EEEK! It doesn't look well yet! Hopefully it inspires others to come with great solutions. - the material buttons have 6 panels, three of them merged - some drawing errors in preview render - made settings for new Material that makes sense for Flares
		
			
				
	
	
		
			762 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			762 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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/*  material.c
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 *
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 * 
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 * $Id$
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 */
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_material_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_bad_level_calls.h"
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#include "BKE_utildefines.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h"
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#include "BKE_library.h"
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#include "BKE_displist.h"
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#include "BPY_extern.h"
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#include "BKE_material.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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void free_material(Material *ma)
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{
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	int a;
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	MTex *mtex;
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	BPY_free_scriptlink(&ma->scriptlink);
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	if(ma->ren) MEM_freeN(ma->ren);
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	ma->ren= 0;
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	for(a=0; a<8; a++) {
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		mtex= ma->mtex[a];
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		if(mtex && mtex->tex) mtex->tex->id.us--;
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		if(mtex) MEM_freeN(mtex);
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	}
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}
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void init_material(Material *ma)
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{
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	ma->lay= 1;
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	ma->r= ma->g= ma->b= ma->ref= 0.8;
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	ma->specr= ma->specg= ma->specb= 1.0;
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	ma->mirr= ma->mirg= ma->mirb= 1.0;
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	ma->amb= 0.5;
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	ma->alpha= 1.0;
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	ma->spec= ma->hasize= 0.5;
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	ma->har= 50;
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	ma->starc= ma->ringc= 4;
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	ma->linec= 12;
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	ma->flarec= 1;
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	ma->flaresize= ma->subsize= 1.0;
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	ma->flareboost= 1;
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	ma->seed2= 6;
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	ma->friction= 0.5;
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	ma->refrac= 4.0;
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	ma->roughness= 0.5;
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	ma->param[0]= 0.5;
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	ma->param[1]= 0.1;
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	ma->param[2]= 0.5;
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	ma->param[3]= 0.1;
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	ma->mode= MA_TRACEBLE+MA_SHADOW+MA_RADIO;	
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}
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Material *add_material(char *name)
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{
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	Material *ma;
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	ma= alloc_libblock(&G.main->mat, ID_MA, name);
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	init_material(ma);
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	return ma;	
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}
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Material *copy_material(Material *ma)
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{
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	Material *man;
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	int a;
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	man= copy_libblock(ma);
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	id_us_plus((ID *)man->ipo);
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	for(a=0; a<8; a++) {
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		if(ma->mtex[a]) {
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			man->mtex[a]= MEM_mallocN(sizeof(MTex), "copymaterial");
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			memcpy(man->mtex[a], ma->mtex[a], sizeof(MTex));
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			id_us_plus((ID *)man->mtex[a]->tex);
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		}
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	}
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	BPY_copy_scriptlink(&ma->scriptlink);
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	return man;
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}
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void make_local_material(Material *ma)
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{
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	Object *ob;
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	Mesh *me;
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	Curve *cu;
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	MetaBall *mb;
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	Material *man;
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	int a, local=0, lib=0;
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	/* - only lib users: do nothing
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	    * - only local users: set flag
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	    * - mixed: make copy
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	    */
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	if(ma->id.lib==0) return;
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	if(ma->id.us==1) {
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		ma->id.lib= 0;
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		ma->id.flag= LIB_LOCAL;
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		new_id(0, (ID *)ma, 0);
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		for(a=0; a<8; a++) {
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			if(ma->mtex[a]) id_lib_extern((ID *)ma->mtex[a]->tex);
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		}
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		return;
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	}
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	/* test objects */
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	ob= G.main->object.first;
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	while(ob) {
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		if(ob->mat) {
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			for(a=0; a<ob->totcol; a++) {
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				if(ob->mat[a]==ma) {
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					if(ob->id.lib) lib= 1;
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					else local= 1;
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				}
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			}
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		}
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		ob= ob->id.next;
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	}
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	/* test meshes */
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	me= G.main->mesh.first;
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	while(me) {
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		if(me->mat) {
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			for(a=0; a<me->totcol; a++) {
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				if(me->mat[a]==ma) {
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					if(me->id.lib) lib= 1;
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					else local= 1;
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				}
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			}
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		}
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		me= me->id.next;
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	}
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	/* test curves */
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	cu= G.main->curve.first;
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	while(cu) {
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		if(cu->mat) {
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			for(a=0; a<cu->totcol; a++) {
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				if(cu->mat[a]==ma) {
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					if(cu->id.lib) lib= 1;
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					else local= 1;
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				}
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			}
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		}
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		cu= cu->id.next;
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	}
