1554 lines
38 KiB
C
1554 lines
38 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2004 by Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup edmesh
|
|
*/
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_mesh_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_key_types.h"
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_alloca.h"
|
|
#include "BLI_buffer.h"
|
|
#include "BLI_kdtree.h"
|
|
#include "BLI_listbase.h"
|
|
|
|
#include "BKE_DerivedMesh.h"
|
|
#include "BKE_context.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_mesh.h"
|
|
#include "BKE_mesh_mapping.h"
|
|
#include "BKE_report.h"
|
|
#include "BKE_editmesh.h"
|
|
#include "BKE_editmesh_bvh.h"
|
|
|
|
#include "DEG_depsgraph.h"
|
|
|
|
#include "BKE_object.h" /* XXX. only for EDBM_mesh_load(). */
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
#include "ED_mesh.h"
|
|
#include "ED_screen.h"
|
|
#include "ED_view3d.h"
|
|
|
|
#include "mesh_intern.h" /* own include */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Redo API
|
|
* \{ */
|
|
|
|
/* Mesh backup implementation.
|
|
* This would greatly benefit from some sort of binary diffing
|
|
* just as the undo stack would.
|
|
* So leaving this as an interface for further work */
|
|
|
|
BMBackup EDBM_redo_state_store(BMEditMesh *em)
|
|
{
|
|
BMBackup backup;
|
|
backup.bmcopy = BM_mesh_copy(em->bm);
|
|
return backup;
|
|
}
|
|
|
|
void EDBM_redo_state_restore(BMBackup backup, BMEditMesh *em, int recalctess)
|
|
{
|
|
BMesh *tmpbm;
|
|
if (!em || !backup.bmcopy) {
|
|
return;
|
|
}
|
|
|
|
BM_mesh_data_free(em->bm);
|
|
tmpbm = BM_mesh_copy(backup.bmcopy);
|
|
*em->bm = *tmpbm;
|
|
MEM_freeN(tmpbm);
|
|
tmpbm = NULL;
|
|
|
|
if (recalctess) {
|
|
BKE_editmesh_tessface_calc(em);
|
|
}
|
|
}
|
|
|
|
void EDBM_redo_state_free(BMBackup *backup, BMEditMesh *em, int recalctess)
|
|
{
|
|
if (em && backup->bmcopy) {
|
|
BM_mesh_data_free(em->bm);
|
|
*em->bm = *backup->bmcopy;
|
|
}
|
|
else if (backup->bmcopy) {
|
|
BM_mesh_data_free(backup->bmcopy);
|
|
}
|
|
|
|
if (backup->bmcopy) {
|
|
MEM_freeN(backup->bmcopy);
|
|
}
|
|
backup->bmcopy = NULL;
|
|
|
|
if (recalctess && em) {
|
|
BKE_editmesh_tessface_calc(em);
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name BMesh Operator (BMO) API Wrapper
|
|
* \{ */
|
|
|
|
bool EDBM_op_init(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *fmt, ...)
|
|
{
|
|
BMesh *bm = em->bm;
|
|
va_list list;
|
|
|
|
va_start(list, fmt);
|
|
|
|
if (!BMO_op_vinitf(bm, bmop, BMO_FLAG_DEFAULTS, fmt, list)) {
|
|
BKE_reportf(op->reports, RPT_ERROR, "Parse error in %s", __func__);
|
|
va_end(list);
|
|
return false;
|
|
}
|
|
|
|
if (!em->emcopy) {
|
|
em->emcopy = BKE_editmesh_copy(em);
|
|
}
|
|
em->emcopyusers++;
|
|
|
|
va_end(list);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* returns 0 on error, 1 on success. executes and finishes a bmesh operator */
|
|
bool EDBM_op_finish(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const bool do_report)
|
|
{
|
|
const char *errmsg;
|
|
|
|
BMO_op_finish(em->bm, bmop);
|
|
|
|
if (BMO_error_get(em->bm, &errmsg, NULL)) {
|
|
BMEditMesh *emcopy = em->emcopy;
|
|
|
|
if (do_report) {
|
|
BKE_report(op->reports, RPT_ERROR, errmsg);
|
|
}
|
|
|
|
EDBM_mesh_free(em);
|
|
*em = *emcopy;
|
|
|
|
MEM_freeN(emcopy);
|
|
em->emcopyusers = 0;
|
|
em->emcopy = NULL;
|
|
|
|
/* when copying, tessellation isn't to for faster copying,
|
|
* but means we need to re-tessellate here */
|
|
if (em->looptris == NULL) {
|
|
BKE_editmesh_tessface_calc(em);
|
|
}
|
|
|
|
if (em->ob) {
|
|
DEG_id_tag_update(&((Mesh *)em->ob->data)->id, ID_RECALC_COPY_ON_WRITE);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
else {
|
|
em->emcopyusers--;
|
|
if (em->emcopyusers < 0) {
|
|
printf("warning: em->emcopyusers was less than zero.\n");
|
|
}
|
|
|
|
if (em->emcopyusers <= 0) {
|
|
BKE_editmesh_free(em->emcopy);
|
|
MEM_freeN(em->emcopy);
|
|
em->emcopy = NULL;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool EDBM_op_callf(BMEditMesh *em, wmOperator *op, const char *fmt, ...)
|
|
{
|
|
BMesh *bm = em->bm;
|
|
BMOperator bmop;
|
|
va_list list;
|
|
|
|
va_start(list, fmt);
|
|
|
|
if (!BMO_op_vinitf(bm, &bmop, BMO_FLAG_DEFAULTS, fmt, list)) {
|
|
BKE_reportf(op->reports, RPT_ERROR, "Parse error in %s", __func__);
|
|
va_end(list);
|
|
return false;
|
|
}
|
|
|
|
if (!em->emcopy) {
|
|
em->emcopy = BKE_editmesh_copy(em);
|
|
}
|
|
em->emcopyusers++;
|
|
|
|
BMO_op_exec(bm, &bmop);
|
|
|
|
va_end(list);
|
|
return EDBM_op_finish(em, &bmop, op, true);
|
|
}
|
|
|
|
bool EDBM_op_call_and_selectf(
|
|
BMEditMesh *em, wmOperator *op,
|
|
const char *select_slot_out, const bool select_extend,
|
|
const char *fmt, ...)
