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blender-archive/source/blender/datatoc/datatoc_icon.py
Sergey Sharybin 30e3aa1561 SCons: Don't regenerate icons if not changes
This is rather a handbook example how NOT to do things in SCons, ideally
it should be official SCons target so all the dependencies and source file
modification stops being our worry. Especially since for CMake we already
do have an app to do generate all the data.

I don't have time to clean this up now but this constant icons regeneration
just pisses me off atm.
2014-12-25 19:17:30 +05:00

166 lines
4.4 KiB
Python
Executable File

#!/usr/bin/env python3
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
_IS_BIG_ENDIAN = (__import__("sys").byteorder != 'little')
def write_png(buf, width, height):
import zlib
import struct
# reverse the vertical line order and add null bytes at the start
width_byte_4 = width * 4
raw_data = b"".join(b'\x00' + buf[span:span + width_byte_4] for span in range((height - 1) * width * 4, -1, - width_byte_4))
def png_pack(png_tag, data):
chunk_head = png_tag + data
return struct.pack("!I", len(data)) + chunk_head + struct.pack("!I", 0xFFFFFFFF & zlib.crc32(chunk_head))
return b"".join([
b'\x89PNG\r\n\x1a\n',
png_pack(b'IHDR', struct.pack("!2I5B", width, height, 8, 6, 0, 0, 0)),
png_pack(b'IDAT', zlib.compress(raw_data, 9)),
png_pack(b'IEND', b'')])
def icon_decode_head(f_src):
import struct
# 2 ints
temp_data = f_src.read(4 * 2)
icon_w, icon_h = struct.unpack('<2I', temp_data)
temp_data = f_src.read(4 * 2)
orig_x, orig_y = struct.unpack('<2I', temp_data)
temp_data = f_src.read(4 * 2)
canvas_w, canvas_h = struct.unpack('<2I', temp_data)
return (icon_w, icon_h,
orig_x, orig_y,
canvas_w, canvas_h)
def icon_decode(f_src):
head = icon_decode_head(f_src)
(icon_w, icon_h,
orig_x, orig_y,
canvas_w, canvas_h) = head
# pixels
import array
pixels = f_src.read(icon_w * icon_h * 4)
pixels = array.array('I', pixels)
if _IS_BIG_ENDIAN:
pixels.byteswap()
return head, pixels
def icon_read(file_src):
with open(file_src, 'rb') as f_src:
head, pixels = icon_decode(f_src)
return head, pixels
def icon_merge(file_src, pixels_canvas, canvas_w, canvas_h):
""" Takes an icon filepath and merges into a pixel array
"""
head, pixels = icon_read(file_src)
(icon_w, icon_h,
orig_x, orig_y,
w_canvas_test, h_canvas_test) = head
assert(w_canvas_test == canvas_w)
assert(h_canvas_test == canvas_h)
for x in range(icon_w):
for y in range(icon_h):
# get pixel
pixel = pixels[(y * icon_w) + x]
# set pixel
dst_x = orig_x + x
dst_y = orig_y + y
pixels_canvas[(dst_y * canvas_w) + dst_x] = pixel
def icondir_to_png(path_src, file_dst):
""" Takes a path full of 'dat' files and writes out
"""
import os
import array
files = [os.path.join(path_src, f) for f in os.listdir(path_src) if f.endswith(".dat")]
# First check if we need to bother.
if os.path.exists(file_dst):
dst_time = os.path.getmtime(file_dst)
has_newer = False
for f in files:
if os.path.getmtime(f) > dst_time:
has_newer = True
break
if not has_newer:
return
with open(files[0], 'rb') as f_src:
(icon_w, icon_h,
orig_x, orig_y,
canvas_w, canvas_h) = icon_decode_head(f_src)
# load in pixel data
pixels_canvas = array.array('I', [0]) * (canvas_w * canvas_h)
for f in files:
icon_merge(f, pixels_canvas, canvas_w, canvas_h)
# write pixels
with open(file_dst, 'wb') as f_dst:
import sys
# py2/3 compat
if sys.version.startswith("2"):
pixels_data = pixels_canvas.tostring()
else:
pixels_data = pixels_canvas.tobytes()
image_data = write_png(pixels_data, canvas_w, canvas_h)
f_dst.write(image_data)
def main_ex(argv):
import os
path_src = argv[-2].rstrip(os.sep)
file_dst = argv[-1]
icondir_to_png(path_src, file_dst)
def main():
import sys
main_ex(sys.argv)
if __name__ == "__main__":
main()