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blender-archive/source/blender
Leha 0fed1bea65 Improve Voxel Remesher volume projection artifacts on sharp edges
The voxel remesher was using the voxel size to limit the shrink-wrap
projection distance. Now that distance is increased to help preserving
more detail on hard surface edges.

Reviewed By: pablodp606

Differential Revision: https://developer.blender.org/D6204
2020-10-15 18:51:26 +02:00
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2020-10-14 14:43:54 +11:00
2020-10-14 14:43:54 +11:00