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blender-archive/source/blender/windowmanager/WM_api.h
Brecht Van Lommel ecc4e55b66 2.5
Context API

This adds the context API as described here. The main practical change
now is that C is not longer directly accessible but has to be accessed
through accessor functions. This basically adds the implementation of
the API and adaption of existing code with some minor changes. The next
task of course is to actually use this design to cleanup of bad level
calls and global access, in blenkernel, blenloader.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Context

Error, Warning and Debug Info Reporting

This adds the error reporting API as described here. It should help
clean up error() calls in non-ui code, but eventually can become used
for gathering messages for a console window, and throwing exceptions
in python scripts when an error happens executing something.

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Reports
2008-12-18 02:56:48 +00:00

144 lines
5.7 KiB
C++

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef WM_API_H
#define WM_API_H
/* dna-savable wmStructs here */
#include "DNA_windowmanager_types.h"
struct bContext;
struct IDProperty;
struct wmEvent;
struct wmEventHandler;
struct wmGesture;
struct rcti;
/* general API */
void WM_setprefsize (int stax, int stay, int sizx, int sizy);
void WM_init (struct bContext *C);
void WM_exit (struct bContext *C);
void WM_main (struct bContext *C);
wmWindow *WM_window_open (struct bContext *C, struct rcti *rect);
/* files */
int WM_read_homefile (struct bContext *C, int from_memory);
int WM_write_homefile (struct bContext *C, struct wmOperator *op);
void WM_read_file (struct bContext *C, char *name);
void WM_write_file (struct bContext *C, char *target);
void WM_read_autosavefile(struct bContext *C);
void WM_write_autosave (struct bContext *C);
/* mouse cursors */
void WM_cursor_set (struct wmWindow *win, int curs);
void WM_cursor_modal (struct wmWindow *win, int curs);
void WM_cursor_restore (struct wmWindow *win);
void WM_cursor_wait (struct wmWindow *win, int val);
void WM_timecursor (struct wmWindow *win, int nr);
/* keymap */
wmKeymapItem *WM_keymap_set_item (ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
wmKeymapItem *WM_keymap_verify_item(ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
wmKeymapItem *WM_keymap_add_item (ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
ListBase *WM_keymap_listbase (wmWindowManager *wm, const char *nameid,
int spaceid, int regionid);
char *WM_key_event_string(short type);
char *WM_key_event_operator_string(bContext *C, char *opname, int opcontext, char *str, int len);
/* handlers */
struct wmEventHandler *WM_event_add_keymap_handler(ListBase *handlers, ListBase *keymap);
/* boundbox, optional subwindow boundbox for offset */
struct wmEventHandler *WM_event_add_keymap_handler_bb(ListBase *handlers, ListBase *keymap, rcti *bb, rcti *swinbb);
void WM_event_remove_keymap_handler(ListBase *handlers, ListBase *keymap);
struct wmEventHandler *WM_event_add_ui_handler(bContext *C, ListBase *handlers,
int (*func)(bContext *C, struct wmEvent *event, void *userdata),
void (*remove)(bContext *C, void *userdata), void *userdata);
void WM_event_remove_ui_handler(ListBase *handlers,
int (*func)(bContext *C, struct wmEvent *event, void *userdata),
void (*remove)(bContext *C, void *userdata), void *userdata);
struct wmEventHandler *WM_event_add_modal_handler(bContext *C, ListBase *handlers, wmOperator *op);
void WM_event_remove_handlers(bContext *C, ListBase *handlers);
void WM_event_add_mousemove(bContext *C);
void WM_event_add_notifier(bContext *C, int type, int value, void *data);
void wm_event_add (wmWindow *win, struct wmEvent *event_to_add); /* XXX only for warning */
/* one-shot timer, returns wmTimerData.handle */
struct wmTimerHandle *WM_event_add_window_timer(wmWindow *win, int delay_ms, int interval_ms);
void WM_event_remove_window_timer(wmWindow *wm, struct wmTimerHandle *handle);
/* operator api, default callbacks */
/* confirm menu + exec */
int WM_operator_confirm (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
/* context checks */
int WM_operator_winactive (struct bContext *C);
/* operator api */
wmOperatorType *WM_operatortype_find(const char *idname);
void WM_operatortype_append (void (*opfunc)(wmOperatorType*));
int WM_operator_call (struct bContext *C, const char *opstring, int context, struct IDProperty *properties);
/* default operator callbacks for border/lasso */
int WM_border_select_invoke (struct bContext *C, wmOperator *op, struct wmEvent *event);
int WM_border_select_modal (struct bContext *C, wmOperator *op, struct wmEvent *event);
/* default operator for arearegions, generates event */
void WM_OT_tweak_gesture(wmOperatorType *ot);
/* Gesture manager API */
struct wmGesture *WM_gesture_new(struct bContext *C, struct wmEvent *event, int type);
void WM_gesture_end(struct bContext *C, struct wmGesture *gesture);
/* OpenGL wrappers, mimicing opengl syntax */
void wmLoadMatrix (wmWindow *win, float mat[][4]);
void wmGetMatrix (wmWindow *win, float mat[][4]);
void wmMultMatrix (wmWindow *win, float mat[][4]);
void wmGetSingleMatrix (wmWindow *win, float mat[][4]);
void wmScale (wmWindow *win, float x, float y, float z);
void wmLoadIdentity (wmWindow *win); /* note: old name clear_view_mat */
void wmFrustum (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f);
void wmOrtho (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f);
void wmOrtho2 (wmWindow *win, float x1, float x2, float y1, float y2);
#endif /* WM_API_H */