441 lines
15 KiB
C
441 lines
15 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2016, Blender Foundation.
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*/
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/** \file
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* \ingroup draw
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*/
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/**
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* DRW Instance Data Manager
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* This is a special memory manager that keeps memory blocks ready to send as vbo data in one continuous allocation.
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* This way we avoid feeding gawain each instance data one by one and unnecessary memcpy.
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* Since we loose which memory block was used each #DRWShadingGroup we need to redistribute them in the same order/size
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* to avoid to realloc each frame.
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* This is why #DRWInstanceDatas are sorted in a list for each different data size.
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*/
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#include "draw_instance_data.h"
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#include "DRW_engine.h"
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#include "DRW_render.h" /* For DRW_shgroup_get_instance_count() */
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_mempool.h"
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#define BUFFER_CHUNK_SIZE 32
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#define BUFFER_VERTS_CHUNK 32
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typedef struct DRWBatchingBuffer {
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struct DRWShadingGroup *shgroup; /* Link back to the owning shGroup. Also tells if it's used */
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GPUVertFormat *format; /* Identifier. */
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GPUVertBuf *vert; /* GPUVertBuf contained in the GPUBatch. */
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GPUBatch *batch; /* GPUBatch containing the GPUVertBuf. */
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} DRWBatchingBuffer;
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typedef struct DRWInstancingBuffer {
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struct DRWShadingGroup *shgroup; /* Link back to the owning shGroup. Also tells if it's used */
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GPUVertFormat *format; /* Identifier. */
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GPUBatch *instance; /* Identifier. */
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GPUVertBuf *vert; /* GPUVertBuf contained in the GPUBatch. */
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GPUBatch *batch; /* GPUBatch containing the GPUVertBuf. */
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} DRWInstancingBuffer;
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typedef struct DRWInstanceChunk {
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size_t cursor; /* Offset to the next instance data. */
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size_t alloc_size; /* Number of DRWBatchingBuffer/Batches alloc'd in ibufs/btchs. */
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union {
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DRWBatchingBuffer *bbufs;
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DRWInstancingBuffer *ibufs;
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};
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} DRWInstanceChunk;
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struct DRWInstanceData {
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struct DRWInstanceData *next;
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bool used; /* If this data is used or not. */
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size_t data_size; /* Size of one instance data. */
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BLI_mempool *mempool;
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};
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struct DRWInstanceDataList {
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struct DRWInstanceDataList *next, *prev;
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/* Linked lists for all possible data pool size */
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DRWInstanceData *idata_head[MAX_INSTANCE_DATA_SIZE];
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DRWInstanceData *idata_tail[MAX_INSTANCE_DATA_SIZE];
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DRWInstanceChunk instancing;
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DRWInstanceChunk batching;
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};
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static ListBase g_idatalists = {NULL, NULL};
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/* -------------------------------------------------------------------- */
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/** \name Instance Buffer Management
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* \{ */
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/**
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* This manager allows to distribute existing batches for instancing
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* attributes. This reduce the number of batches creation.
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* Querying a batch is done with a vertex format. This format should
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* be static so that it's pointer never changes (because we are using
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* this pointer as identifier [we don't want to check the full format
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* that would be too slow]).
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*/
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static void instance_batch_free(GPUBatch *batch, void *UNUSED(user_data))
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{
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if (batch->verts[0] == NULL) {
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/** XXX This is a false positive case.
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* The batch has been requested but not init yet
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* and there is a chance that it might become init.
