2114 lines
61 KiB
C
2114 lines
61 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "DNA_ID.h"
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#include "DNA_node_types.h"
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#include "DNA_image_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_action_types.h"
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#include "DNA_color_types.h"
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#include "DNA_customdata_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_space_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_text_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_texture.h"
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#include "BKE_text.h"
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#include "BKE_utildefines.h"
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#include "CMP_node.h"
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#include "SHD_node.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "MEM_guardedalloc.h"
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#include "ED_node.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "ED_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_view2d.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RE_pipeline.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "node_intern.h"
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/* autocomplete callback for buttons */
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static void autocomplete_vcol(bContext *C, char *str, void *arg_v)
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{
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Mesh *me;
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CustomDataLayer *layer;
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AutoComplete *autocpl;
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int a;
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if(str[0]==0)
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return;
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autocpl= autocomplete_begin(str, 32);
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/* search if str matches the beginning of name */
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for(me= G.main->mesh.first; me; me=me->id.next)
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for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
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if(layer->type == CD_MCOL)
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autocomplete_do_name(autocpl, layer->name);
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autocomplete_end(autocpl, str);
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}
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static int verify_valid_vcol_name(char *str)
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{
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Mesh *me;
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CustomDataLayer *layer;
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int a;
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if(str[0]==0)
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return 1;
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/* search if str matches the name */
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for(me= G.main->mesh.first; me; me=me->id.next)
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for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
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if(layer->type == CD_MCOL)
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if(strcmp(layer->name, str)==0)
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return 1;
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return 0;
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}
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/* ****************** GENERAL CALLBACKS FOR NODES ***************** */
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static void node_ID_title_cb(bContext *C, void *node_v, void *unused_v)
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{
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bNode *node= node_v;
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if(node->id) {
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test_idbutton(node->id->name+2); /* library.c, verifies unique name */
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BLI_strncpy(node->name, node->id->name+2, 21);
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}
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}
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#if 0
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/* XXX not used yet, make compiler happy :) */
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static void node_group_alone_cb(bContext *C, void *node_v, void *unused_v)
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{
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bNode *node= node_v;
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nodeCopyGroup(node);
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// allqueue(REDRAWNODE, 0);
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}
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/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
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static void node_buts_group(uiLayout *layout, PointerRNA *ptr)
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{
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uiBlock *block= uiLayoutAbsoluteBlock(layout);
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bNode *node= ptr->data;
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rctf *butr= &node->butr;
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if(node->id) {
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uiBut *bt;
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short width;
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uiBlockBeginAlign(block);
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/* name button */
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width= (short)(butr->xmax-butr->xmin - (node->id->us>1?19.0f:0.0f));
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bt= uiDefBut(block, TEX, B_NOP, "NT:",
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(short)butr->xmin, (short)butr->ymin, width, 19,
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node->id->name+2, 0.0, 19.0, 0, 0, "NodeTree name");
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uiButSetFunc(bt, node_ID_title_cb, node, NULL);
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/* user amount */
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if(node->id->us>1) {
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char str1[32];
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sprintf(str1, "%d", node->id->us);
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bt= uiDefBut(block, BUT, B_NOP, str1,
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(short)butr->xmax-19, (short)butr->ymin, 19, 19,
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NULL, 0, 0, 0, 0, "Displays number of users.");
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uiButSetFunc(bt, node_group_alone_cb, node, NULL);
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}
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uiBlockEndAlign(block);
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}
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}
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#endif
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static void node_buts_value(uiLayout *layout, PointerRNA *ptr)
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{
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uiBlock *block= uiLayoutAbsoluteBlock(layout);
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bNode *node= ptr->data;
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rctf *butr= &node->butr;
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bNodeSocket *sock= node->outputs.first; /* first socket stores value */
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uiDefButF(block, NUM, B_NODE_EXEC, "",
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(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20,
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sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
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}
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static void node_buts_rgb(uiLayout *layout, PointerRNA *ptr)
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{
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uiBlock *block= uiLayoutAbsoluteBlock(layout);
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bNode *node= ptr->data;
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rctf *butr= &node->butr;
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bNodeSocket *sock= node->outputs.first; /* first socket stores value */
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if(sock) {
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/* enforce square box drawing */
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uiBlockSetEmboss(block, UI_EMBOSSP);
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uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
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(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12,
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sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
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uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
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(short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->xmax-butr->xmin -15 -15,
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sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
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uiDefButF(block, COL, B_NOP, "",
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(short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12,
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sock->ns.vec, 0.0, 0.0, -1, 0, "");
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/* the -1 above prevents col button to popup a color picker */
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uiBlockSetEmboss(block, UI_EMBOSS);
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}
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}
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static void node_buts_mix_rgb(uiLayout *layout, PointerRNA *ptr)
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{
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uiLayout *row;
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bNodeTree *ntree= (bNodeTree*)ptr->id.data;
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row= uiLayoutRow(layout, 1);
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uiItemR(row, "", 0, ptr, "blend_type", 0);
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if(ntree->type == NTREE_COMPOSIT)
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uiItemR(row, "", ICON_IMAGE_RGB_ALPHA, ptr, "alpha", 0);
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}
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static void node_buts_time(uiLayout *layout, PointerRNA *ptr)
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{
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uiLayout *row;
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#if 0
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/* XXX no context access here .. */
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bNode *node= ptr->data;
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CurveMapping *cumap= node->storage;
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if(cumap) {
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cumap->flag |= CUMA_DRAW_CFRA;
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if(node->custom1<node->custom2)
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cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
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}
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#endif
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uiTemplateCurveMapping(layout, ptr, "curve", 's', 0);
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row= uiLayoutRow(layout, 1);
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uiItemR(row, "Sta", 0, ptr, "start", 0);
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uiItemR(row, "End", 0, ptr, "end", 0);
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}
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static void node_buts_valtorgb(uiLayout *layout, PointerRNA *ptr)
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{
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uiBlock *block= uiLayoutAbsoluteBlock(layout);
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bNode *node= ptr->data;
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rctf *butr= &node->butr;
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if(node->storage) {
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uiBlockColorbandButtons(block, node->storage, butr, B_NODE_EXEC);
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}
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}
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static void node_buts_curvevec(uiLayout *layout, PointerRNA *ptr)
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{
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uiTemplateCurveMapping(layout, ptr, "mapping", 'v', 0);
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}
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static float *_sample_col= NULL; // bad bad, 2.5 will do better?
