659 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			659 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2009 Blender Foundation.
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|  * All rights reserved.
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|  */
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| 
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| /** \file
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|  * \ingroup edinterface
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|  */
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| 
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| 
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| #include <stdio.h>
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| #include <stdlib.h>
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| #include <string.h>
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| #include <assert.h>
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| 
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| #include "DNA_object_types.h"
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| #include "DNA_screen_types.h"
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| 
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| #include "BLI_utildefines.h"
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| #include "BLI_math.h"
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| #include "BLI_string.h"
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| #include "BLI_listbase.h"
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| 
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| #include "BLT_translation.h"
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| 
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| #include "BKE_report.h"
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "RNA_access.h"
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| 
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| #include "UI_interface.h"
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| #include "UI_resources.h"
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| 
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| #include "WM_api.h"
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| #include "WM_types.h"
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| 
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| #include "interface_intern.h"
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| 
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| 
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| /*************************** RNA Utilities ******************************/
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| 
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| uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int index, const char *name, int icon, int x1, int y1, int x2, int y2)
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| {
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| 	uiBut *but = NULL;
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| 
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| 	switch (RNA_property_type(prop)) {
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| 		case PROP_BOOLEAN:
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| 		{
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| 			if (RNA_property_array_check(prop) && index == -1) {
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| 				return NULL;
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| 			}
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| 
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| 			if (icon && name && name[0] == '\0') {
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| 				but = uiDefIconButR_prop(block, UI_BTYPE_ICON_TOGGLE, 0, icon, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			else if (icon) {
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| 				but = uiDefIconTextButR_prop(block, UI_BTYPE_ICON_TOGGLE, 0, icon, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			else {
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| 				but = uiDefButR_prop(block, UI_BTYPE_CHECKBOX, 0, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			break;
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| 		}
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| 		case PROP_INT:
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| 		case PROP_FLOAT:
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| 		{
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| 			if (RNA_property_array_check(prop) && index == -1) {
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| 				if (ELEM(RNA_property_subtype(prop), PROP_COLOR, PROP_COLOR_GAMMA)) {
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| 					but = uiDefButR_prop(block, UI_BTYPE_COLOR, 0, name, x1, y1, x2, y2, ptr, prop, -1, 0, 0, -1, -1, NULL);
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| 				}
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| 				else {
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| 					return NULL;
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| 				}
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| 			}
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| 			else if (RNA_property_subtype(prop) == PROP_PERCENTAGE || RNA_property_subtype(prop) == PROP_FACTOR) {
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| 				but = uiDefButR_prop(block, UI_BTYPE_NUM_SLIDER, 0, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			else {
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| 				but = uiDefButR_prop(block, UI_BTYPE_NUM, 0, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 
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| 			if (RNA_property_flag(prop) & PROP_TEXTEDIT_UPDATE) {
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| 				UI_but_flag_enable(but, UI_BUT_TEXTEDIT_UPDATE);
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| 			}
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| 			break;
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| 		}
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| 		case PROP_ENUM:
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| 			if (icon && name && name[0] == '\0') {
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| 				but = uiDefIconButR_prop(block, UI_BTYPE_MENU, 0, icon, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			else if (icon) {
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| 				but = uiDefIconTextButR_prop(block, UI_BTYPE_MENU, 0, icon, NULL, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			else {
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| 				but = uiDefButR_prop(block, UI_BTYPE_MENU, 0, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			break;
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| 		case PROP_STRING:
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| 			if (icon && name && name[0] == '\0') {
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| 				but = uiDefIconButR_prop(block, UI_BTYPE_TEXT, 0, icon, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			else if (icon) {
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| 				but = uiDefIconTextButR_prop(block, UI_BTYPE_TEXT, 0, icon, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 			else {
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| 				but = uiDefButR_prop(block, UI_BTYPE_TEXT, 0, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			}
