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blender-archive/intern/audaspace/intern/AUD_Buffer.cpp
Joerg Mueller 174eccf078 Huge new year audio commit!
* Refactored the whole audaspace library to use float as sample format over all readers.
* Added new Readers like the linear resampler, envelope, lowpass, highpass and butterworth.
* Note: The butterworth filter isn't working correctly, some bug in there... Maybe also true for the envelope.
* Added a sound to f-curve operator that behaves mostly like the soundtracker script of technoestupido.
2010-01-01 05:09:30 +00:00

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C++

/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_Buffer.h"
#include "AUD_Space.h"
#include <cstring>
#include <cstdlib>
#define AUD_ALIGN(a) (a + 16 - ((long)a & 15))
AUD_Buffer::AUD_Buffer(int size)
{
m_size = size;
m_buffer = (data_t*) malloc(size+16); AUD_NEW("buffer")
}
AUD_Buffer::~AUD_Buffer()
{
free(m_buffer); AUD_DELETE("buffer")
}
sample_t* AUD_Buffer::getBuffer()
{
return (sample_t*) AUD_ALIGN(m_buffer);
}
int AUD_Buffer::getSize()
{
return m_size;
}
void AUD_Buffer::resize(int size, bool keep)
{
data_t* buffer = (data_t*) malloc(size+16); AUD_NEW("buffer")
// copy old data over if wanted
if(keep)
memcpy(AUD_ALIGN(buffer), AUD_ALIGN(m_buffer), AUD_MIN(size, m_size));
free(m_buffer); AUD_DELETE("buffer")
m_buffer = buffer;
m_size = size;
}