|
|
{
|
|
BMOpSlot *slot_select_out;
|
|
BMesh *bm = em->bm;
|
|
BMOperator bmop;
|
|
va_list list;
|
|
char hflag;
|
|
|
|
va_start(list, fmt);
|
|
|
|
if (!BMO_op_vinitf(bm, &bmop, BMO_FLAG_DEFAULTS, fmt, list)) {
|
|
BKE_reportf(op->reports, RPT_ERROR, "Parse error in %s", __func__);
|
|
va_end(list);
|
|
return false;
|
|
}
|
|
|
|
if (!em->emcopy) {
|
|
em->emcopy = BKE_editmesh_copy(em);
|
|
}
|
|
em->emcopyusers++;
|
|
|
|
BMO_op_exec(bm, &bmop);
|
|
|
|
slot_select_out = BMO_slot_get(bmop.slots_out, select_slot_out);
|
|
hflag = slot_select_out->slot_subtype.elem & BM_ALL_NOLOOP;
|
|
BLI_assert(hflag != 0);
|
|
|
|
if (select_extend == false) {
|
|
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
|
|
}
|
|
|
|
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, select_slot_out, hflag, BM_ELEM_SELECT, true);
|
|
|
|
va_end(list);
|
|
return EDBM_op_finish(em, &bmop, op, true);
|
|
}
|
|
|
|
bool EDBM_op_call_silentf(BMEditMesh *em, const char *fmt, ...)
|
|
{
|
|
BMesh *bm = em->bm;
|
|
BMOperator bmop;
|
|
va_list list;
|
|
|
|
va_start(list, fmt);
|
|
|
|
if (!BMO_op_vinitf(bm, &bmop, BMO_FLAG_DEFAULTS, fmt, list)) {
|
|
va_end(list);
|
|
return false;
|
|
}
|
|
|
|
if (!em->emcopy) {
|
|
em->emcopy = BKE_editmesh_copy(em);
|
|
}
|
|
em->emcopyusers++;
|
|
|
|
BMO_op_exec(bm, &bmop);
|
|
|
|
va_end(list);
|
|
return EDBM_op_finish(em, &bmop, NULL, false);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Edit BMesh API
|
|
*
|
|
* Make/Clear/Free functions.
|
|
* \{ */
|
|
|
|
void EDBM_mesh_make(Object *ob, const int select_mode, const bool add_key_index)
|
|
{
|
|
Mesh *me = ob->data;
|
|
BMesh *bm;
|
|
|
|
if (UNLIKELY(!me->mpoly && me->totface)) {
|
|
BKE_mesh_convert_mfaces_to_mpolys(me);
|
|
}
|
|
|
|
bm = BKE_mesh_to_bmesh(
|
|
me, ob, add_key_index,
|
|
&((struct BMeshCreateParams){.use_toolflags = true,}));
|
|
|
|
if (me->edit_mesh) {
|
|
/* this happens when switching shape keys */
|
|
EDBM_mesh_free(me->edit_mesh);
|
|
MEM_freeN(me->edit_mesh);
|
|
}
|
|
|
|
/* currently executing operators re-tessellates, so we can avoid doing here
|
|
* but at some point it may need to be added back. */
|
|
#if 0
|
|
me->edit_mesh = BKE_editmesh_create(bm, true);
|
|
#else
|
|
me->edit_mesh = BKE_editmesh_create(bm, false);
|
|
#endif
|
|
|
|
me->edit_mesh->selectmode = me->edit_mesh->bm->selectmode = select_mode;
|
|
me->edit_mesh->mat_nr = (ob->actcol > 0) ? ob->actcol - 1 : 0;
|
|
me->edit_mesh->ob = ob;
|
|
|
|
/* we need to flush selection because the mode may have changed from when last in editmode */
|
|
EDBM_selectmode_flush(me->edit_mesh);
|
|
}
|
|
|
|
/**
|
|
* \warning This can invalidate the #Mesh runtime cache of other objects (for linked duplicates).
|
|
* Most callers should run #DEG_id_tag_update on \a ob->data, see: T46738, T46913
|
|
*/
|
|
void EDBM_mesh_load(Main *bmain, Object *ob)
|
|
{
|
|
Mesh *me = ob->data;
|
|
BMesh *bm = me->edit_mesh->bm;
|
|
|
|
/* Workaround for T42360, 'ob->shapenr' should be 1 in this case.
|
|
* however this isn't synchronized between objects at the moment. */
|
|
if (UNLIKELY((ob->shapenr == 0) && (me->key && !BLI_listbase_is_empty(&me->key->block)))) {
|
|
bm->shapenr = 1;
|
|
}
|
|
|
|
BM_mesh_bm_to_me(
|
|
bmain, bm, me, (&(struct BMeshToMeshParams){
|
|
.calc_object_remap = true,
|
|
}));
|
|
|
|
#ifdef USE_TESSFACE_DEFAULT
|
|
BKE_mesh_tessface_calc(me);
|
|
#endif
|
|
|
|
/* Free derived mesh. usually this would happen through depsgraph but there
|
|
* are exceptions like file save that will not cause this, and we want to
|
|
* avoid ending up with an invalid derived mesh then.
|
|
*
|
|
* Do it for all objects which shares the same mesh datablock, since their
|
|
* derived meshes might also be referencing data which was just freed,
|
|
*
|
|
* Annoying enough, but currently seems most efficient way to avoid access
|
|
* of freed data on scene update, especially in cases when there are dependency
|
|
* cycles.
