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blender-archive/source/blender/nodes
Lukas Toenne 0b412e4136 Cleanup of default_value handling in node sockets.
The structs stored in the anonymous void *default_value in bNodeSocket are now handled completely inside node_socket.c. All allocation/freeing/duplicating for this has been replaced by the appropriate calls to generic API functions (declared in NOD_socket.h).

This will make the default value handling more reliable for future node socket code. Group socket copying and value conversion has also been moved into the generic socket API file.
2012-01-20 13:27:54 +00:00
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2012-01-10 19:08:08 +00:00
2011-11-29 10:54:47 +00:00