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blender-archive/source
Germano Cavalcante 1686baa7f2 Fix "GPUTexture: texture alloc failed. Not enough Video Memory." in area resizing
`gpu_texture_try_alloc` invalidates zero-sized textures.
The message in the console is not correct in this case (because it is not due to lack of memory).
2018-01-23 22:50:05 -02:00
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2017-12-04 17:20:26 +11:00
2017-04-08 12:01:29 +10:00