|
|
*/
|
|
#if 0
|
|
for (Object *other_object = bmain->objects.first;
|
|
other_object != NULL;
|
|
other_object = other_object->id.next)
|
|
{
|
|
if (other_object->data == ob->data) {
|
|
BKE_object_free_derived_caches(other_object);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void EDBM_mesh_clear(BMEditMesh *em)
|
|
{
|
|
/* clear bmesh */
|
|
BM_mesh_clear(em->bm);
|
|
|
|
/* free derived meshes */
|
|
BKE_editmesh_free_derivedmesh(em);
|
|
|
|
/* free tessellation data */
|
|
em->tottri = 0;
|
|
if (em->looptris) {
|
|
MEM_freeN(em->looptris);
|
|
em->looptris = NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Should only be called on the active editmesh, otherwise call #BKE_editmesh_free
|
|
*/
|
|
void EDBM_mesh_free(BMEditMesh *em)
|
|
{
|
|
/* These tables aren't used yet, so it's not strictly necessary
|
|
* to 'end' them (with 'e' param) but if someone tries to start
|
|
* using them, having these in place will save a lot of pain */
|
|
ED_mesh_mirror_spatial_table(NULL, NULL, NULL, NULL, 'e');
|
|
ED_mesh_mirror_topo_table(NULL, NULL, 'e');
|
|
|
|
BKE_editmesh_free(em);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Selection Utilities
|
|
* \{ */
|
|
|
|
void EDBM_selectmode_to_scene(bContext *C)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
Object *obedit = CTX_data_edit_object(C);
|
|
BMEditMesh *em = BKE_editmesh_from_object(obedit);
|
|
|
|
if (!em) {
|
|
return;
|
|
}
|
|
|
|
scene->toolsettings->selectmode = em->selectmode;
|
|
|
|
/* Request redraw of header buttons (to show new select mode) */
|
|
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, scene);
|
|
}
|
|
|
|
void EDBM_selectmode_flush_ex(BMEditMesh *em, const short selectmode)
|
|
{
|
|
BM_mesh_select_mode_flush_ex(em->bm, selectmode);
|
|
}
|
|
|
|
void EDBM_selectmode_flush(BMEditMesh *em)
|
|
{
|
|
EDBM_selectmode_flush_ex(em, em->selectmode);
|
|
}
|
|
|
|
void EDBM_deselect_flush(BMEditMesh *em)
|
|
{
|
|
/* function below doesn't use. just do this to keep the values in sync */
|
|
em->bm->selectmode = em->selectmode;
|
|
BM_mesh_deselect_flush(em->bm);
|
|
}
|
|
|
|
void EDBM_select_flush(BMEditMesh *em)
|
|
{
|
|
/* function below doesn't use. just do this to keep the values in sync */
|
|
em->bm->selectmode = em->selectmode;
|
|
BM_mesh_select_flush(em->bm);
|
|
}
|
|
|
|
void EDBM_select_more(BMEditMesh *em, const bool use_face_step)
|
|
{
|
|
BMOperator bmop;
|
|
const bool use_faces = (em->selectmode == SCE_SELECT_FACE);
|
|
|
|
BMO_op_initf(
|
|
em->bm, &bmop, BMO_FLAG_DEFAULTS,
|
|
"region_extend geom=%hvef use_contract=%b use_faces=%b use_face_step=%b",
|
|
BM_ELEM_SELECT, false, use_faces, use_face_step);
|
|
BMO_op_exec(em->bm, &bmop);
|
|
/* don't flush selection in edge/vertex mode */
|
|
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, use_faces ? true : false);
|
|
BMO_op_finish(em->bm, &bmop);
|
|
|
|
EDBM_selectmode_flush(em);
|
|
}
|
|
|
|
void EDBM_select_less(BMEditMesh *em, const bool use_face_step)
|
|
{
|
|
BMOperator bmop;
|
|
const bool use_faces = (em->selectmode == SCE_SELECT_FACE);
|
|
|
|
BMO_op_initf(
|
|
em->bm, &bmop, BMO_FLAG_DEFAULTS,
|
|
"region_extend geom=%hvef use_contract=%b use_faces=%b use_face_step=%b",
|
|
BM_ELEM_SELECT, true, use_faces, use_face_step);
|
|
BMO_op_exec(em->bm, &bmop);
|
|
/* don't flush selection in edge/vertex mode */
|
|
BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "geom.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, use_faces ? true : false);
|
|
BMO_op_finish(em->bm, &bmop);
|
|
|
|
EDBM_selectmode_flush(em);
|
|
|
|
/* only needed for select less, ensure we don't have isolated elements remaining */
|
|
BM_mesh_select_mode_clean(em->bm);
|
|
}
|
|
|
|
void EDBM_flag_disable_all(BMEditMesh *em, const char hflag)
|
|
{
|
|
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, hflag, false);
|
|
}
|
|
|
|
void EDBM_flag_enable_all(BMEditMesh *em, const char hflag)
|
|
{
|
|
BM_mesh_elem_hflag_enable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, hflag, true);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name UV Vertex Map API
|
|
* \{ */
|
|
|
|
/**
|
|
* Return a new UVVertMap from the editmesh
|
|
*/
|
|
UvVertMap *BM_uv_vert_map_create(
|
|
BMesh *bm,
|
|
const float limit[2], const bool use_select, const bool use_winding)
|
|
{
|
|
BMVert *ev;
|
|
BMFace *efa;
|
|
BMLoop *l;
|
|
BMIter iter, liter;
|
|
/* vars from original func */
|
|
UvVertMap *vmap;
|
|
UvMapVert *buf;
|
|
MLoopUV *luv;
|
|
unsigned int a;
|
|
int totverts, i, totuv, totfaces;
|
|
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
|
|
bool *winding = NULL;
|
|
BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, BM_DEFAULT_NGON_STACK_SIZE);
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
|
|
|
|
totfaces = bm->totface;
|
|
totverts = bm->totvert;
|
|
totuv = 0;
|
|
|
|
/* generate UvMapVert array */
|
|
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
|
if ((use_select == false) || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
|
|
totuv += efa->len;
|
|
}
|
|
}
|
|
|
|
if (totuv == 0) {
|
|
return NULL;
|
|
}
|
|
vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap");
|
|
if (!vmap) {
|
|
return NULL;
|
|
}
|
|
|
|
vmap->vert = (UvMapVert **)MEM_callocN(sizeof(*vmap->vert) * totverts, "UvMapVert_pt");
|
|
buf = vmap->buf = (UvMapVert *)MEM_callocN(sizeof(*vmap->buf) * totuv, "UvMapVert");
|
|
if (use_winding) {
|
|
winding = MEM_callocN(sizeof(*winding) * totfaces, "winding");
|
|
}
|
|
|
|
if (!vmap->vert || !vmap->buf) {
|
|
BKE_mesh_uv_vert_map_free(vmap);
|
|
return NULL;
|
|
}
|
|
|
|
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, a) {
|
|
if ((use_select == false) || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
|
|
float (*tf_uv)[2] = NULL;
|
|
|
|
if (use_winding) {
|
|
tf_uv = (float (*)[2])BLI_buffer_reinit_data(&tf_uv_buf, vec2f, efa->len);
|
|
}
|
|
|
|
BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i) {
|
|
buf->loop_of_poly_index = i;
|
|
buf->poly_index = a;
|
|
buf->separate = 0;
|
|
|
|
buf->next = vmap->vert[BM_elem_index_get(l->v)];
|
|
