This is a first step towards T87620. It should not have any functional changes. Goals of this refactor: * Move the evaluator out of `MOD_nodes.cc`. That makes it easier to improve it in isolation. * Extract core input/out parameter management out of `GeoNodeExecParams`. Managing this is the responsibility of the evaluator. This separation of concerns will be useful once we have lazy evaluation of certain inputs/outputs. Differential Revision: https://developer.blender.org/D11085
		
			
				
	
	
		
			138 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  */
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| 
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| #pragma once
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| 
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| #include "FN_cpp_type.hh"
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| 
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| namespace blender::fn {
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| 
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| /**
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|  * A generic non-const pointer whose type is only known at runtime.
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|  */
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| class GMutablePointer {
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|  private:
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|   const CPPType *type_ = nullptr;
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|   void *data_ = nullptr;
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| 
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|  public:
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|   GMutablePointer() = default;
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| 
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|   GMutablePointer(const CPPType *type, void *data = nullptr) : type_(type), data_(data)
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|   {
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|     /* If there is data, there has to be a type. */
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|     BLI_assert(data_ == nullptr || type_ != nullptr);
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|   }
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| 
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|   GMutablePointer(const CPPType &type, void *data = nullptr) : GMutablePointer(&type, data)
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|   {
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|   }
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| 
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|   template<typename T> GMutablePointer(T *data) : GMutablePointer(&CPPType::get<T>(), data)
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|   {
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|   }
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| 
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|   void *get() const
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|   {
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|     return data_;
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|   }
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| 
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|   const CPPType *type() const
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|   {
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|     return type_;
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|   }
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| 
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|   template<typename T> T *get() const
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|   {
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|     BLI_assert(this->is_type<T>());
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|     return static_cast<T *>(data_);
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|   }
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| 
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|   template<typename T> bool is_type() const
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|   {
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|     return type_ != nullptr && type_->is<T>();
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|   }
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| 
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|   template<typename T> T relocate_out()
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|   {
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|     BLI_assert(this->is_type<T>());
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|     T value;
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|     type_->relocate_to_initialized(data_, &value);
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|     data_ = nullptr;
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|     type_ = nullptr;
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|     return value;
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|   }
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| 
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|   void destruct()
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|   {
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|     BLI_assert(data_ != nullptr);
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|     type_->destruct(data_);
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|   }
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| };
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| 
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| /**
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|  * A generic const pointer whose type is only known at runtime.
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|  */
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| class GPointer {
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|  private:
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|   const CPPType *type_ = nullptr;
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|   const void *data_ = nullptr;
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| 
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|  public:
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|   GPointer() = default;
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| 
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|   GPointer(GMutablePointer ptr) : type_(ptr.type()), data_(ptr.get())
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|   {
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|   }
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| 
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|   GPointer(const CPPType *type, const void *data = nullptr) : type_(type), data_(data)
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|   {
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|     /* If there is data, there has to be a type. */
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|     BLI_assert(data_ == nullptr || type_ != nullptr);
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|   }
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| 
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|   GPointer(const CPPType &type, const void *data = nullptr) : type_(&type), data_(data)
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|   {
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|   }
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| 
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|   template<typename T> GPointer(T *data) : GPointer(&CPPType::get<T>(), data)
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|   {
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|   }
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| 
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|   const void *get() const
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|   {
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|     return data_;
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|   }
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| 
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|   const CPPType *type() const
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|   {
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|     return type_;
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|   }
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| 
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|   template<typename T> const T *get() const
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|   {
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|     BLI_assert(this->is_type<T>());
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|     return static_cast<const T *>(data_);
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|   }
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| 
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|   template<typename T> bool is_type() const
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|   {
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|     return type_ != nullptr && type_->is<T>();
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|   }
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| };
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| 
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| }  // namespace blender::fn
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