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blender-archive/source/blender/editors/object/object_bake.c
Sergey Sharybin 04affbe80e Support normalized displacement maps in cases maximal distance is not set
This will calculate maximal distance automatically and normalize displacement
to it. Before this change normalization will not happen at all in cases max
distance is not set manually.

This affects on "regular" baker only, there are still some fixes to come for
multiresolution baker, but that could be solved separately.
2013-01-21 09:05:05 +00:00

824 lines
21 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 by Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Morten Mikkelsen,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/object/object_bake.c
* \ingroup edobj
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_world_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_math_geom.h"
#include "BKE_blender.h"
#include "BKE_ccg.h"
#include "BKE_screen.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_multires.h"
#include "BKE_report.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
#include "BKE_DerivedMesh.h"
#include "BKE_subsurf.h"
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_multires_bake.h"
#include "PIL_time.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_colormanagement.h"
#include "GPU_draw.h" /* GPU_free_image */
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "object_intern.h"
/* ****************** multires BAKING ********************** */
/* holder of per-object data needed for bake job
* needed to make job totally thread-safe */
typedef struct MultiresBakerJobData {
struct MultiresBakerJobData *next, *prev;
DerivedMesh *lores_dm, *hires_dm;
int simple, lvl, tot_lvl;
ListBase images;
} MultiresBakerJobData;
/* data passing to multires-baker job */
typedef struct {
ListBase data;
int bake_clear, bake_filter;
short mode, use_lores_mesh;
int number_of_rays;
float bias;
int raytrace_structure;
int octree_resolution;
int threads;
} MultiresBakeJob;
static int multiresbake_check(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob;
Mesh *me;
MultiresModifierData *mmd;
int ok = 1, a;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
ob = base->object;
if (ob->type != OB_MESH) {
BKE_report(op->reports, RPT_ERROR, "Baking of multires data only works with an active mesh object");
ok = 0;
break;
}
me = (Mesh *)ob->data;
mmd = get_multires_modifier(scene, ob, 0);
/* Multi-resolution should be and be last in the stack */
if (ok && mmd) {
ModifierData *md;
ok = mmd->totlvl > 0;
for (md = (ModifierData *)mmd->modifier.next; md && ok; md = md->next) {
if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
ok = 0;
}
}
}
else ok = 0;
if (!ok) {
BKE_report(op->reports, RPT_ERROR, "Multires data baking requires multi-resolution object");
break;
}
if (mmd->lvl == 0) {
BKE_report(op->reports, RPT_ERROR, "Multires data baking is not supported for preview subdivision level 0");
break;
}
if (!me->mtpoly) {
BKE_report(op->reports, RPT_ERROR, "Mesh should be unwrapped before multires data baking");
ok = 0;
}
else {
a = me->totpoly;
while (ok && a--) {
Image *ima = me->mtpoly[a].tpage;
if (!ima) {
BKE_report(op->reports, RPT_ERROR, "You should have active texture to use multires baker");
ok = 0;
}
else {
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
if (!ibuf) {
BKE_report(op->reports, RPT_ERROR, "Baking should happen to image with image buffer");
ok = 0;
}
else {
if (ibuf->rect == NULL && ibuf->rect_float == NULL)
ok = 0;
if (ibuf->rect_float && !(ibuf->channels == 0 || ibuf->channels == 4))
ok = 0;
if (!ok)
BKE_report(op->reports, RPT_ERROR, "Baking to unsupported image type");
}
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
}
if (!ok)
break;
}
CTX_DATA_END;
return ok;
}
