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blender-archive/source/blender/makesdna/intern/dna_defaults.c
YimingWu 3e87d8a431 Grease Pencil: Add LineArt modifier
This adds the LineArt grease pencil modifier.

It takes objects or collections as input and generates various grease
pencil lines from these objects with the help of the active scene
camera. For example it can generate contour lines, intersection lines
and crease lines to name a few.

This is really useful as artists can then use 3D meshes to automatically
generate grease pencil lines for characters, enviroments or other
visualization purposes.

These lines can then be baked and edited as regular grease pencil lines.

Reviewed By: Sebastian Parborg, Antonio Vazquez, Matias Mendiola

Differential Revision: http://developer.blender.org/D8758
2021-03-16 19:59:09 +01:00

554 lines
19 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* DNA default value access.
*/
/** \file
* \ingroup DNA
*
* DNA Defaults
* ============
*
* This API provides direct access to DNA default structs
* to avoid duplicating values for initialization, versioning and RNA.
* This allows DNA default definitions to be defined in a single header along side the types.
* So each `DNA_{name}_types.h` can have an optional `DNA_{name}_defaults.h` file along side it.
*
* Defining the defaults is optional since it doesn't make sense for some structs to have defaults.
*
* Adding Defaults
* ---------------
*
* Adding/removing defaults for existing structs can be done by hand.
* When adding new defaults for larger structs you may want to write-out the in-memory data.
*
* To create these defaults there is a GDB script which can be handy to get started:
* `./source/tools/utils/gdb_struct_repr_c99.py`
*
* Magic numbers should be replaced with flags before committing.
*
* Public API
* ----------
*
* The main functions to access these are:
* - #DNA_struct_default_get
* - #DNA_struct_default_alloc
*
* These access the struct table #DNA_default_table using the struct number.
*
* \note Struct members only define their members (pointers are left as NULL set).
*
* Typical Usage
* -------------
*
* While there is no restriction for using these defaults,
* it's worth noting where these functions are typically used:
*
* - When creating/allocating new data.
* - RNA property defaults, used for "Set Default Value" in the buttons right-click context menu.
*
* These defaults are not used:
*
* - When loading old files that don't contain newly added struct members (these will be zeroed)
* to set their values use `versioning_{BLENDER_VERSION}.c` source files.
* - For startup file data, to update these defaults use
* #BLO_update_defaults_startup_blend & #blo_do_versions_userdef.
*/
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_endian_switch.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_utildefines.h"
#include "IMB_imbuf.h"
#include "DNA_defaults.h"
#include "DNA_armature_types.h"
#include "DNA_asset_types.h"
#include "DNA_brush_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
#include "DNA_collection_types.h"
#include "DNA_curve_types.h"
#include "DNA_fluid_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_hair_types.h"
#include "DNA_image_types.h"
#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
#include "DNA_light_types.h"
#include "DNA_lightprobe_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_modifier_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
#include "DNA_armature_defaults.h"
#include "DNA_asset_defaults.h"
#include "DNA_brush_defaults.h"
#include "DNA_cachefile_defaults.h"
#include "DNA_camera_defaults.h"
#include "DNA_collection_defaults.h"
#include "DNA_curve_defaults.h"
#include "DNA_fluid_defaults.h"
