Many descriptions are not written, grep for DOC_BROKEN if you have some spare time to write struct descriptions.
113 lines
3.8 KiB
C
113 lines
3.8 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Contributor(s): Blender Foundation (2008).
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_types.h"
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#include "rna_internal.h"
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#include "DNA_world_types.h"
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#ifdef RNA_RUNTIME
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#else
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void RNA_def_world(BlenderRNA *brna)
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{
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StructRNA *srna;
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PropertyRNA *prop;
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/*
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float horr, horg, horb, hork;
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float zenr, zeng, zenb, zenk;
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float ambr, ambg, ambb, ambk;
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static EnumPropertyItem gameproperty_types_items[] ={
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{PROP_BOOL, "BOOL", "Boolean", ""},
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{PROP_INT, "INT", "Integer", ""},
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{PROP_FLOAT, "FLOAT", "Float", ""},
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{PROP_STRING, "STRING", "String", ""},
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{PROP_TIME, "TIME", "Time", ""},
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{0, NULL, NULL, NULL}};
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*/
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srna= RNA_def_struct(brna, "World", "ID");
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RNA_def_struct_ui_text(srna, "World", "DOC_BROKEN");
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rna_def_ipo_common(srna);
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/*
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prop= RNA_def_property(srna, "mtex", PROP_POINTER, PROP_NONE);
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RNA_def_property_struct_type(prop, "MTex");
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RNA_def_property_ui_text(prop, "MTex", "MTex associated with this world setting.");
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*/
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/* colors */
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prop= RNA_def_property(srna, "horizon_color", PROP_FLOAT, PROP_COLOR);
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RNA_def_property_float_sdna(prop, NULL, "horr");
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RNA_def_property_array(prop, 3);
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RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_ui_text(prop, "Horizon Color", "Color at the horizon.");
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prop= RNA_def_property(srna, "zenith_color", PROP_FLOAT, PROP_COLOR);
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RNA_def_property_float_sdna(prop, NULL, "zenr");
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RNA_def_property_array(prop, 3);
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RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_ui_text(prop, "Zenith Color", "Color at the zenith.");
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prop= RNA_def_property(srna, "ambient_color", PROP_FLOAT, PROP_COLOR);
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RNA_def_property_float_sdna(prop, NULL, "ambr");
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RNA_def_property_array(prop, 3);
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RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_ui_text(prop, "Ambient Color", "");
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/* exp, range */
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prop= RNA_def_property(srna, "exposure", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "exp");
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RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_ui_text(prop, "Exposure", "Amount of exponential color correction for light.");
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prop= RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "range");
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RNA_def_property_range(prop, 0.2, 5.0);
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RNA_def_property_ui_text(prop, "Range", "The color amount that will be mapped on color 1.0.");
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/* sky type */
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prop= RNA_def_property(srna, "blend_sky", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYBLEND);
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RNA_def_property_ui_text(prop, "Blend Sky", "Renders background with natural progression from horizon to zenith.");
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prop= RNA_def_property(srna, "paper_sky", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYPAPER);
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RNA_def_property_ui_text(prop, "Paper Sky", "Flattens blend or texture coordinates.");
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prop= RNA_def_property(srna, "real_sky", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYREAL);
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RNA_def_property_ui_text(prop, "Real Sky", "Renders background with a real horizon.");
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}
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#endif
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