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| 
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| 			if (RNA_property_flag(prop) & PROP_TEXTEDIT_UPDATE) {
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| 				/* TEXTEDIT_UPDATE is usually used for search buttons. For these we also want
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| 				 * the 'x' icon to clear search string, so setting VALUE_CLEAR flag, too. */
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| 				UI_but_flag_enable(but, UI_BUT_TEXTEDIT_UPDATE | UI_BUT_VALUE_CLEAR);
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| 			}
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| 			break;
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| 		case PROP_POINTER:
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| 		{
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| 			if (icon == 0) {
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| 				PointerRNA pptr = RNA_property_pointer_get(ptr, prop);
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| 				icon = RNA_struct_ui_icon(pptr.type ? pptr.type : RNA_property_pointer_type(ptr, prop));
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| 			}
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| 			if (icon == ICON_DOT) {
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| 				icon = 0;
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| 			}
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| 
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| 			but = uiDefIconTextButR_prop(block, UI_BTYPE_SEARCH_MENU, 0, icon, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
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| 			break;
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| 		}
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| 		case PROP_COLLECTION:
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| 		{
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| 			char text[256];
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| 			BLI_snprintf(text, sizeof(text), IFACE_("%d items"), RNA_property_collection_length(ptr, prop));
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| 			but = uiDefBut(block, UI_BTYPE_LABEL, 0, text, x1, y1, x2, y2, NULL, 0, 0, 0, 0, NULL);
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| 			UI_but_flag_enable(but, UI_BUT_DISABLED);
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| 			break;
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| 		}
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| 		default:
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| 			but = NULL;
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| 			break;
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| 	}
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| 
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| 	return but;
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| }
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| 
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| /**
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|  * \a check_prop callback filters functions to avoid drawing certain properties,
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|  * in cases where PROP_HIDDEN flag can't be used for a property.
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|  *
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|  * \param prop_activate_init: Property to activate on initial popup (#UI_BUT_ACTIVATE_ON_INIT).
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|  */
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| eAutoPropButsReturn uiDefAutoButsRNA(
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|         uiLayout *layout, PointerRNA *ptr,
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|         bool (*check_prop)(PointerRNA *ptr, PropertyRNA *prop, void *user_data), void *user_data,
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|         PropertyRNA *prop_activate_init,
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|         const eButLabelAlign label_align, const bool compact)
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| {
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| 	eAutoPropButsReturn return_info = UI_PROP_BUTS_NONE_ADDED;
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| 	uiLayout *split, *col;
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| 	const char *name;
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| 
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| 	RNA_STRUCT_BEGIN (ptr, prop)
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| 	{
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| 		const int flag = RNA_property_flag(prop);
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| 
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| 		if (flag & PROP_HIDDEN) {
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| 			continue;
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| 		}
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| 		if (check_prop && check_prop(ptr, prop, user_data) == 0) {
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| 			return_info |= UI_PROP_BUTS_ANY_FAILED_CHECK;
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| 			continue;
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| 		}
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| 
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| 		const PropertyType type = RNA_property_type(prop);
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| 		switch (label_align) {
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| 			case UI_BUT_LABEL_ALIGN_COLUMN:
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| 			case UI_BUT_LABEL_ALIGN_SPLIT_COLUMN:
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| 			{
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| 				const bool is_boolean = (type == PROP_BOOLEAN && !RNA_property_array_check(prop));
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| 
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| 				name = RNA_property_ui_name(prop);
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| 
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| 				if (label_align == UI_BUT_LABEL_ALIGN_COLUMN) {
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| 					col = uiLayoutColumn(layout, true);
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| 
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| 					if (!is_boolean) {
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| 						uiItemL(col, name, ICON_NONE);
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| 					}
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| 				}
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| 				else {
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| 					BLI_assert(label_align == UI_BUT_LABEL_ALIGN_SPLIT_COLUMN);
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| 					split = uiLayoutSplit(layout, 0.5f, false);
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| 
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| 					col = uiLayoutColumn(split, false);
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| 					uiItemL(col, (is_boolean) ? "" : name, ICON_NONE);
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| 					col = uiLayoutColumn(split, false);
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| 				}
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| 
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| 				/* May need to add more cases here.