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void node_curvemap_sample(float *col)
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{
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_sample_col= col;
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}
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static void node_buts_curvecol(uiLayout *layout, PointerRNA *ptr)
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{
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bNode *node= ptr->data;
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CurveMapping *cumap= node->storage;
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if(_sample_col) {
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cumap->flag |= CUMA_DRAW_SAMPLE;
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VECCOPY(cumap->sample, _sample_col);
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}
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else
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cumap->flag &= ~CUMA_DRAW_SAMPLE;
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uiTemplateCurveMapping(layout, ptr, "mapping", 'c', 0);
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}
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static void node_buts_normal(uiLayout *layout, PointerRNA *ptr)
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{
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uiBlock *block= uiLayoutAbsoluteBlock(layout);
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bNode *node= ptr->data;
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rctf *butr= &node->butr;
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bNodeSocket *sock= node->outputs.first; /* first socket stores normal */
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uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "",
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(short)butr->xmin, (short)butr->xmin, butr->xmax-butr->xmin, butr->xmax-butr->xmin,
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sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
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}
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static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
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{
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bNodeTree *ntree= ntree_v;
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bNode *node= node_v;
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Tex *tex;
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if(node->menunr<1) return;
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if(node->id) {
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node->id->us--;
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node->id= NULL;
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}
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tex= BLI_findlink(&G.main->tex, node->menunr-1);
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node->id= &tex->id;
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id_us_plus(node->id);
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BLI_strncpy(node->name, node->id->name+2, 21);
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nodeSetActive(ntree, node);
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if( ntree->type == NTREE_TEXTURE )
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ntreeTexCheckCyclics( ntree );
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// allqueue(REDRAWBUTSSHADING, 0);
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// allqueue(REDRAWNODE, 0);
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NodeTagChanged(ntree, node);
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node->menunr= 0;
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}
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static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v)
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{
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Material *ma;
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bNode *node= (bNode *)node_v;
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ID *id= node->id;
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int error= 0;
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if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error= 1;
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/* Users only have to press the "update" button in one pynode
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* and we also update all others sharing the same script */
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for (ma= G.main->mat.first; ma; ma= ma->id.next) {
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if (ma->nodetree) {
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bNode *nd;
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for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) {
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if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) {
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nd->custom1= 0;
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nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_REPARSE);
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nd->menunr= 0;
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if (error)
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nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_ERROR);
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}
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}
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}
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}
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// allqueue(REDRAWBUTSSHADING, 0);
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// allqueue(REDRAWNODE, 0);
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// XXX BIF_preview_changed(ID_MA);
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}
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static void node_buts_texture(uiLayout *layout, PointerRNA *ptr)
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{
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bNode *node= ptr->data;
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short multi = (
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node->id &&
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((Tex*)node->id)->use_nodes &&
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(node->type != CMP_NODE_TEXTURE) &&
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(node->type != TEX_NODE_TEXTURE)
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);
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uiItemR(layout, "", 0, ptr, "texture", 0);
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if(multi) {
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/* Number Drawing not optimal here, better have a list*/
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uiItemR(layout, "", 0, ptr, "node_output", 0);
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}
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}
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static void node_buts_math(uiLayout *layout, PointerRNA *ptr)
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{
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uiItemR(layout, "", 0, ptr, "operation", 0);
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}
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/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
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static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
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{
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bNodeTree *ntree= ntree_v;
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bNode *node= node_v;
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ID *oldid;
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if(node->menunr<1) return;
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if(node->id) {
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node->id->us--;
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}
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oldid= node->id;
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node->id= BLI_findlink(&G.main->text, node->menunr-1);
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id_us_plus(node->id);
