H hides selected objects, Shift+H hides unselected objects, and Alt+H reveals hidden objects. This hiding state is distinct from restrict viewport and render, and meant for temporarily hiding objects without affecting more persistent collection hiding. Object hiding is per view-layer, same as selection. It affects the viewport and any preview renders in there, but not final renders. In the outliner, different icons are now used for temporary hiding, and restrict viewport and render. Hidden objects are greyed out. Remaining design issues: * For lamps we probably still want to keep their effect on the scene, currently they are fully disabled by hiding. Arguably mesh lights or even objects being reflected or casting shadows are not that different but perhaps the special lamp exception from local view should remain. * We need a feature still to disabled this hiding for specific viewports, for render or animation preview where you want to see the entire scene while working in another view. * We need a new icon for restrict viewport, for now it uses a grid similar to the 2.4 icon. * Hiding objects does not preserve selection state as it did in 2.7, it's probably convenient to support this again?
4333 lines
134 KiB
Python
4333 lines
134 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Header, Menu, Panel
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from .properties_grease_pencil_common import (
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GreasePencilDataPanel,
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GreasePencilPaletteColorPanel,
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)
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from .properties_paint_common import UnifiedPaintPanel
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from bpy.app.translations import contexts as i18n_contexts
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class VIEW3D_HT_header(Header):
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bl_space_type = 'VIEW_3D'
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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shading = view.shading
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# mode_string = context.mode
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obj = context.active_object
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overlay = view.overlay
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tool_settings = context.tool_settings
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row = layout.row(align=True)
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row.template_header()
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object_mode = 'OBJECT' if obj is None else obj.mode
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act_mode_item = bpy.types.Object.bl_rna.properties["mode"].enum_items[object_mode]
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layout.operator_menu_enum("object.mode_set", "mode", text=act_mode_item.name, icon=act_mode_item.icon)
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del act_mode_item
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layout.template_header_3D_mode()
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# Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode...
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shading_type = view.shading.type
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shading_item = bpy.types.View3DShading.bl_rna.properties["type"].enum_items[shading_type]
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if obj:
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# Set above:
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# object_mode = obj.mode
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# Particle edit
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if object_mode == 'PARTICLE_EDIT':
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row = layout.row()
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row.prop(tool_settings.particle_edit, "select_mode", text="", expand=True)
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# Occlude geometry
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if ((((shading.type not in {'SOLID', 'TEXTURED'}) or not shading.show_xray) and
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(object_mode == 'PARTICLE_EDIT' or (object_mode == 'EDIT' and obj.type == 'MESH'))) or
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(object_mode in {'WEIGHT_PAINT', 'VERTEX_PAINT'})):
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row = layout.row()
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row.prop(view, "use_occlude_geometry", text="")
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# Pose
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if obj and object_mode == 'POSE':
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row = layout.row(align=True)
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row.operator("pose.copy", text="", icon='COPYDOWN')
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row.operator("pose.paste", text="", icon='PASTEDOWN').flipped = False
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row.operator("pose.paste", text="", icon='PASTEFLIPDOWN').flipped = True
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# GPencil
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if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
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row = layout.row(align=True)
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row.operator("gpencil.copy", text="", icon='COPYDOWN')
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row.operator("gpencil.paste", text="", icon='PASTEDOWN')
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# XXX: icon
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layout.prop(context.gpencil_data, "use_onion_skinning", text="Onion Skins", icon='PARTICLE_PATH')
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row = layout.row(align=True)
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row.prop(tool_settings.gpencil_sculpt, "use_select_mask")
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row.prop(tool_settings.gpencil_sculpt, "selection_alpha", slider=True)
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VIEW3D_MT_editor_menus.draw_collapsible(context, layout)
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layout.separator_spacer()
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# Mode & Transform Settings
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scene = context.scene
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# Orientation & Pivot
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if object_mode in {'OBJECT', 'EDIT', 'POSE'}:
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layout.prop(scene, "transform_orientation", text="")
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pivot_point = tool_settings.transform_pivot_point
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act_pivot_point = bpy.types.ToolSettings.bl_rna.properties["transform_pivot_point"].enum_items[pivot_point]
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row = layout.row(align=True)
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row.popover(
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space_type='TOPBAR',
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region_type='HEADER',
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panel_type="TOPBAR_PT_pivot_point",
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icon=act_pivot_point.icon,
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text="",
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)
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if obj:
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# Proportional editing
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if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
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row = layout.row(align=True)
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row.prop(tool_settings, "proportional_edit", icon_only=True)
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sub = row.row(align=True)
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sub.active = tool_settings.proportional_edit != 'DISABLED'
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sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
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elif object_mode in {'EDIT', 'PARTICLE_EDIT'}:
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row = layout.row(align=True)
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row.prop(tool_settings, "proportional_edit", icon_only=True)
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sub = row.row(align=True)
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sub.active = tool_settings.proportional_edit != 'DISABLED'
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sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
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elif object_mode == 'OBJECT':
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row = layout.row(align=True)
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row.prop(tool_settings, "use_proportional_edit_objects", icon_only=True)
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sub = row.row(align=True)
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sub.active = tool_settings.use_proportional_edit_objects
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sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
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else:
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# Proportional editing
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if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
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row = layout.row(align=True)
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row.prop(tool_settings, "proportional_edit", icon_only=True)
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sub = row.row(align=True)
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sub.active = tool_settings.proportional_edit != 'DISABLED'
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sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
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# Snap
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show_snap = False
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if obj is None:
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show_snap = True
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else:
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if object_mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT'}:
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show_snap = True
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else:
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from .properties_paint_common import UnifiedPaintPanel
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paint_settings = UnifiedPaintPanel.paint_settings(context)
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if paint_settings:
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brush = paint_settings.brush
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if brush and brush.stroke_method == 'CURVE':
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show_snap = True
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if show_snap:
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snap_items = bpy.types.ToolSettings.bl_rna.properties['snap_elements'].enum_items
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for elem in tool_settings.snap_elements:
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# TODO: Display multiple icons.
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# (Currently only one of the enabled modes icons is displayed)
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icon = snap_items[elem].icon
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break
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else:
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icon = 'NONE'
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row = layout.row(align=True)
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row.prop(tool_settings, "use_snap", text="")
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sub = row.row(align=True)
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sub.popover(
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space_type='TOPBAR',
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region_type='HEADER',
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panel_type="TOPBAR_PT_snapping",
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icon=icon,
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text=""
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)
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layout.separator_spacer()
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# Viewport Settings
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row = layout.row(align=True)
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row.prop(shading, "type", text="", expand=True)
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sub = row.row(align=True)
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sub.enabled = shading.type != 'RENDERED'
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sub.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_shading")
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row = layout.row(align=True)
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row.prop(overlay, "show_overlays", icon="WIRE", text="")
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sub = row.row(align=True)
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sub.active = overlay.show_overlays
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sub.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_overlay")
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class VIEW3D_MT_editor_menus(Menu):
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bl_space_type = 'VIEW3D_MT_editor_menus'
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bl_label = ""
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def draw(self, context):
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self.draw_menus(self.layout, context)
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@staticmethod
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def draw_menus(layout, context):
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obj = context.active_object
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mode_string = context.mode
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edit_object = context.edit_object
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gp_edit = context.gpencil_data and context.gpencil_data.use_stroke_edit_mode
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# Use aligned row to squeeze out a bit more space.
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row = layout.row(align=True)
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row.menu("VIEW3D_MT_view")
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# Select Menu
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if gp_edit:
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row.menu("VIEW3D_MT_select_gpencil")
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elif mode_string in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
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mesh = obj.data
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if mesh.use_paint_mask:
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row.menu("VIEW3D_MT_select_paint_mask")
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elif mesh.use_paint_mask_vertex and mode_string in {'PAINT_WEIGHT', 'PAINT_VERTEX'}:
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row.menu("VIEW3D_MT_select_paint_mask_vertex")
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elif mode_string != 'SCULPT':
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row.menu("VIEW3D_MT_select_%s" % mode_string.lower())
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if gp_edit:
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pass
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elif mode_string == 'OBJECT':
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row.menu("INFO_MT_add", text="Add")
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elif mode_string == 'EDIT_MESH':
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row.menu("INFO_MT_mesh_add", text="Add")
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elif mode_string == 'EDIT_CURVE':
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row.menu("INFO_MT_curve_add", text="Add")
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elif mode_string == 'EDIT_SURFACE':
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row.menu("INFO_MT_surface_add", text="Add")
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elif mode_string == 'EDIT_METABALL':
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row.menu("INFO_MT_metaball_add", text="Add")
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elif mode_string == 'EDIT_ARMATURE':
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row.menu("INFO_MT_edit_armature_add", text="Add")
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if gp_edit:
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row.menu("VIEW3D_MT_edit_gpencil")
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elif edit_object:
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row.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
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if mode_string == 'EDIT_MESH':
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row.menu("VIEW3D_MT_edit_mesh_vertices")
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row.menu("VIEW3D_MT_edit_mesh_edges")
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row.menu("VIEW3D_MT_edit_mesh_faces")
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elif obj:
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if mode_string != 'PAINT_TEXTURE':
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row.menu("VIEW3D_MT_%s" % mode_string.lower())
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if mode_string in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT', 'PAINT_TEXTURE'}:
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row.menu("VIEW3D_MT_brush")
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if mode_string == 'SCULPT':
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row.menu("VIEW3D_MT_hide_mask")
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else:
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row.menu("VIEW3D_MT_object")
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# ********** Menu **********
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# ********** Utilities **********
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class ShowHideMenu:
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bl_label = "Show/Hide"
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_operator_name = ""
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def draw(self, context):
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layout = self.layout
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layout.operator("%s.reveal" % self._operator_name, text="Show Hidden")
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layout.operator("%s.hide" % self._operator_name, text="Hide Selected").unselected = False
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layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True
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# Standard transforms which apply to all cases
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# NOTE: this doesn't seem to be able to be used directly
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class VIEW3D_MT_transform_base(Menu):
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bl_label = "Transform"
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# TODO: get rid of the custom text strings?
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.tosphere", text="To Sphere")
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layout.operator("transform.shear", text="Shear")
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layout.operator("transform.bend", text="Bend")
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layout.operator("transform.push_pull", text="Push/Pull")
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if context.mode != 'OBJECT':
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layout.operator("transform.vertex_warp", text="Warp")
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layout.operator("transform.vertex_random", text="Randomize")
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# Generic transform menu - geometry types
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class VIEW3D_MT_transform(VIEW3D_MT_transform_base):
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def draw(self, context):
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# base menu
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VIEW3D_MT_transform_base.draw(self, context)
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# generic...
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layout = self.layout
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layout.operator("transform.shrink_fatten", text="Shrink Fatten")
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layout.separator()
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layout.operator("transform.translate", text="Move Texture Space").texture_space = True
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layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
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# Object-specific extensions to Transform menu
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class VIEW3D_MT_transform_object(VIEW3D_MT_transform_base):
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def draw(self, context):
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layout = self.layout
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# base menu
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VIEW3D_MT_transform_base.draw(self, context)
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# object-specific option follow...
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layout.separator()
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layout.operator("transform.translate", text="Move Texture Space").texture_space = True
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layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
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layout.separator()
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layout.operator_context = 'EXEC_REGION_WIN'
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# XXX see alignmenu() in edit.c of b2.4x to get this working
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layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN'
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layout.separator()
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layout.operator_context = 'EXEC_AREA'
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layout.operator("object.origin_set", text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
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layout.operator("object.origin_set", text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
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layout.operator("object.origin_set", text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
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layout.operator("object.origin_set", text="Origin to Center of Mass (Surface)").type = 'ORIGIN_CENTER_OF_MASS'
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layout.operator("object.origin_set", text="Origin to Center of Mass (Volume)").type = 'ORIGIN_CENTER_OF_VOLUME'
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layout.separator()
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layout.operator("object.randomize_transform")
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layout.operator("object.align")
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# TODO: there is a strange context bug here.
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"""
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.operator("object.transform_axis_target")
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"""
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# Armature EditMode extensions to Transform menu
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class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
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def draw(self, context):
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layout = self.layout
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# base menu
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VIEW3D_MT_transform_base.draw(self, context)
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# armature specific extensions follow...