vmap->vert[BM_elem_index_get(l->v)] = buf;
|
|
buf++;
|
|
|
|
if (use_winding) {
|
|
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
|
|
copy_v2_v2(tf_uv[i], luv->uv);
|
|
}
|
|
}
|
|
|
|
if (use_winding) {
|
|
winding[a] = cross_poly_v2(tf_uv, efa->len) > 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* sort individual uvs for each vert */
|
|
BM_ITER_MESH_INDEX (ev, &iter, bm, BM_VERTS_OF_MESH, a) {
|
|
UvMapVert *newvlist = NULL, *vlist = vmap->vert[a];
|
|
UvMapVert *iterv, *v, *lastv, *next;
|
|
float *uv, *uv2, uvdiff[2];
|
|
|
|
while (vlist) {
|
|
v = vlist;
|
|
vlist = vlist->next;
|
|
v->next = newvlist;
|
|
newvlist = v;
|
|
|
|
efa = BM_face_at_index(bm, v->poly_index);
|
|
|
|
l = BM_iter_at_index(bm, BM_LOOPS_OF_FACE, efa, v->loop_of_poly_index);
|
|
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
|
|
uv = luv->uv;
|
|
|
|
lastv = NULL;
|
|
iterv = vlist;
|
|
|
|
while (iterv) {
|
|
next = iterv->next;
|
|
efa = BM_face_at_index(bm, iterv->poly_index);
|
|
l = BM_iter_at_index(bm, BM_LOOPS_OF_FACE, efa, iterv->loop_of_poly_index);
|
|
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
|
|
uv2 = luv->uv;
|
|
|
|
sub_v2_v2v2(uvdiff, uv2, uv);
|
|
|
|
if (fabsf(uvdiff[0]) < limit[0] && fabsf(uvdiff[1]) < limit[1] &&
|
|
(!use_winding || winding[iterv->poly_index] == winding[v->poly_index]))
|
|
{
|
|
if (lastv) lastv->next = next;
|
|
else vlist = next;
|
|
iterv->next = newvlist;
|
|
newvlist = iterv;
|
|
}
|
|
else {
|
|
lastv = iterv;
|
|
}
|
|
|
|
iterv = next;
|
|
}
|
|
|
|
newvlist->separate = 1;
|
|
}
|
|
|
|
vmap->vert[a] = newvlist;
|
|
}
|
|
|
|
if (use_winding) {
|
|
MEM_freeN(winding);
|
|
}
|
|
|
|
BLI_buffer_free(&tf_uv_buf);
|
|
|
|
return vmap;
|
|
}
|
|
|
|
UvMapVert *BM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v)
|
|
{
|
|
return vmap->vert[v];
|
|
}
|
|
|
|
/* A specialized vert map used by stitch operator */
|
|
UvElementMap *BM_uv_element_map_create(
|
|
BMesh *bm,
|
|
const bool selected, const bool use_winding, const bool do_islands)
|
|
{
|
|
BMVert *ev;
|
|
BMFace *efa;
|
|
BMLoop *l;
|
|
BMIter iter, liter;
|
|
/* vars from original func */
|
|
UvElementMap *element_map;
|
|
UvElement *buf;
|
|
bool *winding = NULL;
|
|
BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, BM_DEFAULT_NGON_STACK_SIZE);
|
|
|
|
MLoopUV *luv;
|
|
int totverts, totfaces, i, totuv, j;
|
|
|
|
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
|
|
|
|
totfaces = bm->totface;
|
|
totverts = bm->totvert;
|
|
totuv = 0;
|
|
|
|
/* generate UvElement array */
|
|
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
|
if (!selected || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
|
|
totuv += efa->len;
|
|
}
|
|
}
|
|
|
|
if (totuv == 0) {
|
|
return NULL;
|
|
}
|
|
|
|
element_map = (UvElementMap *)MEM_callocN(sizeof(*element_map), "UvElementMap");
|
|
element_map->totalUVs = totuv;
|
|
element_map->vert = (UvElement **)MEM_callocN(sizeof(*element_map->vert) * totverts, "UvElementVerts");
|
|
buf = element_map->buf = (UvElement *)MEM_callocN(sizeof(*element_map->buf) * totuv, "UvElement");
|
|
|
|
if (use_winding) {
|
|
winding = MEM_mallocN(sizeof(*winding) * totfaces, "winding");
|
|
}
|
|
|
|
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, j) {
|
|
|
|
if (use_winding) {
|
|
winding[j] = false;
|
|
}
|
|
|
|
if (!selected || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
|
|
float (*tf_uv)[2] = NULL;
|
|
|
|
if (use_winding) {
|
|
tf_uv = (float (*)[2])BLI_buffer_reinit_data(&tf_uv_buf, vec2f, efa->len);
|
|
}
|
|
|
|
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
|
|
buf->l = l;
|
|
buf->separate = 0;
|
|
buf->island = INVALID_ISLAND;
|
|
buf->loop_of_poly_index = i;
|
|
|
|
buf->next = element_map->vert[BM_elem_index_get(l->v)];
|
|
element_map->vert[BM_elem_index_get(l->v)] = buf;
|
|
|
|
if (use_winding) {
|
|
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
|
|
copy_v2_v2(tf_uv[i], luv->uv);
|
|
}
|
|
|
|
buf++;
|
|
}
|
|
|
|
if (use_winding) {
|
|
winding[j] = cross_poly_v2(tf_uv, efa->len) > 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* sort individual uvs for each vert */
|
|
BM_ITER_MESH_INDEX (ev, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
UvElement *newvlist = NULL, *vlist = element_map->vert[i];
|
|
UvElement *iterv, *v, *lastv, *next;
|
|
float *uv, *uv2, uvdiff[2];
|
|
|
|
while (vlist) {
|
|
v = vlist;
|
|
vlist = vlist->next;
|
|
v->next = newvlist;
|
|
newvlist = v;
|
|
|
|
l = v->l;
|
|
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
|
|
uv = luv->uv;
|
|
|
|
lastv = NULL;
|
|
iterv = vlist;
|
|
|
|
while (iterv) {
|
|
next = iterv->next;
|
|
|
|
l = iterv->l;
|
|
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
|
|
uv2 = luv->uv;
|
|
|
|
sub_v2_v2v2(uvdiff, uv2, uv);
|
|
|
|
if (fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT && fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT &&
|
|
(!use_winding || winding[BM_elem_index_get(iterv->l->f)] == winding[BM_elem_index_get(v->l->f)]))
|
|
{
|
|
if (lastv) lastv->next = next;
|
|
else vlist = next;
|
|
iterv->next = newvlist;
|
|
newvlist = iterv;
|
|
}
|
|
else {
|
|
lastv = iterv;
|
|
}
|
|
|
|
iterv = next;
|
|
}
|
|
|
|
newvlist->separate = 1;
|
|
}
|
|
|
|
element_map->vert[i] = newvlist;
|
|
}
|
|
|
|
if (use_winding) {
|
|
MEM_freeN(winding);
|
|
}
|
|
|
|
if (do_islands) {
|
|
unsigned int *map;
|
|
BMFace **stack;
|
|
int stacksize = 0;
|
|
UvElement *islandbuf;
|
|
/* island number for faces */
|
|
int *island_number = NULL;
|
|
|
|
int nislands = 0, islandbufsize = 0;
|
|
|
|
/* map holds the map from current vmap->buf to the new, sorted map */
|
|
map = MEM_mallocN(sizeof(*map) * totuv, "uvelement_remap");
|
|
stack = MEM_mallocN(sizeof(*stack) * bm->totface, "uv_island_face_stack");
|
|
islandbuf = MEM_callocN(sizeof(*islandbuf) * totuv, "uvelement_island_buffer");
|
|
island_number = MEM_mallocN(sizeof(*island_number) * totfaces, "uv_island_number_face");
|
|
copy_vn_i(island_number, totfaces, INVALID_ISLAND);
|
|
|
|
/* at this point, every UvElement in vert points to a UvElement sharing the same vertex.