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BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */
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node->custom1= BSET(node->custom1, NODE_DYNAMIC_NEW);
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nodeSetActive(ntree, node);
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// allqueue(REDRAWBUTSSHADING, 0);
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// allqueue(REDRAWNODE, 0);
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node->menunr= 0;
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}
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static void node_mat_alone_cb(bContext *C, void *node_v, void *unused)
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{
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bNode *node= node_v;
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node->id= (ID *)copy_material((Material *)node->id);
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//BIF_undo_push("Single user material");
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// allqueue(REDRAWBUTSSHADING, 0);
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// allqueue(REDRAWNODE, 0);
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// allqueue(REDRAWOOPS, 0);
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}
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static void node_browse_mat_cb(bContext *C, void *ntree_v, void *node_v)
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{
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bNodeTree *ntree= ntree_v;
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bNode *node= node_v;
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if(node->menunr<1) return;
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if(node->menunr==32767) { /* code for Add New */
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if(node->id) {
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/* make copy, but make sure it doesnt have the node tag nor nodes */
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Material *ma= (Material *)node->id;
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ma->id.us--;
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ma= copy_material(ma);
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ma->use_nodes= 0;
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if(ma->nodetree) {
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ntreeFreeTree(ma->nodetree);
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MEM_freeN(ma->nodetree);
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}
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ma->nodetree= NULL;
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node->id= (ID *)ma;
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}
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else node->id= (ID *)add_material("MatNode");
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}
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else {
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if(node->id) node->id->us--;
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node->id= BLI_findlink(&G.main->mat, node->menunr-1);
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id_us_plus(node->id);
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}
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BLI_strncpy(node->name, node->id->name+2, 21);
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nodeSetActive(ntree, node);
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// allqueue(REDRAWBUTSSHADING, 0);
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// allqueue(REDRAWNODE, 0);
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// XXX BIF_preview_changed(ID_MA);
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node->menunr= 0;
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}
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static void node_new_mat_cb(bContext *C, void *ntree_v, void *node_v)
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{
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bNodeTree *ntree= ntree_v;
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bNode *node= node_v;
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node->id= (ID *)add_material("MatNode");
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BLI_strncpy(node->name, node->id->name+2, 21);
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nodeSetActive(ntree, node);
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// allqueue(REDRAWBUTSSHADING, 0);
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// allqueue(REDRAWNODE, 0);
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// XXX BIF_preview_changed(ID_MA);
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}
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|
static void node_texmap_cb(bContext *C, void *texmap_v, void *unused_v)
|
|
{
|
|
init_mapping(texmap_v);
|
|
}
|
|
|
|
static void node_shader_buts_material(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
bNodeTree *ntree= ptr->id.data;
|
|
rctf *butr= &node->butr;
|
|
uiBut *bt;
|
|
short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1);
|
|
short dy= (short)butr->ymin;
|
|
char *strp;
|
|
|
|
/* WATCH IT: we use this callback in material buttons, but then only want first row */
|
|
if(butr->ymax-butr->ymin > 21.0f) dy+= 19;
|
|
|
|
uiBlockBeginAlign(block);
|
|
/* XXX
|
|
if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT);
|
|
else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1);
|
|
else uiBlockSetCol(block, TH_BUT_SETTING2);
|
|
*/
|
|
|
|
/* browse button */
|
|
IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL);
|
|
node->menunr= 0;
|
|
bt= uiDefButS(block, MENU, B_NOP, strp,
|
|
butr->xmin, dy, 19, 19,
|
|
&node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW");
|
|
uiButSetFunc(bt, node_browse_mat_cb, ntree, node);
|
|
if(strp) MEM_freeN(strp);
|
|
|
|
/* Add New button */
|
|
if(node->id==NULL) {
|
|
bt= uiDefBut(block, BUT, B_NOP, "Add New",
|
|
butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
|
|
NULL, 0.0, 0.0, 0, 0, "Add new Material");
|
|
uiButSetFunc(bt, node_new_mat_cb, ntree, node);
|
|
}
|
|
else {
|
|
/* name button */
|
|
short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f));
|
|
bt= uiDefBut(block, TEX, B_NOP, "MA:",
|
|
butr->xmin+19, dy, width, 19,
|
|
node->id->name+2, 0.0, 19.0, 0, 0, "Material name");
|
|
uiButSetFunc(bt, node_ID_title_cb, node, NULL);
|
|
|
|
/* user amount */
|
|
if(has_us) {
|
|
char str1[32];
|
|
sprintf(str1, "%d", node->id->us);
|
|
bt= uiDefBut(block, BUT, B_NOP, str1,
|
|
butr->xmax-19, dy, 19, 19,
|
|
NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy.");
|
|
uiButSetFunc(bt, node_mat_alone_cb, node, NULL);
|
|
}
|
|
|
|
/* WATCH IT: we use this callback in material buttons, but then only want first row */
|
|
if(butr->ymax-butr->ymin > 21.0f) {
|
|
/* node options */
|
|
uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff",
|
|
butr->xmin, butr->ymin, dx, 19,
|
|
&node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse");
|
|
uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC, "Spec",
|
|
butr->xmin+dx, butr->ymin, dx, 19,
|
|
&node->custom1, 0, 0, 0, 0, "Material Node outputs Specular");
|
|
uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC, "Neg Normal",
|
|
butr->xmax-dx, butr->ymin, dx, 19,
|
|
&node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal");
|
|
}
|
|
}
|
|
uiBlockEndAlign(block);
|
|
}
|
|
|
|
static void node_shader_buts_mapping(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
rctf *butr= &node->butr;
|
|
TexMapping *texmap= node->storage;
|
|
short dx= (short)((butr->xmax-butr->xmin)/7.0f);
|
|
short dy= (short)(butr->ymax-19);
|
|
|
|
uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, "");
|
|
dy-= 19;
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, "");
|
|
dy-= 19;
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, "");
|
|
dy-= 25;
|
|
uiBlockBeginAlign(block);
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, "");
|
|
dy-= 19;
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, "");
|
|
uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, "");
|
|
uiBlockEndAlign(block);
|
|
|
|
/* labels/options */
|
|
|
|
dy= (short)(butr->ymax-19);
|
|
uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
|
|
dy-= 19;
|
|
uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
|
|
dy-= 19;
|
|
uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
|
|
dy-= 25;
|
|
uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