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obj = context.object
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if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'}:
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if obj.data.draw_type == 'BBONE':
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layout.separator()
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layout.operator("transform.transform", text="Scale BBone").mode = 'BONE_SIZE'
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elif obj.data.draw_type == 'ENVELOPE':
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layout.separator()
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layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONE_SIZE'
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layout.operator("transform.transform", text="Scale Radius").mode = 'BONE_ENVELOPE'
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if context.edit_object and context.edit_object.type == 'ARMATURE':
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layout.separator()
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layout.operator("armature.align")
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class VIEW3D_MT_mirror(Menu):
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bl_label = "Mirror"
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.mirror", text="Interactive Mirror")
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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props = layout.operator("transform.mirror", text="X Global")
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text="Y Global")
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text="Z Global")
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'GLOBAL'
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if context.edit_object:
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layout.separator()
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props = layout.operator("transform.mirror", text="X Local")
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text="Y Local")
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text="Z Local")
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'LOCAL'
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layout.operator("object.vertex_group_mirror")
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class VIEW3D_MT_snap(Menu):
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bl_label = "Snap"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
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layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor").use_offset = False
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layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor (Offset)").use_offset = True
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layout.operator("view3d.snap_selected_to_active", text="Selection to Active")
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layout.separator()
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layout.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
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layout.operator("view3d.snap_cursor_to_center", text="Cursor to Center")
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layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
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layout.operator("view3d.snap_cursor_to_active", text="Cursor to Active")
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class VIEW3D_MT_uv_map(Menu):
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bl_label = "UV Mapping"
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def draw(self, context):
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layout = self.layout
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layout.operator("uv.unwrap")
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layout.operator_context = 'INVOKE_DEFAULT'
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layout.operator("uv.smart_project")
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layout.operator("uv.lightmap_pack")
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layout.operator("uv.follow_active_quads")
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layout.separator()
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layout.operator_context = 'EXEC_REGION_WIN'
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layout.operator("uv.cube_project")
|
|
layout.operator("uv.cylinder_project")
|
|
layout.operator("uv.sphere_project")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("uv.project_from_view").scale_to_bounds = False
|
|
layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("uv.reset")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.uvs_rotate")
|
|
layout.operator("mesh.uvs_reverse")
|
|
|
|
|
|
class VIEW3D_MT_edit_proportional(Menu):
|
|
bl_label = "Proportional Editing"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.props_enum(tool_settings, "proportional_edit")
|
|
|
|
layout.separator()
|
|
|
|
layout.label("Falloff:")
|
|
layout.props_enum(tool_settings, "proportional_edit_falloff")
|
|
|
|
|
|
# ********** View menus **********
|
|
|
|
|
|
class VIEW3D_MT_view(Menu):
|
|
bl_label = "View"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
|
|
layout.operator("view3d.toolshelf", icon='MENU_PANEL')
|
|
layout.operator("view3d.properties", icon='MENU_PANEL')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.view_selected", text="Frame Selected").use_all_regions = False
|
|
if view.region_quadviews:
|
|
layout.operator("view3d.view_selected", text="Frame Selected (Quad View)").use_all_regions = True
|
|
|
|
layout.operator("view3d.view_all", text="Frame All").center = False
|
|
layout.operator("view3d.view_persportho", text="Perspective/Orthographic")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
|
|
|
|
layout.separator()
|
|
layout.menu("VIEW3D_MT_view_viewpoint")
|
|
layout.menu("VIEW3D_MT_view_navigation")
|
|
layout.menu("VIEW3D_MT_view_align")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.menu("VIEW3D_MT_view_borders", text="View Borders")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.animation_play", text="Play Animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("render.opengl", icon='RENDER_STILL')
|
|
layout.operator("render.opengl", text="OpenGL Render Animation", icon='RENDER_ANIMATION').animation = True
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("INFO_MT_area")
|
|
|
|
|
|
class VIEW3D_MT_view_cameras(Menu):
|
|
bl_label = "Cameras"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.object_as_camera")
|
|
layout.operator("view3d.viewnumpad", text="Active Camera").type = 'CAMERA'
|
|
|
|
|
|
class VIEW3D_MT_view_viewpoint(Menu):
|
|
bl_label = "Viewpoint"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.viewnumpad", text="Camera").type = 'CAMERA'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.viewnumpad", text="Top").type = 'TOP'
|
|
layout.operator("view3d.viewnumpad", text="Bottom").type = 'BOTTOM'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.viewnumpad", text="Front").type = 'FRONT'
|
|
layout.operator("view3d.viewnumpad", text="Back").type = 'BACK'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.viewnumpad", text="Right").type = 'RIGHT'
|
|
layout.operator("view3d.viewnumpad", text="Left").type = 'LEFT'
|
|
|
|
|
|
class VIEW3D_MT_view_navigation(Menu):
|
|
bl_label = "Navigation"
|
|
|
|
def draw(self, context):
|
|
from math import pi
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("view3d.view_orbit", "type")
|
|
props = layout.operator("view3d.view_orbit", "Orbit Opposite")
|
|
props.type = 'ORBITRIGHT'
|
|
props.angle = pi
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.view_roll", text="Roll Left").type = 'LEFT'
|
|
layout.operator("view3d.view_roll", text="Roll Right").type = 'RIGHT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_enum("view3d.view_pan", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.zoom", text="Zoom In").delta = 1
|
|
layout.operator("view3d.zoom", text="Zoom Out").delta = -1
|
|
layout.operator("view3d.zoom_border", text="Zoom Border...")
|
|
layout.operator("view3d.zoom_camera_1_to_1", text="Zoom Camera 1:1")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.fly")
|
|
layout.operator("view3d.walk")
|
|
|
|
|
|
class VIEW3D_MT_view_align(Menu):
|
|
bl_label = "Align View"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_view_align_selected")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
|
|
layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
|
|
layout.operator("view3d.camera_to_view_selected", text="Align Active Camera to Selected")
|
|
layout.operator("view3d.view_center_cursor")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.view_lock_to_active")
|
|
layout.operator("view3d.view_lock_clear")
|
|
|
|
|
|
class VIEW3D_MT_view_align_selected(Menu):
|
|
bl_label = "Align View to Active"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Top")
|
|
props.align_active = True
|
|
props.type = 'TOP'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Bottom")
|
|
props.align_active = True
|
|
props.type = 'BOTTOM'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Front")
|
|
props.align_active = True
|
|
props.type = 'FRONT'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Back")
|
|
props.align_active = True
|
|
props.type = 'BACK'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Right")
|
|
props.align_active = True
|
|
props.type = 'RIGHT'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Left")
|
|
props.align_active = True
|
|
props.type = 'LEFT'
|
|
|
|
|
|
class VIEW3D_MT_view_borders(Menu):
|
|
bl_label = "View Borders"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator("view3d.clip_border", text="Clipping Border...")
|
|
layout.operator("view3d.render_border", text="Render Border...").camera_only = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.clear_render_border")
|
|
|
|
|
|
# ********** Select menus, suffix from context.mode **********
|
|
|
|
class VIEW3D_MT_select_object_more_less(Menu):
|
|
bl_label = "Select More/Less"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout = self.layout
|
|
|
|
layout.operator("object.select_more", text="More")
|
|
layout.operator("object.select_less", text="Less")
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Parent")
|
|
props.extend = False
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Child")
|
|
props.extend = False
|
|
props.direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Extend Parent")
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Extend Child")
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
|
|
class VIEW3D_MT_select_object(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.select_all", text="Select/Deselect All").action = 'TOGGLE'
|
|
layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
|
|
layout.operator("object.select_camera", text="Select Active Camera")
|
|
layout.operator("object.select_all", text="Inverse Selection").action = 'INVERT'
|
|
layout.operator("object.select_mirror", text="Mirror Selection")
|
|
layout.operator("object.select_random", text="Select Random")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_select_object_more_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.select_grouped", "type", text="Select Grouped")
|
|
layout.operator_menu_enum("object.select_linked", "type", text="Select Linked")
|
|
layout.operator("object.select_pattern", text="Select Pattern...")
|
|
|
|
|
|
class VIEW3D_MT_select_pose_more_less(Menu):
|
|
bl_label = "Select More/Less"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout = self.layout
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Parent")
|
|
props.extend = False
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Child")
|
|
props.extend = False
|
|
props.direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Extend Parent")
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Extend Child")
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
|
|
class VIEW3D_MT_select_pose(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.select_all").action = 'TOGGLE'
|
|
layout.operator("pose.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("pose.select_mirror", text="Flip Active")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.select_constraint_target", text="Constraint Target")
|
|
layout.operator("pose.select_linked", text="Linked")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_select_pose_more_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("pose.select_grouped", "type", text="Grouped")
|
|
layout.operator("object.select_pattern", text="Select Pattern...")
|
|
|
|
|
|
class VIEW3D_MT_select_particle(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_all").action = 'TOGGLE'
|
|
layout.operator("particle.select_linked")
|
|
layout.operator("particle.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_more")
|
|
layout.operator("particle.select_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_random")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_roots", text="Roots")
|
|
layout.operator("particle.select_tips", text="Tips")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_similar(Menu):
|
|
bl_label = "Select Similar"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("mesh.select_similar", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_similar_region", text="Face Regions")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_by_trait(Menu):
|
|
bl_label = "Select All by Trait"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
tool_settings = context.tool_settings
|
|
if tool_settings.mesh_select_mode[2] is False:
|
|
layout.operator("mesh.select_non_manifold", text="Non Manifold")
|
|
layout.operator("mesh.select_loose", text="Loose Geometry")
|
|
layout.operator("mesh.select_interior_faces", text="Interior Faces")
|
|
layout.operator("mesh.select_face_by_sides", text="Faces by Sides")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_ungrouped", text="Ungrouped Verts")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_more_less(Menu):
|
|
bl_label = "Select More/Less"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.select_more", text="More")
|
|
layout.operator("mesh.select_less", text="Less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_next_item", text="Next Active")
|
|
layout.operator("mesh.select_prev_item", text="Previous Active")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_linked(Menu):
|
|
bl_label = "Select Linked"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.select_linked", text="Linked")
|
|
layout.operator("mesh.shortest_path_select", text="Shortest Path")
|
|
layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_loops(Menu):
|
|
bl_label = "Select Loops"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.loop_multi_select", text="Edge Loops").ring = False
|
|
layout.operator("mesh.loop_multi_select", text="Edge Rings").ring = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.loop_to_region")
|
|
layout.operator("mesh.region_to_loop")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_mesh(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
# primitive
|
|
layout.operator("mesh.select_all", text="Select/Deselect All").action = 'TOGGLE'
|
|
layout.operator("mesh.select_all", text="Inverse Selection").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
# numeric
|
|
layout.operator("mesh.select_random", text="Select Random")
|
|
layout.operator("mesh.select_nth")
|
|
|
|
layout.separator()
|
|
|
|
# geometric
|
|
layout.operator("mesh.edges_select_sharp", text="Select Sharp Edges")
|
|
|
|
layout.separator()
|
|
|
|
# other ...
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_similar")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_by_trait")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_more_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_loops")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_linked")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_axis", text="Side of Active")
|
|
layout.operator("mesh.select_mirror", text="Mirror Selection")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_curve(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all").action = 'TOGGLE'
|
|
layout.operator("curve.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_nth")
|
|
layout.operator("curve.select_linked", text="Select Linked")
|
|
layout.operator("curve.select_similar", text="Select Similar")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.de_select_first")
|
|
layout.operator("curve.de_select_last")
|
|
layout.operator("curve.select_next")
|
|
layout.operator("curve.select_previous")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_surface(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all").action = 'TOGGLE'
|
|
layout.operator("curve.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_nth")
|
|
layout.operator("curve.select_linked", text="Select Linked")
|
|
layout.operator("curve.select_similar", text="Select Similar")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_row")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_text(Menu):
|
|
# intentional name mis-match
|
|
# select menu for 3d-text doesn't make sense
|
|
bl_label = "Edit"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.text_paste", text="Paste")
|
|
layout.operator("font.text_cut", text="Cut")
|
|
layout.operator("font.text_copy", text="Copy")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_paste_from_file")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.select_all")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_metaball(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_all").action = 'TOGGLE'
|
|
layout.operator("mball.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_random_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("mball.select_similar", "type", text="Similar")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_lattice(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.select_all").action = 'TOGGLE'
|
|
layout.operator("lattice.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.select_mirror")
|
|
layout.operator("lattice.select_random")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.select_ungrouped", text="Ungrouped Verts")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_armature(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_all").action = 'TOGGLE'
|
|
layout.operator("armature.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("armature.select_mirror", text="Mirror").extend = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_more", text="More")
|
|
layout.operator("armature.select_less", text="Less")
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Parent")
|
|
props.extend = False
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Child")
|
|
props.extend = False
|
|
props.direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Extend Parent")
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Extend Child")
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
layout.operator_menu_enum("armature.select_similar", "type", text="Similar")
|
|
layout.operator("object.select_pattern", text="Select Pattern...")