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	/* test mballs */
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	mb= G.main->mball.first;
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	while(mb) {
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		if(mb->mat) {
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			for(a=0; a<mb->totcol; a++) {
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				if(mb->mat[a]==ma) {
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					if(mb->id.lib) lib= 1;
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					else local= 1;
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				}
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			}
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		}
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		mb= mb->id.next;
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	}
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	if(local && lib==0) {
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		ma->id.lib= 0;
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		ma->id.flag= LIB_LOCAL;
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		for(a=0; a<8; a++) {
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			if(ma->mtex[a]) id_lib_extern((ID *)ma->mtex[a]->tex);
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		}
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		new_id(0, (ID *)ma, 0);
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	}
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	else if(local && lib) {
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		man= copy_material(ma);
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		man->id.us= 0;
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		/* do objects */
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		ob= G.main->object.first;
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		while(ob) {
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			if(ob->mat) {
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				for(a=0; a<ob->totcol; a++) {
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					if(ob->mat[a]==ma) {
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						if(ob->id.lib==0) {
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							ob->mat[a]= man;
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							man->id.us++;
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							ma->id.us--;
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						}
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					}
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				}
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			}
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			ob= ob->id.next;
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		}
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		/* do meshes */
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		me= G.main->mesh.first;
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		while(me) {
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			if(me->mat) {
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				for(a=0; a<me->totcol; a++) {
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					if(me->mat[a]==ma) {
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						if(me->id.lib==0) {
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							me->mat[a]= man;
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							man->id.us++;
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							ma->id.us--;
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						}
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					}
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				}
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			}
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			me= me->id.next;
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		}
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		/* do curves */
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		cu= G.main->curve.first;
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		while(cu) {
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			if(cu->mat) {
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				for(a=0; a<cu->totcol; a++) {
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					if(cu->mat[a]==ma) {
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						if(cu->id.lib==0) {
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							cu->mat[a]= man;
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							man->id.us++;
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							ma->id.us--;
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						}
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					}
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				}
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			}
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			cu= cu->id.next;
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		}
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		/* do mballs */
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		mb= G.main->mball.first;
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		while(mb) {
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			if(mb->mat) {
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				for(a=0; a<mb->totcol; a++) {
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					if(mb->mat[a]==ma) {
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						if(mb->id.lib==0) {
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							mb->mat[a]= man;
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							man->id.us++;
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							ma->id.us--;
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						}
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					}
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				}
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			}
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			mb= mb->id.next;
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		}
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	}
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}
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Material ***give_matarar(Object *ob)
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{
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	Mesh *me;
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	Curve *cu;
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	MetaBall *mb;
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	if(ob->type==OB_MESH) {
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		me= ob->data;
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		return &(me->mat);
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	}
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	else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
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		cu= ob->data;
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		return &(cu->mat);
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	}
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	else if(ob->type==OB_MBALL) {
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		mb= ob->data;
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		return &(mb->mat);
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	}
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	return 0;
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}
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short *give_totcolp(Object *ob)
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{
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	Mesh *me;
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	Curve *cu;
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	MetaBall *mb;
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	if(ob->type==OB_MESH) {
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		me= ob->data;
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		return &(me->totcol);
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	}
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	else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
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		cu= ob->data;
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		return &(cu->totcol);
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	}
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	else if(ob->type==OB_MBALL) {
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		mb= ob->data;
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		return &(mb->totcol);
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	}
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	return 0;
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}
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Material *give_current_material(Object *ob, int act)
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{
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	Material ***matarar, *ma;
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	if(ob==0) return 0;
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	if(ob->totcol==0) return 0;
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	if(act>ob->totcol) act= ob->totcol;
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	else if(act==0) act= 1;
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	if( BTST(ob->colbits, act-1) ) {	/* in object */
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		ma= ob->mat[act-1];
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	}
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	else {								/* in data */
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		matarar= give_matarar(ob);
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		if(matarar && *matarar) ma= (*matarar)[act-1];
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		else ma= 0;
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						|
		
