These are now handled through BIF_DrawString(...) in src/language.c, where it chooses between the old BMF and the new FTF DrawString.
399 lines
8.3 KiB
C
399 lines
8.3 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is written by Rob Haarsma (phase)
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdlib.h>
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#include "DNA_userdef_types.h"
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#include "BKE_global.h" /* G */
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#include "BKE_utildefines.h"
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h" /* linknode */
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#include "BIF_language.h"
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#include "BIF_space.h" /* allqueue() */
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#include "BIF_toolbox.h" /* error() */
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#include "MEM_guardedalloc.h" /* vprintf, etc ??? */
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#include "mydevice.h" /* REDRAWALL */
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#include "BMF_Api.h"
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#ifdef INTERNATIONAL
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#include "FTF_Api.h"
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typedef struct _LANGMenuEntry LANGMenuEntry;
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struct _LANGMenuEntry {
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LANGMenuEntry *next;
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char *line;
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char *language;
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char *code;
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int id;
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};
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static LANGMenuEntry *langmenu= 0;
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static int tot_lang = 0;
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#endif // INTERNATIONAL
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int BIF_DrawString(BMF_Font* font, char *str, int translate, int col)
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{
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#ifdef INTERNATIONAL
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if(G.ui_international == TRUE)
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if(translate)
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return FTF_DrawString(str, FTF_USE_GETTEXT | FTF_INPUT_UTF8, col);
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else
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return FTF_DrawString(str, FTF_NO_TRANSCONV | FTF_INPUT_UTF8, col);
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else
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return BMF_DrawString(font, str);
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#else
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return BMF_DrawString(font, str);
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#endif
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}
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int BIF_DrawStringRGB(BMF_Font* font, char *str, int translate, float r, float g, float b)
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{
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#ifdef INTERNATIONAL
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if(G.ui_international == TRUE)
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if(translate)
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return FTF_DrawStringRGB(str, FTF_USE_GETTEXT | FTF_INPUT_UTF8, r, g, b);
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else
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return FTF_DrawStringRGB(str, FTF_NO_TRANSCONV | FTF_INPUT_UTF8, r, g, b);
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else
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return BMF_DrawString(font, str);
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#else
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return BMF_DrawString(font, str);
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#endif
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}
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float BIF_GetStringWidth(BMF_Font* font, char *str, int translate)
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{
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float rt;
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#ifdef INTERNATIONAL
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if(G.ui_international == TRUE) //versionnumber
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if(U.transopts & TR_BUTTONS)
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rt= FTF_GetStringWidth(str, FTF_USE_GETTEXT | FTF_INPUT_UTF8);
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else
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rt= FTF_GetStringWidth(str, FTF_NO_TRANSCONV | FTF_INPUT_UTF8);
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else
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rt= BMF_GetStringWidth(font, str);
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#else
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rt= BMF_GetStringWidth(font, str);
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#endif
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return rt;
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}
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#ifdef INTERNATIONAL
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char *fontsize_pup(void)
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{
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static char string[1024];
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char formatstring[1024];
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strcpy(formatstring, "Choose Font Size: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d");
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sprintf(string, formatstring,
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"Font Size: 8", 8,
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"Font Size: 9", 9,
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"Font Size: 10", 10,
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"Font Size: 11", 11,
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"Font Size: 12", 12,
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"Font Size: 13", 13,
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"Font Size: 14", 14,
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"Font Size: 15", 15,
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"Font Size: 16", 16
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);
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return (string);
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}
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char *language_pup(void)
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{
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LANGMenuEntry *lme = langmenu;
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static char string[1024];
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static char tmp[1024];
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if(tot_lang == 0)
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sprintf(string, "Choose Language: %%t|Language: English %%x0");
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else {
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sprintf(string, "Choose Language: %%t");
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while(lme) {
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sprintf(tmp, "|Language: %s %%x%d", lme->language, lme->id);
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strcat(string, tmp);
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lme= lme->next;
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}
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}
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return string;
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}
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LANGMenuEntry *find_language(short langid){
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LANGMenuEntry *lme = langmenu;
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while(lme) {
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if(lme->id == langid)
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return lme;
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lme=lme->next;
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}
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return NULL;
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}
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void lang_setlanguage(void) {
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LANGMenuEntry *lme;
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lme = find_language(U.language);
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if(lme) FTF_SetLanguage(lme->code);
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else FTF_SetLanguage("en_US");
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}
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void set_interface_font(char *str) {
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char di[FILE_MAXDIR];
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if(FTF_SetFont(str, U.fontsize)) {
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lang_setlanguage();
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BLI_split_dirfile(str, di, U.fontname);
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if(strlen(di) < FILE_MAXDIR) strcpy(U.fontdir, di);
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G.ui_international = TRUE;
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} else {
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sprintf(U.fontname, "Invalid font.");
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G.ui_international = FALSE;
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}
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allqueue(REDRAWALL, 0);
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}
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void start_interface_font(void) {
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char tstr[FILE_MAXDIR+FILE_MAXFILE];
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int result = 0;
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#ifdef __APPLE__
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char *bundlepath;
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#endif
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/* hack to find out if we have saved language/font settings.
