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blender-archive/release/scripts/startup/bl_ui/properties_collection.py
YimingWu 6dd8ceef2a LineArt: Shadow and related functionalities.
This patch includes the full shadow functionality for LineArt:

- Light contour and cast shadow lines.
- Lit/shaded region selection.
- Enclosed light/shadow shape calculation.
- Silhouette/anti-silhouette selection.
- Intersection priority based on shadow edge identifier.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D15109
2022-06-29 22:54:29 +08:00

123 lines
3.8 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import (
Collection,
Menu,
Panel,
)
from rna_prop_ui import PropertyPanel
class CollectionButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "collection"
@classmethod
def poll(cls, context):
return context.collection != context.scene.collection
def lineart_make_line_type_entry(col, line_type, text_disp, expand, search_from):
col.prop(line_type, "use", text=text_disp)
if line_type.use and expand:
col.prop_search(line_type, "layer", search_from,
"layers", icon='GREASEPENCIL')
col.prop_search(line_type, "material", search_from,
"materials", icon='SHADING_TEXTURE')
class COLLECTION_PT_collection_flags(CollectionButtonsPanel, Panel):
bl_label = "Restrictions"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
collection = context.collection
vl = context.view_layer
vlc = vl.active_layer_collection
col = layout.column(align=True)
col.prop(collection, "hide_select", text="Selectable", toggle=False, invert_checkbox=True)
col.prop(collection, "hide_render", toggle=False)
col = layout.column(align=True)
col.prop(vlc, "holdout", toggle=False)
col.prop(vlc, "indirect_only", toggle=False)
class COLLECTION_MT_context_menu_instance_offset(Menu):
bl_label = "Instance Offset"
def draw(self, _context):
layout = self.layout
layout.operator("object.instance_offset_from_cursor")
layout.operator("object.instance_offset_from_object")
layout.operator("object.instance_offset_to_cursor")
class COLLECTION_PT_instancing(CollectionButtonsPanel, Panel):
bl_label = "Instancing"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
collection = context.collection
row = layout.row(align=True)
row.prop(collection, "instance_offset")
row.menu("COLLECTION_MT_context_menu_instance_offset", icon='DOWNARROW_HLT', text="")
class COLLECTION_PT_lineart_collection(CollectionButtonsPanel, Panel):
bl_label = "Line Art"
bl_order = 10
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
collection = context.collection
row = layout.row()
row.prop(collection, "lineart_usage")
layout.prop(collection, "lineart_use_intersection_mask", text="Collection Mask")
col = layout.column(align=True)
col.active = collection.lineart_use_intersection_mask
row = col.row(align=True, heading="Masks")
for i in range(8):
row.prop(collection, "lineart_intersection_mask", index=i, text=" ", toggle=True)
if i == 3:
row = col.row(align=True)
row = layout.row(heading="Intersection Priority")
row.prop(collection, "use_lineart_intersection_priority", text="")
subrow = row.row()
subrow.active = collection.use_lineart_intersection_priority
subrow.prop(collection, "lineart_intersection_priority", text="")
class COLLECTION_PT_collection_custom_props(CollectionButtonsPanel, PropertyPanel, Panel):
_context_path = "collection"
_property_type = Collection
classes = (
COLLECTION_MT_context_menu_instance_offset,
COLLECTION_PT_collection_flags,
COLLECTION_PT_instancing,
COLLECTION_PT_lineart_collection,
COLLECTION_PT_collection_custom_props,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)