|
|
* Now we should sort uv's in islands. */
|
|
for (i = 0; i < totuv; i++) {
|
|
if (element_map->buf[i].island == INVALID_ISLAND) {
|
|
element_map->buf[i].island = nislands;
|
|
stack[0] = element_map->buf[i].l->f;
|
|
island_number[BM_elem_index_get(stack[0])] = nislands;
|
|
stacksize = 1;
|
|
|
|
while (stacksize > 0) {
|
|
efa = stack[--stacksize];
|
|
|
|
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
|
|
UvElement *element, *initelement = element_map->vert[BM_elem_index_get(l->v)];
|
|
|
|
for (element = initelement; element; element = element->next) {
|
|
if (element->separate)
|
|
initelement = element;
|
|
|
|
if (element->l->f == efa) {
|
|
/* found the uv corresponding to our face and vertex.
|
|
* Now fill it to the buffer */
|
|
element->island = nislands;
|
|
map[element - element_map->buf] = islandbufsize;
|
|
islandbuf[islandbufsize].l = element->l;
|
|
islandbuf[islandbufsize].separate = element->separate;
|
|
islandbuf[islandbufsize].loop_of_poly_index = element->loop_of_poly_index;
|
|
islandbuf[islandbufsize].island = nislands;
|
|
islandbufsize++;
|
|
|
|
for (element = initelement; element; element = element->next) {
|
|
if (element->separate && element != initelement)
|
|
break;
|
|
|
|
if (island_number[BM_elem_index_get(element->l->f)] == INVALID_ISLAND) {
|
|
stack[stacksize++] = element->l->f;
|
|
island_number[BM_elem_index_get(element->l->f)] = nislands;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
nislands++;
|
|
}
|
|
}
|
|
|
|
MEM_freeN(island_number);
|
|
|
|
/* remap */
|
|
for (i = 0; i < bm->totvert; i++) {
|
|
/* important since we may do selection only. Some of these may be NULL */
|
|
if (element_map->vert[i])
|
|
element_map->vert[i] = &islandbuf[map[element_map->vert[i] - element_map->buf]];
|
|
}
|
|
|
|
element_map->islandIndices = MEM_callocN(sizeof(*element_map->islandIndices) * nislands, "UvElementMap_island_indices");
|
|
j = 0;
|
|
for (i = 0; i < totuv; i++) {
|
|
UvElement *element = element_map->buf[i].next;
|
|
if (element == NULL)
|
|
islandbuf[map[i]].next = NULL;
|
|
else
|
|
islandbuf[map[i]].next = &islandbuf[map[element - element_map->buf]];
|
|
|
|
if (islandbuf[i].island != j) {
|
|
j++;
|
|
element_map->islandIndices[j] = i;
|
|
}
|
|
}
|
|
|
|
MEM_freeN(element_map->buf);
|
|
|
|
element_map->buf = islandbuf;
|
|
element_map->totalIslands = nislands;
|
|
MEM_freeN(stack);
|
|
MEM_freeN(map);
|
|
}
|
|
|
|
BLI_buffer_free(&tf_uv_buf);
|
|
|
|
return element_map;
|
|
}
|
|
|
|
void BM_uv_vert_map_free(UvVertMap *vmap)
|
|
{
|
|
if (vmap) {
|
|
if (vmap->vert) MEM_freeN(vmap->vert);
|
|
if (vmap->buf) MEM_freeN(vmap->buf);
|
|
MEM_freeN(vmap);
|
|
}
|
|
}
|
|
|
|
void BM_uv_element_map_free(UvElementMap *element_map)
|
|
{
|
|
if (element_map) {
|
|
if (element_map->vert) MEM_freeN(element_map->vert);
|
|
if (element_map->buf) MEM_freeN(element_map->buf);
|
|
if (element_map->islandIndices) MEM_freeN(element_map->islandIndices);
|
|
MEM_freeN(element_map);
|
|
}
|
|
}
|
|
|
|
UvElement *BM_uv_element_get(UvElementMap *map, BMFace *efa, BMLoop *l)
|
|
{
|
|
for (UvElement *element = map->vert[BM_elem_index_get(l->v)];
|
|
element;
|
|
element = element->next)
|
|
{
|
|
if (element->l->f == efa) {
|
|
return element;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Data Layer Checks
|
|
* \{ */
|
|
|
|
/* last_sel, use em->act_face otherwise get the last selected face in the editselections
|
|
* at the moment, last_sel is mainly useful for making sure the space image dosnt flicker */
|
|
BMFace *EDBM_uv_active_face_get(BMEditMesh *em, const bool sloppy, const bool selected)
|
|
{
|
|
BMFace *efa = NULL;
|
|
|
|
if (!EDBM_uv_check(em)) {
|
|
return NULL;
|
|
}
|
|
|
|
efa = BM_mesh_active_face_get(em->bm, sloppy, selected);
|
|
|
|
if (efa) {
|
|
return efa;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* can we edit UV's for this mesh?*/
|
|
bool EDBM_uv_check(BMEditMesh *em)
|
|
{
|
|
/* some of these checks could be a touch overkill */
|
|
return em && em->bm->totface &&
|
|
CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV);
|
|
}
|
|
|
|
bool EDBM_vert_color_check(BMEditMesh *em)
|
|
{
|
|
/* some of these checks could be a touch overkill */
|
|
return em && em->bm->totface && CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Mirror Cache API
|
|
* \{ */
|
|
|
|
static BMVert *cache_mirr_intptr_as_bmvert(intptr_t *index_lookup, int index)
|
|
{
|
|
intptr_t eve_i = index_lookup[index];
|
|
return (eve_i == -1) ? NULL : (BMVert *)eve_i;
|
|
}
|
|
|
|
/**
|
|
* Mirror editing API, usage:
|
|
*
|
|
* \code{.c}
|
|
* EDBM_verts_mirror_cache_begin(em, ...);
|
|
*
|
|
* BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
|
|
* v_mirror = EDBM_verts_mirror_get(em, v);
|
|
* e_mirror = EDBM_verts_mirror_get_edge(em, e);
|
|
* f_mirror = EDBM_verts_mirror_get_face(em, f);
|
|
* }
|
|
*
|
|
* EDBM_verts_mirror_cache_end(em);
|
|
* \endcode
|
|
*/
|
|
|
|
/* BM_SEARCH_MAXDIST is too big, copied from 2.6x MOC_THRESH, should become a
|
|
* preference */
|
|
#define BM_SEARCH_MAXDIST_MIRR 0.00002f
|
|
#define BM_CD_LAYER_ID "__mirror_index"
|
|
/**
|
|
* \param em: Editmesh.