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	}
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	return ma;
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}
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ID *material_from(Object *ob, int act)
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{
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						|
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	if(ob==0) return 0;
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						|
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						|
	if(ob->totcol==0) return ob->data;
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	if(act==0) act= 1;
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	if( BTST(ob->colbits, act-1) ) return (ID *)ob;
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	else return ob->data;
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}
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 | 
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/* GS reads the memory pointed at in a specific ordering. There are,
 | 
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 * however two definitions for it. I have jotted them down here, both,
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 * but I think the first one is actually used. The thing is that
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 * big-endian systems might read this the wrong way round. OTOH, we
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 * constructed the IDs that are read out with this macro explicitly as
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 * well. I expect we'll sort it out soon... */
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 | 
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/* from blendef: */
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#define GS(a)	(*((short *)(a)))
 | 
						|
 | 
						|
/* from misc_util: flip the bytes from x  */
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						|
/*  #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */
 | 
						|
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						|
void test_object_materials(ID *id)
 | 
						|
{
 | 
						|
	/* make the ob mat-array same size as 'ob->data' mat-array */
 | 
						|
	Object *ob;
 | 
						|
	Mesh *me;
 | 
						|
	Curve *cu;
 | 
						|
	MetaBall *mb;
 | 
						|
	Material **newmatar;
 | 
						|
	int totcol=0;
 | 
						|
 | 
						|
	if(id==0) return;
 | 
						|
 | 
						|
	if( GS(id->name)==ID_ME ) {
 | 
						|
		me= (Mesh *)id;
 | 
						|
		totcol= me->totcol;
 | 
						|
	}
 | 
						|
	else if( GS(id->name)==ID_CU ) {
 | 
						|
		cu= (Curve *)id;
 | 
						|
		totcol= cu->totcol;
 | 
						|
	}
 | 
						|
	else if( GS(id->name)==ID_MB ) {
 | 
						|
		mb= (MetaBall *)id;
 | 
						|
		totcol= mb->totcol;
 | 
						|
	}
 | 
						|
	else return;
 | 
						|
 | 
						|
	ob= G.main->object.first;
 | 
						|
	while(ob) {
 | 
						|
		
 | 
						|
		if(ob->data==id) {
 | 
						|
		
 | 
						|
			if(totcol==0) {
 | 
						|
				if(ob->totcol) {
 | 
						|
					MEM_freeN(ob->mat);
 | 
						|
					ob->mat= 0;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if(ob->totcol<totcol) {
 | 
						|
				newmatar= MEM_callocN(sizeof(void *)*totcol, "newmatar");
 | 
						|
				if(ob->totcol) {
 | 
						|
					memcpy(newmatar, ob->mat, sizeof(void *)*ob->totcol);
 | 
						|
					MEM_freeN(ob->mat);
 | 
						|
				}
 | 
						|
				ob->mat= newmatar;
 | 
						|
			}
 | 
						|
			ob->totcol= totcol;
 | 
						|
			if(ob->totcol && ob->actcol==0) ob->actcol= 1;
 | 
						|
			if(ob->actcol>ob->totcol) ob->actcol= ob->totcol;
 | 
						|
		}
 | 
						|
		ob= ob->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void assign_material(Object *ob, Material *ma, int act)
 | 
						|
{
 | 
						|
	Material *mao, **matar, ***matarar;
 | 
						|
	short *totcolp;
 | 
						|
 | 
						|
	if(act>MAXMAT) return;
 | 
						|
	if(act<1) act= 1;
 | 
						|
	
 | 
						|
	/* test arraylens */
 | 
						|
	
 | 
						|
	totcolp= give_totcolp(ob);
 | 
						|
	matarar= give_matarar(ob);
 | 
						|
	
