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blender-archive/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_DensityLowerThanUP1D.cpp

75 lines
2.8 KiB
C++

#include "BPy_DensityLowerThanUP1D.h"
#include "../../stroke/AdvancedPredicates1D.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
/*--------------- Python API function prototypes for DensityLowerThanUP1D instance -----------*/
static int DensityLowerThanUP1D___init__(BPy_DensityLowerThanUP1D* self, PyObject *args);
/*-----------------------BPy_DensityLowerThanUP1D type definition ------------------------------*/
PyTypeObject DensityLowerThanUP1D_Type = {
PyObject_HEAD_INIT(NULL)
"DensityLowerThanUP1D", /* tp_name */
sizeof(BPy_DensityLowerThanUP1D), /* tp_basicsize */
0, /* tp_itemsize */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
"DensityLowerThanUP1D objects", /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
0, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
&UnaryPredicate1D_Type, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)DensityLowerThanUP1D___init__, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};
//------------------------INSTANCE METHODS ----------------------------------
int DensityLowerThanUP1D___init__( BPy_DensityLowerThanUP1D* self, PyObject *args )
{
double d1, d2 = 2.0;
if( !PyArg_ParseTuple(args, "d|d", &d1, &d2) )
return -1;
self->py_up1D.up1D = new Predicates1D::DensityLowerThanUP1D(d1,d2);
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif