151 lines
6.5 KiB
C++
151 lines
6.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spfile
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct BlendHandle;
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struct FileList;
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struct FileSelectAssetLibraryUID;
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struct FileSelection;
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struct wmWindowManager;
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struct FileDirEntry;
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typedef enum FileSelType {
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FILE_SEL_REMOVE = 0,
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FILE_SEL_ADD = 1,
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FILE_SEL_TOGGLE = 2,
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} FileSelType;
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typedef enum FileCheckType {
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CHECK_DIRS = 1,
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CHECK_FILES = 2,
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CHECK_ALL = 3,
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} FileCheckType;
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void folderlist_free(struct ListBase *folderlist);
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void folderlist_popdir(struct ListBase *folderlist, char *dir);
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void folderlist_pushdir(struct ListBase *folderlist, const char *dir);
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const char *folderlist_peeklastdir(struct ListBase *folderlist);
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int folderlist_clear_next(struct SpaceFile *sfile);
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void folder_history_list_ensure_for_active_browse_mode(struct SpaceFile *sfile);
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void folder_history_list_free(struct SpaceFile *sfile);
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struct ListBase folder_history_list_duplicate(struct ListBase *listbase);
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void filelist_setsorting(struct FileList *filelist, const short sort, bool invert_sort);
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void filelist_sort(struct FileList *filelist);
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void filelist_setfilter_options(struct FileList *filelist,
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const bool do_filter,
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const bool hide_dot,
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const bool hide_parent,
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const uint64_t filter,
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const uint64_t filter_id,
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const bool filter_assets_only,
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const char *filter_glob,
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const char *filter_search);
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void filelist_filter(struct FileList *filelist);
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void filelist_setlibrary(struct FileList *filelist,
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const struct FileSelectAssetLibraryUID *asset_library);
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void filelist_init_icons(void);
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void filelist_free_icons(void);
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struct ImBuf *filelist_getimage(struct FileList *filelist, const int index);
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struct ImBuf *filelist_file_getimage(const FileDirEntry *file);
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struct ImBuf *filelist_geticon_image(struct FileList *filelist, const int index);
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int filelist_geticon(struct FileList *filelist, const int index, const bool is_main);
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struct FileList *filelist_new(short type);
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void filelist_settype(struct FileList *filelist, short type);
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void filelist_clear(struct FileList *filelist);
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void filelist_clear_ex(struct FileList *filelist, const bool do_cache, const bool do_selection);
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void filelist_free(struct FileList *filelist);
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const char *filelist_dir(struct FileList *filelist);
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bool filelist_is_dir(struct FileList *filelist, const char *path);
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void filelist_setdir(struct FileList *filelist, char *r_dir);
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int filelist_files_ensure(struct FileList *filelist);
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int filelist_needs_reading(struct FileList *filelist);
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FileDirEntry *filelist_file(struct FileList *filelist, int index);
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int filelist_file_findpath(struct FileList *filelist, const char *file);
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struct ID *filelist_file_get_id(const struct FileDirEntry *file);
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FileDirEntry *filelist_entry_find_uuid(struct FileList *filelist, const int uuid[4]);
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void filelist_file_cache_slidingwindow_set(struct FileList *filelist, size_t window_size);
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bool filelist_file_cache_block(struct FileList *filelist, const int index);
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bool filelist_needs_force_reset(struct FileList *filelist);
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void filelist_tag_force_reset(struct FileList *filelist);
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bool filelist_pending(struct FileList *filelist);
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bool filelist_needs_reset_on_main_changes(const struct FileList *filelist);
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bool filelist_is_ready(struct FileList *filelist);
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unsigned int filelist_entry_select_set(const struct FileList *filelist,
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const struct FileDirEntry *entry,
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FileSelType select,
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unsigned int flag,
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FileCheckType check);
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void filelist_entry_select_index_set(struct FileList *filelist,
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const int index,
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FileSelType select,
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unsigned int flag,
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FileCheckType check);
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void filelist_entries_select_index_range_set(struct FileList *filelist,
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FileSelection *sel,
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FileSelType select,
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unsigned int flag,
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FileCheckType check);
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unsigned int filelist_entry_select_get(struct FileList *filelist,
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struct FileDirEntry *entry,
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FileCheckType check);
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unsigned int filelist_entry_select_index_get(struct FileList *filelist,
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const int index,
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FileCheckType check);
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void filelist_entry_parent_select_set(struct FileList *filelist,
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FileSelType select,
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unsigned int flag,
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FileCheckType check);
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void filelist_setrecursion(struct FileList *filelist, const int recursion_level);
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struct BlendHandle *filelist_lib(struct FileList *filelist);
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bool filelist_islibrary(struct FileList *filelist, char *dir, char **r_group);
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void filelist_freelib(struct FileList *filelist);
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void filelist_readjob_start(struct FileList *filelist, const struct bContext *C);
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void filelist_readjob_stop(struct wmWindowManager *wm, struct Scene *owner_scene);
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int filelist_readjob_running(struct wmWindowManager *wm, struct Scene *owner_scene);
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bool filelist_cache_previews_update(struct FileList *filelist);
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void filelist_cache_previews_set(struct FileList *filelist, const bool use_previews);
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bool filelist_cache_previews_running(struct FileList *filelist);
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#ifdef __cplusplus
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}
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#endif
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