|
|
|
|
|
|
class VIEW3D_MT_select_gpencil(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("gpencil.select_border")
|
|
layout.operator("gpencil.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.select_all", text="(De)select All").action = 'TOGGLE'
|
|
layout.operator("gpencil.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.select_linked", text="Linked")
|
|
layout.operator_menu_enum("gpencil.select_grouped", "type", text="Grouped")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.select_first")
|
|
layout.operator("gpencil.select_last")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.select_more")
|
|
layout.operator("gpencil.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_paint_mask(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.face_select_all").action = 'TOGGLE'
|
|
layout.operator("paint.face_select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.face_select_linked", text="Linked")
|
|
|
|
|
|
class VIEW3D_MT_select_paint_mask_vertex(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vert_select_all").action = 'TOGGLE'
|
|
layout.operator("paint.vert_select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vert_select_ungrouped", text="Ungrouped Verts")
|
|
|
|
|
|
class VIEW3D_MT_angle_control(Menu):
|
|
bl_label = "Angle Control"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
if not settings:
|
|
return False
|
|
|
|
brush = settings.brush
|
|
tex_slot = brush.texture_slot
|
|
|
|
return tex_slot.has_texture_angle and tex_slot.has_texture_angle_source
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
sculpt = (context.sculpt_object is not None)
|
|
|
|
tex_slot = brush.texture_slot
|
|
|
|
layout.prop(tex_slot, "use_rake", text="Rake")
|
|
|
|
if brush.brush_capabilities.has_random_texture_angle and tex_slot.has_random_texture_angle:
|
|
if sculpt:
|
|
if brush.sculpt_capabilities.has_random_texture_angle:
|
|
layout.prop(tex_slot, "use_random", text="Random")
|
|
else:
|
|
layout.prop(tex_slot, "use_random", text="Random")
|
|
|
|
|
|
# XXX: INFO_MT_ names used to keep backwards compatibility (Add-ons etc. that hook into the menu)
|
|
class INFO_MT_mesh_add(Menu):
|
|
bl_idname = "INFO_MT_mesh_add"
|
|
bl_label = "Mesh"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.primitive_plane_add", text="Plane", icon='MESH_PLANE')
|
|
layout.operator("mesh.primitive_cube_add", text="Cube", icon='MESH_CUBE')
|
|
layout.operator("mesh.primitive_circle_add", text="Circle", icon='MESH_CIRCLE')
|
|
layout.operator("mesh.primitive_uv_sphere_add", text="UV Sphere", icon='MESH_UVSPHERE')
|
|
layout.operator("mesh.primitive_ico_sphere_add", text="Ico Sphere", icon='MESH_ICOSPHERE')
|
|
layout.operator("mesh.primitive_cylinder_add", text="Cylinder", icon='MESH_CYLINDER')
|
|
layout.operator("mesh.primitive_cone_add", text="Cone", icon='MESH_CONE')
|
|
layout.operator("mesh.primitive_torus_add", text="Torus", icon='MESH_TORUS')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.primitive_grid_add", text="Grid", icon='MESH_GRID')
|
|
layout.operator("mesh.primitive_monkey_add", text="Monkey", icon='MESH_MONKEY')
|
|
|
|
|
|
class INFO_MT_curve_add(Menu):
|
|
bl_idname = "INFO_MT_curve_add"
|
|
bl_label = "Curve"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("curve.primitive_bezier_curve_add", text="Bezier", icon='CURVE_BEZCURVE')
|
|
layout.operator("curve.primitive_bezier_circle_add", text="Circle", icon='CURVE_BEZCIRCLE')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.primitive_nurbs_curve_add", text="Nurbs Curve", icon='CURVE_NCURVE')
|
|
layout.operator("curve.primitive_nurbs_circle_add", text="Nurbs Circle", icon='CURVE_NCIRCLE')
|
|
layout.operator("curve.primitive_nurbs_path_add", text="Path", icon='CURVE_PATH')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.draw", icon='LINE_DATA')
|
|
|
|
|
|
class INFO_MT_surface_add(Menu):
|
|
bl_idname = "INFO_MT_surface_add"
|
|
bl_label = "Surface"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("surface.primitive_nurbs_surface_curve_add", text="Nurbs Curve", icon='SURFACE_NCURVE')
|
|
layout.operator("surface.primitive_nurbs_surface_circle_add", text="Nurbs Circle", icon='SURFACE_NCIRCLE')
|
|
layout.operator("surface.primitive_nurbs_surface_surface_add", text="Nurbs Surface", icon='SURFACE_NSURFACE')
|
|
layout.operator("surface.primitive_nurbs_surface_cylinder_add",
|
|
text="Nurbs Cylinder", icon='SURFACE_NCYLINDER')
|
|
layout.operator("surface.primitive_nurbs_surface_sphere_add", text="Nurbs Sphere", icon='SURFACE_NSPHERE')
|
|
layout.operator("surface.primitive_nurbs_surface_torus_add", text="Nurbs Torus", icon='SURFACE_NTORUS')
|
|
|
|
|
|
class INFO_MT_metaball_add(Menu):
|
|
bl_idname = "INFO_MT_metaball_add"
|
|
bl_label = "Metaball"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator_enum("object.metaball_add", "type")
|
|
|
|
|
|
class INFO_MT_edit_curve_add(Menu):
|
|
bl_idname = "INFO_MT_edit_curve_add"
|
|
bl_label = "Add"
|
|
|
|
def draw(self, context):
|
|
is_surf = context.active_object.type == 'SURFACE'
|
|
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
|
|
if is_surf:
|
|
INFO_MT_surface_add.draw(self, context)
|
|
else:
|
|
INFO_MT_curve_add.draw(self, context)
|
|
|
|
|
|
class INFO_MT_edit_armature_add(Menu):
|
|
bl_idname = "INFO_MT_edit_armature_add"
|
|
bl_label = "Armature"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("armature.bone_primitive_add", text="Single Bone", icon='BONE_DATA')
|
|
|
|
|
|
class INFO_MT_armature_add(Menu):
|
|
bl_idname = "INFO_MT_armature_add"
|
|
bl_label = "Armature"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
|
|
|
|
|
|
class INFO_MT_lamp_add(Menu):
|
|
bl_idname = "INFO_MT_lamp_add"
|
|
bl_label = "Lamp"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator_enum("object.lamp_add", "type")
|
|
|
|
|
|
class INFO_MT_lightprobe_add(Menu):
|
|
bl_idname = "INFO_MT_lightprobe_add"
|
|
bl_label = "Light Probe"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator_enum("object.lightprobe_add", "type")
|
|
|
|
|
|
class INFO_MT_camera_add(Menu):
|
|
bl_idname = "INFO_MT_camera_add"
|
|
bl_label = "Camera"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
|
|
|
|
|
|
class INFO_MT_add(Menu):
|
|
bl_label = "Add"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
# note, don't use 'EXEC_SCREEN' or operators wont get the 'v3d' context.
|
|
|
|
# Note: was EXEC_AREA, but this context does not have the 'rv3d', which prevents
|
|
# "align_view" to work on first call (see [#32719]).
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
|
|
# layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
|
|
layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH')
|
|
|
|
# layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
|
|
layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE')
|
|
# layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
|
|
layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE')
|
|
layout.menu("INFO_MT_metaball_add", text="Metaball", icon='OUTLINER_OB_META')
|
|
layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
|
|
layout.separator()
|
|
|
|
layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
|
|
layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
|
|
layout.operator_menu_enum("object.empty_add", "type", text="Empty", icon='OUTLINER_OB_EMPTY')
|
|
layout.separator()
|
|
|
|
layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
|
|
layout.separator()
|
|
|
|
if INFO_MT_camera_add.is_extended():
|
|
layout.menu("INFO_MT_camera_add", icon='OUTLINER_OB_CAMERA')
|
|
else:
|
|
INFO_MT_camera_add.draw(self, context)
|
|
|
|
layout.menu("INFO_MT_lamp_add", icon='OUTLINER_OB_LAMP')
|
|
layout.separator()
|
|
layout.menu("INFO_MT_lightprobe_add", icon='OUTLINER_OB_LIGHTPROBE')
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_FORCE_FIELD')
|
|
layout.separator()
|
|
|
|
has_collections = bool(bpy.data.collections)
|
|
col = layout.column()
|
|
col.enabled = has_collections
|
|
|
|
if not has_collections or len(bpy.data.collections) > 10:
|
|
col.operator_context = 'INVOKE_REGION_WIN'
|
|
col.operator(
|
|
"object.collection_instance_add",
|
|
text="Collection Instance..." if has_collections else "No Collections to Instance",
|
|
icon='OUTLINER_OB_GROUP_INSTANCE',
|
|
)
|
|
else:
|
|
col.operator_menu_enum(
|
|
"object.collection_instance_add",
|
|
"collection",
|
|
text="Collection Instance",
|
|
icon='OUTLINER_OB_GROUP_INSTANCE',
|
|
)
|
|
|
|
|
|
class VIEW3D_MT_object_relations(Menu):
|
|
bl_label = "Relations"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.proxy_make", text="Make Proxy...")
|
|
|
|
layout.operator("object.make_dupli_face")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
|
|
layout.menu("VIEW3D_MT_make_single_user")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.data_transfer")
|
|
layout.operator("object.datalayout_transfer")
|
|
|
|
|
|
class VIEW3D_MT_object(Menu):
|
|
bl_context = "objectmode"
|
|
bl_label = "Object"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_transform_object")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_object_clear")
|
|
layout.menu("VIEW3D_MT_object_apply")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.duplicate_move")
|
|
layout.operator("object.duplicate_move_linked")
|
|
layout.operator("object.join")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.copybuffer", text="Copy Objects")
|
|
layout.operator("view3d.pastebuffer", text="Paste Objects")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.menu("VIEW3D_MT_object_collection")
|
|
layout.menu("VIEW3D_MT_object_relations")
|
|
layout.menu("VIEW3D_MT_object_constraints")
|
|
layout.menu("VIEW3D_MT_object_track")
|
|
layout.menu("VIEW3D_MT_make_links", text="Make Links...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.shade_smooth", text="Smooth Shading")
|
|
layout.operator("object.shade_flat", text="Flat Shading")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation")
|
|
layout.menu("VIEW3D_MT_object_rigid_body")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_quick_effects")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.convert", "target")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_showhide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.delete", text="Delete...").use_global = False
|
|
|
|
|
|
class VIEW3D_MT_object_animation(Menu):
|
|
bl_label = "Animation"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
|
|
layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframes...")
|
|
layout.operator("anim.keyframe_clear_v3d", text="Clear Keyframes...")
|
|
layout.operator("anim.keying_set_active_set", text="Change Keying Set...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("nla.bake", text="Bake Action...")
|
|
|
|
|
|
class VIEW3D_MT_object_rigid_body(Menu):
|
|
bl_label = "Rigid Body"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("rigidbody.objects_add", text="Add Active").type = 'ACTIVE'
|
|
layout.operator("rigidbody.objects_add", text="Add Passive").type = 'PASSIVE'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("rigidbody.objects_remove", text="Remove")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("rigidbody.shape_change", text="Change Shape")
|
|
layout.operator("rigidbody.mass_calculate", text="Calculate Mass")
|
|
layout.operator("rigidbody.object_settings_copy", text="Copy from Active")
|
|
layout.operator("object.visual_transform_apply", text="Apply Transformation")
|
|
layout.operator("rigidbody.bake_to_keyframes", text="Bake To Keyframes")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("rigidbody.connect", text="Connect")
|
|
|
|
|
|
class VIEW3D_MT_object_clear(Menu):
|
|
bl_label = "Clear"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.location_clear", text="Location").clear_delta = False
|
|
layout.operator("object.rotation_clear", text="Rotation").clear_delta = False
|
|
layout.operator("object.scale_clear", text="Scale").clear_delta = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.origin_clear", text="Origin")
|
|
|
|
|
|
class VIEW3D_MT_object_specials(Menu):
|
|
bl_label = "Object Context Menu"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# add more special types
|
|
return context.object
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
obj = context.object
|
|
|
|
layout.operator("view3d.copybuffer", text="Copy Objects", icon='COPYDOWN')
|
|
layout.operator("view3d.pastebuffer", text="Paste Objects", icon='PASTEDOWN')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.duplicate_move")
|
|
layout.operator("object.duplicate_move_linked")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_snap")
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("object.move_to_collection")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.delete", text="Delete...").use_global = False
|
|
|
|
if obj.type == 'MESH':
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.shade_smooth", text="Smooth Shading")
|
|
layout.operator("object.shade_flat", text="Flat Shading")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.origin_set")
|
|
layout.operator("object.join")
|
|
layout.operator_menu_enum("object.convert", "target")
|
|
|
|
if obj.type == 'CAMERA':
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
if obj.data.type == 'PERSP':
|
|
props = layout.operator("wm.context_modal_mouse", text="Camera Lens Angle")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.lens"
|
|
props.input_scale = 0.1
|
|
if obj.data.lens_unit == 'MILLIMETERS':
|
|
props.header_text = "Camera Lens Angle: %.1fmm"
|
|
else:
|
|
props.header_text = "Camera Lens Angle: %.1f\u00B0"
|
|
|
|
else:
|
|
props = layout.operator("wm.context_modal_mouse", text="Camera Lens Scale")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.ortho_scale"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Camera Lens Scale: %.3f"
|
|
|
|
if not obj.data.dof_object:
|
|
view = context.space_data
|
|
if view and view.camera == obj and view.region_3d.view_perspective == 'CAMERA':
|
|
props = layout.operator("ui.eyedropper_depth", text="DOF Distance (Pick)")
|
|
else:
|
|
props = layout.operator("wm.context_modal_mouse", text="DOF Distance")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.dof_distance"
|
|
props.input_scale = 0.02
|
|
props.header_text = "DOF Distance: %.3f"
|
|
del view
|
|
|
|
if obj.type in {'CURVE', 'FONT'}:
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Extrude Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.extrude"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Extrude Size: %.3f"
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Width Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.offset"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Width Size: %.3f"
|
|
|
|
if obj.type == 'EMPTY':
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Empty Draw Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "empty_draw_size"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Empty Draw Size: %.3f"
|
|
|
|
if obj.type == 'LAMP':
|
|
lamp = obj.data
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
emission_node = None
|
|
if lamp.node_tree:
|
|
for node in lamp.node_tree.nodes:
|
|
if getattr(node, "type", None) == 'EMISSION':
|
|
emission_node = node
|
|
break
|
|
|
|
if emission_node is not None:
|
|
props = layout.operator("wm.context_modal_mouse", text="Strength")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.node_tree" \
|
|
".nodes[\"" + emission_node.name + "\"]" \
|
|
".inputs[\"Strength\"].default_value"
|
|
props.header_text = "Lamp Strength: %.3f"
|
|
props.input_scale = 0.1
|
|
|
|
if lamp.type == 'AREA':
|
|
props = layout.operator("wm.context_modal_mouse", text="Size X")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.size"
|
|
props.header_text = "Lamp Size X: %.3f"
|
|
|
|
if lamp.shape in {'RECTANGLE', 'ELLIPSE'}:
|
|
props = layout.operator("wm.context_modal_mouse", text="Size Y")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.size_y"
|
|
props.header_text = "Lamp Size Y: %.3f"
|
|
|
|
elif lamp.type in {'SPOT', 'POINT', 'SUN'}:
|
|
props = layout.operator("wm.context_modal_mouse", text="Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.shadow_soft_size"
|
|
props.header_text = "Lamp Size: %.3f"