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*/
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return;
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}
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/* Free all batches that have the same key before they are reused. */
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/* TODO: Make it thread safe! Batch freeing can happen from another thread. */
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/* XXX we need to iterate over all idatalists unless we make some smart
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* data structure to store the locations to update. */
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for (DRWInstanceDataList *idatalist = g_idatalists.first; idatalist; idatalist = idatalist->next) {
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DRWInstancingBuffer *ibuf = idatalist->instancing.ibufs;
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for (int i = 0; i < idatalist->instancing.alloc_size; i++, ibuf++) {
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if (ibuf->instance == batch) {
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BLI_assert(ibuf->shgroup == NULL); /* Make sure it has no other users. */
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GPU_VERTBUF_DISCARD_SAFE(ibuf->vert);
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GPU_BATCH_DISCARD_SAFE(ibuf->batch);
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/* Tag as non alloced. */
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ibuf->format = NULL;
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}
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}
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}
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}
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void DRW_batching_buffer_request(
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DRWInstanceDataList *idatalist, GPUVertFormat *format, GPUPrimType type, struct DRWShadingGroup *shgroup,
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GPUBatch **r_batch, GPUVertBuf **r_vert)
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{
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DRWInstanceChunk *chunk = &idatalist->batching;
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DRWBatchingBuffer *bbuf = idatalist->batching.bbufs;
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BLI_assert(format);
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/* Search for an unused batch. */
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for (int i = 0; i < idatalist->batching.alloc_size; i++, bbuf++) {
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if (bbuf->shgroup == NULL) {
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if (bbuf->format == format) {
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bbuf->shgroup = shgroup;
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*r_batch = bbuf->batch;
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*r_vert = bbuf->vert;
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return;
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}
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}
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}
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int new_id = 0; /* Find insertion point. */
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for (; new_id < chunk->alloc_size; ++new_id) {
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if (chunk->bbufs[new_id].format == NULL) {
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break;
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}
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}
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/* If there is no batch left. Allocate more. */
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if (new_id == chunk->alloc_size) {
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new_id = chunk->alloc_size;
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chunk->alloc_size += BUFFER_CHUNK_SIZE;
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chunk->bbufs = MEM_reallocN(chunk->bbufs, chunk->alloc_size * sizeof(DRWBatchingBuffer));
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memset(chunk->bbufs + new_id, 0, sizeof(DRWBatchingBuffer) * BUFFER_CHUNK_SIZE);
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}
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/* Create the batch. */
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bbuf = chunk->bbufs + new_id;
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bbuf->vert = *r_vert = GPU_vertbuf_create_with_format_ex(format, GPU_USAGE_DYNAMIC);
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bbuf->batch = *r_batch = GPU_batch_create_ex(type, bbuf->vert, NULL, 0);
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bbuf->format = format;
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bbuf->shgroup = shgroup;
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GPU_vertbuf_data_alloc(*r_vert, BUFFER_VERTS_CHUNK);
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}
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void DRW_instancing_buffer_request(
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DRWInstanceDataList *idatalist, GPUVertFormat *format, GPUBatch *instance, struct DRWShadingGroup *shgroup,
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GPUBatch **r_batch, GPUVertBuf **r_vert)
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{
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DRWInstanceChunk *chunk = &idatalist->instancing;
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DRWInstancingBuffer *ibuf = idatalist->instancing.ibufs;
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BLI_assert(format);
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/* Search for an unused batch. */
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for (int i = 0; i < idatalist->instancing.alloc_size; i++, ibuf++) {
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if (ibuf->shgroup == NULL) {
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if (ibuf->format == format) {
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if (ibuf->instance == instance) {
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ibuf->shgroup = shgroup;
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*r_batch = ibuf->batch;
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*r_vert = ibuf->vert;
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return;
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}
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}
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}
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}
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int new_id = 0; /* Find insertion point. */
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for (; new_id < chunk->alloc_size; ++new_id) {
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if (chunk->ibufs[new_id].format == NULL) {
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break;
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}
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}
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/* If there is no batch left. Allocate more. */
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if (new_id == chunk->alloc_size) {
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new_id = chunk->alloc_size;
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chunk->alloc_size += BUFFER_CHUNK_SIZE;
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chunk->ibufs = MEM_reallocN(chunk->ibufs, chunk->alloc_size * sizeof(DRWInstancingBuffer));
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memset(chunk->ibufs + new_id, 0, sizeof(DRWInstancingBuffer) * BUFFER_CHUNK_SIZE);
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}
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/* Create the batch. */
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ibuf = chunk->ibufs + new_id;
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ibuf->vert = *r_vert = GPU_vertbuf_create_with_format_ex(format, GPU_USAGE_DYNAMIC);
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ibuf->batch = *r_batch = MEM_callocN(sizeof(GPUBatch), "GPUBatch");
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ibuf->format = format;
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ibuf->shgroup = shgroup;
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ibuf->instance = instance;
