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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
0951ea2c6d6f013c79fb82337f9e75b64cd32f06
blender-archive/source/gameengine/Physics/Bullet
History
Porteries Tristan 38e19536bf Fix compile warning in 04b369
2015-07-25 14:00:46 +02:00
..
CcdGraphicController.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdGraphicController.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdPhysicsController.cpp
Fix T45269: Blender 2.75 crashes when I run my the game
2015-07-02 12:05:49 +02:00
CcdPhysicsController.h
BGE: added clamping of angular velocity.
2015-06-28 12:54:53 +02:00
CcdPhysicsEnvironment.cpp
Fix compile warning in 04b369
2015-07-25 14:00:46 +02:00
CcdPhysicsEnvironment.h
BGE: Fix T45278 sleeping deactivation with overlay scene.
2015-07-25 13:09:01 +02:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
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