For modifier shortcuts we added a "custom_data" field to panels. This commit uses the same system for accessing the list data that corresponds to each panel. This way the context is only used once and the modifier for each panel can be accessed more easily later. This ends up being mostly a cleanup commit with a few small changes in interface_panel.c. The large changes in the UI functions are due to the fact that the panel custom data is now passed around as a single pointer instead of being created again for every panel. The list_index variable in Panel.runtime is removed as it's now unnecessary. Differential Revision: https://developer.blender.org/D8559
399 lines
12 KiB
C
399 lines
12 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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/* UV Project modifier: Generates UVs projected from an object */
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLI_uvproject.h"
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#include "BLT_translation.h"
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#include "DNA_camera_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_camera.h"
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#include "BKE_context.h"
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#include "BKE_lib_query.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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#include "MEM_guardedalloc.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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static void initData(ModifierData *md)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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umd->num_projectors = 1;
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umd->aspectx = umd->aspecty = 1.0f;
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umd->scalex = umd->scaley = 1.0f;
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *UNUSED(md),
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CustomData_MeshMasks *r_cddata_masks)
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{
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/* ask for UV coordinates */
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r_cddata_masks->lmask |= CD_MLOOPUV;
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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int i;
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for (i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; i++) {
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walk(userData, ob, &umd->projectors[i], IDWALK_CB_NOP);
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}
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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#if 0
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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#endif
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foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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bool do_add_own_transform = false;
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for (int i = 0; i < umd->num_projectors; i++) {
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if (umd->projectors[i] != NULL) {
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DEG_add_object_relation(
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ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
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do_add_own_transform = true;
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}
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}
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if (do_add_own_transform) {
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DEG_add_modifier_to_transform_relation(ctx->node, "UV Project Modifier");
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}
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}
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typedef struct Projector {
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Object *ob; /* object this projector is derived from */
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float projmat[4][4]; /* projection matrix */
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float normal[3]; /* projector normal in world space */
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void *uci; /* optional uv-project info (panorama projection) */
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} Projector;
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static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
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const ModifierEvalContext *UNUSED(ctx),
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Object *ob,
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Mesh *mesh)
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{
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float(*coords)[3], (*co)[3];
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MLoopUV *mloop_uv;
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int i, numVerts, numPolys, numLoops;
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MPoly *mpoly, *mp;
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MLoop *mloop;
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Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
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int num_projectors = 0;
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char uvname[MAX_CUSTOMDATA_LAYER_NAME];
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float aspx = umd->aspectx ? umd->aspectx : 1.0f;
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float aspy = umd->aspecty ? umd->aspecty : 1.0f;
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float scax = umd->scalex ? umd->scalex : 1.0f;
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float scay = umd->scaley ? umd->scaley : 1.0f;
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int free_uci = 0;
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for (i = 0; i < umd->num_projectors; i++) {
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if (umd->projectors[i] != NULL) {
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projectors[num_projectors++].ob = umd->projectors[i];
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}
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}
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if (num_projectors == 0) {
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return mesh;
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}
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/* make sure there are UV Maps available */
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if (!CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) {
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return mesh;
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}
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/* make sure we're using an existing layer */
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CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, umd->uvlayer_name, uvname);
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/* calculate a projection matrix and normal for each projector */
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for (i = 0; i < num_projectors; i++) {
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float tmpmat[4][4];
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float offsetmat[4][4];
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Camera *cam = NULL;
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/* calculate projection matrix */
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invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat);
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projectors[i].uci = NULL;
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if (projectors[i].ob->type == OB_CAMERA) {
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cam = (Camera *)projectors[i].ob->data;
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if (cam->type == CAM_PANO) {
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projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, NULL, aspx, aspy);
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BLI_uvproject_camera_info_scale(projectors[i].uci, scax, scay);
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free_uci = 1;
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}
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else {
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CameraParams params;
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/* setup parameters */
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BKE_camera_params_init(¶ms);
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BKE_camera_params_from_object(¶ms, projectors[i].ob);
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/* compute matrix, viewplane, .. */
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BKE_camera_params_compute_viewplane(¶ms, 1, 1, aspx, aspy);
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/* scale the view-plane */
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params.viewplane.xmin *= scax;
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params.viewplane.xmax *= scax;
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params.viewplane.ymin *= scay;
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params.viewplane.ymax *= scay;
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BKE_camera_params_compute_matrix(¶ms);
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mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
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}
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}
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else {
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copy_m4_m4(tmpmat, projectors[i].projmat);
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}
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unit_m4(offsetmat);
