- Added part of Austin's msvc8 fixes (vector::erase function was "misused"), hopefully compiles better now. - Ctrl-b now also bakes a selected fluidsim domain similar to the softbodies. - Added surface smoothing option for domains: default is 1, higher values result in a smoother surface (and probably slightly higher comupation times), while 0 means the surface is not modified at all. - Added BLENDER_ELBEEMBOBJABORT environment variable in readBobj, if >0 quits blender when a not yet existing fluidsim frame should be loaded. Useful for rendering simulations as far as possible from the command line. - Surface normals pointer is now set to NULL in readfile.c - Fixed win32 error string handling, now uses a function to return the string from the solver. - Fixed fluidsim particle halo scaling problem. - Solver update
405 lines
14 KiB
C++
405 lines
14 KiB
C++
/******************************************************************************
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*
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* El'Beem - Free Surface Fluid Simulation with the Lattice Boltzmann Method
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* Copyright 2003,2004 Nils Thuerey
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*
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* Basic interface for all simulation modules
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*
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*****************************************************************************/
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#include "simulation_object.h"
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#include "solver_interface.h"
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#include "ntl_bsptree.h"
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#include "ntl_ray.h"
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#include "ntl_world.h"
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#include "solver_interface.h"
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#include "particletracer.h"
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#include "elbeem.h"
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#ifdef _WIN32
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#else
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#include <sys/time.h>
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#endif
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//! lbm factory functions
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LbmSolverInterface* createSolver();
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/******************************************************************************
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* Constructor
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*****************************************************************************/
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SimulationObject::SimulationObject() :
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ntlGeometryShader(),
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mGeoStart(-100.0), mGeoEnd(100.0),
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mGeoInitId(-1), mpGiTree(NULL), mpGiObjects(NULL),
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mpGlob(NULL),
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mPanic( false ),
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mDebugType( 1 /* =FLUIDDISPNothing*/ ),
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mStepsPerFrame( 10 ),
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mpLbm(NULL), mpParam( NULL ),
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mShowSurface(true), mShowParticles(false),
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mSelectedCid( NULL ),
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mpElbeemSettings( NULL )
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{
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mpParam = new Parametrizer();
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//for(int i=0; i<MAX_DEBDISPSET; i++) { mDebDispSet[i].type = (i); mDebDispSet[i].on = false; mDebDispSet[i].scale = 1.0; }
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// reset time
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mTime = 0.0;
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mDisplayTime = 0.0;
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}
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/******************************************************************************
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* Destructor
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*****************************************************************************/
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SimulationObject::~SimulationObject()
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{
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if(mpGiTree) delete mpGiTree;
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if(mpElbeemSettings) delete mpElbeemSettings;
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if(mpLbm) delete mpLbm;
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if(mpParam) delete mpParam;
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debMsgStd("SimulationObject",DM_MSG,"El'Beem Done!\n",10);
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}
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/*****************************************************************************/
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/*! init tree for certain geometry init */
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/*****************************************************************************/
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void SimulationObject::initGeoTree(int id) {
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if(mpGlob == NULL) {
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errFatal("SimulationObject::initGeoTree error","Requires globals!", SIMWORLD_INITERROR);
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return;
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}
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mGeoInitId = id;
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ntlScene *scene = mpGlob->getSimScene();
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mpGiObjects = scene->getObjects();
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if(mpGiTree != NULL) delete mpGiTree;
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char treeFlag = (1<<(mGeoInitId+4));
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mpGiTree = new ntlTree( 20, 4, // warning - fixed values for depth & maxtriangles here...
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scene, treeFlag );
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}
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/*****************************************************************************/
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/*! destroy tree etc. when geometry init done */
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/*****************************************************************************/
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void SimulationObject::freeGeoTree() {
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if(mpGiTree != NULL) delete mpGiTree;
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}
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// copy & remember settings for later use
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void SimulationObject::copyElbeemSettings(elbeemSimulationSettings *settings) {
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mpElbeemSettings = new elbeemSimulationSettings;
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*mpElbeemSettings = *settings;
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}
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/******************************************************************************
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* simluation interface: initialize simulation using the given configuration file
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*****************************************************************************/
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int SimulationObject::initializeLbmSimulation(ntlRenderGlobals *glob)
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{
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if(!SIMWORLD_OK()) return 1;
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// already inited?