|
|
dy-= 19;
|
|
uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
|
|
}
|
|
|
|
static void node_shader_buts_vect_math(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, "", 0, ptr, "operation", 0);
|
|
}
|
|
|
|
static void node_shader_buts_geometry(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
rctf *butr= &node->butr;
|
|
uiBut *but;
|
|
NodeGeometry *ngeo= (NodeGeometry*)node->storage;
|
|
|
|
// XXX if(!verify_valid_uv_name(ngeo->uvname))
|
|
// XXX uiBlockSetCol(block, TH_REDALERT);
|
|
but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer");
|
|
// XXX uiButSetCompleteFunc(but, autocomplete_uv, NULL);
|
|
|
|
if(!verify_valid_vcol_name(ngeo->colname));
|
|
// uiBlockSetCol(block, TH_REDALERT);
|
|
but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer");
|
|
uiButSetCompleteFunc(but, autocomplete_vcol, NULL);
|
|
}
|
|
|
|
static void node_shader_buts_dynamic(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
bNodeTree *ntree= ptr->id.data;
|
|
rctf *butr= &node->butr;
|
|
uiBut *bt;
|
|
// XXX SpaceNode *snode= curarea->spacedata.first;
|
|
short dy= (short)butr->ymin;
|
|
int xoff=0;
|
|
|
|
/* B_NODE_EXEC is handled in butspace.c do_node_buts */
|
|
if(!node->id) {
|
|
char *strp;
|
|
IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL);
|
|
node->menunr= 0;
|
|
bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp,
|
|
butr->xmin, dy, 19, 19,
|
|
&node->menunr, 0, 0, 0, 0, "Browses existing choices");
|
|
uiButSetFunc(bt, node_browse_text_cb, ntree, node);
|
|
xoff=19;
|
|
if(strp) MEM_freeN(strp);
|
|
}
|
|
else {
|
|
bt = uiDefBut(block, BUT, B_NOP, "Update",
|
|
butr->xmin+xoff, butr->ymin+20, 50, 19,
|
|
&node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
|
|
uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
|
|
|
|
if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
|
|
// UI_ThemeColor(TH_REDALERT);
|
|
// XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
|
|
// XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
|
|
;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_shader_set_butfunc(bNodeType *ntype)
|
|
{
|
|
switch(ntype->type) {
|
|
/* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
|
|
|
|
case SH_NODE_MATERIAL:
|
|
case SH_NODE_MATERIAL_EXT:
|
|
ntype->uifunc= node_shader_buts_material;
|
|
break;
|
|
case SH_NODE_TEXTURE:
|
|
ntype->uifunc= node_buts_texture;
|
|
break;
|
|
case SH_NODE_NORMAL:
|
|
ntype->uifunc= node_buts_normal;
|
|
break;
|
|
case SH_NODE_CURVE_VEC:
|
|
ntype->uifunc= node_buts_curvevec;
|
|
break;
|
|
case SH_NODE_CURVE_RGB:
|
|
ntype->uifunc= node_buts_curvecol;
|
|
break;
|
|
case SH_NODE_MAPPING:
|
|
ntype->uifunc= node_shader_buts_mapping;
|
|
break;
|
|
case SH_NODE_VALUE:
|
|
ntype->uifunc= node_buts_value;
|
|
break;
|
|
case SH_NODE_RGB:
|
|
ntype->uifunc= node_buts_rgb;
|
|
break;
|
|
case SH_NODE_MIX_RGB:
|
|
ntype->uifunc= node_buts_mix_rgb;
|
|
break;
|
|
case SH_NODE_VALTORGB:
|
|
ntype->uifunc= node_buts_valtorgb;
|
|
break;
|
|
case SH_NODE_MATH:
|
|
ntype->uifunc= node_buts_math;
|
|
break;
|
|
case SH_NODE_VECT_MATH:
|
|
ntype->uifunc= node_shader_buts_vect_math;
|
|
break;
|
|
case SH_NODE_GEOMETRY:
|
|
ntype->uifunc= node_shader_buts_geometry;
|
|
break;
|
|
case NODE_DYNAMIC:
|
|
ntype->uifunc= node_shader_buts_dynamic;
|
|
break;
|
|
default:
|
|
ntype->uifunc= NULL;
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
|
|
|
|
static void node_browse_image_cb(bContext *C, void *ntree_v, void *node_v)
|
|
{
|
|
bNodeTree *ntree= ntree_v;
|
|
bNode *node= node_v;
|
|
|
|
nodeSetActive(ntree, node);
|
|
|
|
if(node->menunr<1) return;
|
|
if(node->menunr==32767) { /* code for Load New */
|
|
/// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_LOADIMAGE); XXX
|
|
}
|
|
else {
|
|
if(node->id) node->id->us--;
|
|
node->id= BLI_findlink(&G.main->image, node->menunr-1);
|
|
id_us_plus(node->id);
|
|
|
|
BLI_strncpy(node->name, node->id->name+2, 21);
|
|
|
|
NodeTagChanged(ntree, node);
|
|
BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE);
|
|
// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
|
|
}
|
|
node->menunr= 0;
|
|
}
|
|
|
|
static void node_active_cb(bContext *C, void *ntree_v, void *node_v)
|
|
{
|
|
nodeSetActive(ntree_v, node_v);
|
|
}
|
|
static void node_image_type_cb(bContext *C, void *node_v, void *unused)
|
|
{
|
|
|
|
// allqueue(REDRAWNODE, 1);
|
|
}
|
|
|
|
static char *node_image_type_pup(void)
|
|
{
|
|
char *str= MEM_mallocN(256, "image type pup");
|
|
int a;
|
|
|
|
str[0]= 0;
|
|
|
|
a= sprintf(str, "Image Type %%t|");
|
|
a+= sprintf(str+a, " Image %%x%d %%i%d|", IMA_SRC_FILE, ICON_IMAGE_DATA);
|
|
a+= sprintf(str+a, " Movie %%x%d %%i%d|", IMA_SRC_MOVIE, ICON_SEQUENCE);
|
|
a+= sprintf(str+a, " Sequence %%x%d %%i%d|", IMA_SRC_SEQUENCE, ICON_IMAGE_COL);
|
|
a+= sprintf(str+a, " Generated %%x%d %%i%d", IMA_SRC_GENERATED, ICON_BLANK1);
|
|
|
|
return str;
|
|
}
|
|
|
|
/* copy from buttons_shading.c */
|
|
static char *layer_menu(RenderResult *rr)
|
|
{
|
|
RenderLayer *rl;
|
|
int len= 40 + 40*BLI_countlist(&rr->layers);
|
|
short a, nr;
|
|
char *str= MEM_callocN(len, "menu layers");
|
|
|
|
strcpy(str, "Layer %t");
|
|
a= strlen(str);
|
|
for(nr=0, rl= rr->layers.first; rl; rl= rl->next, nr++) {
|
|
a+= sprintf(str+a, "|%s %%x%d", rl->name, nr);
|
|
}
|
|
|
|
return str;
|
|
}
|
|
|
|
static void image_layer_cb(bContext *C, void *ima_v, void *iuser_v)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
ntreeCompositForceHidden(scene->nodetree, scene);
|
|
BKE_image_multilayer_index(ima_v, iuser_v);
|
|
// allqueue(REDRAWNODE, 0);
|
|
}
|
|
|
|
static void node_composit_buts_image(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
bNodeTree *ntree= ptr->id.data;
|
|
rctf *butr= &node->butr;
|
|
ImageUser *iuser= node->storage;
|
|
uiBut *bt;
|
|
short dy= (short)butr->ymax-19;
|
|
char *strp;
|
|
|
|
uiBlockBeginAlign(block);
|
|
|
|
/* browse button */
|
|
IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
|
|
node->menunr= 0;
|
|
bt= uiDefButS(block, MENU, B_NOP, strp,
|
|
butr->xmin, dy, 19, 19,
|
|
&node->menunr, 0, 0, 0, 0, "Browses existing choices");
|
|
uiButSetFunc(bt, node_browse_image_cb, ntree, node);
|
|
if(strp) MEM_freeN(strp);
|
|
|
|
/* Add New button */
|
|
if(node->id==NULL) {
|
|
bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
|
|
butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
|
|
NULL, 0.0, 0.0, 0, 0, "Add new Image");
|
|
uiButSetFunc(bt, node_active_cb, ntree, node);
|
|
}
|
|
else {
|
|
/* name button + type */
|
|
Image *ima= (Image *)node->id;
|
|
short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
|
|
short width= xmax - xmin - 45;
|
|
short icon= ICON_IMAGE_DATA;
|
|
|
|
if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE;
|
|
else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL;
|
|
else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1;
|
|
|
|
bt= uiDefBut(block, TEX, B_NOP, "IM:",
|
|
xmin+19, dy, width, 19,
|
|
node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
|
|
uiButSetFunc(bt, node_ID_title_cb, node, NULL);
|
|
|
|
/* buffer type option */
|
|
strp= node_image_type_pup();
|
|
bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp,
|
|
xmax-26, dy, 26, 19,
|
|
&ima->source, 0.0, 19.0, 0, 0, "Image type");
|
|
uiButSetFunc(bt, node_image_type_cb, node, ima);
|
|
MEM_freeN(strp);
|
|
|
|
if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
|
|
width= (xmax-xmin)/2;
|
|
|
|
dy-= 19;
|
|
uiDefButI(block, NUM, B_NODE_EXEC, "Frs:",
|
|
xmin, dy, width, 19,
|
|
&iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
|
|
uiDefButI(block, NUM, B_NODE_EXEC, "SFra:",
|
|
xmin+width, dy, width, 19,
|
|
&iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");
|
|
dy-= 19;
|
|
uiDefButI(block, NUM, B_NODE_EXEC, "Offs:",
|
|
xmin, dy, width, 19,
|
|
&iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation");
|
|
uiDefButS(block, TOG, B_NODE_EXEC, "Cycl",
|
|
xmin+width, dy, width-20, 19,
|
|
&iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic");
|
|
uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC, ICON_AUTO,
|
|
xmax-20, dy, 20, 19,
|
|
&iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes");
|
|
}
|
|
if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
|
|
RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
|
|
if(rl) {
|
|
width= (xmax-xmin);
|
|
dy-= 19;
|
|
strp= layer_menu(ima->rr);
|
|
bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
|
|
xmin, dy, width, 19,
|
|
&iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
|
|
uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage);
|
|