#include "DNA_gpencil_modifier_defaults.h"
#include "DNA_hair_defaults.h"
#include "DNA_image_defaults.h"
#include "DNA_lattice_defaults.h"
#include "DNA_light_defaults.h"
#include "DNA_lightprobe_defaults.h"
#include "DNA_linestyle_defaults.h"
#include "DNA_material_defaults.h"
#include "DNA_mesh_defaults.h"
#include "DNA_meta_defaults.h"
#include "DNA_modifier_defaults.h"
#include "DNA_movieclip_defaults.h"
#include "DNA_object_defaults.h"
#include "DNA_particle_defaults.h"
#include "DNA_pointcloud_defaults.h"
#include "DNA_scene_defaults.h"
#include "DNA_simulation_defaults.h"
#include "DNA_speaker_defaults.h"
#include "DNA_texture_defaults.h"
#include "DNA_volume_defaults.h"
#include "DNA_world_defaults.h"
#define SDNA_DEFAULT_DECL_STRUCT(struct_name) \
static const struct_name DNA_DEFAULT_##struct_name = _DNA_DEFAULT_##struct_name
/* DNA_asset_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(AssetMetaData);
/* DNA_armature_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(bArmature);
/* DNA_brush_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Brush);
/* DNA_cachefile_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(CacheFile);
/* DNA_camera_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Camera);
/* DNA_collection_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Collection);
/* DNA_curve_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Curve);
/* DNA_fluid_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(FluidDomainSettings);
SDNA_DEFAULT_DECL_STRUCT(FluidFlowSettings);
SDNA_DEFAULT_DECL_STRUCT(FluidEffectorSettings);
/* DNA_image_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Image);
/* DNA_hair_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Hair);
/* DNA_lattice_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Lattice);
/* DNA_light_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Light);
/* DNA_lightprobe_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(LightProbe);
/* DNA_linestyle_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(FreestyleLineStyle);
/* DNA_material_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Material);
/* DNA_mesh_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Mesh);
/* DNA_meta_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(MetaBall);
/* DNA_movieclip_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(MovieClip);
/* DNA_object_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Object);
/* DNA_particle_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(ParticleSettings);
/* DNA_pointcloud_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(PointCloud);
/* DNA_scene_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Scene);
SDNA_DEFAULT_DECL_STRUCT(ToolSettings);
/* DNA_simulation_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Simulation);
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Speaker);
/* DNA_texture_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Tex);
/* DNA_view3d_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(View3D);
/* DNA_volume_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Volume);
/* DNA_world_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(World);
/* DNA_modifier_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(ArmatureModifierData);
SDNA_DEFAULT_DECL_STRUCT(ArrayModifierData);
SDNA_DEFAULT_DECL_STRUCT(BevelModifierData);
SDNA_DEFAULT_DECL_STRUCT(BooleanModifierData);
SDNA_DEFAULT_DECL_STRUCT(BuildModifierData);
SDNA_DEFAULT_DECL_STRUCT(CastModifierData);
SDNA_DEFAULT_DECL_STRUCT(ClothSimSettings);
SDNA_DEFAULT_DECL_STRUCT(ClothCollSettings);
SDNA_DEFAULT_DECL_STRUCT(ClothModifierData);
SDNA_DEFAULT_DECL_STRUCT(CollisionModifierData);
SDNA_DEFAULT_DECL_STRUCT(CorrectiveSmoothModifierData);