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GPU_vertbuf_data_alloc(*r_vert, BUFFER_VERTS_CHUNK);
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/* Make sure to free this ibuf if the instance batch gets free. */
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GPU_batch_callback_free_set(instance, &instance_batch_free, NULL);
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}
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void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist)
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{
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size_t realloc_size = 1; /* Avoid 0 size realloc. */
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/* Resize down buffers in use and send data to GPU & free unused buffers. */
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DRWInstanceChunk *batching = &idatalist->batching;
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DRWBatchingBuffer *bbuf = batching->bbufs;
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for (int i = 0; i < batching->alloc_size; i++, bbuf++) {
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if (bbuf->shgroup != NULL) {
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realloc_size = i + 1;
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uint vert_len = DRW_shgroup_get_instance_count(bbuf->shgroup);
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vert_len += (vert_len == 0) ? 1 : 0; /* Do not realloc to 0 size buffer */
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if (vert_len + BUFFER_VERTS_CHUNK <= bbuf->vert->vertex_len) {
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uint size = vert_len + BUFFER_VERTS_CHUNK - 1;
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size = size - size % BUFFER_VERTS_CHUNK;
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GPU_vertbuf_data_resize(bbuf->vert, size);
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}
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GPU_vertbuf_use(bbuf->vert); /* Send data. */
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bbuf->shgroup = NULL; /* Set as non used for the next round. */
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}
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else {
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GPU_VERTBUF_DISCARD_SAFE(bbuf->vert);
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GPU_BATCH_DISCARD_SAFE(bbuf->batch);
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bbuf->format = NULL; /* Tag as non alloced. */
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}
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}
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/* Rounding up to nearest chunk size. */
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realloc_size += BUFFER_CHUNK_SIZE - 1;
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realloc_size -= realloc_size % BUFFER_CHUNK_SIZE;
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/* Resize down if necessary. */
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if (realloc_size < batching->alloc_size) {
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batching->alloc_size = realloc_size;
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batching->ibufs = MEM_reallocN(batching->ibufs, realloc_size * sizeof(DRWBatchingBuffer));
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}
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realloc_size = 1;
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/* Resize down buffers in use and send data to GPU & free unused buffers. */
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DRWInstanceChunk *instancing = &idatalist->instancing;
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DRWInstancingBuffer *ibuf = instancing->ibufs;
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for (int i = 0; i < instancing->alloc_size; i++, ibuf++) {
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if (ibuf->shgroup != NULL) {
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realloc_size = i + 1;
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uint vert_len = DRW_shgroup_get_instance_count(ibuf->shgroup);
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vert_len += (vert_len == 0) ? 1 : 0; /* Do not realloc to 0 size buffer */
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if (vert_len + BUFFER_VERTS_CHUNK <= ibuf->vert->vertex_len) {
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uint size = vert_len + BUFFER_VERTS_CHUNK - 1;
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size = size - size % BUFFER_VERTS_CHUNK;
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GPU_vertbuf_data_resize(ibuf->vert, size);
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}
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GPU_vertbuf_use(ibuf->vert); /* Send data. */
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/* Setup batch now that we are sure ibuf->instance is setup. */
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GPU_batch_copy(ibuf->batch, ibuf->instance);
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GPU_batch_instbuf_set(ibuf->batch, ibuf->vert, false);
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ibuf->shgroup = NULL; /* Set as non used for the next round. */
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}
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else {
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GPU_VERTBUF_DISCARD_SAFE(ibuf->vert);
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GPU_BATCH_DISCARD_SAFE(ibuf->batch);
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ibuf->format = NULL; /* Tag as non alloced. */
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}
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}
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/* Rounding up to nearest chunk size. */
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realloc_size += BUFFER_CHUNK_SIZE - 1;
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realloc_size -= realloc_size % BUFFER_CHUNK_SIZE;
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/* Resize down if necessary. */
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if (realloc_size < instancing->alloc_size) {
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instancing->alloc_size = realloc_size;
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instancing->ibufs = MEM_reallocN(instancing->ibufs, realloc_size * sizeof(DRWInstancingBuffer));
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Instance Data (DRWInstanceData)
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* \{ */
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static DRWInstanceData *drw_instance_data_create(DRWInstanceDataList *idatalist, uint attr_size)
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{
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DRWInstanceData *idata = MEM_callocN(sizeof(DRWInstanceData), "DRWInstanceData");
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idata->next = NULL;
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idata->used = true;
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idata->data_size = attr_size;
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idata->mempool = BLI_mempool_create(sizeof(float) * idata->data_size, 0, 16, 0);
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BLI_assert(attr_size > 0);
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/* Push to linked list. */
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if (idatalist->idata_head[attr_size - 1] == NULL) {
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idatalist->idata_head[attr_size - 1] = idata;
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}
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else {
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idatalist->idata_tail[attr_size - 1]->next = idata;
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}
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idatalist->idata_tail[attr_size - 1] = idata;
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return idata;
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}
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static void DRW_instance_data_free(DRWInstanceData *idata)
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{
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BLI_mempool_destroy(idata->mempool);
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}
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/**
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* Return a pointer to the next instance data space.