MEM_freeN(strp);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(node->id) {
|
|
/* for each draw we test for anim refresh event */
|
|
if(iuser->flag & IMA_ANIM_REFRESHED) {
|
|
iuser->flag &= ~IMA_ANIM_REFRESHED;
|
|
// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
|
|
}
|
|
}
|
|
}
|
|
|
|
/* if we use render layers from other scene, we make a nice title */
|
|
static void set_render_layers_title(bContext *C, void *node_v, void *unused)
|
|
{
|
|
bNode *node= node_v;
|
|
Scene *sce;
|
|
SceneRenderLayer *srl;
|
|
char str[64];
|
|
|
|
if(node->id) {
|
|
BLI_strncpy(str, node->id->name+2, 21);
|
|
strcat(str, "|");
|
|
sce= (Scene *)node->id;
|
|
}
|
|
else {
|
|
str[0]= 0;
|
|
sce= CTX_data_scene(C);
|
|
}
|
|
srl= BLI_findlink(&sce->r.layers, node->custom1);
|
|
if(srl==NULL) {
|
|
node->custom1= 0;
|
|
srl= sce->r.layers.first;
|
|
}
|
|
|
|
strcat(str, srl->name);
|
|
BLI_strncpy(node->name, str, 32);
|
|
}
|
|
|
|
static char *scene_layer_menu(Scene *sce)
|
|
{
|
|
SceneRenderLayer *srl;
|
|
int len= 40 + 40*BLI_countlist(&sce->r.layers);
|
|
short a, nr;
|
|
char *str= MEM_callocN(len, "menu layers");
|
|
|
|
strcpy(str, "Active Layer %t");
|
|
a= strlen(str);
|
|
for(nr=0, srl= sce->r.layers.first; srl; srl= srl->next, nr++) {
|
|
a+= sprintf(str+a, "|%s %%x%d", srl->name, nr);
|
|
}
|
|
|
|
return str;
|
|
}
|
|
|
|
static void node_browse_scene_cb(bContext *C, void *ntree_v, void *node_v)
|
|
{
|
|
bNodeTree *ntree= ntree_v;
|
|
bNode *node= node_v;
|
|
Scene *sce;
|
|
|
|
if(node->menunr<1) return;
|
|
|
|
if(node->id) {
|
|
node->id->us--;
|
|
node->id= NULL;
|
|
}
|
|
sce= BLI_findlink(&G.main->scene, node->menunr-1);
|
|
node->id= &sce->id;
|
|
id_us_plus(node->id);
|
|
|
|
set_render_layers_title(C, node, NULL);
|
|
nodeSetActive(ntree, node);
|
|
|
|
// allqueue(REDRAWBUTSSHADING, 0);
|
|
// allqueue(REDRAWNODE, 0);
|
|
NodeTagChanged(ntree, node);
|
|
|
|
node->menunr= 0;
|
|
}
|
|
|
|
|
|
static void node_composit_buts_renderlayers(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
bNodeTree *ntree= ptr->id.data;
|
|
rctf *butr= &node->butr;
|
|
|
|
if(node->id) {
|
|
Scene *scene= (Scene *)node->id;
|
|
uiBut *bt;
|
|
char *strp;
|
|
|
|
/* browse button scene */
|
|
uiBlockBeginAlign(block);
|
|
IDnames_to_pupstring(&strp, NULL, "", &(G.main->scene), NULL, NULL);
|
|
node->menunr= 0;
|
|
bt= uiDefButS(block, MENU, B_NOP, strp,
|
|
butr->xmin, butr->ymin, 20, 19,
|
|
&node->menunr, 0, 0, 0, 0, "Browse Scene to use RenderLayer from");
|
|
uiButSetFunc(bt, node_browse_scene_cb, ntree, node);
|
|
if(strp) MEM_freeN(strp);
|
|
|
|
/* browse button layer */
|
|
strp= scene_layer_menu(node->id?(Scene *)node->id:scene);
|
|
if(node->id)
|
|
bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC, ICON_RENDERLAYERS, strp,
|
|
butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
|
|
&node->custom1, 0, 0, 0, 0, "Choose Render Layer");
|
|
else
|
|
bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
|
|
butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
|
|
&node->custom1, 0, 0, 0, 0, "Choose Render Layer");
|
|
uiButSetFunc(bt, set_render_layers_title, node, NULL);
|
|
MEM_freeN(strp);
|
|
|
|
/* re-render */
|
|
/* uses custom2, not the best implementation of the world... but we need it to work now :) */
|
|
bt= uiDefIconButS(block, TOG, B_NODE_EXEC, ICON_SCENE,
|
|
butr->xmax-20, butr->ymin, 20, 19,
|
|
&node->custom2, 0, 0, 0, 0, "Re-render this Layer");
|
|
|
|
}
|
|
}
|
|
|
|
|
|
static void node_composit_buts_blur(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
|
|
uiItemR(col, "", 0, ptr, "filter_type", 0);
|
|
/* Only for "Fast Gaussian" */
|
|
if (RNA_enum_get(ptr, "filter_type")!= 7) {
|
|
uiItemR(col, NULL, 0, ptr, "bokeh", 0);
|
|
uiItemR(col, NULL, 0, ptr, "gamma", 0);
|
|
}
|
|
|
|
uiItemR(col, NULL, 0, ptr, "relative", 0);
|
|
col= uiLayoutColumn(layout, 1);
|
|
if (RNA_boolean_get(ptr, "relative")== 1) {
|
|
uiItemR(col, "X", 0, ptr, "factor_x", 0);
|
|
uiItemR(col, "Y", 0, ptr, "factor_y", 0);
|
|
}
|
|
else {
|
|
uiItemR(col, "X", 0, ptr, "sizex", 0);
|
|
uiItemR(col, "Y", 0, ptr, "sizey", 0);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_dblur(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
uiItemR(layout, NULL, 0, ptr, "iterations", 0);
|
|
uiItemR(layout, NULL, 0, ptr, "wrap", 0);
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemL(col, "Center:", 0);
|
|
uiItemR(col, "X", 0, ptr, "center_x", 0);
|
|
uiItemR(col, "Y", 0, ptr, "center_y", 0);
|
|
|
|
uiItemS(layout);
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "distance", 0);
|
|
uiItemR(col, NULL, 0, ptr, "angle", 0);
|
|
|
|
uiItemS(layout);
|
|
|
|
uiItemR(layout, NULL, 0, ptr, "spin", 0);
|
|
uiItemR(layout, NULL, 0, ptr, "zoom", 0);
|
|
}
|
|
|
|
static void node_composit_buts_bilateralblur(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "iterations", 0);
|
|
uiItemR(col, NULL, 0, ptr, "sigma_color", 0);
|
|
uiItemR(col, NULL, 0, ptr, "sigma_space", 0);
|
|
}
|
|
|
|
/* qdn: defocus node */
|
|
static void node_composit_buts_defocus(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *sub, *col;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
uiItemL(col, "Bokeh Type:", 0);
|
|
uiItemR(col, "", 0, ptr, "bokeh", 0);
|
|
uiItemR(col, NULL, 0, ptr, "angle", 0);
|
|
|
|
uiItemR(layout, NULL, 0, ptr, "gamma_correction", 0);
|
|
|
|
col = uiLayoutColumn(layout, 0);
|
|
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==0);
|
|
uiItemR(col, NULL, 0, ptr, "f_stop", 0);
|
|
|
|
uiItemR(layout, NULL, 0, ptr, "max_blur", 0);
|
|
uiItemR(layout, NULL, 0, ptr, "threshold", 0);
|
|
|
|
// Preview
|
|
col = uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "preview", 0);
|
|
sub = uiLayoutColumn(col, 0);
|
|
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "preview"));
|
|
uiItemR(sub, NULL, 0, ptr, "samples", 0);
|
|
|
|
// Z-Buffer
|
|
col = uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "use_zbuffer", 0);
|
|
sub = uiLayoutColumn(col, 0);
|
|
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer"));
|
|
uiItemR(sub, NULL, 0, ptr, "z_scale", 0);
|
|
}
|
|
|
|
/* qdn: glare node */
|
|
static void node_composit_buts_glare(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, "", 0, ptr, "glare_type", 0);
|
|
uiItemR(layout, "", 0, ptr, "quality", 0);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type")!= 1) {
|
|
uiItemR(layout, NULL, 0, ptr, "iterations", 0);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type")!= 0)
|
|
uiItemR(layout, NULL, 0, ptr, "color_modulation", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
uiItemR(layout, NULL, 0, ptr, "mix", 0);
|
|
uiItemR(layout, NULL, 0, ptr, "threshold", 0);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type")== 2) {
|
|
uiItemR(layout, NULL, 0, ptr, "streaks", 0);
|
|
uiItemR(layout, NULL, 0, ptr, "angle_offset", 0);
|
|
}
|
|
if (RNA_enum_get(ptr, "glare_type")== 0 || RNA_enum_get(ptr, "glare_type")== 2) {
|
|
uiItemR(layout, NULL, 0, ptr, "fade", UI_ITEM_R_SLIDER);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type")== 0)
|
|
uiItemR(layout, NULL, 0, ptr, "rotate_45", 0);
|
|
}
|
|
if (RNA_enum_get(ptr, "glare_type")== 1) {
|
|
uiItemR(layout, NULL, 0, ptr, "size", 0);
|
|
}
|
|
}
|
|
|
|
/* qdn: tonemap node */
|
|
static void node_composit_buts_tonemap(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, 0);
|
|
uiItemR(col, "", 0, ptr, "tonemap_type", 0);
|
|
if (RNA_enum_get(ptr, "tonemap_type")== 0) {
|
|
uiItemR(col, NULL, 0, ptr, "key", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "offset", 0);
|
|
uiItemR(col, NULL, 0, ptr, "gamma", 0);
|
|
}
|
|
else {
|
|
uiItemR(col, NULL, 0, ptr, "intensity", 0);
|
|
uiItemR(col, NULL, 0, ptr, "contrast", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "adaptation", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "correction", UI_ITEM_R_SLIDER);
|
|
}
|
|
}
|
|
|
|
/* qdn: lens distortion node */
|
|
static void node_composit_buts_lensdist(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "projector", 0);
|
|
|
|
col = uiLayoutColumn(col, 0);
|
|
uiLayoutSetActive(col, RNA_boolean_get(ptr, "projector")==0);
|
|
uiItemR(col, NULL, 0, ptr, "jitter", 0);
|
|
uiItemR(col, NULL, 0, ptr, "fit", 0);
|
|
}
|
|
|
|
static void node_composit_buts_vecblur(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "samples", 0);
|
|
uiItemR(col, "Blur", 0, ptr, "factor", 0);
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemL(col, "Speed:", 0);
|
|
uiItemR(col, "Min", 0, ptr, "min_speed", 0);
|
|
uiItemR(col, "Max", 0, ptr, "max_speed", 0);
|
|
|
|
uiItemR(layout, NULL, 0, ptr, "curved", 0);
|
|
}
|
|
|
|