|
|
|
|
if lamp.type == 'SPOT':
|
|
layout.separator()
|
|
props = layout.operator("wm.context_modal_mouse", text="Spot Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.spot_size"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Spot Size: %.2f"
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Spot Blend")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.spot_blend"
|
|
props.input_scale = -0.01
|
|
props.header_text = "Spot Blend: %.2f"
|
|
|
|
|
|
class VIEW3D_MT_object_shading(Menu):
|
|
# XXX, this menu is a place to store shading operator in object mode
|
|
bl_label = "Shading"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator("object.shade_smooth", text="Smooth")
|
|
layout.operator("object.shade_flat", text="Flat")
|
|
|
|
|
|
class VIEW3D_MT_object_apply(Menu):
|
|
bl_label = "Apply"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("object.transform_apply", text="Location", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = True, False, False
|
|
|
|
props = layout.operator("object.transform_apply", text="Rotation", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = False, True, False
|
|
|
|
props = layout.operator("object.transform_apply", text="Scale", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = False, False, True
|
|
props = layout.operator("object.transform_apply", text="Rotation & Scale", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = False, True, True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator(
|
|
"object.transforms_to_deltas",
|
|
text="Location to Deltas",
|
|
text_ctxt=i18n_contexts.default,
|
|
).mode = 'LOC'
|
|
layout.operator(
|
|
"object.transforms_to_deltas",
|
|
text="Rotation to Deltas",
|
|
text_ctxt=i18n_contexts.default,
|
|
).mode = 'ROT'
|
|
layout.operator(
|
|
"object.transforms_to_deltas",
|
|
text="Scale to Deltas",
|
|
text_ctxt=i18n_contexts.default,
|
|
).mode = 'SCALE'
|
|
|
|
layout.operator(
|
|
"object.transforms_to_deltas",
|
|
text="All Transforms to Deltas",
|
|
text_ctxt=i18n_contexts.default,
|
|
).mode = 'ALL'
|
|
layout.operator("object.anim_transforms_to_deltas")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator(
|
|
"object.visual_transform_apply",
|
|
text="Visual Transform",
|
|
text_ctxt=i18n_contexts.default,
|
|
)
|
|
layout.operator(
|
|
"object.convert",
|
|
text="Visual Geometry to Mesh",
|
|
text_ctxt=i18n_contexts.default,
|
|
).target = 'MESH'
|
|
layout.operator("object.duplicates_make_real")
|
|
|
|
|
|
class VIEW3D_MT_object_parent(Menu):
|
|
bl_label = "Parent"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("object.parent_set", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_enum("object.parent_clear", "type")
|
|
|
|
|
|
class VIEW3D_MT_object_track(Menu):
|
|
bl_label = "Track"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("object.track_set", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_enum("object.track_clear", "type")
|
|
|
|
|
|
class VIEW3D_MT_object_collection(Menu):
|
|
bl_label = "Collection"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("collection.create")
|
|
# layout.operator_menu_enum("collection.objects_remove", "collection") # BUGGY
|
|
layout.operator("collection.objects_remove")
|
|
layout.operator("collection.objects_remove_all")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("collection.objects_add_active")
|
|
layout.operator("collection.objects_remove_active")
|
|
|
|
|
|
class VIEW3D_MT_object_constraints(Menu):
|
|
bl_label = "Constraints"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.constraint_add_with_targets")
|
|
layout.operator("object.constraints_copy")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_object_quick_effects(Menu):
|
|
bl_label = "Quick Effects"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.quick_fur")
|
|
layout.operator("object.quick_explode")
|
|
layout.operator("object.quick_smoke")
|
|
layout.operator("object.quick_fluid")
|
|
|
|
|
|
class VIEW3D_MT_object_showhide(Menu):
|
|
bl_label = "Show/Hide"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.hide_view_clear", text="Show Hidden")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.hide_view_set", text="Hide Selected").unselected = False
|
|
layout.operator("object.hide_view_set", text="Hide Unselected").unselected = True
|
|
|
|
|
|
class VIEW3D_MT_make_single_user(Menu):
|
|
bl_label = "Make Single User"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("object.make_single_user", text="Object")
|
|
props.object = True
|
|
props.obdata = props.material = props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Object & Data")
|
|
props.object = props.obdata = True
|
|
props.material = props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Object & Data & Materials")
|
|
props.object = props.obdata = props.material = True
|
|
props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Materials")
|
|
props.material = True
|
|
props.object = props.obdata = props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Object Animation")
|
|
props.animation = True
|
|
props.object = props.obdata = props.material = False
|
|
|
|
|
|
class VIEW3D_MT_make_links(Menu):
|
|
bl_label = "Make Links"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
operator_context_default = layout.operator_context
|
|
|
|
if len(bpy.data.scenes) > 10:
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("object.make_links_scene", text="Objects to Scene...", icon='OUTLINER_OB_EMPTY')
|
|
else:
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = operator_context_default
|
|
|
|
layout.operator_enum("object.make_links_data", "type") # inline
|
|
|
|
layout.operator("object.join_uvs") # stupid place to add this!
|
|
|
|
|
|
class VIEW3D_MT_brush(Menu):
|
|
bl_label = "Brush"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
brush = getattr(settings, "brush", None)
|
|
|
|
ups = tool_settings.unified_paint_settings
|
|
layout.prop(ups, "use_unified_size", text="Unified Size")
|
|
layout.prop(ups, "use_unified_strength", text="Unified Strength")
|
|
if context.image_paint_object or context.vertex_paint_object:
|
|
layout.prop(ups, "use_unified_color", text="Unified Color")
|
|
layout.separator()
|
|
|
|
# skip if no active brush
|
|
if not brush:
|
|
layout.label(text="No Brushes currently available", icon='INFO')
|
|
return
|
|
|
|
# brush paint modes
|
|
layout.menu("VIEW3D_MT_brush_paint_modes")
|
|
|
|
# brush tool
|
|
if context.sculpt_object:
|
|
layout.operator("brush.reset")
|
|
layout.prop_menu_enum(brush, "sculpt_tool")
|
|
elif context.image_paint_object:
|
|
layout.prop_menu_enum(brush, "image_tool")
|
|
elif context.vertex_paint_object or context.weight_paint_object:
|
|
layout.prop_menu_enum(brush, "vertex_tool")
|
|
|
|
# TODO: still missing a lot of brush options here
|
|
|
|
# sculpt options
|
|
if context.sculpt_object:
|
|
|
|
sculpt_tool = brush.sculpt_tool
|
|
|
|
layout.separator()
|
|
layout.operator_menu_enum("brush.curve_preset", "shape", text="Curve Preset")
|
|
layout.separator()
|
|
|
|
if sculpt_tool != 'GRAB':
|
|
layout.prop_menu_enum(brush, "stroke_method")
|
|
|
|
if sculpt_tool in {'DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'}:
|
|
layout.prop_menu_enum(brush, "direction")
|
|
|
|
if sculpt_tool == 'LAYER':
|
|
layout.prop(brush, "use_persistent")
|
|
layout.operator("sculpt.set_persistent_base")
|
|
|
|
|
|
class VIEW3D_MT_brush_paint_modes(Menu):
|
|
bl_label = "Enabled Modes"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
layout.prop(brush, "use_paint_sculpt", text="Sculpt")
|
|
layout.prop(brush, "use_paint_vertex", text="Vertex Paint")
|
|
layout.prop(brush, "use_paint_weight", text="Weight Paint")
|
|
layout.prop(brush, "use_paint_image", text="Texture Paint")
|
|
|
|
|
|
class VIEW3D_MT_paint_vertex(Menu):
|
|
bl_label = "Paint"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("paint.vertex_color_set")
|
|
layout.operator("paint.vertex_color_smooth")
|
|
layout.operator("paint.vertex_color_dirt")
|
|
layout.operator("paint.vertex_color_from_weight")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vertex_color_invert", text="Invert")
|
|
layout.operator("paint.vertex_color_levels", text="Levels")
|
|
layout.operator("paint.vertex_color_hsv", text="Hue Saturation Value")
|
|
layout.operator("paint.vertex_color_brightness_contrast", text="Bright/Contrast")
|
|
|
|
|
|
class VIEW3D_MT_hook(Menu):
|
|
bl_label = "Hooks"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.hook_add_newob")
|
|
layout.operator("object.hook_add_selob").use_bone = False
|
|
layout.operator("object.hook_add_selob", text="Hook to Selected Object Bone").use_bone = True
|
|
|
|
if [mod.type == 'HOOK' for mod in context.active_object.modifiers]:
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.hook_assign", "modifier")
|
|
layout.operator_menu_enum("object.hook_remove", "modifier")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.hook_select", "modifier")
|
|
layout.operator_menu_enum("object.hook_reset", "modifier")
|
|
layout.operator_menu_enum("object.hook_recenter", "modifier")
|
|
|
|
|
|
class VIEW3D_MT_vertex_group(Menu):
|
|
bl_label = "Vertex Groups"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.vertex_group_assign_new")
|
|
|
|
ob = context.active_object
|
|
if ob.mode == 'EDIT' or (ob.mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex):
|
|
if ob.vertex_groups.active:
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_group_assign", text="Assign to Active Group")
|
|
layout.operator(
|
|
"object.vertex_group_remove_from",
|
|
text="Remove from Active Group",
|
|
).use_all_groups = False
|
|
layout.operator("object.vertex_group_remove_from", text="Remove from All").use_all_groups = True
|
|
|
|
if ob.vertex_groups.active:
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
|
|
layout.operator("object.vertex_group_remove", text="Remove Active Group").all = False
|
|
layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
|
|
|
|
|
|
class VIEW3D_MT_paint_weight(Menu):
|
|
bl_label = "Weights"
|
|
|
|
@staticmethod
|
|
def draw_generic(layout, is_editmode=False):
|
|
|
|
if not is_editmode:
|
|
|
|
layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
|
|
layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_group_normalize_all", text="Normalize All")
|
|
layout.operator("object.vertex_group_normalize", text="Normalize")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_group_mirror", text="Mirror")
|
|
layout.operator("object.vertex_group_invert", text="Invert")
|
|
layout.operator("object.vertex_group_clean", text="Clean")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_group_quantize", text="Quantize")
|
|
layout.operator("object.vertex_group_levels", text="Levels")
|
|
layout.operator("object.vertex_group_smooth", text="Smooth")
|
|
|
|
if not is_editmode:
|
|
props = layout.operator("object.data_transfer", text="Transfer Weights")
|
|
props.use_reverse_transfer = True
|
|
props.data_type = 'VGROUP_WEIGHTS'
|
|
|
|
layout.operator("object.vertex_group_limit_total", text="Limit Total")
|
|
layout.operator("object.vertex_group_fix", text="Fix Deforms")
|
|
|
|
if not is_editmode:
|
|
layout.separator()
|
|
|
|
layout.operator("paint.weight_set")
|
|
|
|
def draw(self, context):
|
|
self.draw_generic(self.layout, is_editmode=False)
|
|
|
|
|
|
class VIEW3D_MT_sculpt(Menu):
|
|
bl_label = "Sculpt"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
|
|
layout.prop(sculpt, "use_symmetry_x")
|
|
layout.prop(sculpt, "use_symmetry_y")
|
|
layout.prop(sculpt, "use_symmetry_z")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(sculpt, "lock_x")
|
|
layout.prop(sculpt, "lock_y")
|
|
layout.prop(sculpt, "lock_z")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
|
|
layout.prop(sculpt, "show_low_resolution")
|
|
layout.prop(sculpt, "show_brush")
|
|
layout.prop(sculpt, "use_deform_only")
|
|
layout.prop(sculpt, "show_diffuse_color")
|
|
layout.prop(sculpt, "show_mask")
|
|
|
|
|
|
class VIEW3D_MT_hide_mask(Menu):
|
|
bl_label = "Hide/Mask"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("paint.hide_show", text="Show All")
|
|
props.action = 'SHOW'
|
|
props.area = 'ALL'
|
|
|
|
props = layout.operator("paint.hide_show", text="Hide Bounding Box")
|
|
props.action = 'HIDE'
|
|
props.area = 'INSIDE'
|
|
|
|
props = layout.operator("paint.hide_show", text="Show Bounding Box")
|
|
props.action = 'SHOW'
|
|
props.area = 'INSIDE'
|
|
|
|
props = layout.operator("paint.hide_show", text="Hide Masked")
|
|
props.area = 'MASKED'
|
|
props.action = 'HIDE'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("paint.mask_flood_fill", text="Invert Mask")
|
|
props.mode = 'INVERT'
|
|
|
|
props = layout.operator("paint.mask_flood_fill", text="Fill Mask")
|
|
props.mode = 'VALUE'
|
|
props.value = 1
|
|
|
|
props = layout.operator("paint.mask_flood_fill", text="Clear Mask")
|
|
props.mode = 'VALUE'
|
|
props.value = 0
|
|
|
|
props = layout.operator("view3d.select_border", text="Box Mask")
|
|
props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask")
|
|
|
|
|
|
class VIEW3D_MT_particle(Menu):
|
|
bl_label = "Particle"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
tool_settings = context.tool_settings
|
|
|
|
particle_edit = tool_settings.particle_edit
|
|
|
|
layout.operator("particle.mirror")
|
|
|
|
layout.operator("particle.remove_doubles")
|
|
|
|
layout.separator()
|
|
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
|
|
layout.operator("particle.unify_length")
|
|
layout.operator("particle.rekey")
|
|
layout.operator("particle.weight_set")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_particle_showhide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.delete")
|
|
|
|
|
|
class VIEW3D_MT_particle_specials(Menu):
|
|
bl_label = "Particle Context Menu"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
tool_settings = context.tool_settings
|
|
|
|
particle_edit = tool_settings.particle_edit
|
|
|
|
layout.operator("particle.rekey")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.delete")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.remove_doubles")
|
|
layout.operator("particle.unify_length")
|
|
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
|
|
layout.operator("particle.weight_set")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.mirror")
|
|
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.separator()
|
|
layout.operator("particle.select_roots")
|
|
layout.operator("particle.select_tips")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_random")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_more")
|
|
layout.operator("particle.select_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_all").action = 'TOGGLE'
|
|
layout.operator("particle.select_linked")
|
|
layout.operator("particle.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
|
|
class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "particle"
|
|
|
|
|
|
class VIEW3D_MT_pose(Menu):
|
|
bl_label = "Pose"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_transform_armature")
|
|
|
|
layout.menu("VIEW3D_MT_pose_transform")
|
|
layout.menu("VIEW3D_MT_pose_apply")
|
|
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_slide")
|
|
layout.menu("VIEW3D_MT_pose_propagate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.copy")
|
|
layout.operator("pose.paste").flipped = False
|
|
layout.operator("pose.paste", text="Paste X-Flipped Pose").flipped = True
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_library")
|
|
layout.menu("VIEW3D_MT_pose_motion")
|
|
layout.menu("VIEW3D_MT_pose_group")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.menu("VIEW3D_MT_pose_ik")
|
|
layout.menu("VIEW3D_MT_pose_constraints")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("pose.autoside_names", text="AutoName Left/Right").axis = 'XAXIS'
|
|
layout.operator("pose.autoside_names", text="AutoName Front/Back").axis = 'YAXIS'
|
|
layout.operator("pose.autoside_names", text="AutoName Top/Bottom").axis = 'ZAXIS'
|
|
|
|
layout.operator("pose.flip_names")
|
|
|
|
layout.operator("pose.quaternions_flip")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_AREA'
|
|
layout.operator("armature.armature_layers", text="Change Armature Layers...")
