This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/gpu/GPU_batch.h
Campbell Barton 09431033e9 Cleanup: split GPU_batch
Split out presets and utilities for creating batches.
These functions are quite specialized and not related to typical usage.
2018-07-15 10:51:49 +02:00

52 lines
1.6 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Mike Erwin
*
* ***** END GPL LICENSE BLOCK *****
*/
/* Batched geometry rendering is powered by the Gawain library.
* This file contains any additions or modifications specific to Blender.
*/
#ifndef __GPU_BATCH_H__
#define __GPU_BATCH_H__
#include "../../../intern/gawain/gawain/gwn_batch.h"
#include "../../../intern/gawain/gawain/gwn_batch_private.h"
// TODO: CMake magic to do this:
// #include "gawain/batch.h"
#include "BLI_compiler_attrs.h"
#include "BLI_sys_types.h"
#include "GPU_shader.h"
/* gpu_batch.c */
void GWN_batch_program_set_builtin(Gwn_Batch *batch, GPUBuiltinShader shader_id) ATTR_NONNULL(1);
void gpu_batch_init(void);
void gpu_batch_exit(void);
#endif /* __GPU_BATCH_H__ */