static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *lvl)
{
DerivedMesh *dm;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
Mesh *me = (Mesh *)ob->data;
*lvl = mmd->lvl;
if (*lvl == 0) {
DerivedMesh *tmp_dm = CDDM_from_mesh(me, ob);
DM_set_only_copy(tmp_dm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
dm = CDDM_copy(tmp_dm);
tmp_dm->release(tmp_dm);
}
else {
MultiresModifierData tmp_mmd = *mmd;
DerivedMesh *cddm = CDDM_from_mesh(me, ob);
DM_set_only_copy(cddm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
tmp_mmd.lvl = *lvl;
tmp_mmd.sculptlvl = *lvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
cddm->release(cddm);
}
return dm;
}
static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *lvl, int *simple)
{
Mesh *me = (Mesh *)ob->data;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
MultiresModifierData tmp_mmd = *mmd;
DerivedMesh *cddm = CDDM_from_mesh(me, ob);
DerivedMesh *dm;
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
/* TODO: DM_set_only_copy wouldn't set mask for loop and poly data,
* but we really need BAREMESH only to save lots of memory
*/
CustomData_set_only_copy(&cddm->loopData, CD_MASK_BAREMESH);
CustomData_set_only_copy(&cddm->polyData, CD_MASK_BAREMESH);
*lvl = mmd->totlvl;
*simple = mmd->simple;
tmp_mmd.lvl = mmd->totlvl;
tmp_mmd.sculptlvl = mmd->totlvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
cddm->release(cddm);
return dm;
}
static void clear_images(MTFace *mtface, int totface)
{
int a;
const float vec_alpha[4] = {0.0f, 0.0f, 0.0f, 0.0f};
const float vec_solid[4] = {0.0f, 0.0f, 0.0f, 1.0f};
for (a = 0; a < totface; a++)
mtface[a].tpage->id.flag &= ~LIB_DOIT;
for (a = 0; a < totface; a++) {
Image *ima = mtface[a].tpage;
if ((ima->id.flag & LIB_DOIT) == 0) {
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? vec_alpha : vec_solid);
ima->id.flag |= LIB_DOIT;
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
for (a = 0; a < totface; a++)
mtface[a].tpage->id.flag &= ~LIB_DOIT;
}
static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
{
Object *ob;
Scene *scene = CTX_data_scene(C);
int objects_baked = 0;
if (!multiresbake_check(C, op))
return OPERATOR_CANCELLED;
if (scene->r.bake_flag & R_BAKE_CLEAR) { /* clear images */
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
Mesh *me;
ob = base->object;
me = (Mesh *)ob->data;
clear_images(me->mtface, me->totface);
}
CTX_DATA_END;
}
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
MultiresBakeRender bkr = {0};
ob = base->object;
multires_force_update(ob);
/* copy data stored in job descriptor */
bkr.bake_filter = scene->r.bake_filter;
bkr.mode = scene->r.bake_mode;
bkr.use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkr.bias = scene->r.bake_biasdist;
bkr.number_of_rays = scene->r.bake_samples;
bkr.raytrace_structure = scene->r.raytrace_structure;
bkr.octree_resolution = scene->r.ocres;
bkr.threads = scene->r.mode & R_FIXED_THREADS ? scene->r.threads : 0;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.hires_dm = multiresbake_create_hiresdm(scene, ob, &bkr.tot_lvl, &bkr.simple);
bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
RE_multires_bake_images(&bkr);
BLI_freelistN(&bkr.image);
bkr.lores_dm->release(bkr.lores_dm);
bkr.hires_dm->release(bkr.hires_dm);
objects_baked++;
}
CTX_DATA_END;
if (!objects_baked)
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
return OPERATOR_FINISHED;
}
/* Multiresbake adopted for job-system executing */
static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
{
Scene *scene = CTX_data_scene(C);
Object *ob;
/* backup scene settings, so their changing in UI would take no effect on baker */
bkj->bake_filter = scene->r.bake_filter;
bkj->mode = scene->r.bake_mode;
bkj->use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkj->bake_clear = scene->r.bake_flag & R_BAKE_CLEAR;
bkj->bias = scene->r.bake_biasdist;