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if not, set defaults and try .bfont.tff --phase */
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if(U.fontsize != 0) { // we have saved user settings
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// try load the font from the font dir
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BLI_make_file_string("/", tstr, U.fontdir, U.fontname);
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result = FTF_SetFont(tstr, U.fontsize);
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if(!result) { // else try loading font from current dir
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result = FTF_SetFont(U.fontname, U.fontsize);
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}
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} else {
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U.language= 0;
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U.fontsize= 11;
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U.encoding= 0;
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#if defined (__APPLE__)
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bundlepath = BLI_getbundle();
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strcpy(tstr, bundlepath);
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strcat(tstr, "/Contents/Resources/");
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strcat(tstr, ".bfont.ttf");
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result = FTF_SetFont(tstr, U.fontsize);
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sprintf(U.fontname, ".blender/.bfont.ttf\0");
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#elif defined (WIN32)
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BLI_getInstallationDir(tstr);
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strcat(tstr, "/.blender/.bfont.ttf\0");
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result = FTF_SetFont(tstr, U.fontsize);
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sprintf(U.fontname, ".blender/.bfont.ttf\0");
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#else
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sprintf(U.fontname, ".blender/.bfont.ttf\0");
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result = FTF_SetFont(U.fontname, U.fontsize);
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#endif
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}
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if(result) {
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lang_setlanguage();
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G.ui_international = TRUE;
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} else {
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printf("no font found for international support\n");
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G.ui_international = FALSE;
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U.transopts &= ~TR_ALL;
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U.fontsize = 0;
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}
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allqueue(REDRAWALL, 0);
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}
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char *first_dpointchar(char *string) {
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char *dpointchar;
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dpointchar= strchr(string, ':');
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return dpointchar;
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}
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void splitlangline(char *line, LANGMenuEntry *lme)
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{
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char *dpointchar= first_dpointchar(line);
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if (dpointchar) {
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lme->code= BLI_strdup(dpointchar+1);
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*(dpointchar)=0;
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lme->language= BLI_strdup(line);
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} else {
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error("Invalid language file");
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}
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}
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void puplang_insert_entry(char *line)
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{
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LANGMenuEntry *lme, *prev;
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int sorted = 0;
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prev= NULL;
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lme= langmenu;
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for (; lme; prev= lme, lme= lme->next) {
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if (lme->line) {
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if (BLI_streq(line, lme->line)) {
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return;
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} else if (sorted && strcmp(line, lme->line)<0) {
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break;
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}
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}
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}
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lme= MEM_mallocN(sizeof(*lme), "lme");
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lme->line = BLI_strdup(line);
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splitlangline(line, lme);
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lme->id = tot_lang;
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tot_lang++;
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if (prev) {
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lme->next= prev->next;
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prev->next= lme;
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} else {
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lme->next= langmenu;
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langmenu= lme;
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}
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}
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int read_languagefile(void) {
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char name[FILE_MAXDIR+FILE_MAXFILE];
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LinkNode *l, *lines;
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#ifdef WIN32
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int result;
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#endif
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/* .Blanguages */
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BLI_make_file_string("/", name, BLI_gethome(), ".Blanguages");
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lines= BLI_read_file_as_lines(name);
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if(lines == NULL) {
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/* If not found in home, try current dir
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* (Resources folder of app bundle on OS X) */
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#if defined (__APPLE__)
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char *bundlePath = BLI_getbundle();
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strcpy(name, bundlePath);
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strcat(name, "/Contents/Resources/.Blanguages");
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#elif defined (WIN32)
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/* Check the installation dir in Windows */
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result = BLI_getInstallationDir(name);
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if (!result)
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strcpy(name,"/.blender/.Blanguages");
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else
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strcat(name,"/.blender/.Blanguages");
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#else
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strcpy(name, ".blender/.Blanguages");
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#endif
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lines= BLI_read_file_as_lines(name);
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if(lines == NULL) {
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/* If not found in .blender, try current dir */
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strcpy(name, ".Blanguages");
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lines= BLI_read_file_as_lines(name);
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if(lines == NULL) {
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error("File \".Blanguages\" not found");
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return 0;
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}
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}
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}
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for (l= lines; l; l= l->next) {
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char *line= l->link;
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if (!BLI_streq(line, "")) {
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puplang_insert_entry(line);
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}
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}
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BLI_free_file_lines(lines);
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return 1;
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}
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void free_languagemenu(void)
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{
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LANGMenuEntry *lme= langmenu;
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while (lme) {
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LANGMenuEntry *n= lme->next;
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if (lme->line) MEM_freeN(lme->line);
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if (lme->language) MEM_freeN(lme->language);
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if (lme->code) MEM_freeN(lme->code);
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MEM_freeN(lme);
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lme= n;
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}
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}
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#endif /* INTERNATIONAL */
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