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| 				 * don't override enum flag names */
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| 
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| 				/* name is shown above, empty name for button below */
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| 				name = (flag & PROP_ENUM_FLAG || is_boolean) ? NULL : "";
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| 
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| 				break;
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| 			}
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| 			case UI_BUT_LABEL_ALIGN_NONE:
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| 			default:
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| 				col = layout;
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| 				name = NULL; /* no smart label alignment, show default name with button */
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| 				break;
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| 		}
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| 
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| 		/* Only buttons that can be edited as text. */
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| 		const bool use_activate_init = (
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| 		        (prop == prop_activate_init) &&
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| 		        (ELEM(type, PROP_STRING, PROP_INT, PROP_FLOAT)));
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| 
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| 		if (use_activate_init) {
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| 			uiLayoutSetActivateInit(col, true);
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| 		}
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| 
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| 		uiItemFullR(col, ptr, prop, -1, 0, compact ? UI_ITEM_R_COMPACT : 0, name, ICON_NONE);
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| 		return_info &= ~UI_PROP_BUTS_NONE_ADDED;
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| 
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| 		if (use_activate_init) {
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| 			uiLayoutSetActivateInit(col, false);
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| 		}
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| 
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| 	}
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| 	RNA_STRUCT_END;
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| 
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| 	return return_info;
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| }
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| 
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| /* *** RNA collection search menu *** */
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| 
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| typedef struct CollItemSearch {
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| 	struct CollItemSearch *next, *prev;
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| 	void *data;
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| 	char *name;
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| 	int index;
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| 	int iconid;
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| } CollItemSearch;
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| 
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| static int sort_search_items_list(const void *a, const void *b)
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| {
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| 	const CollItemSearch *cis1 = a;
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| 	const CollItemSearch *cis2 = b;
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| 
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| 	if (BLI_strcasecmp(cis1->name, cis2->name) > 0) {
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| 		return 1;
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| 	}
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| 	else {
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| 		return 0;
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| 	}
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| }
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| 
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| void ui_rna_collection_search_cb(const struct bContext *C, void *arg, const char *str, uiSearchItems *items)
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| {
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| 	uiRNACollectionSearch *data = arg;
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| 	char *name;
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| 	int i = 0, iconid = 0, flag = RNA_property_flag(data->target_prop);
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| 	ListBase *items_list = MEM_callocN(sizeof(ListBase), "items_list");
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| 	CollItemSearch *cis;
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| 	const bool skip_filter = (data->but_changed && !(*data->but_changed));
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| 
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| 	/* build a temporary list of relevant items first */
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| 	RNA_PROP_BEGIN (&data->search_ptr, itemptr, data->search_prop)
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| 	{
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| 
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| 		if (flag & PROP_ID_SELF_CHECK) {
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| 			if (itemptr.data == data->target_ptr.id.data) {
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| 				continue;
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| 			}
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| 		}
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| 
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| 		/* use filter */
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| 		if (RNA_property_type(data->target_prop) == PROP_POINTER) {
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| 			if (RNA_property_pointer_poll(&data->target_ptr, data->target_prop, &itemptr) == 0) {
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| 				continue;
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| 			}
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| 		}
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| 
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| 		name = RNA_struct_name_get_alloc(&itemptr, NULL, 0, NULL); /* could use the string length here */
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| 		iconid = 0;
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| 		if (itemptr.type && RNA_struct_is_ID(itemptr.type)) {
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| 			iconid = ui_id_icon_get(C, itemptr.data, false);
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| 		}
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| 
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| 		if (name) {
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| 			if (skip_filter || BLI_strcasestr(name, str)) {