|
|
layout.operator("pose.bone_layers", text="Change Bone Layers...")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_showhide")
|
|
layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
|
|
|
|
|
|
class VIEW3D_MT_pose_transform(Menu):
|
|
bl_label = "Clear Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.transforms_clear", text="All")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.loc_clear", text="Location")
|
|
layout.operator("pose.rot_clear", text="Rotation")
|
|
layout.operator("pose.scale_clear", text="Scale")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.user_transforms_clear", text="Reset Unkeyed")
|
|
|
|
|
|
class VIEW3D_MT_pose_slide(Menu):
|
|
bl_label = "In-Betweens"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.push")
|
|
layout.operator("pose.relax")
|
|
layout.operator("pose.breakdown")
|
|
|
|
|
|
class VIEW3D_MT_pose_propagate(Menu):
|
|
bl_label = "Propagate"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.propagate").mode = 'WHILE_HELD'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text="To Next Keyframe").mode = 'NEXT_KEY'
|
|
layout.operator("pose.propagate", text="To Last Keyframe (Make Cyclic)").mode = 'LAST_KEY'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text="On Selected Keyframes").mode = 'SELECTED_KEYS'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text="On Selected Markers").mode = 'SELECTED_MARKERS'
|
|
|
|
|
|
class VIEW3D_MT_pose_library(Menu):
|
|
bl_label = "Pose Library"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("poselib.browse_interactive", text="Browse Poses...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("poselib.pose_add", text="Add Pose...")
|
|
layout.operator("poselib.pose_rename", text="Rename Pose...")
|
|
layout.operator("poselib.pose_remove", text="Remove Pose...")
|
|
|
|
|
|
class VIEW3D_MT_pose_motion(Menu):
|
|
bl_label = "Motion Paths"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.paths_calculate", text="Calculate")
|
|
layout.operator("pose.paths_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_group(Menu):
|
|
bl_label = "Bone Groups"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
pose = context.active_object.pose
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("pose.group_assign", text="Assign to New Group").type = 0
|
|
|
|
if pose.bone_groups:
|
|
active_group = pose.bone_groups.active_index + 1
|
|
layout.operator("pose.group_assign", text="Assign to Group").type = active_group
|
|
|
|
layout.separator()
|
|
|
|
# layout.operator_context = 'INVOKE_AREA'
|
|
layout.operator("pose.group_unassign")
|
|
layout.operator("pose.group_remove")
|
|
|
|
|
|
class VIEW3D_MT_pose_ik(Menu):
|
|
bl_label = "Inverse Kinematics"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.ik_add")
|
|
layout.operator("pose.ik_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_constraints(Menu):
|
|
bl_label = "Constraints"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.constraint_add_with_targets", text="Add (With Targets)...")
|
|
layout.operator("pose.constraints_copy")
|
|
layout.operator("pose.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "pose"
|
|
|
|
|
|
class VIEW3D_MT_pose_apply(Menu):
|
|
bl_label = "Apply"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.armature_apply")
|
|
layout.operator("pose.visual_transform_apply")
|
|
|
|
|
|
class VIEW3D_MT_pose_specials(Menu):
|
|
bl_label = "Pose Context Menu"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.copy")
|
|
layout.operator("pose.paste").flipped = False
|
|
layout.operator("pose.paste", text="Paste X-Flipped Pose").flipped = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.select_constraint_target")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.paths_calculate", text="Calculate")
|
|
layout.operator("pose.paths_clear", text="Clear")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.paths_calculate")
|
|
layout.operator("pose.paths_clear")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.hide").unselected = False
|
|
layout.operator("pose.reveal")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.user_transforms_clear")
|
|
|
|
|
|
class BoneOptions:
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
options = [
|
|
"show_wire",
|
|
"use_deform",
|
|
"use_envelope_multiply",
|
|
"use_inherit_rotation",
|
|
"use_inherit_scale",
|
|
]
|
|
|
|
if context.mode == 'EDIT_ARMATURE':
|
|
bone_props = bpy.types.EditBone.bl_rna.properties
|
|
data_path_iter = "selected_bones"
|
|
opt_suffix = ""
|
|
options.append("lock")
|
|
else: # pose-mode
|
|
bone_props = bpy.types.Bone.bl_rna.properties
|
|
data_path_iter = "selected_pose_bones"
|
|
opt_suffix = "bone."
|
|
|
|
for opt in options:
|
|
props = layout.operator("wm.context_collection_boolean_set", text=bone_props[opt].name,
|
|
text_ctxt=i18n_contexts.default)
|
|
props.data_path_iter = data_path_iter
|
|
props.data_path_item = opt_suffix + opt
|
|
props.type = self.type
|
|
|
|
|
|
class VIEW3D_MT_bone_options_toggle(Menu, BoneOptions):
|
|
bl_label = "Toggle Bone Options"
|
|
type = 'TOGGLE'
|
|
|
|
|
|
class VIEW3D_MT_bone_options_enable(Menu, BoneOptions):
|
|
bl_label = "Enable Bone Options"
|
|
type = 'ENABLE'
|
|
|
|
|
|
class VIEW3D_MT_bone_options_disable(Menu, BoneOptions):
|
|
bl_label = "Disable Bone Options"
|
|
type = 'DISABLE'
|
|
|
|
|
|
# ********** Edit Menus, suffix from ob.type **********
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh(Menu):
|
|
bl_label = "Mesh"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
tool_settings = context.tool_settings
|
|
|
|
with_bullet = bpy.app.build_options.bullet
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.duplicate_move", text="Duplicate")
|
|
layout.menu("VIEW3D_MT_edit_mesh_extrude")
|
|
layout.operator("mesh.split")
|
|
layout.operator("mesh.bisect")
|
|
|
|
if with_bullet:
|
|
layout.operator("mesh.convex_hull")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.symmetrize")
|
|
layout.operator("mesh.symmetry_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_normals")
|
|
layout.menu("VIEW3D_MT_edit_mesh_shading")
|
|
layout.menu("VIEW3D_MT_edit_mesh_weights")
|
|
layout.operator_menu_enum("mesh.sort_elements", "type", text="Sort Elements...")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_showhide")
|
|
layout.operator_menu_enum("mesh.separate", "type")
|
|
layout.menu("VIEW3D_MT_edit_mesh_clean")
|
|
layout.menu("VIEW3D_MT_edit_mesh_delete")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_specials(Menu):
|
|
bl_label = "Mesh Context Menu"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
select_mode = context.tool_settings.mesh_select_mode
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.subdivide", text="Subdivide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.duplicate_move", text="Duplicate")
|
|
|
|
# Vertex Select Commands
|
|
if select_mode[0]:
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_face_add", text="New Edge/Face from Vertices")
|
|
layout.operator("mesh.vert_connect_path", text="Connect Vertex Path")
|
|
layout.operator("mesh.vert_connect", text="Connect Vertex Pairs")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.vertices_smooth", text="Smooth")
|
|
layout.operator("mesh.vertices_smooth_laplacian", text="Smooth Laplacian")
|
|
|
|
layout.separator()
|
|
layout.operator("mesh.merge", text="Merge Vertices...")
|
|
layout.operator("mesh.remove_doubles", text="Remove Double Vertices")
|
|
layout.operator("mesh.dissolve_verts")
|
|
layout.operator("mesh.delete", text="Delete Vertices").type = "VERT"
|
|
|
|
# Edge Select Commands
|
|
if select_mode[1]:
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.bridge_edge_loops", text="Bridge Edge Loops")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.dissolve_edges")
|
|
layout.operator("mesh.delete", text="Delete Edges").type = "EDGE"
|
|
|
|
# Face Select Commands
|
|
if select_mode[2]:
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.bridge_edge_loops", text="Bridge Faces")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.poke")
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("mesh.quads_convert_to_tris")
|
|
props.quad_method = props.ngon_method = 'BEAUTY'
|
|
layout.operator("mesh.tris_convert_to_quads")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap Faces...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.dissolve_faces")
|
|
layout.operator("mesh.delete", text="Delete Faces").type = "FACE"
|
|
|
|
# General Mesh Commands
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_snap", text="Snap...")
