also fixes memory leak when cancelling a popup dialog (new image for example).
783 lines
36 KiB
C++
783 lines
36 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file UI_interface.h
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* \ingroup editorui
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*/
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#ifndef UI_INTERFACE_H
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#define UI_INTERFACE_H
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#include "RNA_types.h"
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#include "DNA_userdef_types.h"
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/* Struct Declarations */
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struct ID;
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struct Main;
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struct ListBase;
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struct ARegion;
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struct ScrArea;
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struct wmWindow;
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struct wmWindowManager;
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struct wmOperator;
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struct AutoComplete;
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struct bContext;
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struct Panel;
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struct PanelType;
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struct PointerRNA;
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struct PropertyRNA;
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struct ReportList;
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struct rcti;
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struct rctf;
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struct uiStyle;
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struct uiFontStyle;
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struct uiWidgetColors;
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struct ColorBand;
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struct CurveMapping;
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struct Image;
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struct ImageUser;
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struct uiWidgetColors;
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struct Tex;
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struct MTex;
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struct ImBuf;
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typedef struct uiBut uiBut;
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typedef struct uiBlock uiBlock;
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typedef struct uiPopupBlockHandle uiPopupBlockHandle;
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typedef struct uiLayout uiLayout;
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/* Defines */
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/* uiBlock->dt */
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#define UI_EMBOSS 0 /* use widget style for drawing */
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#define UI_EMBOSSN 1 /* Nothing, only icon and/or text */
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#define UI_EMBOSSP 2 /* Pulldown menu style */
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#define UI_EMBOSST 3 /* Table */
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/* uiBlock->direction */
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#define UI_DIRECTION (UI_TOP|UI_DOWN|UI_LEFT|UI_RIGHT)
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#define UI_TOP 1
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#define UI_DOWN 2
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#define UI_LEFT 4
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#define UI_RIGHT 8
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#define UI_CENTER 16
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#define UI_SHIFT_FLIPPED 32
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/* uiBlock->autofill (not yet used) */
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// #define UI_BLOCK_COLLUMNS 1
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// #define UI_BLOCK_ROWS 2
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/* uiBlock->flag (controls) */
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#define UI_BLOCK_LOOP 1
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#define UI_BLOCK_REDRAW 2
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#define UI_BLOCK_RET_1 4 /* XXX 2.5 not implemented */
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#define UI_BLOCK_NUMSELECT 8
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/*#define UI_BLOCK_ENTER_OK 16*/ /*UNUSED*/
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#define UI_BLOCK_CLIPBOTTOM 32
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#define UI_BLOCK_CLIPTOP 64
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#define UI_BLOCK_MOVEMOUSE_QUIT 128
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#define UI_BLOCK_KEEP_OPEN 256
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#define UI_BLOCK_POPUP 512
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#define UI_BLOCK_OUT_1 1024
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#define UI_BLOCK_NO_FLIP 2048
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#define UI_BLOCK_POPUP_MEMORY 4096
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/* uiPopupBlockHandle->menuretval */
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#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
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#define UI_RETURN_OK 2 /* choice made */
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#define UI_RETURN_OUT 4 /* left the menu */
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#define UI_RETURN_UPDATE 8 /* update the button that opened */
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/* block->flag bits 12-15 are identical to but->flag bits */
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/* panel controls */
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#define UI_PNL_SOLID 2
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#define UI_PNL_CLOSE 32
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#define UI_PNL_SCALE 512
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/* warning the first 6 flags are internal */
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/* but->flag */
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#define UI_TEXT_LEFT 64
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#define UI_ICON_LEFT 128
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#define UI_ICON_SUBMENU 256
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#define UI_ICON_PREVIEW 512
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/* control for button type block */
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#define UI_MAKE_TOP 1024
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#define UI_MAKE_DOWN 2048
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#define UI_MAKE_LEFT 4096
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#define UI_MAKE_RIGHT 8192
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/* button align flag, for drawing groups together */
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#define UI_BUT_ALIGN (UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_LEFT|UI_BUT_ALIGN_RIGHT|UI_BUT_ALIGN_DOWN)
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#define UI_BUT_ALIGN_TOP (1<<14)
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#define UI_BUT_ALIGN_LEFT (1<<15)