bkj->number_of_rays = scene->r.bake_samples;
bkj->raytrace_structure = scene->r.raytrace_structure;
bkj->octree_resolution = scene->r.ocres;
bkj->threads = scene->r.mode & R_FIXED_THREADS ? scene->r.threads : 0;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
MultiresBakerJobData *data;
int lvl;
ob = base->object;
multires_force_update(ob);
data = MEM_callocN(sizeof(MultiresBakerJobData), "multiresBaker derivedMesh_data");
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
data->hires_dm = multiresbake_create_hiresdm(scene, ob, &data->tot_lvl, &data->simple);
data->lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
data->lvl = lvl;
BLI_addtail(&bkj->data, data);
}
CTX_DATA_END;
}
static void multiresbake_startjob(void *bkv, short *stop, short *do_update, float *progress)
{
MultiresBakerJobData *data;
MultiresBakeJob *bkj = bkv;
int baked_objects = 0, tot_obj;
tot_obj = BLI_countlist(&bkj->data);
if (bkj->bake_clear) { /* clear images */
for (data = bkj->data.first; data; data = data->next) {
DerivedMesh *dm = data->lores_dm;
MTFace *mtface = CustomData_get_layer(&dm->faceData, CD_MTFACE);
clear_images(mtface, dm->getNumTessFaces(dm));
}
}
for (data = bkj->data.first; data; data = data->next) {
MultiresBakeRender bkr = {0};
/* copy data stored in job descriptor */
bkr.bake_filter = bkj->bake_filter;
bkr.mode = bkj->mode;
bkr.use_lores_mesh = bkj->use_lores_mesh;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.lores_dm = data->lores_dm;
bkr.hires_dm = data->hires_dm;
bkr.tot_lvl = data->tot_lvl;
bkr.lvl = data->lvl;
bkr.simple = data->simple;
/* needed for proper progress bar */
bkr.tot_obj = tot_obj;
bkr.baked_objects = baked_objects;
bkr.stop = stop;
bkr.do_update = do_update;
bkr.progress = progress;
bkr.bias = bkj->bias;
bkr.number_of_rays = bkj->number_of_rays;
bkr.raytrace_structure = bkj->raytrace_structure;
bkr.octree_resolution = bkj->octree_resolution;
bkr.threads = bkj->threads;
RE_multires_bake_images(&bkr);
data->images = bkr.image;
baked_objects++;
}
}
static void multiresbake_freejob(void *bkv)
{
MultiresBakeJob *bkj = bkv;
MultiresBakerJobData *data, *next;
LinkData *link;
data = bkj->data.first;
while (data) {
next = data->next;
data->lores_dm->release(data->lores_dm);
data->hires_dm->release(data->hires_dm);
/* delete here, since this delete will be called from main thread */
for (link = data->images.first; link; link = link->next) {
Image *ima = (Image *)link->data;
GPU_free_image(ima);
}
BLI_freelistN(&data->images);
MEM_freeN(data);
data = next;
}
MEM_freeN(bkj);
}
static int multiresbake_image_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
MultiresBakeJob *bkr;
wmJob *wm_job;
if (!multiresbake_check(C, op))
return OPERATOR_CANCELLED;
bkr = MEM_callocN(sizeof(MultiresBakeJob), "MultiresBakeJob data");
init_multiresbake_job(C, bkr);
if (!bkr->data.first) {
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
return OPERATOR_CANCELLED;
}
/* setup job */
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Multires Bake",
WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE);
WM_jobs_customdata_set(wm_job, bkr, multiresbake_freejob);
WM_jobs_timer(wm_job, 0.2, NC_IMAGE, 0); /* TODO - only draw bake image, can we enforce this */
WM_jobs_callbacks(wm_job, multiresbake_startjob, NULL, NULL, NULL);
G.is_break = FALSE;
WM_jobs_start(CTX_wm_manager(C), wm_job);
WM_cursor_wait(0);
/* add modal handler for ESC */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
/* ****************** render BAKING ********************** */
/* threaded break test */
static int thread_break(void *UNUSED(arg))
{
return G.is_break;
}
typedef struct BakeRender {
Render *re;
Main *main;
Scene *scene;
struct Object *actob;
int result, ready;
ReportList *reports;
short *stop;
short *do_update;
float *progress;
ListBase threads;