|
|
layout.operator("transform.mirror", text="Mirror")
|
|
layout.operator("mesh.symmetrize")
|
|
layout.operator("mesh.symmetry_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.hide", text="Hide").unselected = False
|
|
layout.operator("mesh.reveal", text="Reveal")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_mode(Menu):
|
|
bl_label = "Mesh Select Mode"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("mesh.select_mode", text="Vertex", icon='VERTEXSEL').type = 'VERT'
|
|
layout.operator("mesh.select_mode", text="Edge", icon='EDGESEL').type = 'EDGE'
|
|
layout.operator("mesh.select_mode", text="Face", icon='FACESEL').type = 'FACE'
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_extrude(Menu):
|
|
bl_label = "Extrude"
|
|
|
|
_extrude_funcs = {
|
|
'VERT': lambda layout:
|
|
layout.operator("mesh.extrude_vertices_move", text="Extrude Vertices"),
|
|
'EDGE': lambda layout:
|
|
layout.operator("mesh.extrude_edges_move", text="Extrude Edges"),
|
|
'REGION': lambda layout:
|
|
layout.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Faces"),
|
|
'REGION_VERT_NORMAL': lambda layout:
|
|
layout.operator("view3d.edit_mesh_extrude_move_shrink_fatten", text="Extrude Faces Along Normals"),
|
|
'FACE': lambda layout:
|
|
layout.operator("mesh.extrude_faces_move", text="Extrude Individual Faces"),
|
|
}
|
|
|
|
@staticmethod
|
|
def extrude_options(context):
|
|
tool_settings = context.tool_settings
|
|
select_mode = tool_settings.mesh_select_mode
|
|
mesh = context.object.data
|
|
|
|
menu = []
|
|
if mesh.total_face_sel:
|
|
menu += ['REGION', 'REGION_VERT_NORMAL', 'FACE']
|
|
if mesh.total_edge_sel and (select_mode[0] or select_mode[1]):
|
|
menu += ['EDGE']
|
|
if mesh.total_vert_sel and select_mode[0]:
|
|
menu += ['VERT']
|
|
|
|
# should never get here
|
|
return menu
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
for menu_id in self.extrude_options(context):
|
|
self._extrude_funcs[menu_id](layout)
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_vertices(Menu):
|
|
bl_label = "Vertex"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.extrude_vertices_move", text="Extrude Vertices"),
|
|
layout.operator("mesh.bevel", text="Bevel Vertices").vertex_only = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_face_add", text="New Edge/Face from Vertices")
|
|
layout.operator("mesh.vert_connect_path", text="Connect Vertex Path")
|
|
layout.operator("mesh.vert_connect", text="Connect Vertex Pairs")
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("mesh.rip_move", text="Rip Vertices")
|
|
props.MESH_OT_rip.use_fill = False
|
|
props = layout.operator("mesh.rip_move", text="Rip Vertices and Fill")
|
|
props.MESH_OT_rip.use_fill = True
|
|
layout.operator("mesh.rip_edge_move", text="Rip Vertices and Extend")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.vert_slide", text="Slide Vertices")
|
|
layout.operator("mesh.vertices_smooth", text="Smooth Vertices")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.blend_from_shape")
|
|
layout.operator("mesh.shape_propagate_to_all", text="Propagate to Shapes")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.merge", text="Merge Vertices")
|
|
layout.operator("mesh.remove_doubles", text="Remove Double Vertices")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_vertex_group")
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_parent_set")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_edges_data(Menu):
|
|
bl_label = "Edge Data"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
with_freestyle = bpy.app.build_options.freestyle
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("transform.edge_crease")
|
|
layout.operator("transform.edge_bevelweight")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_seam").clear = False
|
|
layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_sharp")
|
|
layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
|
|
|
|
layout.operator("mesh.mark_sharp", text="Mark Sharp from Vertices").use_verts = True
|
|
props = layout.operator("mesh.mark_sharp", text="Clear Sharp from Vertices")
|
|
props.use_verts = True
|
|
props.clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.separator()
|
|
|
|
if with_freestyle:
|
|
layout.operator("mesh.mark_freestyle_edge").clear = False
|
|
layout.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
|
|
layout.separator()
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_edges(Menu):
|
|
bl_label = "Edge"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.extrude_edges_move", text="Extrude Edges"),
|
|
layout.operator("mesh.bevel", text="Bevel Edges").vertex_only = False
|
|
layout.operator("mesh.bridge_edge_loops")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.subdivide")
|
|
layout.operator("mesh.subdivide_edgering")
|
|
layout.operator("mesh.unsubdivide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").use_ccw = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.edge_slide")
|
|
layout.operator("mesh.edge_split")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_edges_data")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_faces_data(Menu):
|
|
bl_label = "Face Data"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
with_freestyle = bpy.app.build_options.freestyle
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.colors_rotate")
|
|
layout.operator("mesh.colors_reverse")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.uvs_rotate")
|
|
layout.operator("mesh.uvs_reverse")
|
|
|
|
layout.separator()
|
|
|
|
if with_freestyle:
|
|
layout.operator("mesh.mark_freestyle_face").clear = False
|
|
layout.operator("mesh.mark_freestyle_face", text="Clear Freestyle Face").clear = True
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_faces(Menu):
|
|
bl_label = "Face"
|
|
bl_idname = "VIEW3D_MT_edit_mesh_faces"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
with_freestyle = bpy.app.build_options.freestyle
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Faces"),
|
|
layout.operator("view3d.edit_mesh_extrude_move_shrink_fatten", text="Extrude Faces Along Normals"),
|
|
layout.operator("mesh.extrude_faces_move", text="Extrude Individual Faces"),
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.inset")
|
|
layout.operator("mesh.poke")
|
|
props = layout.operator("mesh.quads_convert_to_tris")
|
|
props.quad_method = props.ngon_method = 'BEAUTY'
|
|
layout.operator("mesh.tris_convert_to_quads")
|
|
layout.operator("mesh.solidify", text="Solidify Faces")
|
|
layout.operator("mesh.wireframe")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.fill")
|
|
layout.operator("mesh.fill_grid")
|
|
layout.operator("mesh.beautify_fill")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.intersect")
|
|
layout.operator("mesh.intersect_boolean")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.face_split_by_edges")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_faces_data")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_normals(Menu):
|
|
bl_label = "Normals"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.normals_make_consistent", text="Recalculate Outside").inside = False
|
|
layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.flip_normals")
|
|
layout.operator("mesh.set_normals_from_faces", text="Set From Faces")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_shading(Menu):
|
|
bl_label = "Shading"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.label(text="Faces:")
|
|
layout.operator("mesh.faces_shade_smooth", text="Smooth")
|
|
layout.operator("mesh.faces_shade_flat", text="Flat")
|
|
layout.label(text="Edges:")
|
|
layout.operator("mesh.mark_sharp", text="Smooth").clear = True
|
|
layout.operator("mesh.mark_sharp", text="Sharp")
|
|
layout.label(text="Vertices:")
|
|
props = layout.operator("mesh.mark_sharp", text="Smooth")
|
|
props.use_verts = True
|
|
props.clear = True
|
|
layout.operator("mesh.mark_sharp", text="Sharp").use_verts = True
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_weights(Menu):
|
|
bl_label = "Weights"
|
|
|
|
def draw(self, context):
|
|
VIEW3D_MT_paint_weight.draw_generic(self.layout, is_editmode=True)
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_clean(Menu):
|
|
bl_label = "Clean Up"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.delete_loose")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.decimate")
|
|
layout.operator("mesh.dissolve_degenerate")
|
|
layout.operator("mesh.dissolve_limited")
|
|
layout.operator("mesh.face_make_planar")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.vert_connect_nonplanar")
|
|
layout.operator("mesh.vert_connect_concave")
|
|
layout.operator("mesh.remove_doubles")
|
|
layout.operator("mesh.fill_holes")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("mesh.delete", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.dissolve_verts")
|
|
layout.operator("mesh.dissolve_edges")
|
|
layout.operator("mesh.dissolve_faces")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.dissolve_limited")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_collapse")
|
|
layout.operator("mesh.delete_edgeloop", text="Edge Loops")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "mesh"
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("gpencil.delete", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.dissolve")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.active_frames_delete_all")
|
|
|
|
|
|
# Edit Curve
|
|
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
|
|
|
|
|
|
def draw_curve(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.extrude_move")
|
|
layout.operator("curve.spin")
|
|
layout.operator("curve.duplicate_move")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.split")
|
|
layout.operator("curve.separate")
|
|
layout.operator("curve.make_segment")
|
|
layout.operator("curve.cyclic_toggle")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_ctrlpoints")
|
|
layout.menu("VIEW3D_MT_edit_curve_segments")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_showhide")
|
|
layout.menu("VIEW3D_MT_edit_curve_clean")
|
|
layout.menu("VIEW3D_MT_edit_curve_delete")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve(Menu):
|
|
bl_label = "Curve"
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_ctrlpoints(Menu):
|
|
bl_label = "Control Points"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
|
|
if edit_object.type == 'CURVE':
|
|
layout.operator("transform.tilt")
|
|
layout.operator("curve.tilt_clear")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("curve.handle_type_set", "type")
|
|
layout.operator("curve.normals_make_consistent")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_parent_set")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_segments(Menu):
|
|
bl_label = "Segments"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_clean(Menu):
|
|
bl_label = "Clean Up"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.decimate")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_specials(Menu):
|
|
bl_label = "Curve Context Menu"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
layout.operator("curve.spline_weight_set")
|
|
layout.operator("curve.radius_set")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.smooth")
|
|
layout.operator("curve.smooth_weight")
|
|
layout.operator("curve.smooth_radius")
|
|
layout.operator("curve.smooth_tilt")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("curve.delete", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.dissolve_verts")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "curve"
|
|
|
|
|
|
class VIEW3D_MT_edit_surface(Menu):
|
|
bl_label = "Surface"
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_font(Menu):
|
|
bl_label = "Text"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_edit_text_chars")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.style_toggle", text="Toggle Bold").style = 'BOLD'
|
|
layout.operator("font.style_toggle", text="Toggle Italic").style = 'ITALIC'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.style_toggle", text="Toggle Underline").style = 'UNDERLINE'
|
|
layout.operator("font.style_toggle", text="Toggle Small Caps").style = 'SMALL_CAPS'
|
|
|
|
|
|
class VIEW3D_MT_edit_text_chars(Menu):
|
|
bl_label = "Special Characters"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.text_insert", text="Copyright").text = "\u00A9"
|
|
layout.operator("font.text_insert", text="Registered Trademark").text = "\u00AE"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Degree Sign").text = "\u00B0"
|
|
layout.operator("font.text_insert", text="Multiplication Sign").text = "\u00D7"
|
|
layout.operator("font.text_insert", text="Circle").text = "\u008A"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Superscript 1").text = "\u00B9"
|
|
layout.operator("font.text_insert", text="Superscript 2").text = "\u00B2"
|
|
layout.operator("font.text_insert", text="Superscript 3").text = "\u00B3"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Double >>").text = "\u00BB"
|
|
layout.operator("font.text_insert", text="Double <<").text = "\u00AB"
|
|
layout.operator("font.text_insert", text="Promillage").text = "\u2030"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Dutch Florin").text = "\u00A4"
|
|
layout.operator("font.text_insert", text="British Pound").text = "\u00A3"
|
|
layout.operator("font.text_insert", text="Japanese Yen").text = "\u00A5"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="German S").text = "\u00DF"
|
|
layout.operator("font.text_insert", text="Spanish Question Mark").text = "\u00BF"
|
|
layout.operator("font.text_insert", text="Spanish Exclamation Mark").text = "\u00A1"
|
|
|
|
|
|
class VIEW3D_MT_edit_meta(Menu):
|
|
bl_label = "Metaball"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.duplicate_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_meta_showhide")
|
|
layout.operator("mball.delete_metaelems", text="Delete...")
|
|
|
|
|
|
class VIEW3D_MT_edit_meta_showhide(Menu):
|
|
bl_label = "Show/Hide"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mball.reveal_metaelems", text="Show Hidden")
|
|
layout.operator("mball.hide_metaelems", text="Hide Selected").unselected = False
|
|
layout.operator("mball.hide_metaelems", text="Hide Unselected").unselected = True
|
|
|
|
|
|
class VIEW3D_MT_edit_lattice(Menu):
|
|
bl_label = "Lattice"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
layout.operator_menu_enum("lattice.flip", "axis")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.make_regular")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_parent_set")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature(Menu):
|
|
bl_label = "Armature"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
arm = edit_object.data
|
|
|
|
layout.menu("VIEW3D_MT_transform_armature")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
layout.menu("VIEW3D_MT_edit_armature_roll")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.extrude_move")
|
|
|
|
if arm.use_mirror_x:
|
|
layout.operator("armature.extrude_forked")
|
|
|
|
layout.operator("armature.duplicate_move")
|
|
layout.operator("armature.merge")
|
|
layout.operator("armature.fill")
|
|
layout.operator("armature.split")
|
|
layout.operator("armature.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.subdivide", text="Subdivide")
|
|
layout.operator("armature.switch_direction", text="Switch Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("armature.symmetrize")
|
|
layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
|
|
layout.operator("armature.flip_names")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_DEFAULT'
|
|
layout.operator("armature.armature_layers")
|
|
layout.operator("armature.bone_layers")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_armature_parent")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.delete")
|
|
|
|
|
|
class VIEW3D_MT_armature_specials(Menu):
|
|
bl_label = "Armature Context Menu"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("armature.subdivide", text="Subdivide")
|
|
layout.operator("armature.switch_direction", text="Switch Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
|
|
layout.operator("armature.flip_names", text="Flip Names")
|
|
layout.operator("armature.symmetrize")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_parent(Menu):
|
|
bl_label = "Parent"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("armature.parent_set", text="Make")
|
|
layout.operator("armature.parent_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_roll(Menu):
|
|
bl_label = "Bone Roll"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_menu_enum("armature.calculate_roll", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
|
|
layout.operator("armature.roll_clear")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("armature.delete", text="Delete Bones")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.dissolve", text="Dissolve")
|
|
|
|
|
|
# ********** GPencil Stroke Edit menu **********
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil(Menu):
|
|
bl_label = "GPencil"
|
|
|
|
def draw(self, context):
|
|
tool_settings = context.tool_settings
|
|
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_edit_gpencil_transform")
|
|
layout.operator("transform.mirror", text="Mirror")
|
|
layout.menu("GPENCIL_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.brush_paint", text="Sculpt Strokes").wait_for_input = True
|
|
layout.prop_menu_enum(tool_settings.gpencil_sculpt, "tool", text="Sculpt Brush")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation") # NOTE: provides keyingset access...
|
|
layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.duplicate_move", text="Duplicate")
|
|
layout.operator("gpencil.stroke_subdivide", text="Subdivide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("gpencil.stroke_join", "type", text="Join...")