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#define UI_BUT_ALIGN_RIGHT (1<<16)
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#define UI_BUT_ALIGN_DOWN (1<<17)
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#define UI_BUT_DISABLED (1<<18)
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#define UI_BUT_COLOR_LOCK (1<<19)
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#define UI_BUT_ANIMATED (1<<20)
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#define UI_BUT_ANIMATED_KEY (1<<21)
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#define UI_BUT_DRIVEN (1<<22)
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#define UI_BUT_REDALERT (1<<23)
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#define UI_BUT_INACTIVE (1<<24)
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#define UI_BUT_LAST_ACTIVE (1<<25)
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#define UI_BUT_UNDO (1<<26)
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#define UI_BUT_IMMEDIATE (1<<27)
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#define UI_BUT_NO_TOOLTIP (1<<28)
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#define UI_BUT_NO_UTF8 (1<<29)
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#define UI_BUT_VEC_SIZE_LOCK (1<<30) /* used to flag if color hsv-circle should keep luminance */
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#define UI_BUT_COLOR_CUBIC (1<<31) /* cubic saturation for the color wheel */
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#define UI_PANEL_WIDTH 340
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#define UI_COMPACT_PANEL_WIDTH 160
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/* scale fixed button widths by this to account for DPI
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* 8.4852 == sqrtf(72.0f)) */
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#define UI_DPI_FAC (sqrtf((float)U.dpi) / 8.48528137423857f)
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/* Button types, bits stored in 1 value... and a short even!
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- bits 0-4: bitnr (0-31)
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- bits 5-7: pointer type
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- bit 8: for 'bit'
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- bit 9-15: button type (now 6 bits, 64 types)
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*/
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#define CHA 32
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#define SHO 64
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#define INT 96
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#define FLO 128
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/*#define FUN 192*/ /*UNUSED*/
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#define BIT 256
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#define BUTPOIN (128+64+32)
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#define BUT (1<<9)
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#define ROW (2<<9)
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#define TOG (3<<9)
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#define SLI (4<<9)
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#define NUM (5<<9)
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#define TEX (6<<9)
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#define TOG3 (7<<9)
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#define TOGR (8<<9)
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#define TOGN (9<<9)
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#define LABEL (10<<9)
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#define MENU (11<<9)
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#define ICONROW (12<<9)
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#define ICONTOG (13<<9)
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#define NUMSLI (14<<9)
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#define COL (15<<9)
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#define IDPOIN (16<<9)
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#define HSVSLI (17<<9)
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#define SCROLL (18<<9)
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#define BLOCK (19<<9)
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#define BUTM (20<<9)
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#define SEPR (21<<9)
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#define LINK (22<<9)
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#define INLINK (23<<9)
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#define KEYEVT (24<<9)
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#define ICONTEXTROW (25<<9)
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#define HSVCUBE (26<<9)
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#define PULLDOWN (27<<9)
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#define ROUNDBOX (28<<9)
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#define CHARTAB (29<<9)
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#define BUT_COLORBAND (30<<9)
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#define BUT_NORMAL (31<<9)
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#define BUT_CURVE (32<<9)
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#define BUT_TOGDUAL (33<<9)
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#define ICONTOGN (34<<9)
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#define FTPREVIEW (35<<9)
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#define NUMABS (36<<9)
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#define TOGBUT (37<<9)
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#define OPTION (38<<9)
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#define OPTIONN (39<<9)
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/* buttons with value >= SEARCH_MENU don't get undo pushes */
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#define SEARCH_MENU (40<<9)
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#define BUT_EXTRA (41<<9)
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#define HSVCIRCLE (42<<9)
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#define LISTBOX (43<<9)
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#define LISTROW (44<<9)
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#define HOTKEYEVT (45<<9)
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#define BUT_IMAGE (46<<9)
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#define HISTOGRAM (47<<9)
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#define WAVEFORM (48<<9)
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#define VECTORSCOPE (49<<9)
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#define PROGRESSBAR (50<<9)
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#define BUTTYPE (63<<9)
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/* gradient types, for color picker HSVCUBE etc */
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#define UI_GRAD_SV 0
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#define UI_GRAD_HV 1
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#define UI_GRAD_HS 2
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#define UI_GRAD_H 3
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#define UI_GRAD_S 4
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#define UI_GRAD_V 5
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#define UI_GRAD_V_ALT 9
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/* Drawing
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*
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* Functions to draw various shapes, taking theme settings into account.
