This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/include/ED_physics.h
2011-02-21 07:25:24 +00:00

50 lines
1.3 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Janne Karhu.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_physics.h
* \ingroup editors
*/
#ifndef ED_PHYSICS_H
#define ED_PHYSICS_H
struct wmKeyConfig;
/* particle_edit.c */
int PE_poll(struct bContext *C);
int PE_hair_poll(struct bContext *C);
int PE_poll_view3d(struct bContext *C);
/* operators */
void ED_operatortypes_physics(void);
void ED_keymap_physics(struct wmKeyConfig *keyconf);
#endif /* ED_PHYSICS_H */