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blender-archive/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
Lukas Toenne 028371c174 Compositor cleanup: Merge conversion operations into a single file (see also r59820).
Most convert operations can share a common base class with a single socket reader (except channel separate/combine nodes).
2013-09-05 13:32:14 +00:00

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3.2 KiB
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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Dalai Felinto
*/
#include "COM_DistanceMatteNode.h"
#include "BKE_node.h"
#include "COM_DistanceRGBMatteOperation.h"
#include "COM_DistanceYCCMatteOperation.h"
#include "COM_SetAlphaOperation.h"
#include "COM_ConvertOperation.h"
DistanceMatteNode::DistanceMatteNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void DistanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
InputSocket *inputSocketImage = this->getInputSocket(0);
InputSocket *inputSocketKey = this->getInputSocket(1);
OutputSocket *outputSocketImage = this->getOutputSocket(0);
OutputSocket *outputSocketMatte = this->getOutputSocket(1);
NodeOperation *operation;
bNode *editorsnode = getbNode();
NodeChroma *storage = (NodeChroma *)editorsnode->storage;
/* work in RGB color space */
if (storage->channel == 1) {
operation = new DistanceRGBMatteOperation();
((DistanceRGBMatteOperation *) operation)->setSettings(storage);
inputSocketImage->relinkConnections(operation->getInputSocket(0), 0, graph);
inputSocketKey->relinkConnections(operation->getInputSocket(1), 1, graph);
}
/* work in YCbCr color space */
else {
operation = new DistanceYCCMatteOperation();
((DistanceYCCMatteOperation *) operation)->setSettings(storage);
ConvertRGBToYCCOperation *operationYCCImage = new ConvertRGBToYCCOperation();
inputSocketImage->relinkConnections(operationYCCImage->getInputSocket(0), 0, graph);
addLink(graph, operationYCCImage->getOutputSocket(), operation->getInputSocket(0));
graph->addOperation(operationYCCImage);
ConvertRGBToYCCOperation *operationYCCMatte = new ConvertRGBToYCCOperation();
inputSocketKey->relinkConnections(operationYCCMatte->getInputSocket(0), 1, graph);
addLink(graph, operationYCCMatte->getOutputSocket(), operation->getInputSocket(1));
graph->addOperation(operationYCCMatte);
}
if (outputSocketMatte->isConnected()) {
outputSocketMatte->relinkConnections(operation->getOutputSocket());
}
graph->addOperation(operation);
SetAlphaOperation *operationAlpha = new SetAlphaOperation();
addLink(graph, operation->getInputSocket(0)->getConnection()->getFromSocket(), operationAlpha->getInputSocket(0));
addLink(graph, operation->getOutputSocket(), operationAlpha->getInputSocket(1));
graph->addOperation(operationAlpha);
addPreviewOperation(graph, context, operationAlpha->getOutputSocket());
if (outputSocketImage->isConnected()) {
outputSocketImage->relinkConnections(operationAlpha->getOutputSocket());
}
}