|
|
* \param use_self: Allow a vertex to point to its self (middle verts).
|
|
* \param use_select: Restrict to selected verts.
|
|
* \param use_topology: Use topology mirror.
|
|
* \param maxdist: Distance for close point test.
|
|
* \param r_index: Optional array to write into, as an alternative to a customdata layer (length of total verts).
|
|
*/
|
|
void EDBM_verts_mirror_cache_begin_ex(
|
|
BMEditMesh *em, const int axis, const bool use_self, const bool use_select,
|
|
/* extra args */
|
|
const bool use_topology, float maxdist, int *r_index)
|
|
{
|
|
Mesh *me = (Mesh *)em->ob->data;
|
|
BMesh *bm = em->bm;
|
|
BMIter iter;
|
|
BMVert *v;
|
|
int cd_vmirr_offset = 0;
|
|
int i;
|
|
const float maxdist_sq = SQUARE(maxdist);
|
|
|
|
/* one or the other is used depending if topo is enabled */
|
|
KDTree_3d *tree = NULL;
|
|
MirrTopoStore_t mesh_topo_store = {NULL, -1, -1, -1};
|
|
|
|
BM_mesh_elem_table_ensure(bm, BM_VERT);
|
|
|
|
if (r_index == NULL) {
|
|
const char *layer_id = BM_CD_LAYER_ID;
|
|
em->mirror_cdlayer = CustomData_get_named_layer_index(&bm->vdata, CD_PROP_INT, layer_id);
|
|
if (em->mirror_cdlayer == -1) {
|
|
BM_data_layer_add_named(bm, &bm->vdata, CD_PROP_INT, layer_id);
|
|
em->mirror_cdlayer = CustomData_get_named_layer_index(&bm->vdata, CD_PROP_INT, layer_id);
|
|
}
|
|
|
|
cd_vmirr_offset = CustomData_get_n_offset(
|
|
&bm->vdata, CD_PROP_INT,
|
|
em->mirror_cdlayer - CustomData_get_layer_index(&bm->vdata, CD_PROP_INT));
|
|
|
|
bm->vdata.layers[em->mirror_cdlayer].flag |= CD_FLAG_TEMPORARY;
|
|
}
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
if (use_topology) {
|
|
ED_mesh_mirrtopo_init(me, NULL, &mesh_topo_store, true);
|
|
}
|
|
else {
|
|
tree = BLI_kdtree_3d_new(bm->totvert);
|
|
BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
BLI_kdtree_3d_insert(tree, i, v->co);
|
|
}
|
|
BLI_kdtree_3d_balance(tree);
|
|
}
|
|
|
|
#define VERT_INTPTR(_v, _i) r_index ? &r_index[_i] : BM_ELEM_CD_GET_VOID_P(_v, cd_vmirr_offset);
|
|
|
|
BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
BLI_assert(BM_elem_index_get(v) == i);
|
|
|
|
/* temporary for testing, check for selection */
|
|
if (use_select && !BM_elem_flag_test(v, BM_ELEM_SELECT)) {
|
|
/* do nothing */
|
|
}
|
|
else {
|
|
BMVert *v_mirr;
|
|
int *idx = VERT_INTPTR(v, i);
|
|
|
|
if (use_topology) {
|
|
v_mirr = cache_mirr_intptr_as_bmvert(mesh_topo_store.index_lookup, i);
|
|
}
|
|
else {
|
|
int i_mirr;
|
|
float co[3];
|
|
copy_v3_v3(co, v->co);
|
|
co[axis] *= -1.0f;
|
|
|
|
v_mirr = NULL;
|
|
i_mirr = BLI_kdtree_3d_find_nearest(tree, co, NULL);
|
|
if (i_mirr != -1) {
|
|
BMVert *v_test = BM_vert_at_index(bm, i_mirr);
|
|
if (len_squared_v3v3(co, v_test->co) < maxdist_sq) {
|
|
v_mirr = v_test;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (v_mirr && (use_self || (v_mirr != v))) {
|
|
const int i_mirr = BM_elem_index_get(v_mirr);
|
|
*idx = i_mirr;
|
|
idx = VERT_INTPTR(v_mirr, i_mirr);
|
|
*idx = i;
|
|
}
|
|
else {
|
|
*idx = -1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
#undef VERT_INTPTR
|
|
|
|
if (use_topology) {
|
|
ED_mesh_mirrtopo_free(&mesh_topo_store);
|
|
}
|
|
else {
|
|
BLI_kdtree_3d_free(tree);
|
|
}
|
|
}
|
|
|
|
void EDBM_verts_mirror_cache_begin(
|
|
BMEditMesh *em, const int axis,
|
|
const bool use_self, const bool use_select,
|
|
const bool use_topology)
|
|
{
|
|
EDBM_verts_mirror_cache_begin_ex(
|
|
em, axis,
|
|
use_self, use_select,
|
|
/* extra args */
|
|
use_topology, BM_SEARCH_MAXDIST_MIRR, NULL);
|
|
}
|
|
|
|
BMVert *EDBM_verts_mirror_get(BMEditMesh *em, BMVert *v)
|
|
{
|
|
const int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
|
|
|
|
BLI_assert(em->mirror_cdlayer != -1); /* invalid use */
|
|
|
|
if (mirr && *mirr >= 0 && *mirr < em->bm->totvert) {
|
|
if (!em->bm->vtable) {
|
|
printf("err: should only be called between "
|
|
"EDBM_verts_mirror_cache_begin and EDBM_verts_mirror_cache_end");
|
|
return NULL;
|
|
}
|
|
|
|
return em->bm->vtable[*mirr];
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
BMEdge *EDBM_verts_mirror_get_edge(BMEditMesh *em, BMEdge *e)
|
|
{
|
|
BMVert *v1_mirr = EDBM_verts_mirror_get(em, e->v1);
|
|
if (v1_mirr) {
|
|
BMVert *v2_mirr = EDBM_verts_mirror_get(em, e->v2);
|
|
if (v2_mirr) {
|
|
return BM_edge_exists(v1_mirr, v2_mirr);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
BMFace *EDBM_verts_mirror_get_face(BMEditMesh *em, BMFace *f)
|
|
{
|
|
BMVert **v_mirr_arr = BLI_array_alloca(v_mirr_arr, f->len);
|
|
|
|
BMLoop *l_iter, *l_first;
|
|
unsigned int i = 0;
|
|
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
|
|
do {
|
|
if ((v_mirr_arr[i++] = EDBM_verts_mirror_get(em, l_iter->v)) == NULL) {
|