SDNA_DEFAULT_DECL_STRUCT(CurveModifierData);
// SDNA_DEFAULT_DECL_STRUCT(DataTransferModifierData);
SDNA_DEFAULT_DECL_STRUCT(DecimateModifierData);
SDNA_DEFAULT_DECL_STRUCT(DisplaceModifierData);
SDNA_DEFAULT_DECL_STRUCT(DynamicPaintModifierData);
SDNA_DEFAULT_DECL_STRUCT(EdgeSplitModifierData);
SDNA_DEFAULT_DECL_STRUCT(ExplodeModifierData);
/* Fluid modifier skipped for now. */
SDNA_DEFAULT_DECL_STRUCT(HookModifierData);
SDNA_DEFAULT_DECL_STRUCT(LaplacianDeformModifierData);
SDNA_DEFAULT_DECL_STRUCT(LaplacianSmoothModifierData);
SDNA_DEFAULT_DECL_STRUCT(LatticeModifierData);
SDNA_DEFAULT_DECL_STRUCT(MaskModifierData);
SDNA_DEFAULT_DECL_STRUCT(MeshCacheModifierData);
SDNA_DEFAULT_DECL_STRUCT(MeshDeformModifierData);
SDNA_DEFAULT_DECL_STRUCT(MeshSeqCacheModifierData);
SDNA_DEFAULT_DECL_STRUCT(MirrorModifierData);
SDNA_DEFAULT_DECL_STRUCT(MultiresModifierData);
SDNA_DEFAULT_DECL_STRUCT(NormalEditModifierData);
SDNA_DEFAULT_DECL_STRUCT(OceanModifierData);
SDNA_DEFAULT_DECL_STRUCT(ParticleInstanceModifierData);
SDNA_DEFAULT_DECL_STRUCT(ParticleSystemModifierData);
SDNA_DEFAULT_DECL_STRUCT(RemeshModifierData);
SDNA_DEFAULT_DECL_STRUCT(ScrewModifierData);
/* Shape key modifier has no items. */
SDNA_DEFAULT_DECL_STRUCT(ShrinkwrapModifierData);
SDNA_DEFAULT_DECL_STRUCT(SimpleDeformModifierData);
SDNA_DEFAULT_DECL_STRUCT(NodesModifierData);
SDNA_DEFAULT_DECL_STRUCT(SkinModifierData);
SDNA_DEFAULT_DECL_STRUCT(SmoothModifierData);
/* Softbody modifier skipped for now. */
SDNA_DEFAULT_DECL_STRUCT(SolidifyModifierData);
SDNA_DEFAULT_DECL_STRUCT(SubsurfModifierData);
SDNA_DEFAULT_DECL_STRUCT(SurfaceModifierData);
SDNA_DEFAULT_DECL_STRUCT(SurfaceDeformModifierData);
SDNA_DEFAULT_DECL_STRUCT(TriangulateModifierData);
SDNA_DEFAULT_DECL_STRUCT(UVProjectModifierData);
SDNA_DEFAULT_DECL_STRUCT(UVWarpModifierData);
SDNA_DEFAULT_DECL_STRUCT(WarpModifierData);
SDNA_DEFAULT_DECL_STRUCT(WaveModifierData);
SDNA_DEFAULT_DECL_STRUCT(WeightedNormalModifierData);
SDNA_DEFAULT_DECL_STRUCT(WeightVGEditModifierData);
SDNA_DEFAULT_DECL_STRUCT(WeightVGMixModifierData);
SDNA_DEFAULT_DECL_STRUCT(WeightVGProximityModifierData);
SDNA_DEFAULT_DECL_STRUCT(WeldModifierData);
SDNA_DEFAULT_DECL_STRUCT(WireframeModifierData);
/* DNA_gpencil_modifier_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(ArmatureGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(ArrayGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(BuildGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(ColorGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(HookGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(LatticeGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(MirrorGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(MultiplyGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(NoiseGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(OffsetGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(OpacityGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(SimplifyGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(SmoothGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(SubdivGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(TextureGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(ThickGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(TimeGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(TintGpencilModifierData);
SDNA_DEFAULT_DECL_STRUCT(LineartGpencilModifierData);
#undef SDNA_DEFAULT_DECL_STRUCT
/* Reuse existing definitions. */
extern const struct UserDef U_default;
#define DNA_DEFAULT_UserDef U_default
extern const bTheme U_theme_default;
#define DNA_DEFAULT_bTheme U_theme_default
/**
* Prevent assigning the wrong struct types since all elements in #DNA_default_table are `void *`.
*/