/* backup */
short prev_wo_amb_occ;
short prev_r_raytrace;
/* for redrawing */
ScrArea *sa;
} BakeRender;
/* use by exec and invoke */
static int test_bake_internal(bContext *C, ReportList *reports)
{
Scene *scene = CTX_data_scene(C);
if ((scene->r.bake_flag & R_BAKE_TO_ACTIVE) && CTX_data_active_object(C) == NULL) {
BKE_report(reports, RPT_ERROR, "No active object");
}
else if (scene->r.bake_mode == RE_BAKE_AO && scene->world == NULL) {
BKE_report(reports, RPT_ERROR, "No world set up");
}
else {
return 1;
}
return 0;
}
static void init_bake_internal(BakeRender *bkr, bContext *C)
{
Scene *scene = CTX_data_scene(C);
bScreen *sc = CTX_wm_screen(C);
/* get editmode results */
ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */
bkr->sa = sc ? BKE_screen_find_big_area(sc, SPACE_IMAGE, 10) : NULL; /* can be NULL */
bkr->main = CTX_data_main(C);
bkr->scene = scene;
bkr->actob = (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL;
bkr->re = RE_NewRender("_Bake View_");
if (scene->r.bake_mode == RE_BAKE_AO) {
/* If raytracing or AO is disabled, switch it on temporarily for baking. */
bkr->prev_wo_amb_occ = (scene->world->mode & WO_AMB_OCC) != 0;
scene->world->mode |= WO_AMB_OCC;
}
if (scene->r.bake_mode == RE_BAKE_AO || bkr->actob) {
bkr->prev_r_raytrace = (scene->r.mode & R_RAYTRACE) != 0;
scene->r.mode |= R_RAYTRACE;
}
}
static void finish_bake_internal(BakeRender *bkr)
{
Image *ima;
RE_Database_Free(bkr->re);
/* restore raytrace and AO */
if (bkr->scene->r.bake_mode == RE_BAKE_AO)
if (bkr->prev_wo_amb_occ == 0)
bkr->scene->world->mode &= ~WO_AMB_OCC;
if (bkr->scene->r.bake_mode == RE_BAKE_AO || bkr->actob)
if (bkr->prev_r_raytrace == 0)
bkr->scene->r.mode &= ~R_RAYTRACE;
/* force OpenGL reload and mipmap recalc */
for (ima = G.main->image.first; ima; ima = ima->id.next) {
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
/* some of the images could have been changed during bake,
* so recreate mipmaps regardless bake result status
*/
if (ima->ok == IMA_OK_LOADED) {
if (ibuf) {
if (ibuf->userflags & IB_BITMAPDIRTY) {
GPU_free_image(ima);
imb_freemipmapImBuf(ibuf);
}
/* invalidate display buffers for changed images */
if (ibuf->userflags & IB_BITMAPDIRTY)
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
}
/* freed when baking is done, but if its canceled we need to free here */
if (ibuf) {
if (ibuf->userdata) {
BakeImBufuserData *userdata = (BakeImBufuserData *) ibuf->userdata;
if (userdata->mask_buffer)
MEM_freeN(userdata->mask_buffer);
if (userdata->displacement_buffer)
MEM_freeN(userdata->displacement_buffer);
MEM_freeN(userdata);
ibuf->userdata = NULL;
}
}
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
static void *do_bake_render(void *bake_v)
{
BakeRender *bkr = bake_v;
bkr->result = RE_bake_shade_all_selected(bkr->re, bkr->scene->r.bake_mode, bkr->actob, NULL, bkr->progress);
bkr->ready = 1;
return NULL;
}
static void bake_startjob(void *bkv, short *stop, short *do_update, float *progress)
{
BakeRender *bkr = bkv;
Scene *scene = bkr->scene;
Main *bmain = bkr->main;
bkr->stop = stop;
bkr->do_update = do_update;
bkr->progress = progress;
RE_test_break_cb(bkr->re, NULL, thread_break);
G.is_break = FALSE; /* blender_test_break uses this global */
RE_Database_Baking(bkr->re, bmain, scene, scene->lay, scene->r.bake_mode, bkr->actob);
/* baking itself is threaded, cannot use test_break in threads. we also update optional imagewindow */
bkr->result = RE_bake_shade_all_selected(bkr->re, scene->r.bake_mode, bkr->actob, bkr->do_update, bkr->progress);
}
static void bake_update(void *bkv)
{
BakeRender *bkr = bkv;
if (bkr->sa && bkr->sa->spacetype == SPACE_IMAGE) { /* in case the user changed while baking */
SpaceImage *sima = bkr->sa->spacedata.first;
if (sima)
sima->image = RE_bake_shade_get_image();
}
}
static void bake_freejob(void *bkv)
{
