This reverts commit 9444cd56db.
This commit caused some flickering in the bones when swapping IK to Fk.
While it's unclear why such change caused any regressions, let's revert
it to unlock the studio.
410 lines
12 KiB
C++
410 lines
12 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation.
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* All rights reserved.
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*
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* Original Author: Joshua Leung
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* Contributor(s): None Yet
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/depsgraph/intern/eval/deg_eval.cc
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* \ingroup depsgraph
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*
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* Evaluation engine entrypoints for Depsgraph Engine.
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*/
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#include "intern/eval/deg_eval.h"
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#include "PIL_time.h"
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extern "C" {
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#include "BLI_utildefines.h"
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#include "BLI_task.h"
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#include "BLI_ghash.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "DEG_depsgraph.h"
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} /* extern "C" */
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#include "atomic_ops.h"
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#include "intern/eval/deg_eval_debug.h"
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#include "intern/eval/deg_eval_flush.h"
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#include "intern/nodes/deg_node.h"
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#include "intern/nodes/deg_node_component.h"
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#include "intern/nodes/deg_node_operation.h"
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#include "intern/depsgraph.h"
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#include "util/deg_util_foreach.h"
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/* Unfinished and unused, and takes quite some pre-processing time. */
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#undef USE_EVAL_PRIORITY
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/* Use integrated debugger to keep track how much each of the nodes was
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* evaluating.
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*/
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#undef USE_DEBUGGER
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namespace DEG {
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/* ********************** */
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/* Evaluation Entrypoints */
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/* Forward declarations. */
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static void schedule_children(TaskPool *pool,
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Depsgraph *graph,
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OperationDepsNode *node,
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const unsigned int layers,
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const int thread_id);
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struct DepsgraphEvalState {
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EvaluationContext *eval_ctx;
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Depsgraph *graph;
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unsigned int layers;
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};
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static void deg_task_run_func(TaskPool *pool,
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void *taskdata,
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int thread_id)
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{
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DepsgraphEvalState *state =
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reinterpret_cast<DepsgraphEvalState *>(BLI_task_pool_userdata(pool));
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OperationDepsNode *node = reinterpret_cast<OperationDepsNode *>(taskdata);
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BLI_assert(!node->is_noop() && "NOOP nodes should not actually be scheduled");
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/* Should only be the case for NOOPs, which never get to this point. */
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BLI_assert(node->evaluate);
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while (true) {
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/* Get context. */
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/* TODO: Who initialises this? "Init" operations aren't able to
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* initialise it!!!
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*/
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/* TODO(sergey): We don't use component contexts at this moment. */
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/* ComponentDepsNode *comp = node->owner; */
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BLI_assert(node->owner != NULL);
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/* Since we're not leaving the thread for until the graph branches it is
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* possible to have NO-OP on the way. for which evaluate() will be NULL.
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* but that's all fine, we'll just scheduler it's children.
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*/
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if (node->evaluate) {
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/* Take note of current time. */
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#ifdef USE_DEBUGGER
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double start_time = PIL_check_seconds_timer();
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DepsgraphDebug::task_started(state->graph, node);
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#endif
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/* Perform operation. */
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node->evaluate(state->eval_ctx);
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/* Note how long this took. */
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#ifdef USE_DEBUGGER
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double end_time = PIL_check_seconds_timer();
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DepsgraphDebug::task_completed(state->graph,
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node,
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end_time - start_time);
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#endif
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}
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/* If there's only one outgoing link we try to immediately switch to
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* that node evaluation, without leaving the thread.
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*
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* It's only doable if the child don't have extra relations or all they
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* are satisfied.
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*
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* TODO(sergey): Checks here can be de-duplicated with the ones from
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* schedule_node(), however, how to do it nicely?