static void node_composit_buts_filter(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, "", 0, ptr, "filter_type", 0);
|
|
}
|
|
|
|
static void node_composit_buts_flip(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, "", 0, ptr, "axis", 0);
|
|
}
|
|
|
|
static void node_composit_buts_crop(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
uiItemR(layout, NULL, 0, ptr, "crop_size", 0);
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, "Left", 0, ptr, "x1", 0);
|
|
uiItemR(col, "Right", 0, ptr, "x2", 0);
|
|
uiItemR(col, "Up", 0, ptr, "y1", 0);
|
|
uiItemR(col, "Down", 0, ptr, "y2", 0);
|
|
}
|
|
|
|
static void node_composit_buts_splitviewer(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *row, *col;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
row= uiLayoutRow(col, 0);
|
|
uiItemR(row, NULL, 0, ptr, "axis", UI_ITEM_R_EXPAND);
|
|
uiItemR(col, NULL, 0, ptr, "factor", 0);
|
|
}
|
|
|
|
static void node_composit_buts_map_value(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *sub, *col;
|
|
|
|
col =uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "offset", 0);
|
|
uiItemR(col, NULL, 0, ptr, "size", 0);
|
|
|
|
col =uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "use_min", 0);
|
|
sub =uiLayoutColumn(col, 0);
|
|
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
|
|
uiItemR(sub, "", 0, ptr, "min", 0);
|
|
|
|
col =uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "use_max", 0);
|
|
sub =uiLayoutColumn(col, 0);
|
|
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
|
|
uiItemR(sub, "", 0, ptr, "max", 0);
|
|
}
|
|
|
|
static void node_composit_buts_alphaover(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col =uiLayoutColumn(layout, 1);
|
|
/* alpha type */
|
|
uiItemR(col, NULL, 0, ptr, "convert_premul", 0);
|
|
/* mix factor */
|
|
uiItemR(col, NULL, 0, ptr, "premul", 0);
|
|
}
|
|
|
|
static void node_composit_buts_hue_sat(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col =uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "hue", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "sat", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "val", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
static void node_composit_buts_dilateerode(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, NULL, 0, ptr, "distance", 0);
|
|
}
|
|
|
|
static void node_composit_buts_diff_matte(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col =uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
static void node_composit_buts_distance_matte(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col =uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
static void node_composit_buts_color_spill(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *row, *col;
|
|
|
|
col =uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "factor", 0);
|
|
row= uiLayoutRow(col, 0);
|
|
uiItemR(row, NULL, 0, ptr, "channel", UI_ITEM_R_EXPAND);
|
|
}
|
|
|
|
static void node_composit_buts_chroma_matte(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "acceptance", 0);
|
|
uiItemR(col, NULL, 0, ptr, "cutoff", 0);
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "lift", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "gain", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "shadow_adjust", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
static void node_composit_buts_color_matte(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "h", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "s", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "v", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
static void node_composit_buts_channel_matte(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col, *row;
|
|
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
rctf *butr= &node->butr;
|
|
short sx= (butr->xmax-butr->xmin)/4;
|
|
short cx= (butr->xmax-butr->xmin)/3;
|
|
NodeChroma *c=node->storage;
|
|
char *c1, *c2, *c3;
|
|
|
|
/*color space selector*/
|
|
row= uiLayoutRow(layout, 0);
|
|
uiItemR(row, NULL, 0, ptr, "color_space", UI_ITEM_R_EXPAND);
|
|
|
|
if (node->custom1==1) {
|
|
c1="R"; c2="G"; c3="B";
|
|
}
|
|
else if(node->custom1==2){
|
|
c1="H"; c2="S"; c3="V";
|
|
}
|
|
else if(node->custom1==3){
|
|
c1="Y"; c2="U"; c3="V";
|
|
}
|
|
else { // if(node->custom1==4){
|
|
c1="Y"; c2="Cb"; c3="Cr";
|
|
}
|
|
|
|
/*channel selector */
|
|
row= uiLayoutRow(layout, 0);
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, ROW, B_NODE_EXEC, c1,
|
|
butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, c2,
|
|
butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, c3,
|
|
butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
|
|
uiBlockEndAlign(block);
|
|
|
|
/*tolerance sliders */
|
|
col =uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "high", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "low", UI_ITEM_R_SLIDER);
|
|
|
|
}
|
|
|
|
static void node_composit_buts_luma_matte(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, NULL, 0, ptr, "high", UI_ITEM_R_SLIDER);
|
|
uiItemR(col, NULL, 0, ptr, "low", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
static void node_composit_buts_map_uv(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, NULL, 0, ptr, "alpha", 0);
|
|
}
|
|
|
|
static void node_composit_buts_id_mask(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
rctf *butr= &node->butr;
|
|
|
|
uiDefButS(block, NUM, B_NODE_EXEC, "ID:",
|
|
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
|
|
&node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha");
|
|
}
|
|
|
|
/* allocate sufficient! */
|
|
/*
|
|
static void node_imagetype_string(char *str)
|
|
{
|
|
str += sprintf(str, "Save Image as: %%t|");
|
|
str += sprintf(str, "Targa %%x%d|", R_TARGA);
|
|
str += sprintf(str, "Targa Raw %%x%d|", R_RAWTGA);
|
|
str += sprintf(str, "PNG %%x%d|", R_PNG);
|
|
str += sprintf(str, "BMP %%x%d|", R_BMP);
|
|
str += sprintf(str, "Jpeg %%x%d|", R_JPEG90);
|
|
str += sprintf(str, "Iris %%x%d|", R_IRIS);
|
|
str += sprintf(str, "Radiance HDR %%x%d|", R_RADHDR);
|
|
str += sprintf(str, "Cineon %%x%d|", R_CINEON);
|
|
str += sprintf(str, "DPX %%x%d|", R_DPX);
|
|
str += sprintf(str, "OpenEXR %%x%d", R_OPENEXR);
|
|
}
|
|
*/
|
|
|
|
/*static void node_set_image_cb(bContext *C, void *ntree_v, void *node_v)
|
|
{
|
|
bNodeTree *ntree= ntree_v;
|
|
bNode *node= node_v;
|
|
|
|
nodeSetActive(ntree, node);
|
|
}
|
|
*/
|
|
|
|
static void node_composit_buts_file_output(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col, *row;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
uiItemR(col, "", 0, ptr, "filename", 0);
|
|
uiItemR(col, "", 0, ptr, "image_type", 0);
|
|
|
|
row= uiLayoutRow(layout, 0);
|
|
if (RNA_enum_get(ptr, "image_type")== R_OPENEXR) {
|
|
uiItemR(row, NULL, 0, ptr, "exr_half", 0);
|
|
uiItemR(row, "", 0, ptr, "exr_codec", 0);
|
|
}
|
|
else if (RNA_enum_get(ptr, "image_type")== R_JPEG90) {
|
|
uiItemR(row, NULL, 0, ptr, "quality", UI_ITEM_R_SLIDER);
|
|
}
|
|
|
|
row= uiLayoutRow(layout, 1);
|
|
uiItemR(row, "Start", 0, ptr, "start_frame", 0);
|
|
uiItemR(row, "End", 0, ptr, "end_frame", 0);
|
|
}
|
|
|
|
static void node_scale_cb(bContext *C, void *node_v, void *unused_v)
|
|
{
|
|
bNode *node= node_v;
|
|
bNodeSocket *nsock;
|
|
|
|
/* check the 2 inputs, and set them to reasonable values */
|
|
for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
|
|
if(ELEM(node->custom1, CMP_SCALE_RELATIVE, CMP_SCALE_SCENEPERCENT))
|
|
nsock->ns.vec[0]= 1.0;
|
|
else {
|
|
if(nsock->next==NULL)
|
|
nsock->ns.vec[0]= (float)CTX_data_scene(C)->r.ysch;
|
|
else
|
|
nsock->ns.vec[0]= (float)CTX_data_scene(C)->r.xsch;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_scale(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
rctf *butr= &node->butr;
|
|
uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC, "Relative %x0|Absolute %x1|Scene Size % %x2|",
|
|
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
|
|
&node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene");
|
|
uiButSetFunc(bt, node_scale_cb, node, NULL);
|
|
}
|
|
|
|
static void node_composit_buts_invert(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 0);
|
|
uiItemR(col, NULL, 0, ptr, "rgb", 0);
|
|
uiItemR(col, NULL, 0, ptr, "alpha", 0);
|
|
}
|
|
|
|
static void node_composit_buts_premulkey(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, "", 0, ptr, "mapping", 0);
|
|
}
|
|
|
|
static void node_composit_buts_view_levels(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, NULL, 0, ptr, "color_space", UI_ITEM_R_EXPAND);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_composit_set_butfunc(bNodeType *ntype)