|
|
layout.operator("gpencil.stroke_flip", text="Flip Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.copy", text="Copy")
|
|
layout.operator("gpencil.paste", text="Paste")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.reveal")
|
|
layout.operator("gpencil.hide", text="Show Active Layer Only").unselected = True
|
|
layout.operator("gpencil.hide", text="Hide Active Layer").unselected = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("gpencil.move_to_layer", "layer", text="Move to Layer")
|
|
layout.operator("gpencil.stroke_change_color", text="Move to Color")
|
|
layout.operator_menu_enum("gpencil.stroke_arrange", "direction", text="Arrange Strokes...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("gpencil.convert", "type", text="Convert to Geometry...")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_gpencil_delete")
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil_transform(Menu):
|
|
bl_label = "Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("transform.translate")
|
|
layout.operator("transform.rotate")
|
|
layout.operator("transform.resize", text="Scale")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.bend", text="Bend")
|
|
layout.operator("transform.shear", text="Shear")
|
|
layout.operator("transform.tosphere", text="To Sphere")
|
|
layout.operator("transform.transform", text="Shrink Fatten").mode = 'GPENCIL_SHRINKFATTEN'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.reproject")
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil_interpolate(Menu):
|
|
bl_label = "Interpolate"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("gpencil.interpolate", text="Interpolate")
|
|
layout.operator("gpencil.interpolate_sequence", text="Sequence")
|
|
|
|
|
|
class VIEW3D_PIE_object_mode(Menu):
|
|
bl_label = "Mode"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
pie = layout.menu_pie()
|
|
pie.operator_enum("OBJECT_OT_mode_set", "mode")
|
|
|
|
|
|
class VIEW3D_PIE_view(Menu):
|
|
bl_label = "View"
|
|
bl_idname = "VIEW3D_PIE_view"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
pie = layout.menu_pie()
|
|
pie.operator_enum("VIEW3D_OT_viewnumpad", "type")
|
|
pie.operator("view3d.view_selected", text="View Selected", icon='ZOOM_SELECTED')
|
|
|
|
|
|
# ********** Panel **********
|
|
|
|
|
|
class VIEW3D_PT_grease_pencil(GreasePencilDataPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
|
|
# NOTE: this is just a wrapper around the generic GP Panel
|
|
|
|
|
|
class VIEW3D_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
|
|
# NOTE: this is just a wrapper around the generic GP Panel
|
|
|
|
|
|
class VIEW3D_PT_view3d_properties(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "View"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
|
|
col = layout.column()
|
|
col.active = bool(view.region_3d.view_perspective != 'CAMERA' or view.region_quadviews)
|
|
col.prop(view, "lens")
|
|
col.label(text="Lock to Object:")
|
|
col.prop(view, "lock_object", text="")
|
|
lock_object = view.lock_object
|
|
if lock_object:
|
|
if lock_object.type == 'ARMATURE':
|
|
col.prop_search(view, "lock_bone", lock_object.data,
|
|
"edit_bones" if lock_object.mode == 'EDIT'
|
|
else "bones",
|
|
text="")
|
|
else:
|
|
col.prop(view, "lock_cursor", text="Lock to Cursor")
|
|
|
|
col = layout.column()
|
|
col.prop(view, "lock_camera")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Clip:")
|
|
col.prop(view, "clip_start", text="Start")
|
|
col.prop(view, "clip_end", text="End")
|
|
|
|
subcol = col.column(align=True)
|
|
subcol.enabled = not view.lock_camera_and_layers
|
|
subcol.label(text="Local Camera:")
|
|
subcol.prop(view, "camera", text="")
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(view, "use_render_border")
|
|
col.active = view.region_3d.view_perspective != 'CAMERA'
|
|
|
|
|
|
class VIEW3D_PT_view3d_cursor(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "3D Cursor"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return (view is not None)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
layout.column().prop(view, "cursor_location", text="Location")
|
|
|
|
|
|
class VIEW3D_PT_shading(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Shading"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return True
|
|
|
|
def draw(self, context):
|
|
pass
|
|
|
|
|
|
class VIEW3D_PT_shading_lighting(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Lighting"
|
|
bl_parent_id = 'VIEW3D_PT_shading'
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return True
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
shading = view.shading
|
|
|
|
if shading.type in ('SOLID', 'TEXTURED'):
|
|
layout.row().prop(shading, "light", expand=True)
|
|
if shading.light == 'STUDIO':
|
|
row = layout.row()
|
|
row.template_icon_view(shading, "studio_light", show_labels=True)
|
|
sub = row.column()
|
|
sub.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
|
|
if shading.selected_studio_light.orientation == 'WORLD':
|
|
layout.row().prop(shading, "studiolight_rot_z")
|
|
|
|
elif shading.light == 'MATCAP':
|
|
row = layout.row()
|
|
row.template_icon_view(shading, "studio_light", show_labels=True)
|
|
sub = row.column()
|
|
sub.operator('VIEW3D_OT_toggle_matcap_flip', emboss=False, text="", icon='ARROW_LEFTRIGHT')
|
|
sub.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
|
|
|
|
elif shading.type in ('MATERIAL'):
|
|
row = layout.row()
|
|
row.template_icon_view(shading, "studio_light", show_labels=True)
|
|
sub = row.column()
|
|
sub.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
|
|
if shading.selected_studio_light.orientation == 'WORLD':
|
|
layout.row().prop(shading, "studiolight_rot_z")
|
|
layout.row().prop(shading, "studiolight_background_alpha")
|
|
layout.prop(shading, "use_scene_light")
|
|
|
|
|
|
class VIEW3D_PT_shading_color(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Color"
|
|
bl_parent_id = 'VIEW3D_PT_shading'
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
shading = view.shading
|
|
return shading.type in ['SOLID']
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
shading = view.shading
|
|
|
|
layout.row().prop(shading, "color_type", expand=True)
|
|
|
|
if shading.color_type == 'SINGLE':
|
|
layout.row().prop(shading, "single_color", text="")
|
|
|
|
|
|
class VIEW3D_PT_shading_options(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Options"
|
|
bl_parent_id = 'VIEW3D_PT_shading'
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
shading = view.shading
|
|
return shading.type in ['SOLID', 'TEXTURED']
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
shading = view.shading
|
|
|
|
if not shading.light == 'MATCAP':
|
|
row = layout.row()
|
|
row.prop(shading, "show_specular_highlight")
|
|
|
|
if shading.type in ('SOLID', 'TEXTURED'):
|
|
row = layout.split(0.4)
|
|
row.prop(shading, "show_xray")
|
|
sub = row.row()
|
|
sub.active = shading.show_xray
|
|
sub.prop(shading, "xray_alpha", text="")
|
|
|
|
row = layout.split(0.4)
|
|
row.active = not shading.show_xray
|
|
row.prop(shading, "show_shadows")
|
|
sub = row.row()
|
|
sub.active = shading.show_shadows and not shading.show_xray
|
|
sub.prop(shading, "shadow_intensity", text="")
|
|
|
|
row = layout.split(0.4)
|
|
row.active = not shading.show_xray
|
|
row.prop(shading, "show_cavity")
|
|
sub = row.column(align=True)
|
|
sub.active = not shading.show_xray and shading.show_cavity
|
|
sub.prop(shading, "cavity_ridge_factor")
|
|
sub.prop(shading, "cavity_valley_factor")
|
|
|
|
row = layout.split(0.4)
|
|
row.prop(shading, "show_object_outline")
|
|
sub = row.row()
|
|
sub.active = shading.show_object_outline
|
|
sub.prop(shading, "object_outline_color", text="")
|
|
|
|
layout.prop(view, "show_world")
|
|
|
|
|
|
class VIEW3D_PT_overlay(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Overlays"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return True
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
shading = view.shading
|
|
overlay = view.overlay
|
|
display_all = overlay.show_overlays
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
|
|
split = col.split()
|
|
|
|
sub = split.column()
|
|
sub.prop(view, "show_manipulator", text="Manipulators")
|
|
sub.prop(overlay, "show_text", text="Text")
|
|
sub.prop(overlay, "show_cursor", text="3D Cursor")
|
|
sub.prop(overlay, "show_outline_selected")
|
|
sub.prop(overlay, "show_all_objects_origin")
|
|
|
|
sub = split.column()
|
|
sub.prop(overlay, "show_relationship_lines")
|
|
sub.prop(overlay, "show_motion_paths")
|
|
#sub.prop(overlay, "show_onion_skins")
|
|
sub.prop(overlay, "show_face_orientation")
|
|
sub.prop(overlay, "show_backface_culling")
|
|
if shading.type == "MATERIAL":
|
|
sub.prop(overlay, "show_look_dev")
|
|
|
|
row = col.row()
|
|
row.prop(overlay, "show_wireframes")
|
|
sub = row.row()
|
|
sub.active = overlay.show_wireframes
|
|
sub.prop(overlay, "wireframe_threshold", text="")
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
split = col.split(percentage=0.55)
|
|
split.prop(overlay, "show_floor", text="Grid Floor")
|
|
|
|
row = split.row(align=True)
|
|
row.prop(overlay, "show_axis_x", text="X", toggle=True)
|
|
row.prop(overlay, "show_axis_y", text="Y", toggle=True)
|
|
row.prop(overlay, "show_axis_z", text="Z", toggle=True)
|
|
|
|
if overlay.show_floor:
|
|
sub = col.column(align=True)
|
|
sub.active = bool(overlay.show_floor or view.region_quadviews or not view.region_3d.is_perspective)
|
|
subsub = sub.column(align=True)
|
|
subsub.active = overlay.show_floor
|
|
subsub.prop(overlay, "grid_scale", text="Scale")
|
|
subsub.prop(overlay, "grid_subdivisions", text="Subdivisions")
|
|
|
|
col.prop(view, "show_reconstruction", text="Motion Tracking")
|
|
if view.show_reconstruction:
|
|
sub = col.column(align=True)
|
|
sub.active = view.show_reconstruction
|
|
sub.prop(view, "show_camera_path", text="Camera Path")
|
|
sub.prop(view, "show_bundle_names", text="3D Marker Names")
|
|
sub.label(text="Track Type and Size:")
|
|
row = sub.row(align=True)
|
|
row.prop(view, "tracks_draw_type", text="")
|
|
row.prop(view, "tracks_draw_size", text="")
|
|
|
|
|
|
class VIEW3D_PT_overlay_edit_mesh(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_parent_id = 'VIEW3D_PT_overlay'
|
|
bl_label = "Edit Mesh"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.mode == 'EDIT_MESH'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
shading = view.shading
|
|
overlay = view.overlay
|
|
tool_settings = context.tool_settings
|
|
display_all = overlay.show_overlays
|
|
data = context.active_object.data
|
|
statvis = tool_settings.statvis
|
|
with_freestyle = bpy.app.build_options.freestyle
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
|
|
split = col.split()
|
|
|
|
sub = split.column()
|
|
sub.prop(data, "show_faces", text="Faces")
|
|
sub.prop(data, "show_edges", text="Edges")
|
|
sub.prop(data, "show_edge_crease", text="Creases")
|
|
sub.prop(data, "show_edge_sharp", text="Sharp", text_ctxt=i18n_contexts.plural)
|
|
sub.prop(data, "show_edge_bevel_weight", text="Bevel")
|
|
if not with_freestyle:
|
|
sub.prop(data, "show_edge_seams", text="Seams")
|
|
|
|
sub = split.column()
|
|
sub.prop(overlay, "show_occlude_wire")
|
|
sub.prop(data, "show_extra_edge_length", text="Edge Length")
|
|
sub.prop(data, "show_extra_edge_angle", text="Edge Angle")
|
|
sub.prop(data, "show_extra_face_area", text="Face Area")
|
|
sub.prop(data, "show_extra_face_angle", text="Face Angle")
|
|
|
|
if bpy.app.debug:
|
|
sub.prop(data, "show_extra_indices", text="Indices")
|
|
|
|
if with_freestyle:
|
|
col.label(text="Freestyle:")
|
|
row = col.row()
|
|
row.prop(data, "show_freestyle_edge_marks", text="Edge Marks")
|
|
row.prop(data, "show_freestyle_face_marks", text="Face Marks")
|
|
row.prop(data, "show_edge_seams", text="Seams")
|
|
|
|
col.label(text="Normals:")
|
|
row = col.row(align=True)
|
|
|
|
row.prop(overlay, "show_vertex_normals", text="", icon='VERTEXSEL')
|
|
row.prop(overlay, "show_split_normals", text="", icon='LOOPSEL')
|
