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blender-archive/source/blender/modifiers/intern/MOD_ocean.c
Sergey Sharybin bac7353801 Depsgraph: New dependency graph integration commit
This commit integrates the work done so far on the new dependency graph system,
where goal was to replace legacy depsgraph with the new one, supporting loads of
neat features like:

- More granular dependency relation nature, which solves issues with fake cycles
  in the dependencies.

- Move towards all-animatable, by better integration of drivers into the system.

- Lay down some basis for upcoming copy-on-write, overrides and so on.

The new system is living side-by-side with the previous one and disabled by
default, so nothing will become suddenly broken. The way to enable new depsgraph
is to pass `--new-depsgraph` command line argument.

It's a bit early to consider the system production-ready, there are some TODOs
and issues were discovered during the merge period, they'll be addressed ASAP.
But it's important to merge, because it's the only way to attract artists to
really start testing this system.

There are number of assorted documents related on the design of the new system:

* http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents
* http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph

There are also some user-related information online:

* http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/
* http://code.blender.org/2015/03/more-dependency-graph-tricks/

Kudos to everyone who was involved into the project:

- Joshua "Aligorith" Leung -- design specification, initial code
- Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes
- Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the
  project and so
- Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the
  issues and recording/writing documentation.
- Everyone else who i forgot to mention here :)
2015-05-12 16:06:37 +05:00

