D ) )
cent[2] = 0.0;
}
else {
INIT_MINMAX(min, max);
nu= nu1;
while(nu) {
minmaxNurb(nu, min, max);
nu= nu->next;
}
cent[0]= (min[0]+max[0])/2.0f;
cent[1]= (min[1]+max[1])/2.0f;
cent[2]= (min[2]+max[2])/2.0f;
}
nu= nu1;
while(nu) {
if(nu->type == CU_BEZIER) {
a= nu->pntsu;
while (a--) {
sub_v3_v3(nu->bezt[a].vec[0], cent);
sub_v3_v3(nu->bezt[a].vec[1], cent);
sub_v3_v3(nu->bezt[a].vec[2], cent);
}
}
else {
a= nu->pntsu*nu->pntsv;
while (a--)
sub_v3_v3(nu->bp[a].vec, cent);
}
nu= nu->next;
}
if(centermode && obedit==NULL) {
copy_m3_m4(omat, ob->obmat);
mul_m3_v3(omat, cent);
ob->loc[0]+= cent[0];
ob->loc[1]+= cent[1];
ob->loc[2]+= cent[2];
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
}
tot_change++;
if(obedit) {
if (centermode==0) {
DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
}
break;
}
}
}
else if(ob->type==OB_FONT) {
/* get from bb */
cu= ob->data;
if(cu->bb==NULL) {
/* do nothing*/
} else if (cu->id.lib) {
tot_lib_error++;
} else {
cu->xof= -0.5f*( cu->bb->vec[4][0] - cu->bb->vec[0][0]);
cu->yof= -0.5f -0.5f*( cu->bb->vec[0][1] - cu->bb->vec[2][1]); /* extra 0.5 is the height o above line */
/* not really ok, do this better once! */
cu->xof /= cu->fsize;
cu->yof /= cu->fsize;
tot_change++;
}
}
else if(ob->type==OB_ARMATURE) {
bArmature *arm = ob->data;
if (arm->id.lib) {
tot_lib_error++;
} else if(ID_REAL_USERS(arm) > 1) {
/*BKE_report(op->reports, RPT_ERROR, "Can't apply to a multi user armature");
return;*/
tot_multiuser_arm_error++;
} else {
/* Function to recenter armatures in editarmature.c
* Bone + object locations are handled there.
*/
docenter_armature(scene, v3d, ob, centermode);
tot_change++;
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
if(obedit)
break;
}
}
ob->recalc= OB_RECALC_OB|OB_RECALC_DATA;
}
}
CTX_DATA_END;
if (tot_change) {
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
}
/* Warn if any errors occured */
if (tot_lib_error+tot_multiuser_arm_error) {
BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:",tot_lib_error+tot_multiuser_arm_error, tot_change);
if (tot_lib_error)
BKE_reportf(op->reports, RPT_WARNING, "|%i linked library objects",tot_lib_error);
if (tot_multiuser_arm_error)
BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)",tot_multiuser_arm_error);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_origin_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Origin";
ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3d cursor";
ot->idname= "OBJECT_OT_origin_set";
/* api callbacks */
ot->invoke= WM_menu_invoke;
ot->exec= object_origin_set_exec;
ot->poll= ED_operator_view3d_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
ot->prop= RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", "");
}