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*/
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if (node->outlinks.size() == 1) {
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DepsRelation *rel = node->outlinks[0];
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OperationDepsNode *child = (OperationDepsNode *)rel->to;
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BLI_assert(child->type == DEPSNODE_TYPE_OPERATION);
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if (!child->scheduled) {
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unsigned int id_layers = child->owner->owner->layers;
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if (!((child->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0 &&
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(id_layers & state->layers) != 0))
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{
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/* Node does not need an update, so can;t continue with the
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* chain and need to switch to another one by leaving the
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* thread.
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*/
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break;
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}
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if ((rel->flag & DEPSREL_FLAG_CYCLIC) == 0) {
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BLI_assert(child->num_links_pending > 0);
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atomic_sub_uint32(&child->num_links_pending, 1);
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}
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if (child->num_links_pending == 0) {
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bool is_scheduled = atomic_fetch_and_or_uint8(
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(uint8_t *)&child->scheduled, (uint8_t)true);
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if (!is_scheduled) {
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/* Node was not scheduled, switch to it! */
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node = child;
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}
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else {
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/* Someone else scheduled the node, leaving us
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* unemployed in this thread, we're leaving.
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*/
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break;
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}
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}
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else {
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/* There are other dependencies on the child, can't do
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* anything in the current thread.
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*/
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break;
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}
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}
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else {
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/* Happens when having cyclic dependencies.
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*
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* Nothing to do here, single child was already scheduled, we
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* can leave the thread now.
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*/
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break;
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}
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}
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else {
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/* TODO(sergey): It's possible to use one of the outgoing relations
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* as a chain which we'll try to keep alive, but it's a bit more
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* involved change.
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*/
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schedule_children(pool, state->graph, node, state->layers, thread_id);
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break;
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}
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}
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}
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typedef struct CalculatePengindData {
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Depsgraph *graph;
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unsigned int layers;
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} CalculatePengindData;
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static void calculate_pending_func(void *data_v, int i)
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{
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CalculatePengindData *data = (CalculatePengindData *)data_v;
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Depsgraph *graph = data->graph;
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unsigned int layers = data->layers;
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OperationDepsNode *node = graph->operations[i];
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IDDepsNode *id_node = node->owner->owner;
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node->num_links_pending = 0;
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node->scheduled = false;
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/* count number of inputs that need updates */
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if ((id_node->layers & layers) != 0 &&
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(node->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0)
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{
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foreach (DepsRelation *rel, node->inlinks) {
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if (rel->from->type == DEPSNODE_TYPE_OPERATION &&
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(rel->flag & DEPSREL_FLAG_CYCLIC) == 0)
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{
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OperationDepsNode *from = (OperationDepsNode *)rel->from;
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IDDepsNode *id_from_node = from->owner->owner;
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if ((id_from_node->layers & layers) != 0 &&
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(from->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0)
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{
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++node->num_links_pending;
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}
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}
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}
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}
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}
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static void calculate_pending_parents(Depsgraph *graph, unsigned int layers)
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{
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const int num_operations = graph->operations.size();
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const bool do_threads = num_operations > 256;
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CalculatePengindData data;
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data.graph = graph;
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data.layers = layers;
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BLI_task_parallel_range(0,
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num_operations,
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&data,
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calculate_pending_func,
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do_threads);
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}
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#ifdef USE_EVAL_PRIORITY
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static void calculate_eval_priority(OperationDepsNode *node)
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{
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if (node->done) {
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return;
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}
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node->done = 1;
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if (node->flag & DEPSOP_FLAG_NEEDS_UPDATE) {
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/* XXX standard cost of a node, could be estimated somewhat later on */
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const float cost = 1.0f;
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/* NOOP nodes have no cost */
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node->eval_priority = node->is_noop() ? cost : 0.0f;
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foreach (DepsRelation *rel, node->outlinks) {
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OperationDepsNode *to = (OperationDepsNode *)rel->to;
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BLI_assert(to->type == DEPSNODE_TYPE_OPERATION);
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calculate_eval_priority(to);
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node->eval_priority += to->eval_priority;
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}
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}
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else {
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node->eval_priority = 0.0f;
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}
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}
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#endif
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/* Schedule a node if it needs evaluation.