|
|
{
|
|
switch(ntype->type) {
|
|
/* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
|
|
|
|
case CMP_NODE_IMAGE:
|
|
ntype->uifunc= node_composit_buts_image;
|
|
break;
|
|
case CMP_NODE_R_LAYERS:
|
|
ntype->uifunc= node_composit_buts_renderlayers;
|
|
break;
|
|
case CMP_NODE_NORMAL:
|
|
ntype->uifunc= node_buts_normal;
|
|
break;
|
|
case CMP_NODE_CURVE_VEC:
|
|
ntype->uifunc= node_buts_curvevec;
|
|
break;
|
|
case CMP_NODE_CURVE_RGB:
|
|
ntype->uifunc= node_buts_curvecol;
|
|
break;
|
|
case CMP_NODE_VALUE:
|
|
ntype->uifunc= node_buts_value;
|
|
break;
|
|
case CMP_NODE_RGB:
|
|
ntype->uifunc= node_buts_rgb;
|
|
break;
|
|
case CMP_NODE_FLIP:
|
|
ntype->uifunc= node_composit_buts_flip;
|
|
break;
|
|
case CMP_NODE_SPLITVIEWER:
|
|
ntype->uifunc= node_composit_buts_splitviewer;
|
|
break;
|
|
case CMP_NODE_MIX_RGB:
|
|
ntype->uifunc= node_buts_mix_rgb;
|
|
break;
|
|
case CMP_NODE_VALTORGB:
|
|
ntype->uifunc= node_buts_valtorgb;
|
|
break;
|
|
case CMP_NODE_CROP:
|
|
ntype->uifunc= node_composit_buts_crop;
|
|
break;
|
|
case CMP_NODE_BLUR:
|
|
ntype->uifunc= node_composit_buts_blur;
|
|
break;
|
|
case CMP_NODE_DBLUR:
|
|
ntype->uifunc= node_composit_buts_dblur;
|
|
break;
|
|
case CMP_NODE_BILATERALBLUR:
|
|
ntype->uifunc= node_composit_buts_bilateralblur;
|
|
break;
|
|
/* qdn: defocus node */
|
|
case CMP_NODE_DEFOCUS:
|
|
ntype->uifunc = node_composit_buts_defocus;
|
|
break;
|
|
/* qdn: glare node */
|
|
case CMP_NODE_GLARE:
|
|
ntype->uifunc = node_composit_buts_glare;
|
|
break;
|
|
/* qdn: tonemap node */
|
|
case CMP_NODE_TONEMAP:
|
|
ntype->uifunc = node_composit_buts_tonemap;
|
|
break;
|
|
/* qdn: lens distortion node */
|
|
case CMP_NODE_LENSDIST:
|
|
ntype->uifunc = node_composit_buts_lensdist;
|
|
break;
|
|
case CMP_NODE_VECBLUR:
|
|
ntype->uifunc= node_composit_buts_vecblur;
|
|
break;
|
|
case CMP_NODE_FILTER:
|
|
ntype->uifunc= node_composit_buts_filter;
|
|
break;
|
|
case CMP_NODE_MAP_VALUE:
|
|
ntype->uifunc= node_composit_buts_map_value;
|
|
break;
|
|
case CMP_NODE_TIME:
|
|
ntype->uifunc= node_buts_time;
|
|
break;
|
|
case CMP_NODE_ALPHAOVER:
|
|
ntype->uifunc= node_composit_buts_alphaover;
|
|
break;
|
|
case CMP_NODE_HUE_SAT:
|
|
ntype->uifunc= node_composit_buts_hue_sat;
|
|
break;
|
|
case CMP_NODE_TEXTURE:
|
|
ntype->uifunc= node_buts_texture;
|
|
break;
|
|
case CMP_NODE_DILATEERODE:
|
|
ntype->uifunc= node_composit_buts_dilateerode;
|
|
break;
|
|
case CMP_NODE_OUTPUT_FILE:
|
|
ntype->uifunc= node_composit_buts_file_output;
|
|
break;
|
|
case CMP_NODE_DIFF_MATTE:
|
|
ntype->uifunc=node_composit_buts_diff_matte;
|
|
break;
|
|
case CMP_NODE_DIST_MATTE:
|
|
ntype->uifunc=node_composit_buts_distance_matte;
|
|
break;
|
|
case CMP_NODE_COLOR_SPILL:
|
|
ntype->uifunc=node_composit_buts_color_spill;
|
|
break;
|
|
case CMP_NODE_CHROMA_MATTE:
|
|
ntype->uifunc=node_composit_buts_chroma_matte;
|
|
break;
|
|
case CMP_NODE_COLOR_MATTE:
|
|
ntype->uifunc=node_composit_buts_color_matte;
|
|
break;
|
|
case CMP_NODE_SCALE:
|
|
ntype->uifunc= node_composit_buts_scale;
|
|
break;
|
|
case CMP_NODE_CHANNEL_MATTE:
|
|
ntype->uifunc= node_composit_buts_channel_matte;
|
|
break;
|
|
case CMP_NODE_LUMA_MATTE:
|
|
ntype->uifunc= node_composit_buts_luma_matte;
|
|
break;
|
|
case CMP_NODE_MAP_UV:
|
|
ntype->uifunc= node_composit_buts_map_uv;
|
|
break;
|
|
case CMP_NODE_ID_MASK:
|
|
ntype->uifunc= node_composit_buts_id_mask;
|
|
break;
|
|
case CMP_NODE_MATH:
|
|
ntype->uifunc= node_buts_math;
|
|
break;
|
|
case CMP_NODE_INVERT:
|
|
ntype->uifunc= node_composit_buts_invert;
|
|
break;
|
|
case CMP_NODE_PREMULKEY:
|
|
ntype->uifunc= node_composit_buts_premulkey;
|
|
break;
|
|
case CMP_NODE_VIEW_LEVELS:
|
|
ntype->uifunc=node_composit_buts_view_levels;
|
|
break;
|
|
default:
|
|
ntype->uifunc= NULL;
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
|
|
|
|
static void node_texture_buts_bricks(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, "Offset", 0, ptr, "offset", 0);
|
|
uiItemR(col, "Frequency", 0, ptr, "offset_frequency", 0);
|
|
|
|
col= uiLayoutColumn(layout, 1);
|
|
uiItemR(col, "Squash", 0, ptr, "squash", 0);
|
|
uiItemR(col, "Frequency", 0, ptr, "squash_frequency", 0);
|
|
}
|
|
|
|
/* Copied from buttons_shading.c -- needs unifying */
|
|
static char* noisebasis_menu()
|
|
{
|
|
static char nbmenu[256];
|
|
sprintf(nbmenu, "Noise Basis %%t|Blender Original %%x%d|Original Perlin %%x%d|Improved Perlin %%x%d|Voronoi F1 %%x%d|Voronoi F2 %%x%d|Voronoi F3 %%x%d|Voronoi F4 %%x%d|Voronoi F2-F1 %%x%d|Voronoi Crackle %%x%d|CellNoise %%x%d", TEX_BLENDER, TEX_STDPERLIN, TEX_NEWPERLIN, TEX_VORONOI_F1, TEX_VORONOI_F2, TEX_VORONOI_F3, TEX_VORONOI_F4, TEX_VORONOI_F2F1, TEX_VORONOI_CRACKLE, TEX_CELLNOISE);
|
|
return nbmenu;
|
|
}
|
|
|
|
static void node_texture_buts_proc(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
rctf *butr= &node->butr;
|
|
Tex *tex = (Tex *)node->storage;
|
|
short x,y,w,h;
|
|
|
|
x = butr->xmin;
|
|
y = butr->ymin;
|
|
w = butr->xmax - x;
|
|
h = butr->ymax - y;
|
|
|
|
switch( tex->type ) {
|
|
case TEX_BLEND:
|
|
uiBlockBeginAlign( block );
|
|
uiDefButS( block, MENU, B_NODE_EXEC,
|
|
"Linear %x0|Quad %x1|Ease %x2|Diag %x3|Sphere %x4|Halo %x5|Radial %x6",
|
|
x, y+20, w, 20, &tex->stype, 0, 1, 0, 0, "Blend Type" );
|
|
uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC, "Flip XY", x, y, w, 20,
|
|
&tex->flag, 0, 0, 0, 0, "Flips the direction of the progression 90 degrees");
|
|
uiBlockEndAlign( block );
|
|
break;
|
|
|
|
case TEX_MARBLE:
|
|
uiBlockBeginAlign(block);
|
|
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Soft", 0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Sharp", 1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Sharper", 2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble");
|
|
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
|
|
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands.");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands");
|
|
|
|
uiBlockEndAlign(block);
|
|
break;
|
|
|
|
case TEX_WOOD:
|
|
uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+64, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, ROW, B_TEXPRV, "Bands", x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_BANDNOISE, 0, 0, "Uses standard noise");
|
|
uiDefButS(block, ROW, B_TEXPRV, "Rings", w/2+x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_RINGNOISE, 0, 0, "Lets Noise return RGB value");
|
|
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands.");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands");
|
|
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
|
|
uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
|
|
uiBlockEndAlign(block);
|
|
break;
|
|
|
|
case TEX_CLOUDS:
|
|
uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+60, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, ROW, B_TEXPRV, "B/W", x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_DEFAULT, 0, 0, "Uses standard noise");
|
|
uiDefButS(block, ROW, B_TEXPRV, "Color", w/2+x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_COLOR, 0, 0, "Lets Noise return RGB value");
|
|
uiDefButS(block, ROW, B_TEXPRV, "Soft", x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
|
|
uiDefButS(block, ROW, B_TEXPRV, "Hard", w/2+x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefButS(block, NUM, B_TEXPRV, "Depth:", x, y, w, 18, &tex->noisedepth, 0.0, 6.0, 0, 0, "Sets the depth of the cloud calculation");
|
|
break;
|
|
|
|
case TEX_DISTNOISE:
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+18, w, 18, &tex->noisebasis2, 0,0,0,0, "Sets the noise basis to distort");
|
|
uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis which does the distortion");
|
|
uiBlockEndAlign(block);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void node_texture_buts_image(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiBlock *block= uiLayoutAbsoluteBlock(layout);
|
|
bNode *node= ptr->data;
|
|
bNodeTree *ntree= ptr->id.data;
|
|
rctf *butr= &node->butr;
|
|
char *strp;
|
|
uiBut *bt;
|
|
|
|
uiBlockBeginAlign(block);
|
|
|
|
/* browse button */
|
|
IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
|
|
node->menunr= 0;
|
|
bt= uiDefButS(block, MENU, B_NOP, strp,
|
|
butr->xmin, butr->ymin, 19, 19,
|
|
&node->menunr, 0, 0, 0, 0, "Browses existing choices");
|
|
uiButSetFunc(bt, node_browse_image_cb, ntree, node);
|
|
if(strp) MEM_freeN(strp);
|
|
|
|
/* Add New button */
|
|
if(node->id==NULL) {
|
|
bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
|
|
butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19,
|
|
NULL, 0.0, 0.0, 0, 0, "Add new Image");
|