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if(mpLbm) return 0;
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mpGlob = glob;
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if(!getVisible()) {
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mpAttrs->setAllUsed();
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return 0;
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}
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//mDimension, mSolverType are deprecated
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string mSolverType("");
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mSolverType = mpAttrs->readString("solver", mSolverType, "SimulationObject","mSolverType", false );
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//errFatal("SimulationObject::initializeLbmSimulation","Invalid solver type - note that mDimension is deprecated, use the 'solver' keyword instead", SIMWORLD_INITERROR); return 1;
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mpLbm = createSolver();
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/* check lbm pointer */
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if(mpLbm == NULL) {
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errFatal("SimulationObject::initializeLbmSimulation","Unable to init LBM solver! ", SIMWORLD_INITERROR);
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return 1;
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}
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debMsgStd("SimulationObject::initialized",DM_MSG,"IdStr:"<<mpLbm->getIdString() <<" LBM solver! ", 2);
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// for non-param simulations
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mpLbm->setParametrizer( mpParam );
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mpParam->setAttrList( getAttributeList() );
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// not needed.. done in solver_init: mpParam->setSize ... in solver_interface
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mpParam->parseAttrList();
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mpLbm->setAttrList( getAttributeList() );
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mpLbm->parseAttrList();
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mpParts = new ParticleTracer();
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mpParts->parseAttrList( getAttributeList() );
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if(!SIMWORLD_OK()) return 1;
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mpParts->setName( getName() + "_part" );
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mpParts->initialize( glob );
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if(!SIMWORLD_OK()) return 1;
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// init material settings
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string matMc("default");
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matMc = mpAttrs->readString("material_surf", matMc, "SimulationObject","matMc", false );
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mShowSurface = mpAttrs->readInt("showsurface", mShowSurface, "SimulationObject","mShowSurface", false );
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mShowParticles = mpAttrs->readInt("showparticles", mShowParticles, "SimulationObject","mShowParticles", false );
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checkBoundingBox( mGeoStart, mGeoEnd, "SimulationObject::initializeSimulation" );
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mpLbm->setGeoStart( mGeoStart );
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mpLbm->setGeoEnd( mGeoEnd );
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mpLbm->setRenderGlobals( mpGlob );
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mpLbm->setName( getName() + "_lbm" );
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mpLbm->setParticleTracer( mpParts );
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if(mpElbeemSettings) {
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// set further settings from API struct init
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mpLbm->setSmoothing(1.0 * mpElbeemSettings->surfaceSmoothing, 1.0 * mpElbeemSettings->surfaceSmoothing);
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mpLbm->setSizeX(mpElbeemSettings->resolutionxyz);
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mpLbm->setSizeY(mpElbeemSettings->resolutionxyz);
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mpLbm->setSizeZ(mpElbeemSettings->resolutionxyz);
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mpLbm->setPreviewSize(mpElbeemSettings->previewresxyz);
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mpLbm->setRefinementDesired(mpElbeemSettings->maxRefine);
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mpLbm->setGenerateParticles(mpElbeemSettings->generateParticles);
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string dinitType = std::string("no");
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if (mpElbeemSettings->obstacleType==FLUIDSIM_OBSTACLE_PARTSLIP) dinitType = std::string("part");
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else if(mpElbeemSettings->obstacleType==FLUIDSIM_OBSTACLE_FREESLIP) dinitType = std::string("free");
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else /*if(mpElbeemSettings->obstacleType==FLUIDSIM_OBSTACLE_NOSLIP)*/ dinitType = std::string("no");
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mpLbm->setDomainBound(dinitType);
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mpLbm->setDomainPartSlip(mpElbeemSettings->obstaclePartslip);
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mpLbm->setDumpVelocities(mpElbeemSettings->generateVertexVectors);
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mpLbm->setFarFieldSize(mpElbeemSettings->farFieldSize);
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debMsgStd("SimulationObject::initialize",DM_MSG,"Added domain bound: "<<dinitType<<" ps="<<mpElbeemSettings->obstaclePartslip<<" vv"<<mpElbeemSettings->generateVertexVectors<<","<<mpLbm->getDumpVelocities(), 9 );
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debMsgStd("SimulationObject::initialize",DM_MSG,"Set ElbeemSettings values "<<mpLbm->getGenerateParticles(),10);
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}
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mpLbm->initializeSolver();
