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blender-archive/source/blender/editors/mesh/editmesh_knife_project.c
Brecht Van Lommel 34ab90f546 Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.

This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.

Differential Revision: https://developer.blender.org/D3152
2018-04-16 19:55:33 +02:00

180 lines
4.6 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/editmesh_knife_project.c
* \ingroup edmesh
*/
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BKE_mesh.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_editmesh.h"
#include "BKE_report.h"
#include "DEG_depsgraph.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "MEM_guardedalloc.h"
#include "WM_types.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "mesh_intern.h" /* own include */
static LinkNode *knifeproject_poly_from_object(const bContext *C, Scene *scene, Object *ob, LinkNode *polys)
{
Depsgraph *depsgraph = CTX_data_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
DerivedMesh *dm;
bool dm_needsFree;
if (ob->type == OB_MESH || ob->derivedFinal) {
dm = ob->derivedFinal ? ob->derivedFinal : mesh_get_derived_final(depsgraph, scene, ob, CD_MASK_BAREMESH);
dm_needsFree = false;
}
else if (ELEM(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
dm = CDDM_from_curve(ob);
dm_needsFree = true;
}
else {
dm = NULL;
}
if (dm) {
ListBase nurbslist = {NULL, NULL};
float projmat[4][4];
BKE_mesh_to_curve_nurblist(dm, &nurbslist, 0); /* wire */
BKE_mesh_to_curve_nurblist(dm, &nurbslist, 1); /* boundary */
ED_view3d_ob_project_mat_get(ar->regiondata, ob, projmat);
if (nurbslist.first) {
Nurb *nu;
for (nu = nurbslist.first; nu; nu = nu->next) {
if (nu->bp) {
int a;
BPoint *bp;
bool is_cyclic = (nu->flagu & CU_NURB_CYCLIC) != 0;
float (*mval)[2] = MEM_mallocN(sizeof(*mval) * (nu->pntsu + is_cyclic), __func__);
for (bp = nu->bp, a = 0; a < nu->pntsu; a++, bp++) {
ED_view3d_project_float_v2_m4(ar, bp->vec, mval[a], projmat);
}
if (is_cyclic) {
copy_v2_v2(mval[a], mval[0]);
}
BLI_linklist_prepend(&polys, mval);
}
}
}
BKE_nurbList_free(&nurbslist);
if (dm_needsFree) {
dm->release(dm);
}
}
return polys;
}
static int knifeproject_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
const bool cut_through = RNA_boolean_get(op->ptr, "cut_through");
LinkNode *polys = NULL;
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
if (ob != obedit) {
polys = knifeproject_poly_from_object(C, scene, ob, polys);
}
}
CTX_DATA_END;
if (polys) {
EDBM_mesh_knife(C, polys, true, cut_through);
/* select only tagged faces */
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
/* not essential, but switch out of vertex mode since the
* selected regions wont be nicely isolated after flushing.
* note: call after de-select to avoid selection flushing */
EDBM_selectmode_disable(scene, em, SCE_SELECT_VERTEX, SCE_SELECT_EDGE);
BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG);
BM_mesh_select_mode_flush(em->bm);
BLI_linklist_freeN(polys);
return OPERATOR_FINISHED;
}
else {
BKE_report(op->reports, RPT_ERROR, "No other selected objects found to use for projection");
return OPERATOR_CANCELLED;
}
}
void MESH_OT_knife_project(wmOperatorType *ot)
{
/* description */
ot->name = "Knife Project";
ot->idname = "MESH_OT_knife_project";
ot->description = "Use other objects outlines & boundaries to project knife cuts";
/* callbacks */
ot->exec = knifeproject_exec;
ot->poll = ED_operator_editmesh_region_view3d;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* parameters */
RNA_def_boolean(ot->srna, "cut_through", false, "Cut through", "Cut through all faces, not just visible ones");
}