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blender-archive/source/blender/editors/space_logic
Dalai Felinto 092bd9f300 Logic UI: actuators - action+rna 100%, sound 100%, constraint+rna 50%
Notes:
1) I had to pass Context to the draw_actuator_sound in order to access the open_sound_operator
uiTemplateID(layout, C, ptr, "sound", NULL, "SOUND_OT_open", NULL);
According to Campbell they are better ways to do that (mdef bind for reference). but for now it works.

2) for the record: action actuator is equal to shape actuator (but runs in armature)

3) in Constraint Actuator I think I should unify all the limit_loc_max_, loc_min, ... properties. I was thinking about replacing it with a single limit_loc_max, limit_loc_min, range, distance, and use get/set funcs to find the correct one.
2010-05-06 12:01:44 +00:00
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2010-03-23 14:09:09 +00:00
2010-03-23 14:09:09 +00:00
2010-05-05 00:12:31 +00:00
2010-01-19 18:09:14 +00:00
2010-05-06 01:38:17 +00:00