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blender-archive/source/blender/editors/include/ED_fluidsim.h
2011-02-21 07:25:24 +00:00

58 lines
1.6 KiB
C++

/*
* BKE_fluidsim.h
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_fluidsim.h
* \ingroup editors
*/
#ifndef ED_FLUIDSIM_H
#define ED_FLUIDSIM_H
struct Object;
struct FluidsimSettings;
/* allocates and initializes fluidsim data */
struct FluidsimSettings* fluidsimSettingsNew(struct Object *srcob);
/* frees internal data itself */
void fluidsimSettingsFree(struct FluidsimSettings* sb);
/* duplicate internal data */
struct FluidsimSettings* fluidsimSettingsCopy(struct FluidsimSettings* sb);
/* memory estimate */
void fluidsimEstimateMemory(struct Object *ob, struct FluidsimSettings *fs, char *value);
#endif /* ED_FLUIDSIM_H */