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blender-archive/source/blender/nodes/intern/CMP_nodes/CMP_sepcombRGBA.c
Nathan Letwory fb0f61c0b0 === Node editor ===
* refactor copying and freeing of node->storage by handlerizing them.
  - freestoragefunc
  - copystoragefunc
  - node_util.c/h have generic handlers for these.
2007-04-04 13:58:12 +00:00

168 lines
5.2 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "../CMP_util.h"
/* **************** SEPARATE RGBA ******************** */
static bNodeSocketType cmp_node_seprgba_in[]= {
{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketType cmp_node_seprgba_out[]= {
{ SOCK_VALUE, 0, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 0, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 0, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 0, "A", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static void node_composit_exec_seprgba(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
/* stack order out: bw channels */
/* stack order in: col */
/* input no image? then only color operation */
if(in[0]->data==NULL) {
out[0]->vec[0] = in[0]->vec[0];
out[1]->vec[0] = in[0]->vec[1];
out[2]->vec[0] = in[0]->vec[2];
out[3]->vec[0] = in[0]->vec[3];
}
else {
/* make sure we get right rgba buffer */
CompBuf *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
/* don't do any pixel processing, just copy the stack directly (faster, I presume) */
if(out[0]->hasoutput)
out[0]->data= valbuf_from_rgbabuf(cbuf, CHAN_R);
if(out[1]->hasoutput)
out[1]->data= valbuf_from_rgbabuf(cbuf, CHAN_G);
if(out[2]->hasoutput)
out[2]->data= valbuf_from_rgbabuf(cbuf, CHAN_B);
if(out[3]->hasoutput)
out[3]->data= valbuf_from_rgbabuf(cbuf, CHAN_A);
if(cbuf!=in[0]->data)
free_compbuf(cbuf);
}
}
bNodeType cmp_node_seprgba= {
/* *next,*prev */ NULL, NULL,
/* type code */ CMP_NODE_SEPRGBA,
/* name */ "Separate RGBA",
/* width+range */ 80, 40, 140,
/* class+opts */ NODE_CLASS_CONVERTOR, 0,
/* input sock */ cmp_node_seprgba_in,
/* output sock */ cmp_node_seprgba_out,
/* storage */ "",
/* execfunc */ node_composit_exec_seprgba,
/* butfunc */ NULL,
/* initfunc */ NULL,
/* freestoragefunc */ NULL,
/* copystoragefunc */ NULL,
/* id */ NULL
};
/* **************** COMBINE RGBA ******************** */
static bNodeSocketType cmp_node_combrgba_in[]= {
{ SOCK_VALUE, 1, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketType cmp_node_combrgba_out[]= {
{ SOCK_RGBA, 0, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static void do_combrgba(bNode *node, float *out, float *in1, float *in2, float *in3, float *in4)
{
out[0] = in1[0];
out[1] = in2[0];
out[2] = in3[0];
out[3] = in4[0];
}
static void node_composit_exec_combrgba(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
/* stack order out: 1 rgba channels */
/* stack order in: 4 value channels */
/* input no image? then only color operation */
if((in[0]->data==NULL) && (in[1]->data==NULL) && (in[2]->data==NULL) && (in[3]->data==NULL)) {
out[0]->vec[0] = in[0]->vec[0];
out[0]->vec[1] = in[1]->vec[0];
out[0]->vec[2] = in[2]->vec[0];
out[0]->vec[3] = in[3]->vec[0];
}
else {
/* make output size of first available input image */
CompBuf *cbuf;
CompBuf *stackbuf;
/* allocate a CompBuf the size of the first available input */
if (in[0]->data) cbuf = in[0]->data;
else if (in[1]->data) cbuf = in[1]->data;
else if (in[2]->data) cbuf = in[2]->data;
else cbuf = in[3]->data;
stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
do_combrgba, CB_VAL, CB_VAL, CB_VAL, CB_VAL);
out[0]->data= stackbuf;
}
}
bNodeType cmp_node_combrgba= {
/* *next,*prev */ NULL, NULL,
/* type code */ CMP_NODE_COMBRGBA,
/* name */ "Combine RGBA",
/* width+range */ 80, 40, 140,
/* class+opts */ NODE_CLASS_CONVERTOR, NODE_OPTIONS,
/* input sock */ cmp_node_combrgba_in,
/* output sock */ cmp_node_combrgba_out,
/* storage */ "",
/* execfunc */ node_composit_exec_combrgba,
/* butfunc */ NULL,
/* initfunc */ NULL,
/* freestoragefunc */ NULL,
/* copystoragefunc */ NULL,
/* id */ NULL
};