216 lines
5.2 KiB
C++
216 lines
5.2 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* $Id$
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* Copyright (C) 2001 NaN Technologies B.V.
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*
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* @author Laurence
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*/
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#ifndef MT_ExpMap_H
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#define MT_ExpMap_H
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#include <MT_assert.h>
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#include "MT_Vector3.h"
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#include "MT_Quaternion.h"
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#include "MT_Matrix4x4.h"
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const MT_Scalar MT_EXPMAP_MINANGLE (1e-7);
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/**
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* MT_ExpMap an exponential map parameterization of rotations
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* in 3D. This implementation is derived from the paper
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* "F. Sebastian Grassia. Practical parameterization of
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* rotations using the exponential map. Journal of Graphics Tools,
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* 3(3):29-48, 1998" Please go to http://www.acm.org/jgt/papers/Grassia98/
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* for a thorough description of the theory and sample code used
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* to derive this class.
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*
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* Basic overview of why this class is used.
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* In an IK system we need to paramterize the joint angles in some
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* way. Typically 2 parameterizations are used.
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* - Euler Angles
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* These suffer from singularities in the parameterization known
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* as gimbal lock. They also do not interpolate well. For every
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* set of euler angles there is exactly 1 corresponding 3d rotation.
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* - Quaternions.
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* Great for interpolating. Only unit quaternions are valid rotations
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* means that in a differential ik solver we often stray outside of
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* this manifold into invalid rotations. Means we have to do a lot
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* of nasty normalizations all the time. Does not suffer from
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* gimbal lock problems. More expensive to compute partial derivatives
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* as there are 4 of them.
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*
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* So exponential map is similar to a quaternion axis/angle
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* representation but we store the angle as the length of the
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* axis. So require only 3 parameters. Means that all exponential
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* maps are valid rotations. Suffers from gimbal lock. But it's
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* possible to detect when gimbal lock is near and reparameterize
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* away from it. Also nice for interpolating.
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* Exponential maps are share some of the useful properties of
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* euler and quaternion parameterizations. And are very useful
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* for differential IK solvers.
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*/
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class MT_ExpMap {
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public:
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/**
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* Default constructor
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* @warning there is no initialization in the
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* default constructor
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*/
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MT_ExpMap() {}
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MT_ExpMap(const MT_Vector3& v) : m_v(v) {}
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MT_ExpMap(const float v[3]) : m_v(v) {}
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MT_ExpMap(const double v[3]) : m_v(v) {}
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MT_ExpMap(MT_Scalar x, MT_Scalar y, MT_Scalar z) :
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m_v(x, y, z) {}
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/**
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* Construct an exponential map from a quaternion
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*/
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MT_ExpMap(
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const MT_Quaternion &q
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) {
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setRotation(q);
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};
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/**
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* Accessors
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* Decided not to inherit from MT_Vector3 but rather
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* this class contains an MT_Vector3. This is because
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* it is very dangerous to use MT_Vector3 functions
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* on this class and some of them have no direct meaning.
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*/
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MT_Vector3 &
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vector(
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) {
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return m_v;
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};
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const
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MT_Vector3 &
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vector(
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) const {
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return m_v;
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};
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/**
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* Set the exponential map from a quaternion
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*/
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void
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setRotation(
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const MT_Quaternion &q
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);
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/**
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* Convert from an exponential map to a quaternion
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* representation
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*/
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MT_Quaternion
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getRotation(
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) const;
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/**
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* Convert the exponential map to a 3x3 matrix
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*/
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MT_Matrix3x3
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getMatrix(
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) const;
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/**
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* Force a reparameterization check of the exponential
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* map.
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* @param theta returns the new axis-angle.
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* @return true iff a reParameterization took place.
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* Use this function whenever you adjust the vector
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* representing the exponential map.
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*/
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bool
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reParameterize(
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MT_Scalar &theta
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);
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/**
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* Compute the partial derivatives of the exponential
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* map (dR/de - where R is a 4x4 matrix formed
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* from the map) and return them as a 4x4 matrix
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*/
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MT_Matrix4x4
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partialDerivatives(
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const int i
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) const ;
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private :
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MT_Vector3 m_v;
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// private methods
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// Compute partial derivatives dR (3x3 rotation matrix) / dVi (EM vector)
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// given the partial derivative dQ (Quaternion) / dVi (ith element of EM vector)
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void
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compute_dRdVi(
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const MT_Quaternion &q,
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const MT_Quaternion &dQdV,
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MT_Matrix4x4 & dRdVi
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) const;
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// compute partial derivatives dQ/dVi
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void
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compute_dQdVi(
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int i,
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MT_Quaternion & dQdX
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) const ;
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};
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#endif
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