589 lines
15 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Matt Ebb
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/modifiers/intern/MOD_ocean.c
* \ingroup modifiers
*/
#include "DNA_customdata_types.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "BLI_math.h"
#include "BLI_math_inline.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
#include "BKE_ocean.h"
#ifdef WITH_OCEANSIM
static void init_cache_data(Object *ob, struct OceanModifierData *omd)
{
const char *relbase = modifier_path_relbase(ob);
omd->oceancache = BKE_ocean_init_cache(omd->cachepath, relbase,
omd->bakestart, omd->bakeend, omd->wave_scale,
omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution);
}
static void clear_cache_data(struct OceanModifierData *omd)
{
BKE_ocean_free_cache(omd->oceancache);
omd->oceancache = NULL;
omd->cached = false;
}
/* keep in sync with init_ocean_modifier_bake(), object_modifier.c */
static void init_ocean_modifier(struct OceanModifierData *omd)
{
int do_heightfield, do_chop, do_normals, do_jacobian;
if (!omd || !omd->ocean) return;
do_heightfield = true;
do_chop = (omd->chop_amount > 0);
do_normals = (omd->flag & MOD_OCEAN_GENERATE_NORMALS);
do_jacobian = (omd->flag & MOD_OCEAN_GENERATE_FOAM);
BKE_ocean_free_data(omd->ocean);
BKE_ocean_init(omd->ocean, omd->resolution * omd->resolution, omd->resolution * omd->resolution,
omd->spatial_size, omd->spatial_size,
omd->wind_velocity, omd->smallest_wave, 1.0, omd->wave_direction, omd->damp, omd->wave_alignment,
omd->depth, omd->time,
do_heightfield, do_chop, do_normals, do_jacobian,
omd->seed);
}
static void simulate_ocean_modifier(struct OceanModifierData *omd)
{
if (!omd || !omd->ocean) return;
BKE_ocean_simulate(omd->ocean, omd->time, omd->wave_scale, omd->chop_amount);
}
#endif /* WITH_OCEANSIM */
/* Modifier Code */
static void initData(ModifierData *md)
{
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *) md;
omd->resolution = 7;
omd->spatial_size = 50;
omd->wave_alignment = 0.0;
omd->wind_velocity = 30.0;
omd->damp = 0.5;
omd->smallest_wave = 0.01;
omd->wave_direction = 0.0;
omd->depth = 200.0;
omd->wave_scale = 1.0;
omd->chop_amount = 1.0;
omd->foam_coverage = 0.0;
omd->seed = 0;
omd->time = 1.0;
omd->refresh = 0;
omd->size = 1.0;
omd->repeat_x = 1;
omd->repeat_y = 1;
modifier_path_init(omd->cachepath, sizeof(omd->cachepath), "cache_ocean");
omd->cached = 0;
omd->bakestart = 1;
omd->bakeend = 250;
omd->oceancache = NULL;
omd->foam_fade = 0.98;
omd->foamlayername[0] = '\0'; /* layer name empty by default */
omd->ocean = BKE_ocean_add();
init_ocean_modifier(omd);
simulate_ocean_modifier(omd);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
#endif /* WITH_OCEANSIM */
}
static void freeData(ModifierData *md)
{
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *) md;
BKE_ocean_free(omd->ocean);
if (omd->oceancache)
BKE_ocean_free_cache(omd->oceancache);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
#endif /* WITH_OCEANSIM */
}
static void copyData(ModifierData *md, ModifierData *target)
{
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *) md;
OceanModifierData *tomd = (OceanModifierData *) target;
tomd->geometry_mode = omd->geometry_mode;
tomd->resolution = omd->resolution;
tomd->spatial_size = omd->spatial_size;
tomd->wind_velocity = omd->wind_velocity;
tomd->damp = omd->damp;
tomd->smallest_wave = omd->smallest_wave;
tomd->depth = omd->depth;
tomd->wave_alignment = omd->wave_alignment;
tomd->wave_direction = omd->wave_direction;
tomd->wave_scale = omd->wave_scale;
tomd->chop_amount = omd->chop_amount;
tomd->foam_coverage = omd->foam_coverage;
tomd->time = omd->time;
tomd->seed = omd->seed;
tomd->flag = omd->flag;
tomd->refresh = 0;
tomd->size = omd->size;
tomd->repeat_x = omd->repeat_x;
tomd->repeat_y = omd->repeat_y;
/* XXX todo: copy cache runtime too */
tomd->cached = 0;
tomd->bakestart = omd->bakestart;
tomd->bakeend = omd->bakeend;
tomd->oceancache = NULL;
tomd->ocean = BKE_ocean_add();
init_ocean_modifier(tomd);
simulate_ocean_modifier(tomd);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
