63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN LGPL LICENSE BLOCK *****
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*
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* Copyright 2009 Jörg Hermann Müller
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*
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* This file is part of AudaSpace.
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*
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* AudaSpace is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* AudaSpace is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
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*
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* ***** END LGPL LICENSE BLOCK *****
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*/
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#ifndef AUD_STREAMBUFFERFACTORY
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#define AUD_STREAMBUFFERFACTORY
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#include "AUD_IFactory.h"
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#include "AUD_Reference.h"
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class AUD_Buffer;
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/**
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* This factory creates a buffer out of a reader. This way normally streamed
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* sound sources can be loaded into memory for buffered playback.
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*/
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class AUD_StreamBufferFactory : public AUD_IFactory
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{
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private:
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/**
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* The buffer that holds the audio data.
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*/
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AUD_Reference<AUD_Buffer> m_buffer;
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/**
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* The specification of the samples.
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*/
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AUD_Specs m_specs;
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public:
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/**
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* Creates the factory and reads the reader created by the factory supplied
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* to the buffer.
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* \param factory The factory that creates the reader for buffering.
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* \exception AUD_Exception Thrown if the reader cannot be created.
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*/
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AUD_StreamBufferFactory(AUD_IFactory* factory);
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virtual AUD_IReader* createReader();
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};
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#endif //AUD_STREAMBUFFERFACTORY
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