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mul_mat3_m4_fl(offsetmat, 0.5);
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offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
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mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
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/* calculate worldspace projector normal (for best projector test) */
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projectors[i].normal[0] = 0;
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projectors[i].normal[1] = 0;
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projectors[i].normal[2] = 1;
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mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
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}
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numPolys = mesh->totpoly;
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numLoops = mesh->totloop;
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/* make sure we are not modifying the original UV map */
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mloop_uv = CustomData_duplicate_referenced_layer_named(
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&mesh->ldata, CD_MLOOPUV, uvname, numLoops);
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coords = BKE_mesh_vert_coords_alloc(mesh, &numVerts);
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/* convert coords to world space */
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for (i = 0, co = coords; i < numVerts; i++, co++) {
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mul_m4_v3(ob->obmat, *co);
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}
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/* if only one projector, project coords to UVs */
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if (num_projectors == 1 && projectors[0].uci == NULL) {
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for (i = 0, co = coords; i < numVerts; i++, co++) {
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mul_project_m4_v3(projectors[0].projmat, *co);
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}
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}
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mpoly = mesh->mpoly;
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mloop = mesh->mloop;
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/* apply coords as UVs */
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for (i = 0, mp = mpoly; i < numPolys; i++, mp++) {
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if (num_projectors == 1) {
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if (projectors[0].uci) {
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
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} while (fidx--);
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}
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else {
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/* apply transformed coords as UVs */
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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copy_v2_v2(mloop_uv[lidx].uv, coords[vidx]);
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} while (fidx--);
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}
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}
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else {
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/* multiple projectors, select the closest to face normal direction */
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float face_no[3];
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int j;
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Projector *best_projector;
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float best_dot;
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/* get the untransformed face normal */
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BKE_mesh_calc_poly_normal_coords(
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mp, mloop + mp->loopstart, (const float(*)[3])coords, face_no);
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/* find the projector which the face points at most directly
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* (projector normal with largest dot product is best)
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*/
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best_dot = dot_v3v3(projectors[0].normal, face_no);
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best_projector = &projectors[0];
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for (j = 1; j < num_projectors; j++) {
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float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
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if (tmp_dot > best_dot) {
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best_dot = tmp_dot;
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best_projector = &projectors[j];
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}
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}
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if (best_projector->uci) {
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
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} while (fidx--);
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}
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else {
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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mul_v2_project_m4_v3(mloop_uv[lidx].uv, best_projector->projmat, coords[vidx]);
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} while (fidx--);
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}
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}
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}
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MEM_freeN(coords);
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if (free_uci) {
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int j;
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for (j = 0; j < num_projectors; j++) {
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if (projectors[j].uci) {
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MEM_freeN(projectors[j].uci);
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}
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}
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}
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mesh->runtime.is_original = false;
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/* Mark tessellated CD layers as dirty. */
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mesh->runtime.cd_dirty_vert |= CD_MASK_TESSLOOPNORMAL;
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return mesh;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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Mesh *result;
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
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return result;
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *sub;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
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uiLayoutSetPropSep(layout, true);
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uiItemPointerR(layout, ptr, "uv_layer", &obj_data_ptr, "uv_layers", NULL, ICON_NONE);
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sub = uiLayoutColumn(layout, true);
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uiItemR(sub, ptr, "aspect_x", 0, IFACE_("Aspect X"), ICON_NONE);
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uiItemR(sub, ptr, "aspect_y", 0, IFACE_("Y"), ICON_NONE);
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sub = uiLayoutColumn(layout, true);
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uiItemR(sub, ptr, "scale_x", 0, IFACE_("Scale X"), ICON_NONE);
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uiItemR(sub, ptr, "scale_y", 0, IFACE_("Y"), ICON_NONE);
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uiItemR(layout, ptr, "projector_count", 0, IFACE_("Projectors"), ICON_NONE);
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RNA_BEGIN (ptr, projector_ptr, "projectors") {
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uiItemR(layout, &projector_ptr, "object", 0, NULL, ICON_NONE);
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}
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RNA_END;
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_UVProject, panel_draw);
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}
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ModifierTypeInfo modifierType_UVProject = {
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/* name */ "UVProject",
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/* structName */ "UVProjectModifierData",
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/* structSize */ sizeof(UVProjectModifierData),
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/* type */ eModifierTypeType_NonGeometrical,
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/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
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/* copyData */ BKE_modifier_copydata_generic,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* modifyMesh */ modifyMesh,
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/* modifyHair */ NULL,
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/* modifyPointCloud */ NULL,
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/* modifyVolume */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ NULL,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ NULL,
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/* freeRuntimeData */ NULL,
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/* panelRegister */ panelRegister,
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/* blendWrite */ NULL,
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/* blendRead */ NULL,
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};
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