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
# define SDNA_TYPE_CHECKED(v, t) (&(v) + (_Generic((v), t : 0)))
#else
# define SDNA_TYPE_CHECKED(v, t) (&(v))
#endif
#define SDNA_DEFAULT_DECL(struct_name) \
[SDNA_TYPE_FROM_STRUCT(struct_name)] = SDNA_TYPE_CHECKED(DNA_DEFAULT_##struct_name, struct_name)
#define SDNA_DEFAULT_DECL_EX(struct_name, struct_path) \
[SDNA_TYPE_FROM_STRUCT(struct_name)] = SDNA_TYPE_CHECKED(DNA_DEFAULT_##struct_path, struct_name)
/** Keep headers sorted. */
const void *DNA_default_table[SDNA_TYPE_MAX] = {
/* DNA_asset_defaults.h */
SDNA_DEFAULT_DECL(AssetMetaData),
/* DNA_armature_defaults.h */
SDNA_DEFAULT_DECL(bArmature),
/* DNA_brush_defaults.h */
SDNA_DEFAULT_DECL(Brush),
/* DNA_cachefile_defaults.h */
SDNA_DEFAULT_DECL(CacheFile),
/* DNA_camera_defaults.h */
SDNA_DEFAULT_DECL(Camera),
SDNA_DEFAULT_DECL_EX(CameraDOFSettings, Camera.dof),
SDNA_DEFAULT_DECL_EX(CameraStereoSettings, Camera.stereo),
/* DNA_collection_defaults.h */
SDNA_DEFAULT_DECL(Collection),
/* DNA_curve_defaults.h */
SDNA_DEFAULT_DECL(Curve),
/* DNA_fluid_defaults.h */
SDNA_DEFAULT_DECL(FluidDomainSettings),
SDNA_DEFAULT_DECL(FluidFlowSettings),
SDNA_DEFAULT_DECL(FluidEffectorSettings),
/* DNA_image_defaults.h */
SDNA_DEFAULT_DECL(Image),
/* DNA_hair_defaults.h */
SDNA_DEFAULT_DECL(Hair),
/* DNA_lattice_defaults.h */
SDNA_DEFAULT_DECL(Lattice),
/* DNA_light_defaults.h */
SDNA_DEFAULT_DECL(Light),
/* DNA_lightprobe_defaults.h */
SDNA_DEFAULT_DECL(LightProbe),
/* DNA_linestyle_defaults.h */
SDNA_DEFAULT_DECL(FreestyleLineStyle),
/* DNA_material_defaults.h */
SDNA_DEFAULT_DECL(Material),
/* DNA_mesh_defaults.h */
SDNA_DEFAULT_DECL(Mesh),
/* DNA_meta_defaults.h */
SDNA_DEFAULT_DECL(MetaBall),
/* DNA_movieclip_defaults.h */
SDNA_DEFAULT_DECL(MovieClip),
/* DNA_object_defaults.h */
SDNA_DEFAULT_DECL(Object),
/* DNA_particle_defaults.h */
SDNA_DEFAULT_DECL(ParticleSettings),
/* DNA_pointcloud_defaults.h */
SDNA_DEFAULT_DECL(PointCloud),
/* DNA_scene_defaults.h */
SDNA_DEFAULT_DECL(Scene),
SDNA_DEFAULT_DECL_EX(RenderData, Scene.r),
SDNA_DEFAULT_DECL_EX(ImageFormatData, Scene.r.im_format),
SDNA_DEFAULT_DECL_EX(BakeData, Scene.r.bake),
SDNA_DEFAULT_DECL_EX(FFMpegCodecData, Scene.r.ffcodecdata),
SDNA_DEFAULT_DECL_EX(DisplaySafeAreas, Scene.safe_areas),
SDNA_DEFAULT_DECL_EX(AudioData, Scene.audio),
SDNA_DEFAULT_DECL_EX(PhysicsSettings, Scene.physics_settings),
SDNA_DEFAULT_DECL_EX(SceneDisplay, Scene.display),
SDNA_DEFAULT_DECL_EX(SceneEEVEE, Scene.eevee),
SDNA_DEFAULT_DECL(ToolSettings),
SDNA_DEFAULT_DECL_EX(CurvePaintSettings, ToolSettings.curve_paint_settings),
SDNA_DEFAULT_DECL_EX(ImagePaintSettings, ToolSettings.imapaint),
SDNA_DEFAULT_DECL_EX(UnifiedPaintSettings, ToolSettings.unified_paint_settings),
SDNA_DEFAULT_DECL_EX(ParticleEditSettings, ToolSettings.particle),
SDNA_DEFAULT_DECL_EX(ParticleBrushData, ToolSettings.particle.brush[0]),
SDNA_DEFAULT_DECL_EX(MeshStatVis, ToolSettings.statvis),
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Settings, ToolSettings.gp_sculpt),
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Guide, ToolSettings.gp_sculpt.guide),
/* DNA_simulation_defaults.h */
SDNA_DEFAULT_DECL(Simulation),
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL(Speaker),
/* DNA_texture_defaults.h */
SDNA_DEFAULT_DECL(Tex),
SDNA_DEFAULT_DECL_EX(MTex, Brush.mtex),
/* DNA_userdef_types.h */
SDNA_DEFAULT_DECL(UserDef),
SDNA_DEFAULT_DECL(bTheme),
SDNA_DEFAULT_DECL_EX(UserDef_SpaceData, UserDef.space_data),
SDNA_DEFAULT_DECL_EX(UserDef_FileSpaceData, UserDef.file_space_data),
SDNA_DEFAULT_DECL_EX(WalkNavigation, UserDef.walk_navigation),
/* DNA_view3d_defaults.h */
SDNA_DEFAULT_DECL(View3D),
SDNA_DEFAULT_DECL_EX(View3DOverlay, View3D.overlay),