|
row.prop(overlay, "show_face_normals", text="", icon='FACESEL')
|
|
|
|
sub = row.row(align=True)
|
|
sub.active = overlay.show_vertex_normals or overlay.show_face_normals or overlay.show_split_normals
|
|
sub.prop(overlay, "normals_length", text="Size")
|
|
|
|
col.prop(overlay, "show_weight")
|
|
if overlay.show_weight:
|
|
col.label("Show Zero Weights:")
|
|
col.row().prop(tool_settings, "vertex_group_user", expand=True)
|
|
|
|
col.prop(data, "show_statvis", text="Mesh Analysis")
|
|
if data.show_statvis:
|
|
sub = col.column()
|
|
sub.active = data.show_statvis
|
|
sub.prop(statvis, "type")
|
|
statvis_type = statvis.type
|
|
if statvis_type == 'OVERHANG':
|
|
row = sub.row(align=True)
|
|
row.prop(statvis, "overhang_min", text="")
|
|
row.prop(statvis, "overhang_max", text="")
|
|
sub.row().prop(statvis, "overhang_axis", expand=True)
|
|
elif statvis_type == 'THICKNESS':
|
|
row = sub.row(align=True)
|
|
row.prop(statvis, "thickness_min", text="")
|
|
row.prop(statvis, "thickness_max", text="")
|
|
sub.prop(statvis, "thickness_samples")
|
|
elif statvis_type == 'INTERSECT':
|
|
pass
|
|
elif statvis_type == 'DISTORT':
|
|
row = sub.row(align=True)
|
|
row.prop(statvis, "distort_min", text="")
|
|
row.prop(statvis, "distort_max", text="")
|
|
elif statvis_type == 'SHARP':
|
|
row = sub.row(align=True)
|
|
row.prop(statvis, "sharp_min", text="")
|
|
row.prop(statvis, "sharp_max", text="")
|
|
|
|
|
|
class VIEW3D_PT_overlay_edit_curve(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_parent_id = 'VIEW3D_PT_overlay'
|
|
bl_label = "Edit Curve"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.mode == 'EDIT_CURVE'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
data = context.active_object.data
|
|
overlay = view.overlay
|
|
display_all = overlay.show_overlays
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
|
|
row = col.row()
|
|
row.prop(data, "show_handles", text="Handles")
|
|
row.prop(data, "show_normal_face", text="Normals")
|
|
|
|
|
|
class VIEW3D_PT_overlay_sculpt(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_context = ".sculpt_mode"
|
|
bl_region_type = 'HEADER'
|
|
bl_parent_id = 'VIEW3D_PT_overlay'
|
|
bl_label = "Sculpt"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (
|
|
context.mode == 'SCULPT' and
|
|
(context.sculpt_object and context.tool_settings.sculpt)
|
|
)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
|
|
layout.prop(sculpt, "show_diffuse_color")
|
|
layout.prop(sculpt, "show_mask")
|
|
|
|
|
|
class VIEW3D_PT_overlay_pose(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_parent_id = 'VIEW3D_PT_overlay'
|
|
bl_label = "Pose Mode"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.mode == 'POSE'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
overlay = view.overlay
|
|
display_all = overlay.show_overlays
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
col.prop(overlay, "show_transparent_bones")
|
|
row = col.split(0.65)
|
|
row.prop(overlay, "show_bone_selection")
|
|
sub = row.column()
|
|
sub.active = display_all and overlay.show_bone_selection
|
|
sub.prop(overlay, "bone_selection_alpha", text="")
|
|
|
|
|
|
class VIEW3D_PT_overlay_edit_armature(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_parent_id = 'VIEW3D_PT_overlay'
|
|
bl_label = "Edit Armature"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.mode == 'EDIT_ARMATURE'
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
overlay = view.overlay
|
|
display_all = overlay.show_overlays
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
col.prop(overlay, "show_transparent_bones")
|
|
|
|
|
|
class VIEW3D_PT_overlay_paint(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_parent_id = 'VIEW3D_PT_overlay'
|
|
bl_label = "Paint"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
overlay = view.overlay
|
|
display_all = overlay.show_overlays
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
|
|
if context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX'}:
|
|
col.prop(overlay, "show_paint_wire")
|
|
|
|
col.prop(view, "show_mode_shade_override")
|
|
|
|
|
|
class VIEW3D_PT_quad_view(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Quad View"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return view.region_quadviews
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
|
|
region = view.region_quadviews[2]
|
|
col = layout.column()
|
|
col.prop(region, "lock_rotation")
|
|
row = col.row()
|
|
row.enabled = region.lock_rotation
|
|
row.prop(region, "show_sync_view")
|
|
row = col.row()
|
|
row.enabled = region.lock_rotation and region.show_sync_view
|
|
row.prop(region, "use_box_clip")
|
|
|
|
|
|
class VIEW3D_PT_view3d_stereo(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Stereoscopy"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
scene = context.scene
|
|
|
|
multiview = scene.render.use_multiview
|
|
return context.space_data and multiview
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
|
|
basic_stereo = context.scene.render.views_format == 'STEREO_3D'
|
|
|
|
col = layout.column()
|
|
col.row().prop(view, "stereo_3d_camera", expand=True)
|
|
|
|
col.label(text="Display:")
|
|
row = col.row()
|
|
row.active = basic_stereo
|
|
row.prop(view, "show_stereo_3d_cameras")
|
|
row = col.row()
|
|
row.active = basic_stereo
|
|
split = row.split()
|
|
split.prop(view, "show_stereo_3d_convergence_plane")
|
|
split = row.split()
|
|
split.prop(view, "stereo_3d_convergence_plane_alpha", text="Alpha")
|
|
split.active = view.show_stereo_3d_convergence_plane
|
|
row = col.row()
|
|
split = row.split()
|
|
split.prop(view, "show_stereo_3d_volume")
|
|
split = row.split()
|
|
split.prop(view, "stereo_3d_volume_alpha", text="Alpha")
|
|
|
|
|
|
class VIEW3D_PT_transform_orientations(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Transform Orientations"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
orientation = scene.current_orientation
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(scene, "transform_orientation", text="")
|
|
row.operator("transform.create_orientation", text="", icon='ZOOMIN')
|
|
|
|
if orientation:
|
|
row = layout.row(align=True)
|
|
row.prop(orientation, "name", text="")
|
|
row.operator("transform.delete_orientation", text="", icon='X')
|
|
|
|
|
|
class VIEW3D_PT_context_properties(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Properties"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def _active_context_member(context):
|
|
obj = context.object
|
|
if obj:
|
|
object_mode = obj.mode
|
|
if object_mode == 'POSE':
|
|
return "active_pose_bone"
|
|
elif object_mode == 'EDIT' and obj.type == 'ARMATURE':
|
|
return "active_bone"
|
|
else:
|
|
return "object"
|
|
|
|
return ""
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
import rna_prop_ui
|
|
member = cls._active_context_member(context)
|
|
|
|
if member:
|
|
context_member, member = rna_prop_ui.rna_idprop_context_value(context, member, object)
|
|
return context_member and rna_prop_ui.rna_idprop_has_properties(context_member)
|
|
|
|
return False
|
|
|
|
def draw(self, context):
|
|
import rna_prop_ui
|
|
member = VIEW3D_PT_context_properties._active_context_member(context)
|
|
|
|
if member:
|
|
# Draw with no edit button
|
|
rna_prop_ui.draw(self.layout, context, member, object, False)
|
|
|
|
|
|
classes = (
|
|
VIEW3D_HT_header,
|
|
VIEW3D_MT_editor_menus,
|
|
VIEW3D_MT_transform,
|
|
VIEW3D_MT_transform_base,
|
|
VIEW3D_MT_transform_object,
|
|
VIEW3D_MT_transform_armature,
|
|
VIEW3D_MT_mirror,
|
|
VIEW3D_MT_snap,
|
|
VIEW3D_MT_uv_map,
|
|
VIEW3D_MT_edit_proportional,
|
|
VIEW3D_MT_view,
|
|
VIEW3D_MT_view_cameras,
|
|
VIEW3D_MT_view_navigation,
|
|
VIEW3D_MT_view_align,
|
|
VIEW3D_MT_view_align_selected,
|
|
VIEW3D_MT_view_viewpoint,
|
|
VIEW3D_MT_view_borders,
|
|
VIEW3D_MT_select_object,
|
|
VIEW3D_MT_select_object_more_less,
|
|
VIEW3D_MT_select_pose,
|
|
VIEW3D_MT_select_pose_more_less,
|
|
VIEW3D_MT_select_particle,
|
|
VIEW3D_MT_edit_mesh,
|
|
VIEW3D_MT_edit_mesh_select_similar,
|
|
VIEW3D_MT_edit_mesh_select_by_trait,
|
|
VIEW3D_MT_edit_mesh_select_more_less,
|
|
VIEW3D_MT_select_edit_mesh,
|
|
VIEW3D_MT_select_edit_curve,
|
|
VIEW3D_MT_select_edit_surface,
|
|
VIEW3D_MT_select_edit_text,
|
|
VIEW3D_MT_select_edit_metaball,
|
|
VIEW3D_MT_select_edit_lattice,
|
|
VIEW3D_MT_select_edit_armature,
|
|
VIEW3D_MT_select_gpencil,
|
|
VIEW3D_MT_select_paint_mask,
|
|
VIEW3D_MT_select_paint_mask_vertex,
|
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VIEW3D_MT_angle_control,
|
|
INFO_MT_mesh_add,
|
|
INFO_MT_curve_add,
|
|
INFO_MT_surface_add,
|
|
INFO_MT_metaball_add,
|
|
INFO_MT_edit_curve_add,
|
|
INFO_MT_edit_armature_add,
|
|
INFO_MT_armature_add,
|
|
INFO_MT_lamp_add,
|
|
INFO_MT_lightprobe_add,
|
|
INFO_MT_camera_add,
|
|
INFO_MT_add,
|
|
VIEW3D_MT_object,
|
|
VIEW3D_MT_object_animation,
|
|
VIEW3D_MT_object_rigid_body,
|
|
VIEW3D_MT_object_clear,
|
|
VIEW3D_MT_object_specials,
|
|
VIEW3D_MT_object_shading,
|
|
VIEW3D_MT_object_apply,
|
|
VIEW3D_MT_object_relations,
|
|
VIEW3D_MT_object_parent,
|
|
VIEW3D_MT_object_track,
|
|
VIEW3D_MT_object_collection,
|
|
VIEW3D_MT_object_constraints,
|
|
VIEW3D_MT_object_quick_effects,
|
|
VIEW3D_MT_object_showhide,
|
|
VIEW3D_MT_make_single_user,
|
|
VIEW3D_MT_make_links,
|
|
VIEW3D_MT_brush,
|
|
VIEW3D_MT_brush_paint_modes,
|
|
VIEW3D_MT_paint_vertex,
|
|
VIEW3D_MT_hook,
|
|
VIEW3D_MT_vertex_group,
|
|
VIEW3D_MT_paint_weight,
|
|
VIEW3D_MT_sculpt,
|
|
VIEW3D_MT_hide_mask,
|
|
VIEW3D_MT_particle,
|
|
VIEW3D_MT_particle_specials,
|
|
VIEW3D_MT_particle_showhide,
|
|
VIEW3D_MT_pose,
|
|
VIEW3D_MT_pose_transform,
|
|
VIEW3D_MT_pose_slide,
|
|
VIEW3D_MT_pose_propagate,
|
|
VIEW3D_MT_pose_library,
|
|
VIEW3D_MT_pose_motion,
|
|
VIEW3D_MT_pose_group,
|
|
VIEW3D_MT_pose_ik,
|
|
VIEW3D_MT_pose_constraints,
|
|
VIEW3D_MT_pose_showhide,
|
|
VIEW3D_MT_pose_apply,
|
|
VIEW3D_MT_pose_specials,
|
|
VIEW3D_MT_bone_options_toggle,
|
|
VIEW3D_MT_bone_options_enable,
|
|
VIEW3D_MT_bone_options_disable,
|
|
VIEW3D_MT_edit_mesh_specials,
|
|
VIEW3D_MT_edit_mesh_select_mode,
|
|
VIEW3D_MT_edit_mesh_select_linked,
|
|
VIEW3D_MT_edit_mesh_select_loops,
|
|
VIEW3D_MT_edit_mesh_extrude,
|
|
VIEW3D_MT_edit_mesh_vertices,
|
|
VIEW3D_MT_edit_mesh_edges,
|
|
VIEW3D_MT_edit_mesh_edges_data,
|
|
VIEW3D_MT_edit_mesh_faces,
|
|
VIEW3D_MT_edit_mesh_faces_data,
|
|
VIEW3D_MT_edit_mesh_normals,
|
|
VIEW3D_MT_edit_mesh_shading,
|
|
VIEW3D_MT_edit_mesh_weights,
|
|
VIEW3D_MT_edit_mesh_clean,
|
|
VIEW3D_MT_edit_mesh_delete,
|
|
VIEW3D_MT_edit_mesh_showhide,
|
|
VIEW3D_MT_edit_gpencil,
|
|
VIEW3D_MT_edit_gpencil_delete,
|
|
VIEW3D_MT_edit_curve,
|
|
VIEW3D_MT_edit_curve_ctrlpoints,
|
|
VIEW3D_MT_edit_curve_segments,
|
|
VIEW3D_MT_edit_curve_clean,
|
|
VIEW3D_MT_edit_curve_specials,
|
|
VIEW3D_MT_edit_curve_delete,
|
|
VIEW3D_MT_edit_curve_showhide,
|
|
VIEW3D_MT_edit_surface,
|
|
VIEW3D_MT_edit_font,
|
|
VIEW3D_MT_edit_text_chars,
|
|
VIEW3D_MT_edit_meta,
|
|
VIEW3D_MT_edit_meta_showhide,
|
|
VIEW3D_MT_edit_lattice,
|
|
VIEW3D_MT_edit_armature,
|
|
VIEW3D_MT_armature_specials,
|
|
VIEW3D_MT_edit_armature_parent,
|
|
VIEW3D_MT_edit_armature_roll,
|
|
VIEW3D_MT_edit_armature_delete,
|
|
VIEW3D_MT_edit_gpencil_transform,
|
|
VIEW3D_MT_edit_gpencil_interpolate,
|
|
VIEW3D_PIE_object_mode,
|
|
VIEW3D_PIE_view,
|
|
VIEW3D_PT_grease_pencil,
|
|
VIEW3D_PT_grease_pencil_palettecolor,
|
|
VIEW3D_PT_view3d_properties,
|
|
VIEW3D_PT_view3d_cursor,
|
|
VIEW3D_PT_quad_view,
|
|
VIEW3D_PT_view3d_stereo,
|
|
VIEW3D_PT_shading,
|
|
VIEW3D_PT_shading_lighting,
|
|
VIEW3D_PT_shading_color,
|
|
VIEW3D_PT_shading_options,
|
|
VIEW3D_PT_overlay,
|
|
VIEW3D_PT_overlay_edit_mesh,
|
|
VIEW3D_PT_overlay_edit_curve,
|
|
VIEW3D_PT_overlay_edit_armature,
|
|
VIEW3D_PT_overlay_pose,
|
|
VIEW3D_PT_overlay_paint,
|
|
VIEW3D_PT_overlay_sculpt,
|
|
VIEW3D_PT_transform_orientations,
|
|
VIEW3D_PT_context_properties,
|
|
)
|
|
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
for cls in classes:
|
|
register_class(cls)
|