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blender-archive/source/gameengine
Luca Bonavita 0cae214a78 == python api docs ==
bge.types
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- removed lists if they were already available in bge.logic and crosslinked
  where the list contained description, moved the descriptions in bge.logic
  so we have useful thing in one place only
- fixed a lot of bad formatting, like bad indentation and usage of TAB
- changed from literal to codeblocks that smerch for the useful suggestion :)
- whered appropriate I've moved code examples to the end, after notes and all
  it is blocking to have a big black block before actually see a method parameters or return type
- have doubt about the list at bge.types.html#bge.types.SCA_MouseSensor.mode
  possibly tomorrow will ask Dalai
  
bge.logic
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- added sensor status list
- cross linked with bge.types where needed
- added a section "ShapeAction Actuator" because in bge.types these constants are docuemented, but in 2.5 I don't see the ShapeAction Actuator 
(anymore, or for now)
  I'll ask Dalai tomorrow or when possible (check bge.logic.html#shape-action-actuator once cambo rebuilds the docs)
- moved descriptions from bge.types lists to logic page where appropriate
- where possible, added custom directive :value: so we have a consistent way to show the value of constants
2010-06-07 23:50:43 +00:00
..
2010-06-07 23:50:43 +00:00
2010-06-06 00:35:48 +00:00
2010-02-12 13:34:04 +00:00
2.5
2009-08-11 18:14:49 +00:00