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* Used for code that draws its own UI style elements. */
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void uiEmboss(float x1, float y1, float x2, float y2, int sel);
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void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
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void uiSetRoundBox(int type);
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int uiGetRoundBox(void);
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void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
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void uiDrawMenuBox(float minx, float miny, float maxx, float maxy, short flag, short direction);
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void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
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void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad);
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void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
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void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
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/* state for scrolldrawing */
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#define UI_SCROLL_PRESSED 1
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#define UI_SCROLL_ARROWS 2
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#define UI_SCROLL_NO_OUTLINE 4
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void uiWidgetScrollDraw(struct uiWidgetColors *wcol, struct rcti *rect, struct rcti *slider, int state);
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/* Menu Callbacks */
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typedef void (*uiMenuCreateFunc)(struct bContext *C, struct uiLayout *layout, void *arg1);
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typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event);
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/* Popup Menus
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*
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* Functions used to create popup menus. For more extended menus the
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* uiPupMenuBegin/End functions can be used to define own items with
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* the uiItem functions in between. If it is a simple confirmation menu
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* or similar, popups can be created with a single function call. */
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typedef struct uiPopupMenu uiPopupMenu;
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uiPopupMenu *uiPupMenuBegin(struct bContext *C, const char *title, int icon);
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void uiPupMenuEnd(struct bContext *C, struct uiPopupMenu *head);
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struct uiLayout *uiPupMenuLayout(uiPopupMenu *head);
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void uiPupMenuOkee(struct bContext *C, const char *opname, const char *str, ...);
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void uiPupMenuSaveOver(struct bContext *C, struct wmOperator *op, const char *filename);
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void uiPupMenuNotice(struct bContext *C, const char *str, ...);
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void uiPupMenuError(struct bContext *C, const char *str, ...);
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void uiPupMenuReports(struct bContext *C, struct ReportList *reports);
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void uiPupMenuInvoke(struct bContext *C, const char *idname); /* popup registered menu */
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/* Popup Blocks
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*
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* Functions used to create popup blocks. These are like popup menus
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* but allow using all button types and creating an own layout. */
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typedef uiBlock* (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
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typedef void (*uiBlockCancelFunc)(void *arg1);
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void uiPupBlock(struct bContext *C, uiBlockCreateFunc func, void *arg);
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void uiPupBlockO(struct bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext);
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void uiPupBlockEx(struct bContext *C, uiBlockCreateFunc func, uiBlockCancelFunc cancel_func, void *arg);
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/* void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); */ /* UNUSED */
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void uiPupBlockClose(struct bContext *C, uiBlock *block);
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/* Blocks
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*
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* Functions for creating, drawing and freeing blocks. A Block is a
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* container of buttons and used for various purposes.
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*
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* Begin/Define Buttons/End/Draw is the typical order in which these
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* function should be called, though for popup blocks Draw is left out.
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* Freeing blocks is done by the screen/ module automatically.