|
return NULL;
|
|
}
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
|
|
return BM_face_exists(v_mirr_arr, f->len);
|
|
}
|
|
|
|
void EDBM_verts_mirror_cache_clear(BMEditMesh *em, BMVert *v)
|
|
{
|
|
int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
|
|
|
|
BLI_assert(em->mirror_cdlayer != -1); /* invalid use */
|
|
|
|
if (mirr) {
|
|
*mirr = -1;
|
|
}
|
|
}
|
|
|
|
void EDBM_verts_mirror_cache_end(BMEditMesh *em)
|
|
{
|
|
em->mirror_cdlayer = -1;
|
|
}
|
|
|
|
void EDBM_verts_mirror_apply(BMEditMesh *em, const int sel_from, const int sel_to)
|
|
{
|
|
BMIter iter;
|
|
BMVert *v;
|
|
|
|
BLI_assert((em->bm->vtable != NULL) && ((em->bm->elem_table_dirty & BM_VERT) == 0));
|
|
|
|
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == sel_from) {
|
|
BMVert *mirr = EDBM_verts_mirror_get(em, v);
|
|
if (mirr) {
|
|
if (BM_elem_flag_test(mirr, BM_ELEM_SELECT) == sel_to) {
|
|
copy_v3_v3(mirr->co, v->co);
|
|
mirr->co[0] *= -1.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Hide/Reveal API
|
|
* \{ */
|
|
|
|
/* swap is 0 or 1, if 1 it hides not selected */
|
|
bool EDBM_mesh_hide(BMEditMesh *em, bool swap)
|
|
{
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
int itermode;
|
|
char hflag_swap = swap ? BM_ELEM_SELECT : 0;
|
|
bool changed = true;
|
|
|
|
if (em->selectmode & SCE_SELECT_VERTEX)
|
|
itermode = BM_VERTS_OF_MESH;
|
|
else if (em->selectmode & SCE_SELECT_EDGE)
|
|
itermode = BM_EDGES_OF_MESH;
|
|
else
|
|
itermode = BM_FACES_OF_MESH;
|
|
|
|
BM_ITER_MESH (ele, &iter, em->bm, itermode) {
|
|
if (!BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) {
|
|
if (BM_elem_flag_test(ele, BM_ELEM_SELECT) ^ hflag_swap) {
|
|
BM_elem_hide_set(em->bm, ele, true);
|
|
changed = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (changed) {
|
|
EDBM_selectmode_flush(em);
|
|
}
|
|
return changed;
|
|
|
|
/* original hide flushing comment (OUTDATED):
|
|
* hide happens on least dominant select mode, and flushes up, not down!
|
|
* (helps preventing errors in subsurf) */
|
|
/* - vertex hidden, always means edge is hidden too
|
|
* - edge hidden, always means face is hidden too
|
|
* - face hidden, only set face hide
|
|
* - then only flush back down what's absolute hidden
|
|
*/
|
|
}
|
|
|
|
bool EDBM_mesh_reveal(BMEditMesh *em, bool select)
|
|
{
|
|
const char iter_types[3] = {
|
|
BM_VERTS_OF_MESH,
|
|
BM_EDGES_OF_MESH,
|
|
BM_FACES_OF_MESH,
|
|
};
|
|
|
|
const bool sels[3] = {
|
|
(em->selectmode & SCE_SELECT_VERTEX) != 0,
|
|
(em->selectmode & SCE_SELECT_EDGE) != 0,
|
|
(em->selectmode & SCE_SELECT_FACE) != 0,
|
|
};
|
|
int i;
|
|
bool changed = false;
|
|
|
|
/* Use tag flag to remember what was hidden before all is revealed.
|
|
* BM_ELEM_HIDDEN --> BM_ELEM_TAG */
|
|
for (i = 0; i < 3; i++) {
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
|
|
BM_ITER_MESH (ele, &iter, em->bm, iter_types[i]) {
|
|
if (BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) {
|
|
BM_elem_flag_enable(ele, BM_ELEM_TAG);
|
|
changed = true;
|
|
}
|
|
else {
|
|
BM_elem_flag_disable(ele, BM_ELEM_TAG);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!changed) {
|
|
return false;
|
|
}
|
|
|
|
/* Reveal everything */
|
|
EDBM_flag_disable_all(em, BM_ELEM_HIDDEN);
|
|
|
|
/* Select relevant just-revealed elements */
|
|
for (i = 0; i < 3; i++) {
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
|
|
if (!sels[i]) {
|
|
continue;
|
|
}
|
|
|
|
BM_ITER_MESH (ele, &iter, em->bm, iter_types[i]) {
|
|
if (BM_elem_flag_test(ele, BM_ELEM_TAG)) {
|
|
BM_elem_select_set(em->bm, ele, select);
|
|
}
|
|
}
|
|
}
|
|
|
|
EDBM_selectmode_flush(em);
|
|
|
|
/* hidden faces can have invalid normals */
|
|
EDBM_mesh_normals_update(em);
|
|
|
|
return true;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Update API
|
|
* \{ */
|
|
|
|
void EDBM_mesh_normals_update(BMEditMesh *em)
|
|
{
|
|
BM_mesh_normals_update(em->bm);
|
|
}
|
|
|
|
void EDBM_stats_update(BMEditMesh *em)
|
|
{
|
|
const char iter_types[3] = {
|
|
BM_VERTS_OF_MESH,
|
|
BM_EDGES_OF_MESH,
|
|
BM_FACES_OF_MESH,
|
|
};
|
|
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
int *tots[3];
|
|
int i;
|
|
|
|
tots[0] = &em->bm->totvertsel;
|
|
tots[1] = &em->bm->totedgesel;
|
|
tots[2] = &em->bm->totfacesel;
|
|
|
|
em->bm->totvertsel = em->bm->totedgesel = em->bm->totfacesel = 0;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
ele = BM_iter_new(&iter, em->bm, iter_types[i], NULL);
|
|
for ( ; ele; ele = BM_iter_step(&iter)) {
|
|
if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
|
|
(*tots[i])++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* so many tools call these that we better make it a generic function.