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| 				cis = MEM_callocN(sizeof(CollItemSearch), "CollectionItemSearch");
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| 				cis->data = itemptr.data;
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| 				cis->name = MEM_dupallocN(name);
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| 				cis->index = i;
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| 				cis->iconid = iconid;
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| 				BLI_addtail(items_list, cis);
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| 			}
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| 			MEM_freeN(name);
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| 		}
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| 
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| 		i++;
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| 	}
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| 	RNA_PROP_END;
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| 
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| 	BLI_listbase_sort(items_list, sort_search_items_list);
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| 
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| 	/* add search items from temporary list */
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| 	for (cis = items_list->first; cis; cis = cis->next) {
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| 		if (UI_search_item_add(items, cis->name, cis->data, cis->iconid) == false) {
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| 			break;
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| 		}
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| 	}
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| 
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| 	for (cis = items_list->first; cis; cis = cis->next) {
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| 		MEM_freeN(cis->name);
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| 	}
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| 	BLI_freelistN(items_list);
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| 	MEM_freeN(items_list);
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| }
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| 
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| 
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| /***************************** ID Utilities *******************************/
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| int UI_icon_from_id(ID *id)
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| {
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| 	Object *ob;
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| 	PointerRNA ptr;
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| 	short idcode;
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| 
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| 	if (id == NULL) {
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| 		return ICON_NONE;
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| 	}
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| 
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| 	idcode = GS(id->name);
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| 
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| 	/* exception for objects */
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| 	if (idcode == ID_OB) {
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| 		ob = (Object *)id;
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| 
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| 		if (ob->type == OB_EMPTY) {
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| 			return ICON_EMPTY_DATA;
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| 		}
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| 		else {
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| 			return UI_icon_from_id(ob->data);
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| 		}
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| 	}
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| 
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| 	/* otherwise get it through RNA, creating the pointer
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| 	 * will set the right type, also with subclassing */
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| 	RNA_id_pointer_create(id, &ptr);
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| 
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| 	return (ptr.type) ? RNA_struct_ui_icon(ptr.type) : ICON_NONE;
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| }
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| 
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| /* see: report_type_str */
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| int UI_icon_from_report_type(int type)
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| {
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| 	if (type & RPT_ERROR_ALL) {
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| 		return ICON_ERROR;
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| 	}
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| 	else if (type & RPT_WARNING_ALL) {
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| 		return ICON_ERROR;
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| 	}
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| 	else if (type & RPT_INFO_ALL) {
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| 		return ICON_INFO;
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| 	}
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| 	else {
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| 		return ICON_NONE;
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| 	}
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| }
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| 
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| /********************************** Misc **************************************/
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| 
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| /**
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|  * Returns the best "UI" precision for given floating value, so that e.g. 10.000001 rather gets drawn as '10'...
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|  */
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| int UI_calc_float_precision(int prec, double value)
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| {
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| 	static const double pow10_neg[UI_PRECISION_FLOAT_MAX + 1] = {1e0, 1e-1, 1e-2, 1e-3, 1e-4, 1e-5, 1e-6};
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| 	static const double max_pow = 10000000.0;  /* pow(10, UI_PRECISION_FLOAT_MAX) */
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| 
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| 	BLI_assert(prec <= UI_PRECISION_FLOAT_MAX);
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| 	BLI_assert(fabs(pow10_neg[prec] - pow(10, -prec)) < 1e-16);
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| 
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| 	/* check on the number of decimal places need to display the number, this is so 0.00001 is not displayed as 0.00,
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| 	 * _but_, this is only for small values si 10.0001 will not get the same treatment.