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*
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* */
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uiBlock *uiBeginBlock(const struct bContext *C, struct ARegion *region, const char *name, short dt);
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void uiEndBlock(const struct bContext *C, uiBlock *block);
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void uiDrawBlock(const struct bContext *C, struct uiBlock *block);
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uiBlock *uiGetBlock(const char *name, struct ARegion *ar);
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void uiBlockSetEmboss(uiBlock *block, char dt);
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void uiFreeBlock(const struct bContext *C, uiBlock *block);
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void uiFreeBlocks(const struct bContext *C, struct ListBase *lb);
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void uiFreeInactiveBlocks(const struct bContext *C, struct ListBase *lb);
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void uiFreeActiveButtons(const struct bContext *C, struct bScreen *screen);
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void uiBlockSetRegion(uiBlock *block, struct ARegion *region);
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void uiBlockSetButLock(uiBlock *block, int val, const char *lockstr);
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void uiBlockClearButLock(uiBlock *block);
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/* automatic aligning, horiz or verical */
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void uiBlockBeginAlign(uiBlock *block);
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void uiBlockEndAlign(uiBlock *block);
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/* block bounds/position calculation */
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enum {
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UI_BLOCK_BOUNDS=1,
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UI_BLOCK_BOUNDS_TEXT,
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UI_BLOCK_BOUNDS_POPUP_MOUSE,
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UI_BLOCK_BOUNDS_POPUP_MENU,
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UI_BLOCK_BOUNDS_POPUP_CENTER
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} eBlockBoundsCalc;
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void uiBoundsBlock(struct uiBlock *block, int addval);
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void uiTextBoundsBlock(uiBlock *block, int addval);
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void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my);
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void uiMenuPopupBoundsBlock(uiBlock *block, int addvall, int mx, int my);
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void uiCenteredBoundsBlock(uiBlock *block, int addval);
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int uiBlocksGetYMin (struct ListBase *lb);
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void uiBlockSetDirection (uiBlock *block, int direction);
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void uiBlockFlipOrder (uiBlock *block);
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void uiBlockSetFlag (uiBlock *block, int flag);
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void uiBlockClearFlag (uiBlock *block, int flag);
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void uiBlockSetXOfs (uiBlock *block, int xofs);
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int uiButGetRetVal (uiBut *but);
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void uiButSetDragID(uiBut *but, struct ID *id);
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void uiButSetDragRNA(uiBut *but, struct PointerRNA *ptr);
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void uiButSetDragPath(uiBut *but, const char *path);
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void uiButSetDragName(uiBut *but, const char *name);
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void uiButSetDragValue(uiBut *but);
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void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale);
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int UI_but_active_drop_name(struct bContext *C);
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void uiButSetFlag (uiBut *but, int flag);
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void uiButClearFlag (uiBut *but, int flag);
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/* special button case, only draw it when used actively, for outliner etc */
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int uiButActiveOnly (const struct bContext *C, uiBlock *block, uiBut *but);
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/* Buttons
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*
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* Functions to define various types of buttons in a block. Postfixes:
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* - F: float
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* - I: int
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* - S: short
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* - C: char
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* - R: RNA
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* - O: operator */
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uiBut *uiDefBut(uiBlock *block,
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int type, int retval, const char *str,
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int x1, int y1,
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short x2, short y2,
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void *poin,
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float min, float max,
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float a1, float a2, const char *tip);
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uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip);
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uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefIconBut(uiBlock *block,
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int type, int retval, int icon,
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int x1, int y1,
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short x2, short y2,
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void *poin,
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float min, float max,
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float a1, float a2, const char *tip);
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uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
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uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x1, int y1, short x2, short y2, const char *tip);
|
|
|
|
uiBut *uiDefIconTextBut(uiBlock *block,
|
|
int type, int retval, int icon, const char *str,
|
|
int x1, int y1,
|
|
short x2, short y2,
|
|
void *poin,
|
|
float min, float max,
|
|
float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip);
|
|
|
|
/* for passing inputs to ButO buttons */
|
|
struct PointerRNA *uiButGetOperatorPtrRNA(uiBut *but);
|
|
|
|
void uiButSetUnitType(uiBut *but, const int unit_type);
|
|
int uiButGetUnitType(uiBut *but);
|
|
|
|
/* Special Buttons
|
|
*
|
|
* Butons with a more specific purpose:
|
|
* - IDPoinBut: for creating buttons that work on a pointer to an ID block.