BakeRender *bkr = bkv;
finish_bake_internal(bkr);
if (bkr->result == BAKE_RESULT_NO_OBJECTS)
BKE_report(bkr->reports, RPT_ERROR, "No objects or images found to bake to");
else if (bkr->result == BAKE_RESULT_FEEDBACK_LOOP)
BKE_report(bkr->reports, RPT_WARNING, "Feedback loop detected");
MEM_freeN(bkr);
G.is_rendering = FALSE;
}
/* catch esc */
static int objects_bake_render_modal(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
{
/* no running blender, remove handler and pass through */
if (0 == WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C), WM_JOB_TYPE_OBJECT_BAKE_TEXTURE))
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
/* running render */
switch (event->type) {
case ESCKEY:
return OPERATOR_RUNNING_MODAL;
break;
}
return OPERATOR_PASS_THROUGH;
}
static int is_multires_bake(Scene *scene)
{
if (ELEM3(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT, RE_BAKE_AO))
return scene->r.bake_flag & R_BAKE_MULTIRES;
return 0;
}
static int objects_bake_render_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(_event))
{
Scene *scene = CTX_data_scene(C);
int result = OPERATOR_CANCELLED;
if (is_multires_bake(scene)) {
result = multiresbake_image_exec(C, op);
}
else {
/* only one render job at a time */
if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE))
return OPERATOR_CANCELLED;
if (test_bake_internal(C, op->reports) == 0) {
return OPERATOR_CANCELLED;
}
else {
BakeRender *bkr = MEM_callocN(sizeof(BakeRender), "render bake");
wmJob *wm_job;
init_bake_internal(bkr, C);
bkr->reports = op->reports;
/* setup job */
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Texture Bake",
WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE);
WM_jobs_customdata_set(wm_job, bkr, bake_freejob);
WM_jobs_timer(wm_job, 0.2, NC_IMAGE, 0); /* TODO - only draw bake image, can we enforce this */
WM_jobs_callbacks(wm_job, bake_startjob, NULL, bake_update, NULL);
G.is_break = FALSE;
G.is_rendering = TRUE;
WM_jobs_start(CTX_wm_manager(C), wm_job);
WM_cursor_wait(0);
/* add modal handler for ESC */
WM_event_add_modal_handler(C, op);
}
result = OPERATOR_RUNNING_MODAL;
}
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
return result;
}
static int bake_image_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
int result = OPERATOR_CANCELLED;
if (is_multires_bake(scene)) {
result = multiresbake_image_exec_locked(C, op);
}
else {
if (test_bake_internal(C, op->reports) == 0) {
return OPERATOR_CANCELLED;
}
else {
ListBase threads;
BakeRender bkr = {NULL};
init_bake_internal(&bkr, C);
bkr.reports = op->reports;
RE_test_break_cb(bkr.re, NULL, thread_break);
G.is_break = FALSE; /* blender_test_break uses this global */
RE_Database_Baking(bkr.re, bmain, scene, scene->lay, scene->r.bake_mode, (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL);
/* baking itself is threaded, cannot use test_break in threads */
BLI_init_threads(&threads, do_bake_render, 1);
bkr.ready = 0;
BLI_insert_thread(&threads, &bkr);
while (bkr.ready == 0) {
PIL_sleep_ms(50);
if (bkr.ready)
break;
/* used to redraw in 2.4x but this is just for exec in 2.5 */
if (!G.background)
blender_test_break();
}
BLI_end_threads(&threads);
if (bkr.result == BAKE_RESULT_NO_OBJECTS)
BKE_report(op->reports, RPT_ERROR, "No valid images found to bake to");
else if (bkr.result == BAKE_RESULT_FEEDBACK_LOOP)
BKE_report(op->reports, RPT_ERROR, "Feedback loop detected");
finish_bake_internal(&bkr);
result = OPERATOR_FINISHED;
}
}
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
return result;
}
void OBJECT_OT_bake_image(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bake";
ot->description = "Bake image textures of selected objects";
ot->idname = "OBJECT_OT_bake_image";
/* api callbacks */
ot->exec = bake_image_exec;
ot->invoke = objects_bake_render_invoke;
ot->modal = objects_bake_render_modal;
}