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blender-archive/source/blender/modifiers/intern/MOD_uvproject.c
Sergey Sharybin 07ff9e92bb Depsgraph: Add utility function for transform dependency
This is what modifiers are to use to indicate that they depend
on a transformation of the object itself.

Currently should be no functional changes, but in the future
this will allow to easily change transform operation depending
on whether there is a simulation associated with the object.
2019-02-12 12:07:59 +01:00

352 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file \ingroup modifiers
*/
/* UV Project modifier: Generates UVs projected from an object */
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
#include "BLI_uvproject.h"
#include "BLI_utildefines.h"
#include "BKE_camera.h"
#include "BKE_library_query.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
UVProjectModifierData *umd = (UVProjectModifierData *) md;
umd->num_projectors = 1;
umd->aspectx = umd->aspecty = 1.0f;
umd->scalex = umd->scaley = 1.0f;
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md))
{
CustomDataMask dataMask = 0;
/* ask for UV coordinates */
dataMask |= CD_MLOOPUV;
return dataMask;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData *) md;
int i;
for (i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i)
walk(userData, ob, &umd->projectors[i], IDWALK_CB_NOP);
}
static void foreachIDLink(
ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
#if 0
UVProjectModifierData *umd = (UVProjectModifierData *) md;
#endif
foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
bool do_add_own_transform = false;
for (int i = 0; i < umd->num_projectors; ++i) {
if (umd->projectors[i] != NULL) {
DEG_add_object_relation(ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
do_add_own_transform = true;
}
}
if (do_add_own_transform) {
DEG_add_modifier_to_transform_relation(ctx->node, "UV Project Modifier");
}
}
typedef struct Projector {
Object *ob; /* object this projector is derived from */
float projmat[4][4]; /* projection matrix */
float normal[3]; /* projector normal in world space */
void *uci; /* optional uv-project info (panorama projection) */
} Projector;
static Mesh *uvprojectModifier_do(
UVProjectModifierData *umd,
const ModifierEvalContext *ctx,
Object *ob, Mesh *mesh)
{
float (*coords)[3], (*co)[3];
MLoopUV *mloop_uv;
int i, numVerts, numPolys, numLoops;
MPoly *mpoly, *mp;
MLoop *mloop;
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int num_projectors = 0;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
float aspx = umd->aspectx ? umd->aspectx : 1.0f;
float aspy = umd->aspecty ? umd->aspecty : 1.0f;
float scax = umd->scalex ? umd->scalex : 1.0f;
float scay = umd->scaley ? umd->scaley : 1.0f;
int free_uci = 0;
for (i = 0; i < umd->num_projectors; ++i) {
if (umd->projectors[i] != NULL) {
projectors[num_projectors++].ob = DEG_get_evaluated_object(ctx->depsgraph, umd->projectors[i]);
}
}
if (num_projectors == 0)
return mesh;
/* make sure there are UV Maps available */
if (!CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) return mesh;
/* make sure we're using an existing layer */
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, umd->uvlayer_name, uvname);
/* calculate a projection matrix and normal for each projector */
for (i = 0; i < num_projectors; ++i) {
float tmpmat[4][4];
float offsetmat[4][4];
Camera *cam = NULL;
/* calculate projection matrix */
invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat);
projectors[i].uci = NULL;
if (projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
if (cam->type == CAM_PANO) {
projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, NULL, aspx, aspy);
BLI_uvproject_camera_info_scale(projectors[i].uci, scax, scay);
free_uci = 1;
}
else {
CameraParams params;
/* setup parameters */
BKE_camera_params_init(&params);
BKE_camera_params_from_object(&params, projectors[i].ob);
/* compute matrix, viewplane, .. */
BKE_camera_params_compute_viewplane(&params, 1, 1, aspx, aspy);
/* scale the view-plane */
params.viewplane.xmin *= scax;
params.viewplane.xmax *= scax;
params.viewplane.ymin *= scay;
params.viewplane.ymax *= scay;
BKE_camera_params_compute_matrix(&params);
mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
}
}
else {
copy_m4_m4(tmpmat, projectors[i].projmat);
}
unit_m4(offsetmat);
mul_mat3_m4_fl(offsetmat, 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
/* calculate worldspace projector normal (for best projector test) */
projectors[i].normal[0] = 0;
projectors[i].normal[1] = 0;
projectors[i].normal[2] = 1;
mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
}
numPolys = mesh->totpoly;
numLoops = mesh->totloop;
/* make sure we are not modifying the original UV map */
mloop_uv = CustomData_duplicate_referenced_layer_named(&mesh->ldata,
CD_MLOOPUV, uvname, numLoops);
coords = BKE_mesh_vertexCos_get(mesh, &numVerts);
/* convert coords to world space */
for (i = 0, co = coords; i < numVerts; ++i, ++co)
mul_m4_v3(ob->obmat, *co);
/* if only one projector, project coords to UVs */
if (num_projectors == 1 && projectors[0].uci == NULL)
for (i = 0, co = coords; i < numVerts; ++i, ++co)
mul_project_m4_v3(projectors[0].projmat, *co);
mpoly = mesh->mpoly;
mloop = mesh->mloop;
/* apply coords as UVs */
for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
if (num_projectors == 1) {
if (projectors[0].uci) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
} while (fidx--);
}
else {
/* apply transformed coords as UVs */
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
copy_v2_v2(mloop_uv[lidx].uv, coords[vidx]);
} while (fidx--);
}
}
else {
/* multiple projectors, select the closest to face normal direction */
float face_no[3];
int j;
Projector *best_projector;
float best_dot;
/* get the untransformed face normal */
BKE_mesh_calc_poly_normal_coords(mp, mloop + mp->loopstart, (const float (*)[3])coords, face_no);
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
*/
best_dot = dot_v3v3(projectors[0].normal, face_no);
best_projector = &projectors[0];
for (j = 1; j < num_projectors; ++j) {
float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
if (tmp_dot > best_dot) {
best_dot = tmp_dot;
best_projector = &projectors[j];
}
}
if (best_projector->uci) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
} while (fidx--);
}
else {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
mul_v2_project_m4_v3(mloop_uv[lidx].uv, best_projector->projmat, coords[vidx]);
} while (fidx--);
}
}
}
MEM_freeN(coords);
if (free_uci) {
int j;
for (j = 0; j < num_projectors; ++j) {
if (projectors[j].uci) {
MEM_freeN(projectors[j].uci);
}
}
}
/* Mark tessellated CD layers as dirty. */
mesh->runtime.cd_dirty_vert |= CD_MASK_TESSLOOPNORMAL;
return mesh;
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *) md;
result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
return result;
}
ModifierTypeInfo modifierType_UVProject = {
/* name */ "UVProject",
/* structName */ "UVProjectModifierData",
/* structSize */ sizeof(UVProjectModifierData),
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};