|
|
* - MenuBut: buttons that popup a menu (in headers usually).
|
|
* - PulldownBut: like MenuBut, but creating a uiBlock (for compatibility).
|
|
* - BlockBut: buttons that popup a block with more buttons.
|
|
* - KeyevtBut: buttons that can be used to turn key events into values.
|
|
* - PickerButtons: buttons like the color picker (for code sharing).
|
|
* - AutoButR: RNA property button with type automatically defined. */
|
|
|
|
#define UI_ID_RENAME 1
|
|
#define UI_ID_BROWSE 2
|
|
#define UI_ID_ADD_NEW 4
|
|
#define UI_ID_OPEN 8
|
|
#define UI_ID_ALONE 16
|
|
#define UI_ID_DELETE 32
|
|
#define UI_ID_LOCAL 64
|
|
#define UI_ID_AUTO_NAME 128
|
|
#define UI_ID_FAKE_USER 256
|
|
#define UI_ID_PIN 512
|
|
#define UI_ID_BROWSE_RENDER 1024
|
|
#define UI_ID_PREVIEWS 2048
|
|
#define UI_ID_FULL (UI_ID_RENAME|UI_ID_BROWSE|UI_ID_ADD_NEW|UI_ID_OPEN|UI_ID_ALONE|UI_ID_DELETE|UI_ID_LOCAL)
|
|
|
|
typedef void (*uiIDPoinFuncFP)(struct bContext *C, const char *str, struct ID **idpp);
|
|
typedef void (*uiIDPoinFunc)(struct bContext *C, struct ID *id, int event);
|
|
|
|
uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str,
|
|
int x1, int y1, short x2, short y2, void *idpp, const char *tip);
|
|
|
|
int uiIconFromID(struct ID *id);
|
|
|
|
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip);
|
|
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip);
|
|
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip);
|
|
uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x1, int y1, short x2, short y2, const char *tip);
|
|
|
|
uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *func_arg1, const char *str, int x1, int y1, short x2, short y2, const char *tip);
|
|
uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x1, int y1, short x2, short y2, const char *tip);
|
|
|
|
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x1, int y1, short x2, short y2, const char *tip);
|
|
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip);
|
|
|
|
uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *spoin, const char *tip);
|
|
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *keypoin, short *modkeypoin, const char *tip);
|
|
|
|
uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x1, int y1, short x2, short y2, float a1, float a2, const char *tip);
|
|
|
|
void uiBlockPickerButtons(struct uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval);
|
|
|
|
uiBut *uiDefAutoButR(uiBlock *block, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, const char *name, int icon, int x1, int y1, int x2, int y2);
|
|
int uiDefAutoButsRNA(uiLayout *layout, struct PointerRNA *ptr, int (*check_prop)(struct PropertyRNA *), const char label_align);
|
|
|
|
/* Links
|
|
*
|
|
* Game engine logic brick links. Non-functional currently in 2.5,
|
|
* code to handle and draw these is disabled internally. */
|
|
|
|
void uiSetButLink(struct uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to);
|
|
|
|
void uiComposeLinks(uiBlock *block);
|
|
uiBut *uiFindInlink(uiBlock *block, void *poin);
|
|
|
|
/* Callbacks
|
|
*
|
|
* uiBlockSetHandleFunc/ButmFunc are for handling events through a callback.
|
|
* HandleFunc gets the retval passed on, and ButmFunc gets a2. The latter is
|
|
* mostly for compatibility with older code.
|
|
*
|
|
* uiButSetCompleteFunc is for tab completion.
|
|
*
|
|
* uiButSearchFunc is for name buttons, showing a popup with matches
|
|
*
|
|
* uiBlockSetFunc and uiButSetFunc are callbacks run when a button is used,
|
|
* in case events, operators or RNA are not sufficient to handle the button.