|
uiButSetFunc(bt, node_active_cb, ntree, node);
|
|
}
|
|
else {
|
|
/* name button */
|
|
short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
|
|
short width= xmax - xmin - 19;
|
|
|
|
bt= uiDefBut(block, TEX, B_NOP, "IM:",
|
|
xmin+19, butr->ymin, width, 19,
|
|
node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
|
|
uiButSetFunc(bt, node_ID_title_cb, node, NULL);
|
|
}
|
|
}
|
|
|
|
static void node_texture_buts_output(uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, "", 0, ptr, "output_name", 0);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_texture_set_butfunc(bNodeType *ntype)
|
|
{
|
|
if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
|
|
ntype->uifunc = node_texture_buts_proc;
|
|
}
|
|
else switch(ntype->type) {
|
|
|
|
case TEX_NODE_MATH:
|
|
ntype->uifunc = node_buts_math;
|
|
break;
|
|
|
|
case TEX_NODE_MIX_RGB:
|
|
ntype->uifunc = node_buts_mix_rgb;
|
|
break;
|
|
|
|
case TEX_NODE_VALTORGB:
|
|
ntype->uifunc = node_buts_valtorgb;
|
|
break;
|
|
|
|
case TEX_NODE_CURVE_RGB:
|
|
ntype->uifunc= node_buts_curvecol;
|
|
break;
|
|
|
|
case TEX_NODE_CURVE_TIME:
|
|
ntype->uifunc = node_buts_time;
|
|
break;
|
|
|
|
case TEX_NODE_TEXTURE:
|
|
ntype->uifunc = node_buts_texture;
|
|
break;
|
|
|
|
case TEX_NODE_BRICKS:
|
|
ntype->uifunc = node_texture_buts_bricks;
|
|
break;
|
|
|
|
case TEX_NODE_IMAGE:
|
|
ntype->uifunc = node_texture_buts_image;
|
|
break;
|
|
|
|
case TEX_NODE_OUTPUT:
|
|
ntype->uifunc = node_texture_buts_output;
|
|
break;
|
|
|
|
default:
|
|
ntype->uifunc= NULL;
|
|
}
|
|
}
|
|
|
|
/* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */
|
|
|
|
void ED_init_node_butfuncs(void)
|
|
{
|
|
bNodeType *ntype;
|
|
|
|
/* shader nodes */
|
|
ntype= node_all_shaders.first;
|
|
while(ntype) {
|
|
node_shader_set_butfunc(ntype);
|
|
ntype= ntype->next;
|
|
}
|
|
/* composit nodes */
|
|
ntype= node_all_composit.first;
|
|
while(ntype) {
|
|
node_composit_set_butfunc(ntype);
|
|
ntype= ntype->next;
|
|
}
|
|
ntype = node_all_textures.first;
|
|
while(ntype) {
|
|
node_texture_set_butfunc(ntype);
|
|
ntype= ntype->next;
|
|
}
|
|
}
|
|
|
|
/* ************** Generic drawing ************** */
|
|
|
|
#if 0
|
|
void node_rename_but(char *s)
|
|
{
|
|
uiBlock *block;
|
|
ListBase listb={0, 0};
|
|
int dy, x1, y1, sizex=80, sizey=30;
|
|
short pivot[2], mval[2], ret=0;
|
|
|
|
getmouseco_sc(mval);
|
|
|
|
pivot[0]= CLAMPIS(mval[0], (sizex+10), G.curscreen->sizex-30);
|
|
pivot[1]= CLAMPIS(mval[1], (sizey/2)+10, G.curscreen->sizey-(sizey/2)-10);
|
|
|
|
if (pivot[0]!=mval[0] || pivot[1]!=mval[1])
|
|
warp_pointer(pivot[0], pivot[1]);
|
|
|
|
mywinset(G.curscreen->mainwin);
|
|
|
|
x1= pivot[0]-sizex+10;
|
|
y1= pivot[1]-sizey/2;
|
|
dy= sizey/2;
|
|
|
|
block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
|
|
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_ENTER_OK);
|
|
|
|
/* buttons have 0 as return event, to prevent menu to close on hotkeys */
|
|
uiBlockBeginAlign(block);
|
|
|
|
uiDefBut(block, TEX, B_NOP, "Name: ", (short)(x1),(short)(y1+dy), 150, 19, s, 0.0, 19.0, 0, 0, "Node user name");
|
|
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefBut(block, BUT, 32767, "OK", (short)(x1+150), (short)(y1+dy), 29, 19, NULL, 0, 0, 0, 0, "");
|
|
|
|
uiBoundsBlock(block, 2);
|
|
|
|
ret= uiDoBlocks(&listb, 0, 0);
|
|
}
|
|
|
|
#endif
|
|
|
|
void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
|
|
{
|
|
|
|
if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) {
|
|
Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
|
|
void *lock;
|
|
ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, &lock);
|
|
if(ibuf) {
|
|
float x, y;
|
|
|
|
wmPushMatrix();
|
|
|
|
/* somehow the offset has to be calculated inverse */
|
|
|
|
glaDefine2DArea(&ar->winrct);
|
|
/* ortho at pixel level curarea */
|
|
wmOrtho2(-0.375, ar->winx-0.375, -0.375, ar->winy-0.375);
|
|
|
|
x = (ar->winx-ibuf->x)/2 + snode->xof;
|
|
y = (ar->winy-ibuf->y)/2 + snode->yof;
|
|
|
|
if(!ibuf->rect) {
|
|
if(color_manage)
|
|
ibuf->profile= IB_PROFILE_SRGB;
|
|
else
|
|
ibuf->profile = IB_PROFILE_NONE;
|
|
IMB_rect_from_float(ibuf);
|
|
}
|
|
|
|
if(ibuf->rect)
|
|
glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
|
|
|
|
wmPopMatrix();
|
|
}
|
|
|
|
BKE_image_release_ibuf(ima, lock);
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
/* note: needs to be userpref or opengl profile option */
|
|
static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode)
|
|
{
|
|
|
|
draw_nodespace_grid(snode);
|
|
|
|
if(snode->flag & SNODE_BACKDRAW) {
|
|
Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
|
|
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
|
|
if(ibuf) {
|
|
int x, y;
|
|
float zoom = 1.0;
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPushMatrix();
|
|
|
|
glaDefine2DArea(&sa->winrct);
|
|
|
|
if(ibuf->x > sa->winx || ibuf->y > sa->winy) {
|
|
float zoomx, zoomy;
|
|
zoomx= (float)sa->winx/ibuf->x;
|
|
zoomy= (float)sa->winy/ibuf->y;
|
|
zoom = MIN2(zoomx, zoomy);
|
|
}
|
|
|
|
x = (sa->winx-zoom*ibuf->x)/2 + snode->xof;
|
|
y = (sa->winy-zoom*ibuf->y)/2 + snode->yof;
|
|
|
|
glPixelZoom(zoom, zoom);
|
|
|
|
glColor4f(1.0, 1.0, 1.0, 1.0);
|
|
if(ibuf->rect)
|
|
glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
|
|
else if(ibuf->channels==4)
|
|
glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_FLOAT, ibuf->rect_float);
|
|
|
|
glPixelZoom(1.0, 1.0);
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPopMatrix();
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* if v2d not NULL, it clips and returns 0 if not visible */
|
|
int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol)
|
|
{
|
|
float dist, vec[4][2];
|
|
|
|
/* in v0 and v3 we put begin/end points */
|
|
if(link->fromsock) {
|
|
vec[0][0]= link->fromsock->locx;
|
|
vec[0][1]= link->fromsock->locy;
|
|
}
|
|
else {
|
|
if(snode==NULL) return 0;
|
|
vec[0][0]= snode->mx;
|
|
vec[0][1]= snode->my;
|
|
}
|
|
if(link->tosock) {
|
|
vec[3][0]= link->tosock->locx;
|
|
vec[3][1]= link->tosock->locy;
|
|
}
|
|
else {
|
|
if(snode==NULL) return 0;
|
|
vec[3][0]= snode->mx;
|
|
vec[3][1]= snode->my;
|
|
}
|
|
|
|
dist= 0.5f*ABS(vec[0][0] - vec[3][0]);
|
|
|
|
/* check direction later, for top sockets */
|
|
vec[1][0]= vec[0][0]+dist;
|
|
vec[1][1]= vec[0][1];
|
|
|
|
vec[2][0]= vec[3][0]-dist;
|
|
vec[2][1]= vec[3][1];
|
|
|
|
if(v2d && MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax); /* clipped */
|
|
else if (v2d && MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin); /* clipped */
|
|
else {
|
|
|
|
/* always do all three, to prevent data hanging around */
|
|
forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0], resol, sizeof(float)*2);
|
|
forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0]+1, resol, sizeof(float)*2);
|
|
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#define LINK_RESOL 24
|
|
void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int do_shaded)
|
|
{
|
|
float coord_array[LINK_RESOL+1][2];
|
|
|
|
if(node_link_bezier_points(v2d, snode, link, coord_array, LINK_RESOL)) {
|
|
float dist, spline_step = 0.0f;
|
|
int i;
|
|
|
|
/* we can reuse the dist variable here to increment the GL curve eval amount*/
|
|
dist = 1.0f/(float)LINK_RESOL;
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
for(i=0; i<=LINK_RESOL; i++) {
|
|
if(do_shaded) {
|
|
UI_ThemeColorBlend(th_col1, th_col2, spline_step);
|
|
spline_step += dist;
|
|
}
|
|
glVertex2fv(coord_array[i]);
|
|
}
|
|
glEnd();
|
|
}
|
|
}
|
|
|
|
/* note; this is used for fake links in groups too */
|
|
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
|
|
{
|
|
int do_shaded= 1, th_col1= TH_WIRE, th_col2= TH_WIRE;
|
|
|
|
if(link->fromnode==NULL && link->tonode==NULL)
|
|
return;
|
|
|
|
if(link->fromnode==NULL || link->tonode==NULL) {
|
|
UI_ThemeColor(TH_WIRE);
|
|
do_shaded= 0;
|
|
}
|
|
else {
|
|
/* going to give issues once... */
|
|
if(link->tosock->flag & SOCK_UNAVAIL)
|
|
return;
|
|
if(link->fromsock->flag & SOCK_UNAVAIL)
|
|
return;
|
|
|
|
/* a bit ugly... but thats how we detect the internal group links */
|
|
if(link->fromnode==link->tonode) {
|
|
UI_ThemeColorBlend(TH_BACK, TH_WIRE, 0.25f);
|
|
do_shaded= 0;
|
|
}
|
|
else {
|
|
/* check cyclic */
|
|
if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
|
|
if(link->fromnode->flag & SELECT)
|
|
th_col1= TH_EDGE_SELECT;
|
|
if(link->tonode->flag & SELECT)
|
|
th_col2= TH_EDGE_SELECT;
|
|
}
|
|
else {
|
|
UI_ThemeColor(TH_REDALERT);
|
|
do_shaded= 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
node_draw_link_bezier(v2d, snode, link, th_col1, th_col2, do_shaded);
|
|
}
|
|
|
|
|