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// print cell type stats
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const int jmax = sizeof(CellFlagType)*8;
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int totalCells = 0;
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int flagCount[jmax];
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for(int j=0; j<jmax ; j++) flagCount[j] = 0;
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int diffInits = 0;
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LbmSolverInterface::CellIdentifier cid = mpLbm->getFirstCell();
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for(; mpLbm->noEndCell( cid );
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mpLbm->advanceCell( cid ) ) {
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int flag = mpLbm->getCellFlag(cid,0);
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int flag2 = mpLbm->getCellFlag(cid,1);
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if(flag != flag2) {
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diffInits++;
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}
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for(int j=0; j<jmax ; j++) {
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if( flag&(1<<j) ) flagCount[j]++;
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}
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totalCells++;
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}
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mpLbm->deleteCellIterator( &cid );
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#if ELBEEM_PLUGIN!=1
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char charNl = '\n';
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debugOutNnl("SimulationObject::initializeLbmSimulation celltype stats: " <<charNl, 5);
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debugOutNnl("no. of cells = "<<totalCells<<", "<<charNl ,5);
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for(int j=0; j<jmax ; j++) {
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std::ostringstream out;
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if(flagCount[j]>0) {
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out<<"\t" << flagCount[j] <<" x "<< convertCellFlagType2String( (CellFlagType)(1<<j) ) <<", " << charNl;
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debugOutNnl(out.str(), 5);
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}
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}
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// compute dist. of empty/bnd - fluid - if
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// cfEmpty = (1<<0), cfBnd = (1<< 2), cfFluid = (1<<10), cfInter = (1<<11),
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{
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std::ostringstream out;
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out.precision(2); out.width(4);
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int totNum = flagCount[1]+flagCount[2]+flagCount[7]+flagCount[8];
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double ebFrac = (double)(flagCount[1]+flagCount[2]) / totNum;
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double flFrac = (double)(flagCount[7]) / totNum;
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double ifFrac = (double)(flagCount[8]) / totNum;
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//???
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out<<"\tFractions: [empty/bnd - fluid - interface - ext. if] = [" << ebFrac<<" - " << flFrac<<" - " << ifFrac<<"] "<< charNl;
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if(diffInits > 0) {
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debMsgStd("SimulationObject::initializeLbmSimulation",DM_MSG,"celltype Warning: Diffinits="<<diffInits<<" !!!!!!!!!" , 5);
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}
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debugOutNnl(out.str(), 5);
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}
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#endif // ELBEEM_PLUGIN==1
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// might be modified by mpLbm
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mpParts->setStart( mGeoStart );
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mpParts->setEnd( mGeoEnd );
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mpParts->setCastShadows( false );
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mpParts->setReceiveShadows( false );
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mpParts->searchMaterial( glob->getMaterials() );
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// this has to be inited here - before, the values might be unknown
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ntlGeometryObject *surf = mpLbm->getSurfaceGeoObj();
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if(surf) {
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surf->setName( "final" ); // final surface mesh
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// warning - this might cause overwriting effects for multiple sims and geom dump...
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surf->setCastShadows( true );
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surf->setReceiveShadows( false );
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surf->searchMaterial( glob->getMaterials() );
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if(mShowSurface) mObjects.push_back( surf );
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}
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#ifdef ELBEEM_PLUGIN
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mShowParticles=1;
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#endif // ELBEEM_PLUGIN
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//if(getenv("ELBEEM_DUMPPARTICLE")) { // DEBUG ENABLE!!!!!!!!!!
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if(mpLbm->getGenerateParticles()>0.0) {
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mShowParticles=1;
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mpParts->setDumpParts(true);
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}
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//debMsgStd("SimulationObject::init",DM_NOTIFY,"Using envvar ELBEEM_DUMPPARTICLE to set mShowParticles, DEBUG!",1);
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//} // DEBUG ENABLE!!!!!!!!!!