|
|
*
|
|
* uiButSetNFunc will free the argument with MEM_freeN. */
|
|
|
|
typedef struct uiSearchItems uiSearchItems;
|
|
|
|
typedef void (*uiButHandleFunc)(struct bContext *C, void *arg1, void *arg2);
|
|
typedef void (*uiButHandleRenameFunc)(struct bContext *C, void *arg, char *origstr);
|
|
typedef void (*uiButHandleNFunc)(struct bContext *C, void *argN, void *arg2);
|
|
typedef void (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
|
|
typedef void (*uiButSearchFunc)(const struct bContext *C, void *arg, const char *str, uiSearchItems *items);
|
|
typedef void (*uiBlockHandleFunc)(struct bContext *C, void *arg, int event);
|
|
|
|
/* use inside searchfunc to add items */
|
|
int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid);
|
|
/* bfunc gets search item *poin as arg2, or if NULL the old string */
|
|
void uiButSetSearchFunc (uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
|
|
/* height in pixels, it's using hardcoded values still */
|
|
int uiSearchBoxhHeight(void);
|
|
|
|
void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg);
|
|
void uiBlockSetButmFunc (uiBlock *block, uiMenuHandleFunc func, void *arg);
|
|
void uiBlockSetFunc (uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
|
|
void uiBlockSetNFunc (uiBlock *block, uiButHandleFunc func, void *argN, void *arg2);
|
|
|
|
void uiButSetRenameFunc (uiBut *but, uiButHandleRenameFunc func, void *arg1);
|
|
void uiButSetFunc (uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
|
|
void uiButSetNFunc (uiBut *but, uiButHandleNFunc func, void *argN, void *arg2);
|
|
|
|
void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
|
|
|
|
void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect), void *arg1, void *arg2);
|
|
|
|
void uiButSetFocusOnEnter (struct wmWindow *win, uiBut *but);
|
|
|
|
/* Autocomplete
|
|
*
|
|
* Tab complete helper functions, for use in uiButCompleteFunc callbacks.
|
|
* Call begin once, then multiple times do_name with all possibilities,
|
|
* and finally end to finish and get the completed name. */
|
|
|
|
typedef struct AutoComplete AutoComplete;
|
|
|
|
AutoComplete *autocomplete_begin(const char *startname, int maxlen);
|
|
void autocomplete_do_name(AutoComplete *autocpl, const char *name);
|
|
void autocomplete_end(AutoComplete *autocpl, char *autoname);
|
|
|
|
/* Panels
|
|
*
|
|
* Functions for creating, freeing and drawing panels. The API here
|
|
* could use a good cleanup, though how they will function in 2.5 is
|
|
* not clear yet so we postpone that. */
|
|
|
|
void uiBeginPanels(const struct bContext *C, struct ARegion *ar);
|
|
void uiEndPanels(const struct bContext *C, struct ARegion *ar);
|
|
|
|
struct Panel *uiBeginPanel(struct ScrArea *sa, struct ARegion *ar, uiBlock *block, struct PanelType *pt, int *open);
|
|
void uiEndPanel(uiBlock *block, int width, int height);
|
|
|
|
/* Handlers
|
|
*
|
|
* Handlers that can be registered in regions, areas and windows for
|
|
* handling WM events. Mostly this is done automatic by modules such
|
|
* as screen/ if ED_KEYMAP_UI is set, or internally in popup functions. */
|
|
|
|
void UI_add_region_handlers(struct ListBase *handlers);
|
|
void UI_add_area_handlers(struct ListBase *handlers);
|
|
void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup);
|
|
void UI_remove_popup_handlers(struct ListBase *handlers, uiPopupBlockHandle *popup);
|
|
|
|
/* Module
|
|
*
|
|
* init and exit should be called before using this module. init_userdef must
|
|
* be used to reinitialize some internal state if user preferences change. */
|
|
|
|
void UI_init(void);
|
|
void UI_init_userdef(void);
|
|
void UI_exit(void);
|
|
|
|
/* Layout
|
|
*
|
|
* More automated layout of buttons. Has three levels:
|
|
* - Layout: contains a number templates, within a bounded width or height.
|
|
* - Template: predefined layouts for buttons with a number of slots, each
|
|
* slot can contain multiple items.
