This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/modifiers/intern/MOD_warp.c
Sergey Sharybin 07ff9e92bb Depsgraph: Add utility function for transform dependency
This is what modifiers are to use to indicate that they depend
on a transformation of the object itself.

Currently should be no functional changes, but in the future
this will allow to easily change transform operation depending
on whether there is a simulation associated with the object.
2019-02-12 12:07:59 +01:00

381 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file \ingroup modifiers
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_editmesh.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
#include "BKE_texture.h"
#include "BKE_colortools.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "RE_shader_ext.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *) md;
wmd->curfalloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
wmd->texture = NULL;
wmd->strength = 1.0f;
wmd->falloff_radius = 1.0f;
wmd->falloff_type = eWarp_Falloff_Smooth;
wmd->flag = 0;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const WarpModifierData *wmd = (const WarpModifierData *) md;
WarpModifierData *twmd = (WarpModifierData *) target;
modifier_copyData_generic(md, target, flag);
twmd->curfalloff = curvemapping_copy(wmd->curfalloff);
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if (wmd->defgrp_name[0]) dataMask |= (CD_MASK_MDEFORMVERT);
dataMask |= (CD_MASK_MDEFORMVERT);
/* ask for UV coordinates if we need them */
if (wmd->texmapping == MOD_DISP_MAP_UV) dataMask |= (1 << CD_MTFACE);
return dataMask;
}
static bool dependsOnTime(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
if (wmd->texture) {
return BKE_texture_dependsOnTime(wmd->texture);
}
else {
return false;
}
}
static void freeData(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *) md;
curvemapping_free(wmd->curfalloff);
}
static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(userRenderParams))
{
WarpModifierData *wmd = (WarpModifierData *) md;
return !(wmd->object_from && wmd->object_to);
}
static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
{
WarpModifierData *wmd = (WarpModifierData *) md;
walk(userData, ob, &wmd->object_from, IDWALK_CB_NOP);
walk(userData, ob, &wmd->object_to, IDWALK_CB_NOP);
walk(userData, ob, &wmd->map_object, IDWALK_CB_NOP);
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
WarpModifierData *wmd = (WarpModifierData *) md;
walk(userData, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
WarpModifierData *wmd = (WarpModifierData *) md;
if (wmd->object_from != NULL && wmd->object_to != NULL) {
DEG_add_modifier_to_transform_relation(ctx->node, "Warplace Modifier");
DEG_add_object_relation(ctx->node, wmd->object_from, DEG_OB_COMP_TRANSFORM, "Warp Modifier from");
DEG_add_object_relation(ctx->node, wmd->object_to, DEG_OB_COMP_TRANSFORM, "Warp Modifier to");
}
if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != NULL) {
DEG_add_object_relation(ctx->node, wmd->map_object, DEG_OB_COMP_TRANSFORM, "Warp Modifier map");
}
if (wmd->texture != NULL) {
DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
}
}
static void warpModifier_do(
WarpModifierData *wmd, const ModifierEvalContext *ctx,
Mesh *mesh, float (*vertexCos)[3], int numVerts)
{
Object *ob = ctx->object;
float obinv[4][4];
float mat_from[4][4];
float mat_from_inv[4][4];
float mat_to[4][4];
float mat_unit[4][4];
float mat_final[4][4];
float tmat[4][4];
const float falloff_radius_sq = SQUARE(wmd->falloff_radius);
float strength = wmd->strength;
float fac = 1.0f, weight;
int i;
int defgrp_index;
MDeformVert *dvert, *dv = NULL;
float (*tex_co)[3] = NULL;
if (!(wmd->object_from && wmd->object_to))
return;
MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
if (dvert == NULL) {
defgrp_index = -1;
}
if (wmd->curfalloff == NULL) /* should never happen, but bad lib linking could cause it */
wmd->curfalloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (wmd->curfalloff) {
curvemapping_initialize(wmd->curfalloff);
}
invert_m4_m4(obinv, ob->obmat);
mul_m4_m4m4(mat_from, obinv, DEG_get_evaluated_object(ctx->depsgraph, wmd->object_from)->obmat);
mul_m4_m4m4(mat_to, obinv, DEG_get_evaluated_object(ctx->depsgraph, wmd->object_to)->obmat);
invert_m4_m4(tmat, mat_from); // swap?
