svn merge -r14988:15170 https://svn.blender.org/svnroot/bf-blender/trunk/blender
111 lines
3.9 KiB
C++
111 lines
3.9 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BIF_EDITSEQ_H
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#define BIF_EDITSEQ_H
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struct Sequence;
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void add_duplicate_seq(void);
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void add_sequence(int type);
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void borderselect_seq(void);
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void boundbox_seq(void);
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void change_sequence(void);
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void reload_sequence(void);
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void update_seq_ipo_rect(struct Sequence * seq);
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void update_seq_icu_rects(struct Sequence * seq);
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struct Sequence* get_last_seq();
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struct Sequence* get_forground_frame_seq( int frame );
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void set_last_seq(struct Sequence * seq);
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void clear_last_seq();
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void del_seq(void);
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void enter_meta(void);
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void exit_meta(void);
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struct Sequence* find_neighboring_sequence(struct Sequence *test, int lr, int sel);
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struct Sequence* find_next_prev_sequence(struct Sequence *test, int lr, int sel);
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struct Sequence* find_nearest_seq(int *hand);
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int insert_gap(int gap, int cfra);
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void make_meta(void);
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void select_channel_direction(struct Sequence *test,int lr);
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void select_more_seq(void);
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void select_less_seq(void);
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void mouse_select_seq(void);
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void no_gaps(void);
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void seq_snap(short event);
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void seq_snap_menu(void);
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void seq_mute_sel( int mute );
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void seq_lock_sel(int lock);
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void set_filter_seq(void);
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void swap_select_seq(void);
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void touch_seq_files(void);
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void seq_remap_paths(void);
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void transform_seq(int mode, int context);
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void transform_seq_nomarker(int mode, int context);
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void un_meta(void);
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void seq_cut(int cutframe, int hard_cut);
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void seq_separate_images(void);
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void reassign_inputs_seq_effect(void);
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void select_surrounding_handles(struct Sequence *test);
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void select_surround_from_last();
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void select_dir_from_last(int lr);
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void select_neighbor_from_last(int lr);
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void select_linked_seq(int mode);
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int test_overlap_seq(struct Sequence *test);
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void shuffle_seq(struct Sequence *test);
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struct Sequence* alloc_sequence(ListBase *lb, int cfra, int machine); /*used from python*/
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int check_single_seq(struct Sequence *seq);
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/* seq funcs for transform
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notice the difference between start/end and left/right.
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left and right are the bounds at which the setuence is rendered,
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start and end are from the start and fixed length of the sequence.
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*/
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/* sequence transform functions, for internal used */
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int seq_tx_get_start(struct Sequence *seq);
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int seq_tx_get_end(struct Sequence *seq);
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int seq_tx_get_final_left(struct Sequence *seq, int metaclip);
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int seq_tx_get_final_right(struct Sequence *seq, int metaclip);
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void seq_tx_set_final_left(struct Sequence *seq, int i);
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void seq_tx_set_final_right(struct Sequence *seq, int i);
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/* check if one side can be transformed */
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int seq_tx_check_left(struct Sequence *seq);
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int seq_tx_check_right(struct Sequence *seq);
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#define SEQ_DEBUG_INFO(seq) printf("seq into '%s' -- len:%i start:%i startstill:%i endstill:%i startofs:%i endofs:%i depth:%i\n",\
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seq->name, seq->len, seq->start, seq->startstill, seq->endstill, seq->startofs, seq->endofs, seq->depth)
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#endif
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