|
|
* - Item: item to put in a template slot, being either an RNA property,
|
|
* operator, label or menu. Also regular buttons can be used when setting
|
|
* uiBlockCurLayout. */
|
|
|
|
/* layout */
|
|
#define UI_LAYOUT_HORIZONTAL 0
|
|
#define UI_LAYOUT_VERTICAL 1
|
|
|
|
#define UI_LAYOUT_PANEL 0
|
|
#define UI_LAYOUT_HEADER 1
|
|
#define UI_LAYOUT_MENU 2
|
|
#define UI_LAYOUT_TOOLBAR 3
|
|
|
|
#define UI_UNIT_X U.widget_unit
|
|
#define UI_UNIT_Y U.widget_unit
|
|
|
|
#define UI_LAYOUT_ALIGN_EXPAND 0
|
|
#define UI_LAYOUT_ALIGN_LEFT 1
|
|
#define UI_LAYOUT_ALIGN_CENTER 2
|
|
#define UI_LAYOUT_ALIGN_RIGHT 3
|
|
|
|
#define UI_ITEM_O_RETURN_PROPS 1
|
|
#define UI_ITEM_R_EXPAND 2
|
|
#define UI_ITEM_R_SLIDER 4
|
|
#define UI_ITEM_R_TOGGLE 8
|
|
#define UI_ITEM_R_ICON_ONLY 16
|
|
#define UI_ITEM_R_EVENT 32
|
|
#define UI_ITEM_R_FULL_EVENT 64
|
|
#define UI_ITEM_R_NO_BG 128
|
|
#define UI_ITEM_R_IMMEDIATE 256
|
|
|
|
/* uiLayoutOperatorButs flags */
|
|
#define UI_LAYOUT_OP_SHOW_TITLE 1
|
|
#define UI_LAYOUT_OP_SHOW_EMPTY 2
|
|
|
|
uiLayout *uiBlockLayout(uiBlock *block, int dir, int type, int x, int y, int size, int em, struct uiStyle *style);
|
|
void uiBlockSetCurLayout(uiBlock *block, uiLayout *layout);
|
|
void uiBlockLayoutResolve(uiBlock *block, int *x, int *y);
|
|
|
|
uiBlock *uiLayoutGetBlock(uiLayout *layout);
|
|
|
|
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv);
|
|
void uiLayoutSetContextPointer(uiLayout *layout, const char *name, struct PointerRNA *ptr);
|
|
const char *uiLayoutIntrospect(uiLayout *layout); // XXX - testing
|
|
void uiLayoutOperatorButs(const struct bContext *C, struct uiLayout *layout, struct wmOperator *op, int (*check_prop)(struct PropertyRNA *), const char label_align, const short flag);
|
|
|
|
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
|
|
void uiLayoutSetActive(uiLayout *layout, int active);
|
|
void uiLayoutSetEnabled(uiLayout *layout, int enabled);
|
|
void uiLayoutSetRedAlert(uiLayout *layout, int redalert);
|
|
void uiLayoutSetAlignment(uiLayout *layout, int alignment);
|
|
void uiLayoutSetKeepAspect(uiLayout *layout, int keepaspect);
|
|
void uiLayoutSetScaleX(uiLayout *layout, float scale);
|
|
void uiLayoutSetScaleY(uiLayout *layout, float scale);
|
|
|
|
int uiLayoutGetOperatorContext(uiLayout *layout);
|
|
int uiLayoutGetActive(uiLayout *layout);
|
|
int uiLayoutGetEnabled(uiLayout *layout);
|
|
int uiLayoutGetRedAlert(uiLayout *layout);
|
|
int uiLayoutGetAlignment(uiLayout *layout);
|
|
int uiLayoutGetKeepAspect(uiLayout *layout);
|
|
int uiLayoutGetWidth(uiLayout *layout);
|
|
float uiLayoutGetScaleX(uiLayout *layout);
|
|
float uiLayoutGetScaleY(uiLayout *layout);
|
|
|
|
/* layout specifiers */
|
|
uiLayout *uiLayoutRow(uiLayout *layout, int align);
|
|
uiLayout *uiLayoutColumn(uiLayout *layout, int align);
|
|
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align);
|
|
uiLayout *uiLayoutBox(uiLayout *layout);
|
|
uiLayout *uiLayoutListBox(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop,
|
|
struct PointerRNA *actptr, struct PropertyRNA *actprop);
|
|
uiLayout *uiLayoutAbsolute(uiLayout *layout, int align);
|
|
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align);
|
|
uiLayout *uiLayoutOverlap(uiLayout *layout);
|
|
|
|
uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout);
|
|
|
|
/* templates */
|
|
void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus);
|
|
void uiTemplateDopeSheetFilter(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
|
|
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
|
|
const char *newop, const char *openop, const char *unlinkop);
|
|
void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
|
|
const char *newop, const char *openop, const char *unlinkop);
|
|
void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
|
|
const char *newop, const char *openop, const char *unlinkop, int rows, int cols);
|
|
void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
const char *proptypename, const char *text);
|
|
void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
struct PointerRNA *root_ptr, const char *text);
|
|
uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
|
|
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
|
|
void uiTemplatePreview(uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot);
|
|
void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand);
|
|
void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush);
|
|
void uiTemplateColorWheel(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int value_slider, int lock, int lock_luminosity, int cubic);
|
|
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
PointerRNA *used_ptr, const char *used_propname, int active_layer);
|
|
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact);
|
|
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
|
|
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateOperatorSearch(uiLayout *layout);
|
|