mul_m4_m4m4(mat_final, tmat, mat_to);
invert_m4_m4(mat_from_inv, mat_from);
unit_m4(mat_unit);
if (strength < 0.0f) {
float loc[3];
strength = -strength;
/* inverted location is not useful, just use the negative */
copy_v3_v3(loc, mat_final[3]);
invert_m4(mat_final);
negate_v3_v3(mat_final[3], loc);
}
weight = strength;
Tex *tex_target = (Tex *)DEG_get_evaluated_id(ctx->depsgraph, &wmd->texture->id);
if (mesh != NULL && tex_target != NULL) {
tex_co = MEM_malloc_arrayN(numVerts, sizeof(*tex_co), "warpModifier_do tex_co");
MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
}
for (i = 0; i < numVerts; i++) {
float *co = vertexCos[i];
if (wmd->falloff_type == eWarp_Falloff_None ||
((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
(fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius)))
{
/* skip if no vert group found */
if (defgrp_index != -1) {
dv = &dvert[i];
weight = defvert_find_weight(dv, defgrp_index) * strength;
if (weight <= 0.0f) {
continue;
}
}
/* closely match PROP_SMOOTH and similar */
switch (wmd->falloff_type) {
case eWarp_Falloff_None:
fac = 1.0f;
break;
case eWarp_Falloff_Curve:
fac = curvemapping_evaluateF(wmd->curfalloff, 0, fac);
break;
case eWarp_Falloff_Sharp:
fac = fac * fac;
break;
case eWarp_Falloff_Smooth:
fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
break;
case eWarp_Falloff_Root:
fac = sqrtf(fac);
break;
case eWarp_Falloff_Linear:
/* pass */
break;
case eWarp_Falloff_Const:
fac = 1.0f;
break;
case eWarp_Falloff_Sphere:
fac = sqrtf(2 * fac - fac * fac);
break;
case eWarp_Falloff_InvSquare:
fac = fac * (2.0f - fac);
break;
}
fac *= weight;
if (tex_co) {
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
TexResult texres;
texres.nor = NULL;
BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
fac *= texres.tin;
}
if (fac != 0.0f) {
/* into the 'from' objects space */
mul_m4_v3(mat_from_inv, co);
if (fac == 1.0f) {
mul_m4_v3(mat_final, co);
}
else {
if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
/* interpolate the matrix for nicer locations */
blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
mul_m4_v3(tmat, co);
}
else {
float tvec[3];
mul_v3_m4v3(tvec, mat_final, co);
interp_v3_v3v3(co, co, tvec, fac);
}
}
/* out of the 'from' objects space */
mul_m4_v3(mat_from, co);
}
}
}
if (tex_co) {
MEM_freeN(tex_co);
}
}
static void deformVerts(
ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh,
float (*vertexCos)[3], int numVerts)
{
WarpModifierData *wmd = (WarpModifierData *)md;
Mesh *mesh_src = NULL;
if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
/* mesh_src is only needed for vgroups and textures. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
}
warpModifier_do(wmd, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void deformVertsEM(
ModifierData *md, const ModifierEvalContext *ctx, struct BMEditMesh *em,
Mesh *mesh, float (*vertexCos)[3], int numVerts)
{
WarpModifierData *wmd = (WarpModifierData *)md;
Mesh *mesh_src = NULL;
if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
/* mesh_src is only needed for vgroups and textures. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, numVerts, false, false);
}
warpModifier_do(wmd, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
ModifierTypeInfo modifierType_Warp = {
/* name */ "Warp",
/* structName */ "WarpModifierData",
/* structSize */ sizeof(WarpModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_AcceptsLattice |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
/* applyModifier */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
};