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if(mShowParticles) {
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mObjects.push_back(mpParts);
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}
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// add objects to display for debugging (e.g. levelset particles)
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vector<ntlGeometryObject *> debugObjs = mpLbm->getDebugObjects();
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for(size_t i=0;i<debugObjs.size(); i++) {
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debugObjs[i]->setCastShadows( false );
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debugObjs[i]->setReceiveShadows( false );
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debugObjs[i]->searchMaterial( glob->getMaterials() );
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mObjects.push_back( debugObjs[i] );
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}
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return 0;
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}
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/*! set current frame */
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void SimulationObject::setFrameNum(int num) {
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// advance parametrizer
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mpParam->setFrameNum(num);
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}
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/******************************************************************************
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* simluation interface: advance simulation another step (whatever delta time that might be)
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*****************************************************************************/
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void SimulationObject::step( void )
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{
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if(mpParam->getCurrentAniFrameTime()>0.0) {
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// dont advance for stopped time
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mpLbm->step();
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mTime += mpParam->getTimestep();
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}
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if(mpLbm->getPanic()) mPanic = true;
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//debMsgStd("SimulationObject::step",DM_MSG," Sim '"<<mName<<"' stepped to "<<mTime<<" (stept="<<(mpParam->getTimestep())<<", framet="<<getFrameTime()<<") ", 10);
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}
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/*! prepare visualization of simulation for e.g. raytracing */
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void SimulationObject::prepareVisualization( void ) {
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if(mPanic) return;
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mpLbm->prepareVisualization();
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}
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/******************************************************************************/
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/* get current start simulation time */
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double SimulationObject::getStartTime( void ) {
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//return mpParam->calculateAniStart();
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return mpParam->getAniStart();
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}
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/* get time for a single animation frame */
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double SimulationObject::getFrameTime( int frame ) {
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return mpParam->getAniFrameTime(frame);
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}
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/* get time for a single time step */
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double SimulationObject::getTimestep( void ) {
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return mpParam->getTimestep();
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}
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/******************************************************************************
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* return a pointer to the geometry object of this simulation
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*****************************************************************************/
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//ntlGeometryObject *SimulationObject::getGeometry() { return mpMC; }
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vector<ntlGeometryObject *>::iterator
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SimulationObject::getObjectsBegin()
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{
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return mObjects.begin();
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}
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vector<ntlGeometryObject *>::iterator
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SimulationObject::getObjectsEnd()
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{
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return mObjects.end();
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}
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/******************************************************************************
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* GUI - display debug info
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*****************************************************************************/
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void SimulationObject::drawDebugDisplay() {
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#ifndef NOGUI
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if(!getVisible()) return;
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//if( mDebugType > (MAX_DEBDISPSET-1) ){ errFatal("SimulationObject::drawDebugDisplay","Invalid debug type!", SIMWORLD_GENERICERROR); return; }
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//mDebDispSet[ mDebugType ].on = true;
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//errorOut( mDebugType <<"//"<< mDebDispSet[mDebugType].type );
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mpLbm->debugDisplay( mDebugType );
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//::lbmMarkedCellDisplay<>( mpLbm );
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mpLbm->lbmMarkedCellDisplay();
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#endif
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}
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/* GUI - display interactive info */
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void SimulationObject::drawInteractiveDisplay()
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{
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#ifndef NOGUI
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if(!getVisible()) return;
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if(mSelectedCid) {
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// in debugDisplayNode if dispset is on is ignored...
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mpLbm->debugDisplayNode( FLUIDDISPGrid, mSelectedCid );
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}
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#endif
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}
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/*******************************************************************************/
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// GUI - handle mouse movement for selection
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/*******************************************************************************/
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void SimulationObject::setMousePos(int x,int y, ntlVec3Gfx org, ntlVec3Gfx dir)
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{
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normalize( dir );
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// assume 2D sim is in XY plane...
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double zplane = (mGeoEnd[2]-mGeoStart[2])*0.5;
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double zt = (zplane-org[2]) / dir[2];
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ntlVec3Gfx pos(
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org[0]+ dir[0] * zt,
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org[1]+ dir[1] * zt, 0.0);
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mSelectedCid = mpLbm->getCellAt( pos );
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//errMsg("SMP ", mName<< x<<" "<<y<<" - "<<dir );
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x = y = 0; // remove warning
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}
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void SimulationObject::setMouseClick()
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{
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if(mSelectedCid) {
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//::debugPrintNodeInfo<>( mpLbm, mSelectedCid, mpLbm->getNodeInfoString() );
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mpLbm->debugPrintNodeInfo( mSelectedCid );
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}
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}
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/*! notify object that dump is in progress (e.g. for field dump) */
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void SimulationObject::notifyShaderOfDump(int dumptype, int frameNr,char *frameNrStr,string outfilename) {
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if(!mpLbm) return;
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mpLbm->notifySolverOfDump(dumptype, frameNr,frameNrStr,outfilename);
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}
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