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blender-archive/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c
Ton Roosendaal 58046762f8 1) Revert previous commit, rendering negative won't work that simple...
Needs much more attention.
2) Fix for zcombine node: 
   - it skipped execution when no image rgba out was used
   - didnt work for FSA yet
2008-02-14 18:56:14 +00:00

183 lines
5.0 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "../CMP_util.h"
/* **************** Z COMBINE ******************** */
/* lazy coder note: node->custom1 is abused to send signal */
static bNodeSocketType cmp_node_zcombine_in[]= {
{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 10000.0f},
{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 10000.0f},
{ -1, 0, "" }
};
static bNodeSocketType cmp_node_zcombine_out[]= {
{ SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 0, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 10000.0f},
{ -1, 0, "" }
};
static void do_zcombine(bNode *node, float *out, float *src1, float *z1, float *src2, float *z2)
{
if(*z1 <= *z2) {
QUATCOPY(out, src1);
}
else {
QUATCOPY(out, src2);
if(node->custom1)
*z1= *z2;
}
}
static void do_zcombine_mask(bNode *node, float *out, float *z1, float *z2)
{
if(*z1 > *z2) {
*out= 1.0f;
if(node->custom1)
*z1= *z2;
}
}
static void do_zcombine_add(bNode *node, float *out, float *col1, float *col2, float *acol)
{
float alpha= *acol;
float malpha= 1.0f - alpha;
out[0]= malpha*col1[0] + alpha*col2[0];
out[1]= malpha*col1[1] + alpha*col2[1];
out[2]= malpha*col1[2] + alpha*col2[2];
out[3]= malpha*col1[3] + alpha*col2[3];
}
static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
RenderData *rd= data;
CompBuf *cbuf= in[0]->data;
CompBuf *zbuf;
/* stack order in: col z col z */
/* stack order out: col z */
if(out[0]->hasoutput==0 && out[1]->hasoutput==0)
return;
/* no input image; do nothing now */
if(in[0]->data==NULL) {
return;
}
if(out[1]->hasoutput) {
/* copy or make a buffer for for the first z value, here we write result in */
if(in[1]->data)
zbuf= dupalloc_compbuf(in[1]->data);
else {
float *zval;
int tot= cbuf->x*cbuf->y;
zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
for(zval= zbuf->rect; tot; tot--, zval++)
*zval= in[1]->vec[0];
}
/* lazy coder hack */
node->custom1= 1;
out[1]->data= zbuf;
}
else {
node->custom1= 0;
zbuf= in[1]->data;
}
if(rd->scemode & R_FULL_SAMPLE) {
/* make output size of first input image */
CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs
composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, zbuf, in[1]->vec, in[2]->data, in[2]->vec,
in[3]->data, in[3]->vec, do_zcombine, CB_RGBA, CB_VAL, CB_RGBA, CB_VAL);
out[0]->data= stackbuf;
}
else {
/* make output size of first input image */
CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
CompBuf *mbuf;
float *fp;
int x;
char *aabuf;
/* make a mask based on comparison, optionally write zvalue */
mbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
composit2_pixel_processor(node, mbuf, zbuf, in[1]->vec, in[3]->data, in[3]->vec, do_zcombine_mask, CB_VAL, CB_VAL);
/* convert to char */
aabuf= MEM_mallocN(cbuf->x*cbuf->y, "aa buf");
fp= mbuf->rect;
for(x= cbuf->x*cbuf->y-1; x>=0; x--)
if(fp[x]==0.0f) aabuf[x]= 0;
else aabuf[x]= 255;
antialias_tagbuf(cbuf->x, cbuf->y, aabuf);
/* convert to float */
fp= mbuf->rect;
for(x= cbuf->x*cbuf->y-1; x>=0; x--)
if(aabuf[x]>1)
fp[x]= (1.0f/255.0f)*(float)aabuf[x];
composit3_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[2]->data, in[2]->vec, mbuf, NULL,
do_zcombine_add, CB_RGBA, CB_RGBA, CB_VAL);
/* free */
free_compbuf(mbuf);
MEM_freeN(aabuf);
out[0]->data= stackbuf;
}
}
bNodeType cmp_node_zcombine= {
/* *next,*prev */ NULL, NULL,
/* type code */ CMP_NODE_ZCOMBINE,
/* name */ "Z Combine",
/* width+range */ 80, 40, 120,
/* class+opts */ NODE_CLASS_OP_COLOR, NODE_OPTIONS,
/* input sock */ cmp_node_zcombine_in,
/* output sock */ cmp_node_zcombine_out,
/* storage */ "",
/* execfunc */ node_composit_exec_zcombine,
/* butfunc */ NULL,
/* initfunc */ NULL,
/* freestoragefunc */ NULL,
/* copystoragefunc */ NULL,
/* id */ NULL
};