 | 
						|
	if(totcolp==0 || matarar==0) return;
 | 
						|
	
 | 
						|
	if( act > *totcolp) {
 | 
						|
		matar= MEM_callocN(sizeof(void *)*act, "matarray1");
 | 
						|
		if( *totcolp) {
 | 
						|
			memcpy(matar, *matarar, sizeof(void *)*( *totcolp ));
 | 
						|
			MEM_freeN(*matarar);
 | 
						|
		}
 | 
						|
		*matarar= matar;
 | 
						|
		*totcolp= act;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(act > ob->totcol) {
 | 
						|
		matar= MEM_callocN(sizeof(void *)*act, "matarray2");
 | 
						|
		if( ob->totcol) {
 | 
						|
			memcpy(matar, ob->mat, sizeof(void *)*( ob->totcol ));
 | 
						|
			MEM_freeN(ob->mat);
 | 
						|
		}
 | 
						|
		ob->mat= matar;
 | 
						|
		ob->totcol= act;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* do it */
 | 
						|
 | 
						|
	if( BTST(ob->colbits, act-1) ) {	/* in object */
 | 
						|
		mao= ob->mat[act-1];
 | 
						|
		if(mao) mao->id.us--;
 | 
						|
		ob->mat[act-1]= ma;
 | 
						|
	}
 | 
						|
	else {	/* in data */
 | 
						|
		mao= (*matarar)[act-1];
 | 
						|
		if(mao) mao->id.us--;
 | 
						|
		(*matarar)[act-1]= ma;
 | 
						|
	}
 | 
						|
	id_us_plus((ID *)ma);
 | 
						|
	test_object_materials(ob->data);
 | 
						|
}
 | 
						|
 | 
						|
void new_material_to_objectdata(Object *ob)
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	
 | 
						|
	if(ob==0) return;
 | 
						|
	if(ob->totcol>=MAXMAT) return;
 | 
						|
	
 | 
						|
	ma= give_current_material(ob, ob->actcol);
 | 
						|
	if(ma==0) {
 | 
						|
		ma= add_material("Material");
 | 
						|
		ma->id.us= 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(ob->actcol) {
 | 
						|
		if( BTST(ob->colbits, ob->actcol-1) ) {
 | 
						|
			ob->colbits= BSET(ob->colbits, ob->totcol);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	assign_material(ob, ma, ob->totcol+1);
 | 
						|
	ob->actcol= ob->totcol;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void init_render_material(Material *ma)
 | 
						|
{
 | 
						|
	MTex *mtex;
 | 
						|
	int a, needuv=0;
 | 
						|
	
 | 
						|
	if(ma->ren) return;
 | 
						|
 | 
						|
	if(ma->flarec==0) ma->flarec= 1;
 | 
						|
 | 
						|
	ma->ren= MEM_mallocN(sizeof(Material), "initrendermaterial");
 | 
						|
	memcpy(ma->ren, ma, sizeof(Material));
 | 
						|
	
 | 
						|
	/* add all texcoflags from mtex */
 | 
						|
	ma= ma->ren;
 | 
						|
	ma->texco= 0;
 | 
						|
	ma->mapto= 0;
 | 
						|
	for(a=0; a<8; a++) {
 | 
						|
		mtex= ma->mtex[a];
 | 
						|
		if(mtex && mtex->tex) {
 | 
						|
		
 | 
						|
			/* force std. ref mapping for envmap */
 | 
						|
			if(mtex->tex->type==TEX_ENVMAP) {
 | 
						|
/* 				mtex->texco= TEXCO_REFL; */
 | 
						|
/* 				mtex->projx= PROJ_X; */
 | 
						|
/* 				mtex->projy= PROJ_Y; */
 | 
						|
/* 				mtex->projz= PROJ_Z; */
 | 
						|
/* 				mtex->mapping= MTEX_FLAT; */
 | 
						|
			}
 | 
						|
			/* do not test for mtex->object and set mtex->texco at TEXCO_ORCO: mtex is linked! */
 | 
						|
			
 | 
						|
			ma->texco |= mtex->texco;
 | 
						|
			ma->mapto |= mtex->mapto;
 | 
						|
			if(R.osa) {
 | 
						|
				if ELEM3(mtex->tex->type, TEX_IMAGE, TEX_PLUGIN, TEX_ENVMAP) ma->texco |= TEXCO_OSA;
 | 
						|
			}
 | 
						|
			
 | 
						|
			if(ma->texco & (511)) needuv= 1;
 | 
						|
			
 | 
						|
			if(mtex->object) mtex->object->flag |= OB_DO_IMAT;
 | 
						|
			
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if(ma->mode & MA_ZTRA) {
 | 
						|
		/* if(ma->alpha==0.0 || ma->alpha==1.0) */
 | 
						|
		R.flag |= R_ZTRA;
 | 
						|
	}
 | 
						|
	if(ma->mode & MA_VERTEXCOLP) ma->mode |= MA_VERTEXCOL; 
 | 
						|
	