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*/
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void *DRW_instance_data_next(DRWInstanceData *idata)
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{
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return BLI_mempool_alloc(idata->mempool);
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}
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DRWInstanceData *DRW_instance_data_request(DRWInstanceDataList *idatalist, uint attr_size)
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{
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BLI_assert(attr_size > 0 && attr_size <= MAX_INSTANCE_DATA_SIZE);
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DRWInstanceData *idata = idatalist->idata_head[attr_size - 1];
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/* Search for an unused data chunk. */
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for (; idata; idata = idata->next) {
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if (idata->used == false) {
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idata->used = true;
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return idata;
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}
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}
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return drw_instance_data_create(idatalist, attr_size);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Instance Data List (DRWInstanceDataList)
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* \{ */
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DRWInstanceDataList *DRW_instance_data_list_create(void)
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{
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DRWInstanceDataList *idatalist = MEM_callocN(sizeof(DRWInstanceDataList), "DRWInstanceDataList");
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idatalist->batching.bbufs = MEM_callocN(sizeof(DRWBatchingBuffer) * BUFFER_CHUNK_SIZE, "DRWBatchingBuffers");
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idatalist->batching.alloc_size = BUFFER_CHUNK_SIZE;
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idatalist->instancing.ibufs = MEM_callocN(sizeof(DRWInstancingBuffer) * BUFFER_CHUNK_SIZE, "DRWInstancingBuffers");
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idatalist->instancing.alloc_size = BUFFER_CHUNK_SIZE;
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BLI_addtail(&g_idatalists, idatalist);
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return idatalist;
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}
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void DRW_instance_data_list_free(DRWInstanceDataList *idatalist)
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{
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DRWInstanceData *idata, *next_idata;
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for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; ++i) {
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for (idata = idatalist->idata_head[i]; idata; idata = next_idata) {
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next_idata = idata->next;
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DRW_instance_data_free(idata);
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MEM_freeN(idata);
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}
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idatalist->idata_head[i] = NULL;
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idatalist->idata_tail[i] = NULL;
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}
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DRWBatchingBuffer *bbuf = idatalist->batching.bbufs;
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for (int i = 0; i < idatalist->batching.alloc_size; i++, bbuf++) {
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GPU_VERTBUF_DISCARD_SAFE(bbuf->vert);
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GPU_BATCH_DISCARD_SAFE(bbuf->batch);
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}
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MEM_freeN(idatalist->batching.bbufs);
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DRWInstancingBuffer *ibuf = idatalist->instancing.ibufs;
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for (int i = 0; i < idatalist->instancing.alloc_size; i++, ibuf++) {
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GPU_VERTBUF_DISCARD_SAFE(ibuf->vert);
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GPU_BATCH_DISCARD_SAFE(ibuf->batch);
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}
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MEM_freeN(idatalist->instancing.ibufs);
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BLI_remlink(&g_idatalists, idatalist);
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}
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void DRW_instance_data_list_reset(DRWInstanceDataList *idatalist)
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{
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DRWInstanceData *idata;
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for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; ++i) {
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for (idata = idatalist->idata_head[i]; idata; idata = idata->next) {
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idata->used = false;
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}
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}
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}
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void DRW_instance_data_list_free_unused(DRWInstanceDataList *idatalist)
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{
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DRWInstanceData *idata, *next_idata;
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/* Remove unused data blocks and sanitize each list. */
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for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; ++i) {
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idatalist->idata_tail[i] = NULL;
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for (idata = idatalist->idata_head[i]; idata; idata = next_idata) {
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next_idata = idata->next;
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if (idata->used == false) {
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if (idatalist->idata_head[i] == idata) {
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idatalist->idata_head[i] = next_idata;
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}
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else {
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/* idatalist->idata_tail[i] is guaranteed not to be null in this case. */
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idatalist->idata_tail[i]->next = next_idata;
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}
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DRW_instance_data_free(idata);
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MEM_freeN(idata);
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}
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else {
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if (idatalist->idata_tail[i] != NULL) {
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idatalist->idata_tail[i]->next = idata;
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}
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idatalist->idata_tail[i] = idata;
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}
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}
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}
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}
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void DRW_instance_data_list_resize(DRWInstanceDataList *idatalist)
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{
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DRWInstanceData *idata;
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for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; ++i) {
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for (idata = idatalist->idata_head[i]; idata; idata = idata->next) {
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BLI_mempool_clear_ex(idata->mempool, BLI_mempool_len(idata->mempool));
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}
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}
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}
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/** \} */
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