|
|
*/
|
|
void EDBM_update_generic(BMEditMesh *em, const bool do_tessface, const bool is_destructive)
|
|
{
|
|
Object *ob = em->ob;
|
|
/* order of calling isn't important */
|
|
DEG_id_tag_update(ob->data, ID_RECALC_GEOMETRY);
|
|
WM_main_add_notifier(NC_GEOM | ND_DATA, ob->data);
|
|
|
|
if (do_tessface) {
|
|
BKE_editmesh_tessface_calc(em);
|
|
}
|
|
|
|
if (is_destructive) {
|
|
/* TODO. we may be able to remove this now! - Campbell */
|
|
// BM_mesh_elem_table_free(em->bm, BM_ALL_NOLOOP);
|
|
}
|
|
else {
|
|
/* in debug mode double check we didn't need to recalculate */
|
|
BLI_assert(BM_mesh_elem_table_check(em->bm) == true);
|
|
}
|
|
if (em->bm->spacearr_dirty & BM_SPACEARR_BMO_SET) {
|
|
BM_lnorspace_invalidate(em->bm, false);
|
|
em->bm->spacearr_dirty &= ~BM_SPACEARR_BMO_SET;
|
|
}
|
|
/* don't keep stale derivedMesh data around, see: [#38872] */
|
|
BKE_editmesh_free_derivedmesh(em);
|
|
|
|
#ifdef DEBUG
|
|
{
|
|
BMEditSelection *ese;
|
|
for (ese = em->bm->selected.first; ese; ese = ese->next) {
|
|
BLI_assert(BM_elem_flag_test(ese->ele, BM_ELEM_SELECT));
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Operator Helpers
|
|
* \{ */
|
|
|
|
/* poll call for mesh operators requiring a view3d context */
|
|
bool EDBM_view3d_poll(bContext *C)
|
|
{
|
|
if (ED_operator_editmesh(C) && ED_operator_view3d_active(C)) {
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name BMesh Element API
|
|
* \{ */
|
|
|
|
BMElem *EDBM_elem_from_selectmode(BMEditMesh *em, BMVert *eve, BMEdge *eed, BMFace *efa)
|
|
{
|
|
BMElem *ele = NULL;
|
|
|
|
if ((em->selectmode & SCE_SELECT_VERTEX) && eve) {
|
|
ele = (BMElem *)eve;
|
|
}
|
|
else if ((em->selectmode & SCE_SELECT_EDGE) && eed) {
|
|
ele = (BMElem *)eed;
|
|
}
|
|
else if ((em->selectmode & SCE_SELECT_FACE) && efa) {
|
|
ele = (BMElem *)efa;
|
|
}
|
|
|
|
return ele;
|
|
}
|
|
|
|
/**
|
|
* Used when we want to store a single index for any vert/edge/face.
|
|
*
|
|
* Intended for use with operators.
|
|
*/
|
|
int EDBM_elem_to_index_any(BMEditMesh *em, BMElem *ele)
|
|
{
|
|
BMesh *bm = em->bm;
|
|
int index = BM_elem_index_get(ele);
|
|
|
|
if (ele->head.htype == BM_VERT) {
|
|
BLI_assert(!(bm->elem_index_dirty & BM_VERT));
|
|
}
|
|
else if (ele->head.htype == BM_EDGE) {
|
|
BLI_assert(!(bm->elem_index_dirty & BM_EDGE));
|
|
index += bm->totvert;
|
|
}
|
|
else if (ele->head.htype == BM_FACE) {
|
|
BLI_assert(!(bm->elem_index_dirty & BM_FACE));
|
|
index += bm->totvert + bm->totedge;
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
BMElem *EDBM_elem_from_index_any(BMEditMesh *em, int index)
|
|
{
|
|
BMesh *bm = em->bm;
|
|
|
|
if (index < bm->totvert) {
|
|
return (BMElem *)BM_vert_at_index_find_or_table(bm, index);
|
|
}
|
|
index -= bm->totvert;
|
|
if (index < bm->totedge) {
|
|
return (BMElem *)BM_edge_at_index_find_or_table(bm, index);
|
|
}
|
|
index -= bm->totedge;
|
|
if (index < bm->totface) {
|
|
return (BMElem *)BM_face_at_index_find_or_table(bm, index);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name BMesh BVH API
|
|
* \{ */
|
|
|
|
static BMFace *edge_ray_cast(struct BMBVHTree *tree, const float co[3], const float dir[3], float *r_hitout, BMEdge *e)
|
|
{
|
|
BMFace *f = BKE_bmbvh_ray_cast(tree, co, dir, 0.0f, NULL, r_hitout, NULL);
|
|
|
|
if (f && BM_edge_in_face(e, f)) {
|
|
return NULL;
|
|
}
|
|
|
|
return f;
|
|
}
|
|
|
|
static void scale_point(float c1[3], const float p[3], const float s)
|
|
{
|
|
sub_v3_v3(c1, p);
|
|
mul_v3_fl(c1, s);
|
|
add_v3_v3(c1, p);
|
|
}
|
|
|
|
bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e,
|
|
struct Depsgraph *depsgraph,
|
|
ARegion *ar, View3D *v3d, Object *obedit)
|
|
{
|
|
BMFace *f;
|
|
float co1[3], co2[3], co3[3], dir1[3], dir2[3], dir3[3];
|
|
float origin[3], invmat[4][4];
|
|
float epsilon = 0.01f;
|
|
float end[3];
|
|
const float mval_f[2] = {
|
|
ar->winx / 2.0f,
|
|
ar->winy / 2.0f,
|
|
};
|
|
|
|
ED_view3d_win_to_segment_clipped(depsgraph, ar, v3d, mval_f, origin, end, false);
|
|
|
|
invert_m4_m4(invmat, obedit->obmat);
|
|
mul_m4_v3(invmat, origin);
|
|
|
|
copy_v3_v3(co1, e->v1->co);
|
|
mid_v3_v3v3(co2, e->v1->co, e->v2->co);
|
|
copy_v3_v3(co3, e->v2->co);
|
|
|
|
scale_point(co1, co2, 0.99);
|
|
scale_point(co3, co2, 0.99);
|
|
|
|
/* ok, idea is to generate rays going from the camera origin to the
|
|
* three points on the edge (v1, mid, v2)*/
|
|
sub_v3_v3v3(dir1, origin, co1);
|
|
sub_v3_v3v3(dir2, origin, co2);
|
|
sub_v3_v3v3(dir3, origin, co3);
|
|
|
|
normalize_v3_length(dir1, epsilon);
|
|
normalize_v3_length(dir2, epsilon);
|
|
normalize_v3_length(dir3, epsilon);
|
|
|
|
/* offset coordinates slightly along view vectors, to avoid
|
|
* hitting the faces that own the edge.*/
|
|
add_v3_v3v3(co1, co1, dir1);
|
|
add_v3_v3v3(co2, co2, dir2);
|
|
add_v3_v3v3(co3, co3, dir3);
|
|
|
|
normalize_v3(dir1);
|
|
normalize_v3(dir2);
|
|
normalize_v3(dir3);
|
|
|
|
/* do three samplings: left, middle, right */
|
|
f = edge_ray_cast(tree, co1, dir1, NULL, e);
|
|
if (f && !edge_ray_cast(tree, co2, dir2, NULL, e)) {
|
|
return true;
|
|
}
|
|
else if (f && !edge_ray_cast(tree, co3, dir3, NULL, e)) {
|
|
return true;
|
|
}
|
|
else if (!f) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/** \} */
|