 | 
						|
	if(ma->mode & MA_RADIO) needuv= 1;
 | 
						|
	
 | 
						|
	if(ma->mode & (MA_VERTEXCOL|MA_FACETEXTURE)) {
 | 
						|
		needuv= 1;
 | 
						|
		if(R.osa) ma->texco |= TEXCO_OSA;		/* for texfaces */
 | 
						|
	}
 | 
						|
	if(needuv) ma->texco |= NEED_UV;
 | 
						|
 | 
						|
	ma->ambr= ma->amb*R.wrld.ambr;
 | 
						|
	ma->ambg= ma->amb*R.wrld.ambg;
 | 
						|
	ma->ambb= ma->amb*R.wrld.ambb;
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
void init_render_materials()
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	
 | 
						|
	ma= G.main->mat.first;
 | 
						|
	while(ma) {
 | 
						|
		if(ma->id.us) init_render_material(ma);
 | 
						|
		ma= ma->id.next;
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
void end_render_material(Material *ma)
 | 
						|
{
 | 
						|
	
 | 
						|
	if(ma->ren) MEM_freeN(ma->ren);
 | 
						|
	ma->ren= 0;
 | 
						|
 | 
						|
	if(ma->mode & (MA_VERTEXCOLP|MA_FACETEXTURE)) {
 | 
						|
		if( !(ma->mode & MA_HALO) ) {
 | 
						|
			ma->r= ma->g= ma->b= 1.0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void end_render_materials()
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	
 | 
						|
	ma= G.main->mat.first;
 | 
						|
	while(ma) {
 | 
						|
		if(ma->id.us) end_render_material(ma);
 | 
						|
		ma= ma->id.next;
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ****************** */
 | 
						|
 | 
						|
char colname_array[125][20]= {
 | 
						|
"Black","DarkRed","HalveRed","Red","Red",
 | 
						|
"DarkGreen","DarkOlive","Brown","Chocolate","OrangeRed",
 | 
						|
"HalveGreen","GreenOlive","DryOlive","Goldenrod","DarkOrange",
 | 
						|
"LightGreen","Chartreuse","YellowGreen","Yellow","Gold",
 | 
						|
"Green","LawnGreen","GreenYellow","LightOlive","Yellow",
 | 
						|
"DarkBlue","DarkPurple","HotPink","VioletPink","RedPink",
 | 
						|
"SlateGray","DarkGrey","PalePurple","IndianRed","Tomato",
 | 
						|
"SeaGreen","PaleGreen","GreenKhaki","LightBrown","LightSalmon",
 | 
						|
"SpringGreen","PaleGreen","MediumOlive","YellowBrown","LightGold",
 | 
						|
"LightGreen","LightGreen","LightGreen","GreenYellow","PaleYellow",
 | 
						|
"HalveBlue","DarkSky","HalveMagenta","VioletRed","DeepPink",
 | 
						|
"SteelBlue","SkyBlue","Orchid","LightHotPink","HotPink",
 | 
						|
"SeaGreen","SlateGray","MediumGrey","Burlywood","LightPink",
 | 
						|
"SpringGreen","Aquamarine","PaleGreen","Khaki","PaleOrange",
 | 
						|
"SpringGreen","SeaGreen","PaleGreen","PaleWhite","YellowWhite",
 | 
						|
"LightBlue","Purple","MediumOrchid","Magenta","Magenta",
 | 
						|
"RoyalBlue","SlateBlue","MediumOrchid","Orchid","Magenta",
 | 
						|
"DeepSkyBlue","LightSteelBlue","LightSkyBlue","Violet","LightPink",
 | 
						|
"Cyaan","DarkTurquoise","SkyBlue","Grey","Snow",
 | 
						|
"Mint","Mint","Aquamarine","MintCream","Ivory",
 | 
						|
"Blue","Blue","DarkMagenta","DarkOrchid","Magenta",
 | 
						|
"SkyBlue","RoyalBlue","LightSlateBlue","MediumOrchid","Magenta",
 | 
						|
"DodgerBlue","SteelBlue","MediumPurple","PalePurple","Plum",
 | 
						|
"DeepSkyBlue","PaleBlue","LightSkyBlue","PalePurple","Thistle",
 | 
						|
"Cyan","ColdBlue","PaleTurquoise","GhostWhite","White"
 | 
						|
};
 | 
						|
 | 
						|
void automatname(Material *ma)
 | 
						|
{
 | 
						|
	int nr, r, g, b;
 | 
						|
	float ref;
 | 
						|
	
 | 
						|
	if(ma==0) return;
 | 
						|
	if(ma->mode & MA_SHLESS) ref= 1.0;
 | 
						|
	else ref= ma->ref;
 | 
						|
	
