This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/src/scrarea.c
Kent Mein d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00

70 lines
1.7 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BIF_scrarea.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
void *scrarea_find_space_of_type(ScrArea *sa, int type)
{
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next)
if (sl->spacetype==type)
return (void*) sl;
return 0;
}
int scrarea_get_win_x(ScrArea *sa)
{
return sa->winrct.xmin;
}
int scrarea_get_win_y(ScrArea *sa)
{
return sa->winrct.ymin;
}
int scrarea_get_win_width(ScrArea *sa)
{
return sa->winx;
}
int scrarea_get_win_height(ScrArea *sa)
{
return sa->winy;
}