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* dec_parents: Decrement pending parents count, true when child nodes are
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* scheduled after a task has been completed.
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*/
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static void schedule_node(TaskPool *pool, Depsgraph *graph, unsigned int layers,
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OperationDepsNode *node, bool dec_parents,
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const int thread_id)
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{
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unsigned int id_layers = node->owner->owner->layers;
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if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0 &&
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(id_layers & layers) != 0)
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{
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if (dec_parents) {
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BLI_assert(node->num_links_pending > 0);
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atomic_sub_uint32(&node->num_links_pending, 1);
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}
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if (node->num_links_pending == 0) {
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bool is_scheduled = atomic_fetch_and_or_uint8(
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(uint8_t *)&node->scheduled, (uint8_t)true);
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if (!is_scheduled) {
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if (node->is_noop()) {
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/* skip NOOP node, schedule children right away */
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schedule_children(pool, graph, node, layers, thread_id);
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}
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else {
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/* children are scheduled once this task is completed */
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BLI_task_pool_push_from_thread(pool,
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deg_task_run_func,
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node,
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false,
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TASK_PRIORITY_LOW,
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thread_id);
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}
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}
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}
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}
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}
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static void schedule_graph(TaskPool *pool,
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Depsgraph *graph,
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const unsigned int layers)
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{
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foreach (OperationDepsNode *node, graph->operations) {
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schedule_node(pool, graph, layers, node, false, 0);
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}
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}
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static void schedule_children(TaskPool *pool,
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Depsgraph *graph,
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OperationDepsNode *node,
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const unsigned int layers,
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const int thread_id)
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{
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foreach (DepsRelation *rel, node->outlinks) {
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OperationDepsNode *child = (OperationDepsNode *)rel->to;
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BLI_assert(child->type == DEPSNODE_TYPE_OPERATION);
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if (child->scheduled) {
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/* Happens when having cyclic dependencies. */
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continue;
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}
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schedule_node(pool,
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graph,
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layers,
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child,
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(rel->flag & DEPSREL_FLAG_CYCLIC) == 0,
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thread_id);
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}
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}
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/**
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* Evaluate all nodes tagged for updating,
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* \warning This is usually done as part of main loop, but may also be
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* called from frame-change update.
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*
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* \note Time sources should be all valid!
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*/
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void deg_evaluate_on_refresh(EvaluationContext *eval_ctx,
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Depsgraph *graph,
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const unsigned int layers)
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{
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/* Generate base evaluation context, upon which all the others are derived. */
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// TODO: this needs both main and scene access...
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/* Nothing to update, early out. */
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if (BLI_gset_size(graph->entry_tags) == 0) {
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return;
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}
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/* Set time for the current graph evaluation context. */
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TimeSourceDepsNode *time_src = graph->find_time_source();
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eval_ctx->ctime = time_src->cfra;
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/* XXX could use a separate pool for each eval context */
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DepsgraphEvalState state;
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state.eval_ctx = eval_ctx;
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state.graph = graph;
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state.layers = layers;
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TaskScheduler *task_scheduler = BLI_task_scheduler_get();
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TaskPool *task_pool = BLI_task_pool_create(task_scheduler, &state);
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if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
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BLI_pool_set_num_threads(task_pool, 1);
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}
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calculate_pending_parents(graph, layers);
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/* Clear tags. */
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foreach (OperationDepsNode *node, graph->operations) {
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node->done = 0;
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}
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/* Calculate priority for operation nodes. */
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#ifdef USE_EVAL_PRIORITY
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foreach (OperationDepsNode *node, graph->operations) {
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calculate_eval_priority(node);
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}
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#endif
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DepsgraphDebug::eval_begin(eval_ctx);
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schedule_graph(task_pool, graph, layers);
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BLI_task_pool_work_and_wait(task_pool);
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BLI_task_pool_free(task_pool);
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DepsgraphDebug::eval_end(eval_ctx);
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/* Clear any uncleared tags - just in case. */
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deg_graph_clear_tags(graph);
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}
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} // namespace DEG
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