This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/blenkernel
Sergey Sharybin fa0805e287 Changes for opengl render to reflect new alpha premul pipeline
without hurting quick texture painting

- ED_view3d_draw_offscreen will now output buffer with
  transparent alpha, if sky needed it should be alpha-undered
  later.

- ED_view3d_draw_offscreen_imbuf now accepts alpha mode as an
  argument which could be either R_ADDSKY or R_PREMULALPHA

- OpenGL render and sequencer's opengl preview will now reflect
  scene's Alpha Mode

- Quick Edit will use OpenGL with transparent alpha mode
2013-01-05 15:33:18 +00:00
..
2012-09-26 20:05:38 +00:00
2012-12-31 13:52:13 +00:00
2013-01-01 21:23:12 +00:00
2012-05-16 23:37:23 +00:00
2012-06-06 22:38:39 +00:00
2012-12-28 09:06:48 +00:00
2012-12-22 14:25:34 +00:00
2012-12-28 09:06:48 +00:00
2012-11-09 09:33:28 +00:00
2012-12-28 14:21:30 +00:00
2012-12-27 15:07:19 +00:00
2013-01-02 01:49:07 +00:00
2012-06-06 22:38:39 +00:00
2012-11-03 15:35:03 +00:00
2012-12-31 16:24:49 +00:00
2012-05-29 10:21:07 +00:00
2012-12-17 08:01:43 +00:00