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blender-archive/source/blender/render
Ton Roosendaal a8a339b26e Bugfix #5712
UV rendering error: the third value of a UV texture coordinate should be
set to zero always, this enables 3d textures to work uniform with UV.

Also fixed: UV pass output for non_OSA is now equal to OSA, meaning only
used UV face values are in such passes.
2007-01-15 11:41:10 +00:00
..
2006-12-27 10:20:29 +00:00
2007-01-15 11:41:10 +00:00
2004-01-05 00:06:11 +00:00