SDNA_DEFAULT_DECL_EX(View3DShading, View3D.shading),
SDNA_DEFAULT_DECL_EX(View3DCursor, Scene.cursor),
/* DNA_volume_defaults.h */
SDNA_DEFAULT_DECL(Volume),
/* DNA_world_defaults.h */
SDNA_DEFAULT_DECL(World),
/* DNA_modifier_defaults.h */
SDNA_DEFAULT_DECL(ArmatureModifierData),
SDNA_DEFAULT_DECL(ArrayModifierData),
SDNA_DEFAULT_DECL(BevelModifierData),
SDNA_DEFAULT_DECL(BooleanModifierData),
SDNA_DEFAULT_DECL(BuildModifierData),
SDNA_DEFAULT_DECL(CastModifierData),
SDNA_DEFAULT_DECL(ClothSimSettings),
SDNA_DEFAULT_DECL(ClothCollSettings),
SDNA_DEFAULT_DECL(ClothModifierData),
SDNA_DEFAULT_DECL(CollisionModifierData),
SDNA_DEFAULT_DECL(CorrectiveSmoothModifierData),
SDNA_DEFAULT_DECL(CurveModifierData),
// SDNA_DEFAULT_DECL(DataTransferModifierData),
SDNA_DEFAULT_DECL(DecimateModifierData),
SDNA_DEFAULT_DECL(DisplaceModifierData),
SDNA_DEFAULT_DECL(DynamicPaintModifierData),
SDNA_DEFAULT_DECL(EdgeSplitModifierData),
SDNA_DEFAULT_DECL(ExplodeModifierData),
/* Fluid modifier skipped for now. */
SDNA_DEFAULT_DECL(HookModifierData),
SDNA_DEFAULT_DECL(LaplacianDeformModifierData),
SDNA_DEFAULT_DECL(LaplacianSmoothModifierData),
SDNA_DEFAULT_DECL(LatticeModifierData),
SDNA_DEFAULT_DECL(MaskModifierData),
SDNA_DEFAULT_DECL(MeshCacheModifierData),
SDNA_DEFAULT_DECL(MeshDeformModifierData),
SDNA_DEFAULT_DECL(MeshSeqCacheModifierData),
SDNA_DEFAULT_DECL(MirrorModifierData),
SDNA_DEFAULT_DECL(MultiresModifierData),
SDNA_DEFAULT_DECL(NormalEditModifierData),
SDNA_DEFAULT_DECL(OceanModifierData),
SDNA_DEFAULT_DECL(ParticleInstanceModifierData),
SDNA_DEFAULT_DECL(ParticleSystemModifierData),
SDNA_DEFAULT_DECL(RemeshModifierData),
SDNA_DEFAULT_DECL(ScrewModifierData),
/* Shape key modifier has no items. */
SDNA_DEFAULT_DECL(ShrinkwrapModifierData),
SDNA_DEFAULT_DECL(SimpleDeformModifierData),
SDNA_DEFAULT_DECL(NodesModifierData),
SDNA_DEFAULT_DECL(SkinModifierData),
SDNA_DEFAULT_DECL(SmoothModifierData),
/* Softbody modifier skipped for now. */
SDNA_DEFAULT_DECL(SolidifyModifierData),
SDNA_DEFAULT_DECL(SubsurfModifierData),
SDNA_DEFAULT_DECL(SurfaceModifierData),
SDNA_DEFAULT_DECL(SurfaceDeformModifierData),
SDNA_DEFAULT_DECL(TriangulateModifierData),
SDNA_DEFAULT_DECL(UVProjectModifierData),
SDNA_DEFAULT_DECL(UVWarpModifierData),
SDNA_DEFAULT_DECL(WarpModifierData),
SDNA_DEFAULT_DECL(WaveModifierData),
SDNA_DEFAULT_DECL(WeightedNormalModifierData),
SDNA_DEFAULT_DECL(WeightVGEditModifierData),
SDNA_DEFAULT_DECL(WeightVGMixModifierData),
SDNA_DEFAULT_DECL(WeightVGProximityModifierData),
SDNA_DEFAULT_DECL(WeldModifierData),
SDNA_DEFAULT_DECL(WireframeModifierData),
/* DNA_gpencil_modifier_defaults.h */
SDNA_DEFAULT_DECL(ArmatureGpencilModifierData),
SDNA_DEFAULT_DECL(ArrayGpencilModifierData),
SDNA_DEFAULT_DECL(BuildGpencilModifierData),
SDNA_DEFAULT_DECL(ColorGpencilModifierData),
SDNA_DEFAULT_DECL(HookGpencilModifierData),
SDNA_DEFAULT_DECL(LatticeGpencilModifierData),
SDNA_DEFAULT_DECL(MirrorGpencilModifierData),
SDNA_DEFAULT_DECL(MultiplyGpencilModifierData),
SDNA_DEFAULT_DECL(NoiseGpencilModifierData),
SDNA_DEFAULT_DECL(OffsetGpencilModifierData),
SDNA_DEFAULT_DECL(OpacityGpencilModifierData),
SDNA_DEFAULT_DECL(SimplifyGpencilModifierData),
SDNA_DEFAULT_DECL(SmoothGpencilModifierData),
SDNA_DEFAULT_DECL(SubdivGpencilModifierData),
SDNA_DEFAULT_DECL(TextureGpencilModifierData),
SDNA_DEFAULT_DECL(ThickGpencilModifierData),
SDNA_DEFAULT_DECL(TimeGpencilModifierData),
SDNA_DEFAULT_DECL(TintGpencilModifierData),
SDNA_DEFAULT_DECL(LineartGpencilModifierData),
};
#undef SDNA_DEFAULT_DECL
#undef SDNA_DEFAULT_DECL_EX
char *_DNA_struct_default_alloc_impl(const char *data_src, size_t size, const char *alloc_str)
{
char *data_dst = MEM_mallocN(size, alloc_str);
memcpy(data_dst, data_src, size);
return data_dst;
}