(void)target;
#endif /* WITH_OCEANSIM */
}
#ifdef WITH_OCEANSIM
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
OceanModifierData *omd = (OceanModifierData *)md;
CustomDataMask dataMask = 0;
if (omd->flag & MOD_OCEAN_GENERATE_FOAM)
dataMask |= CD_MASK_MCOL;
return dataMask;
}
#else /* WITH_OCEANSIM */
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
/* unused */
(void)md;
return 0;
}
#endif /* WITH_OCEANSIM */
static bool dependsOnNormals(ModifierData *md)
{
OceanModifierData *omd = (OceanModifierData *)md;
return (omd->geometry_mode != MOD_OCEAN_GEOM_GENERATE);
}
#if 0
static void dm_get_bounds(DerivedMesh *dm, float *sx, float *sy, float *ox, float *oy)
{
/* get bounding box of underlying dm */
int v, totvert = dm->getNumVerts(dm);
float min[3], max[3], delta[3];
MVert *mvert = dm->getVertDataArray(dm, 0);
copy_v3_v3(min, mvert->co);
copy_v3_v3(max, mvert->co);
for (v = 1; v < totvert; v++, mvert++) {
min[0] = min_ff(min[0], mvert->co[0]);
min[1] = min_ff(min[1], mvert->co[1]);
min[2] = min_ff(min[2], mvert->co[2]);
max[0] = max_ff(max[0], mvert->co[0]);
max[1] = max_ff(max[1], mvert->co[1]);
max[2] = max_ff(max[2], mvert->co[2]);
}
sub_v3_v3v3(delta, max, min);
*sx = delta[0];
*sy = delta[1];
*ox = min[0];
*oy = min[1];
}
#endif
#ifdef WITH_OCEANSIM
#ifdef _OPENMP
#define OMP_MIN_RES 18
#endif
static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
{
DerivedMesh *result;
MVert *mverts;
MPoly *mpolys;
MLoop *mloops;
int *origindex;
int cdlayer;
const int rx = omd->resolution * omd->resolution;
const int ry = omd->resolution * omd->resolution;
const int res_x = rx * omd->repeat_x;
const int res_y = ry * omd->repeat_y;
const int num_verts = (res_x + 1) * (res_y + 1);
/* const int num_edges = (res_x * res_y * 2) + res_x + res_y; */ /* UNUSED BMESH */
const int num_faces = res_x * res_y;
float sx = omd->size * omd->spatial_size;
float sy = omd->size * omd->spatial_size;
const float ox = -sx / 2.0f;
const float oy = -sy / 2.0f;
float ix, iy;
int x, y;
sx /= rx;
sy /= ry;
result = CDDM_new(num_verts, 0, 0, num_faces * 4, num_faces);
mverts = CDDM_get_verts(result);
mpolys = CDDM_get_polys(result);
mloops = CDDM_get_loops(result);
origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX);
/* create vertices */
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
for (y = 0; y <= res_y; y++) {
for (x = 0; x <= res_x; x++) {
const int i = y * (res_x + 1) + x;
float *co = mverts[i].co;
co[0] = ox + (x * sx);
co[1] = oy + (y * sy);
co[2] = 0;
}
}
/* create faces */
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
for (y = 0; y < res_y; y++) {
for (x = 0; x < res_x; x++) {
const int fi = y * res_x + x;
const int vi = y * (res_x + 1) + x;
MPoly *mp = &mpolys[fi];
MLoop *ml = &mloops[fi * 4];
ml->v = vi;
ml++;
ml->v = vi + 1;
ml++;
ml->v = vi + 1 + res_x + 1;
ml++;
ml->v = vi + res_x + 1;
ml++;
mp->loopstart = fi * 4;
mp->totloop = 4;
mp->flag |= ME_SMOOTH;
/* generated geometry does not map to original faces */
origindex[fi] = ORIGINDEX_NONE;
}
}
CDDM_calc_edges(result);
/* add uvs */
cdlayer = CustomData_number_of_layers(&result->loopData, CD_MLOOPUV);
if (cdlayer < MAX_MTFACE) {
MLoopUV *mloopuvs = CustomData_add_layer(&result->loopData, CD_MLOOPUV, CD_CALLOC, NULL, num_faces * 4);
CustomData_add_layer(&result->polyData, CD_MTEXPOLY, CD_CALLOC, NULL, num_faces);
if (mloopuvs) { /* unlikely to fail */
ix = 1.0 / rx;
iy = 1.0 / ry;
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
for (y = 0; y < res_y; y++) {
for (x = 0; x < res_x; x++) {
const int i = y * res_x + x;
MLoopUV *luv = &mloopuvs[i * 4];
luv->uv[0] = x * ix;
luv->uv[1] = y * iy;
luv++;
luv->uv[0] = (x + 1) * ix;
luv->uv[1] = y * iy;
luv++;
luv->uv[0] = (x + 1) * ix;
luv->uv[1] = (y + 1) * iy;
luv++;
luv->uv[0] = x * ix;
luv->uv[1] = (y + 1) * iy;
luv++;
}
}
}
}
result->dirty |= DM_DIRTY_NORMALS;
return result;
}
static DerivedMesh *doOcean(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int UNUSED(useRenderParams))
{
OceanModifierData *omd = (OceanModifierData *) md;
DerivedMesh *dm = NULL;
OceanResult ocr;
