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blender-archive/source/blender/editors/include/ED_particle.h
Campbell Barton 5e5285baf6 View 3D: move picking arguments into a struct & minor refactor
- Add SelectPick_Params struct to make picking logic more
  straightforward and easier to extend.

- Use `eSelectOp` instead of booleans (extend, deselect, toggle)
  which were used to represent 4 states (which wasn't obvious).

- Handle deselect_all when pocking instead of view3d_select_exec,
  de-duplicate de-selection which was already needed in when replacing
  the selection in picking functions.

- Handle outliner update & notifiers in the picking functions
  instead of view3d_select_exec.

- Fix particle select deselect_all option which did nothing.
2022-03-16 14:48:25 +11:00

79 lines
2.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2007 by Janne Karhu. All rights reserved. */
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct Object;
struct PTCacheEdit;
struct ParticleEditSettings;
struct ParticleSystem;
struct Scene;
struct SelectPick_Params;
struct UndoType;
struct ViewLayer;
struct bContext;
struct rcti;
struct wmGenericUserData;
/* particle edit mode */
void PE_free_ptcache_edit(struct PTCacheEdit *edit);
int PE_start_edit(struct PTCacheEdit *edit);
/* access */
struct PTCacheEdit *PE_get_current_from_psys(struct ParticleSystem *psys);
struct PTCacheEdit *PE_get_current(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
struct PTCacheEdit *PE_create_current(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
void PE_current_changed(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
int PE_minmax(struct Depsgraph *depsgraph,
struct Scene *scene,
struct ViewLayer *view_layer,
float min[3],
float max[3]);
struct ParticleEditSettings *PE_settings(struct Scene *scene);
/* update calls */
void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra);
void PE_update_object(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
int useflag);
/* selection tools */
bool PE_mouse_particles(struct bContext *C,
const int mval[2],
const struct SelectPick_Params *params);
bool PE_box_select(struct bContext *C, const struct rcti *rect, int sel_op);
bool PE_circle_select(struct bContext *C,
struct wmGenericUserData *wm_userdata,
int sel_op,
const int mval[2],
float rad);
int PE_lasso_select(struct bContext *C, const int mcoords[][2], int mcoords_len, int sel_op);
bool PE_deselect_all_visible_ex(struct PTCacheEdit *edit);
bool PE_deselect_all_visible(struct bContext *C);
/* particle_edit_undo.c */
/** Export for ED_undo_sys. */
void ED_particle_undosys_type(struct UndoType *ut);
#ifdef __cplusplus
}
#endif