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
|
|
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
|
|
|
|
void uiTemplateList(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *activeptr, const char *activeprop, int rows, int maxrows, int type);
|
|
|
|
/* items */
|
|
void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname);
|
|
void uiItemEnumO(uiLayout *layout, const char *opname, const char *name, int icon, const char *propname, int value);
|
|
void uiItemEnumO_value(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
|
|
void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname);
|
|
void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value);
|
|
void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
|
|
PointerRNA uiItemFullO(uiLayout *layout, const char *idname, const char *name, int icon, struct IDProperty *properties, int context, int flag);
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void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon);
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void uiItemFullR(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, const char *name, int icon);
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void uiItemEnumR(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, const char *propname, int value);
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void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *value, const char *name, int icon);
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void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
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void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon);
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void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname, struct IDProperty *properties, int context, int flag);
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void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
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void uiItemLDrag(uiLayout *layout, struct PointerRNA *ptr, const char *name, int icon); /* label icon for dragging */
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void uiItemM(uiLayout *layout, struct bContext *C, const char *menuname, const char *name, int icon); /* menu */
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void uiItemV(uiLayout *layout, const char *name, int icon, int argval); /* value */
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void uiItemS(uiLayout *layout); /* separator */
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void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg);
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void uiItemMenuEnumO(uiLayout *layout, const char *opname, const char *propname, const char *name, int icon);
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void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon);
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/* UI Operators */
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void UI_buttons_operatortypes(void);
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/* Helpers for Operators */
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void uiContextActiveProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index);
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void uiContextAnimUpdate(const struct bContext *C);
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void uiFileBrowseContextProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
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void uiIDContextProperty(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
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/* Styled text draw */
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void uiStyleFontSet(struct uiFontStyle *fs);
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void uiStyleFontDrawExt(struct uiFontStyle *fs, struct rcti *rect, const char *str,
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float *r_xofs, float *r_yofs);
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void uiStyleFontDraw(struct uiFontStyle *fs, struct rcti *rect, const char *str);
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void uiStyleFontDrawRotated(struct uiFontStyle *fs, struct rcti *rect, const char *str);
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int UI_GetStringWidth(const char *str); // XXX temp
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void UI_DrawString(float x, float y, const char *str); // XXX temp
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void UI_DrawTriIcon(float x, float y, char dir);
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/* linker workaround ack! */
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void UI_template_fix_linking(void);
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#endif /* UI_INTERFACE_H */
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