MVert *mverts, *mv;
MLoop *mloops;
int i, j;
int num_verts;
int num_faces;
int cfra;
/* use cached & inverted value for speed
* expanded this would read...
*
* (axis / (omd->size * omd->spatial_size)) + 0.5f) */
#define OCEAN_CO(_size_co_inv, _v) ((_v * _size_co_inv) + 0.5f)
const float size_co_inv = 1.0f / (omd->size * omd->spatial_size);
/* can happen in when size is small, avoid bad array lookups later and quit now */
if (!finite(size_co_inv)) {
return derivedData;
}
/* update modifier */
if (omd->refresh & MOD_OCEAN_REFRESH_ADD)
omd->ocean = BKE_ocean_add();
if (omd->refresh & MOD_OCEAN_REFRESH_RESET)
init_ocean_modifier(omd);
if (omd->refresh & MOD_OCEAN_REFRESH_CLEAR_CACHE)
clear_cache_data(omd);
omd->refresh = 0;
/* do ocean simulation */
if (omd->cached == true) {
if (!omd->oceancache) init_cache_data(ob, omd);
BKE_ocean_simulate_cache(omd->oceancache, md->scene->r.cfra);
}
else {
simulate_ocean_modifier(omd);
}
if (omd->geometry_mode == MOD_OCEAN_GEOM_GENERATE) {
dm = generate_ocean_geometry(omd);
DM_ensure_normals(dm);
}
else if (omd->geometry_mode == MOD_OCEAN_GEOM_DISPLACE) {
dm = CDDM_copy(derivedData);
}
cfra = md->scene->r.cfra;
CLAMP(cfra, omd->bakestart, omd->bakeend);
cfra -= omd->bakestart; /* shift to 0 based */
num_verts = dm->getNumVerts(dm);
num_faces = dm->getNumPolys(dm);
mverts = dm->getVertArray(dm);
mloops = dm->getLoopArray(dm);
/* add vcols before displacement - allows lookup based on position */
if (omd->flag & MOD_OCEAN_GENERATE_FOAM) {
int cdlayer = CustomData_number_of_layers(&dm->loopData, CD_MLOOPCOL);
if (cdlayer < MAX_MCOL) {
MLoopCol *mloopcols = CustomData_add_layer_named(&dm->loopData, CD_MLOOPCOL, CD_CALLOC, NULL,
num_faces * 4, omd->foamlayername);
if (mloopcols) { /* unlikely to fail */
MLoopCol *mlcol;
MPoly *mpolys = dm->getPolyArray(dm);
MPoly *mp;
float foam;
for (i = 0, mp = mpolys; i < num_faces; i++, mp++) {
j = mp->totloop - 1;
/* highly unlikely */
if (j <= 0) continue;
do {
const float *co = mverts[mloops[mp->loopstart + j].v].co;
const float u = OCEAN_CO(size_co_inv, co[0]);
const float v = OCEAN_CO(size_co_inv, co[1]);
if (omd->oceancache && omd->cached == true) {
BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra, u, v);
foam = ocr.foam;
CLAMP(foam, 0.0f, 1.0f);
}
else {
BKE_ocean_eval_uv(omd->ocean, &ocr, u, v);
foam = BKE_ocean_jminus_to_foam(ocr.Jminus, omd->foam_coverage);
}
mlcol = &mloopcols[mp->loopstart + j];
mlcol->r = mlcol->g = mlcol->b = (char)(foam * 255);
/* This needs to be set (render engine uses) */
mlcol->a = 255;
} while (j--);
}
}
}
}
/* displace the geometry */
/* #pragma omp parallel for private(i, ocr) if (omd->resolution > OMP_MIN_RES) */
for (i = 0, mv = mverts; i < num_verts; i++, mv++) {
const float u = OCEAN_CO(size_co_inv, mv->co[0]);
const float v = OCEAN_CO(size_co_inv, mv->co[1]);
if (omd->oceancache && omd->cached == true)
BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra, u, v);
else
BKE_ocean_eval_uv(omd->ocean, &ocr, u, v);
mv->co[2] += ocr.disp[1];
if (omd->chop_amount > 0.0f) {
mv->co[0] += ocr.disp[0];
mv->co[1] += ocr.disp[2];
}
}
#undef OCEAN_CO
return dm;
}
#else /* WITH_OCEANSIM */
static DerivedMesh *doOcean(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams))
{
/* unused */
(void)md;
return derivedData;
}
#endif /* WITH_OCEANSIM */
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
ModifierApplyFlag UNUSED(flag))
{
DerivedMesh *result;
result = doOcean(md, ob, derivedData, 0);
if (result != derivedData)
result->dirty |= DM_DIRTY_NORMALS;
return result;
}
ModifierTypeInfo modifierType_Ocean = {
/* name */ "Ocean",
/* structName */ "OceanModifierData",
/* structSize */ sizeof(OceanModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ copyData,
/* deformMatrices */ NULL,
/* deformVerts */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* applyModifierEM */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ NULL,
/* updateDepgraph */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ dependsOnNormals,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
};