* Fixed multires apply base feeding bad original coordinates to deform modifiers. * Roughed out some code for cache performance testing. * Wrote skeleton code for a PBVH texel API; hasn't been tested yet and may be removed.
* Fixed multires apply base feeding bad original coordinates to deform modifiers. * Roughed out some code for cache performance testing. * Wrote skeleton code for a PBVH texel API; hasn't been tested yet and may be removed.