 | 
						|
	r= (int)(4.99*(ref*ma->r));
 | 
						|
	g= (int)(4.99*(ref*ma->g));
 | 
						|
	b= (int)(4.99*(ref*ma->b));
 | 
						|
	nr= r + 5*g + 25*b;
 | 
						|
	if(nr>124) nr= 124;
 | 
						|
	new_id(&G.main->mat, (ID *)ma, colname_array[nr]);
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void delete_material_index()
 | 
						|
{
 | 
						|
	Material *mao, ***matarar;
 | 
						|
	Object *ob, *obt;
 | 
						|
	Mesh *me;
 | 
						|
	Curve *cu;
 | 
						|
	Nurb *nu;
 | 
						|
	MFace *mface;
 | 
						|
	short *totcolp;
 | 
						|
	int a, actcol;
 | 
						|
	
 | 
						|
	if(G.obedit) {
 | 
						|
		error("Unable to perform function in EditMode");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	ob= ((G.scene->basact)? (G.scene->basact->object) : 0) ;
 | 
						|
	if(ob==0 || ob->totcol==0) return;
 | 
						|
	
 | 
						|
	/* take a mesh/curve/mball as starting point, remove 1 index,
 | 
						|
	 * AND with all objects that share the ob->data
 | 
						|
	 * 
 | 
						|
	 * after that check indices in mesh/curve/mball!!!
 | 
						|
	 */
 | 
						|
	
 | 
						|
	totcolp= give_totcolp(ob);
 | 
						|
	matarar= give_matarar(ob);
 | 
						|
 | 
						|
	/* we delete the actcol */
 | 
						|
	if(ob->totcol) {
 | 
						|
		mao= (*matarar)[ob->actcol-1];
 | 
						|
		if(mao) mao->id.us--;
 | 
						|
	}
 | 
						|
	
 | 
						|
	for(a=ob->actcol; a<ob->totcol; a++) {
 | 
						|
		(*matarar)[a-1]= (*matarar)[a];
 | 
						|
	}
 | 
						|
	(*totcolp)--;
 | 
						|
	
 | 
						|
	if(*totcolp==0) {
 | 
						|
		MEM_freeN(*matarar);
 | 
						|
		*matarar= 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	actcol= ob->actcol;
 | 
						|
	obt= G.main->object.first;
 | 
						|
	while(obt) {
 | 
						|
	
 | 
						|
		if(obt->data==ob->data) {
 | 
						|
			
 | 
						|
			/* WATCH IT: do not use actcol from ob or from obt (can become zero) */
 | 
						|
			mao= obt->mat[actcol-1];
 | 
						|
			if(mao) mao->id.us--;
 | 
						|
		
 | 
						|
			for(a=actcol; a<obt->totcol; a++) obt->mat[a-1]= obt->mat[a];
 | 
						|
			obt->totcol--;
 | 
						|
			if(obt->actcol > obt->totcol) obt->actcol= obt->totcol;
 | 
						|
			
 | 
						|
			if(obt->totcol==0) {
 | 
						|
				MEM_freeN(obt->mat);
 | 
						|
				obt->mat= 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		obt= obt->id.next;
 | 
						|
	}
 | 
						|
	allqueue(REDRAWBUTSMAT, 0);
 | 
						|
	
 | 
						|
 | 
						|
	/* check indices from mesh */
 | 
						|
 | 
						|
	if(ob->type==OB_MESH) {
 | 
						|
		me= get_mesh(ob);
 | 
						|
		mface= me->mface;
 | 
						|
		a= me->totface;
 | 
						|
		while(a--) {
 | 
						|
			if(mface->mat_nr && mface->mat_nr>=actcol-1) mface->mat_nr--;
 | 
						|
			mface++;
 | 
						|
		}
 | 
						|
		makeDispList(ob);
 | 
						|
	}
 | 
						|
	else if ELEM(ob->type, OB_CURVE, OB_SURF) {
 | 
						|
		cu= ob->data;
 | 
						|
		nu= cu->nurb.first;
 | 
						|
		
 | 
						|
		while(nu) {
 | 
						|
			if(nu->mat_nr && nu->mat_nr>=actcol-1) nu->mat_nr--;
 | 
						|
			nu= nu->next;
 | 
						|
		}
 | 
						|
		makeDispList(ob);
 | 
						|
	}
 | 
						|
}
 |