Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0-or-later */
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| 
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| /** \file
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|  * \ingroup bpygpu
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|  */
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| 
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| #pragma once
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| 
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| extern PyTypeObject BPyGPU_BufferType;
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| 
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| #define BPyGPU_Buffer_Check(v) (Py_TYPE(v) == &BPyGPU_BufferType)
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| 
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| /**
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|  * Buffer Object
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|  *
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|  * For Python access to GPU functions requiring a pointer.
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|  */
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| typedef struct BPyGPUBuffer {
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|   PyObject_VAR_HEAD
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|   PyObject *parent;
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| 
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|   int format;
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|   int shape_len;
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|   Py_ssize_t *shape;
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| 
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|   union {
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|     char *as_byte;
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|     int *as_int;
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|     uint *as_uint;
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|     float *as_float;
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| 
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|     void *as_void;
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|   } buf;
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| } BPyGPUBuffer;
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| 
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| size_t bpygpu_Buffer_size(BPyGPUBuffer *buffer);
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| /**
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|  * Create a buffer object
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|  *
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|  * \param shape: An array of `shape_len` integers representing the size of each dimension.
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|  * \param buffer: When not NULL holds a contiguous buffer
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|  * with the correct format from which the buffer will be initialized
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|  */
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| BPyGPUBuffer *BPyGPU_Buffer_CreatePyObject(int format,
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|                                            const Py_ssize_t *shape,
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|                                            int shape_len,
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|                                            void *buffer);
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