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| 	 */
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| 	value = ABS(value);
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| 	if ((value < pow10_neg[prec]) && (value > (1.0 / max_pow))) {
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| 		int value_i = (int)((value * max_pow) + 0.5);
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| 		if (value_i != 0) {
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| 			const int prec_span = 3; /* show: 0.01001, 5 would allow 0.0100001 for eg. */
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| 			int test_prec;
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| 			int prec_min = -1;
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| 			int dec_flag = 0;
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| 			int i = UI_PRECISION_FLOAT_MAX;
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| 			while (i && value_i) {
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| 				if (value_i % 10) {
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| 					dec_flag |= 1 << i;
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| 					prec_min = i;
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| 				}
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| 				value_i /= 10;
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| 				i--;
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| 			}
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| 
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| 			/* even though its a small value, if the second last digit is not 0, use it */
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| 			test_prec = prec_min;
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| 
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| 			dec_flag = (dec_flag >> (prec_min + 1)) & ((1 << prec_span) - 1);
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| 
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| 			while (dec_flag) {
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| 				test_prec++;
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| 				dec_flag = dec_flag >> 1;
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| 			}
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| 
 | |
| 			if (test_prec > prec) {
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| 				prec = test_prec;
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| 			}
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| 		}
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| 	}
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| 
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| 	CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
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| 
 | |
| 	return prec;
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| }
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| 
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| bool UI_but_online_manual_id(const uiBut *but, char *r_str, size_t maxlength)
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| {
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| 	if (but->rnapoin.id.data && but->rnapoin.data && but->rnaprop) {
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| 		BLI_snprintf(
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| 		        r_str, maxlength, "%s.%s", RNA_struct_identifier(but->rnapoin.type),
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| 		        RNA_property_identifier(but->rnaprop));
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| 		return true;
 | |
| 	}
 | |
| 	else if (but->optype) {
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| 		WM_operator_py_idname(r_str, but->optype->idname);
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	*r_str = '\0';
 | |
| 	return false;
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| }
 | |
| 
 | |
| bool UI_but_online_manual_id_from_active(const struct bContext *C, char *r_str, size_t maxlength)
 | |
| {
 | |
| 	uiBut *but = UI_context_active_but_get(C);
 | |
| 
 | |
| 	if (but) {
 | |
| 		return UI_but_online_manual_id(but, r_str, maxlength);
 | |
| 	}
 | |
| 
 | |
| 	*r_str = '\0';
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /* Modal Button Store API */
 | |
| 
 | |
| /** \name Button Store
 | |
|  *
 | |
|  * Store for modal operators & handlers to register button pointers
 | |
|  * which are maintained while drawing or NULL when removed.
 | |
|  *
 | |
|  * This is needed since button pointers are continuously freed and re-allocated.
 | |
|  *
 | |
|  * \{ */
 | |
| 
 | |
| struct uiButStore {
 | |
| 	struct uiButStore *next, *prev;
 | |
| 	uiBlock *block;
 | |
| 	ListBase items;
 | |
| };
 | |
| 
 | |
| struct uiButStoreElem {
 | |
| 	struct uiButStoreElem *next, *prev;
 | |
| 	uiBut **but_p;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Create a new button store, the caller must manage and run #UI_butstore_free
 | |
|  */
 | |
| uiButStore *UI_butstore_create(uiBlock *block)
 | |
| {
 | |
| 	uiButStore *bs_handle = MEM_callocN(sizeof(uiButStore), __func__);
 | |
| 
 | |
| 	bs_handle->block = block;
 | |
| 	BLI_addtail(&block->butstore, bs_handle);
 | |
| 
 | |
| 	return bs_handle;
 | |
| }
 | |
| 
 | |
| void UI_butstore_free(uiBlock *block, uiButStore *bs_handle)
 | |
| {
 | |
| 	/* Workaround for button store being moved into new block,
 | |
| 	 * which then can't use the previous buttons state ('ui_but_update_from_old_block' fails to find a match),
 | |
| 	 * keeping the active button in the old block holding a reference to the button-state in the new block: see T49034.
 | |
| 	 *
 | |
| 	 * Ideally we would manage moving the 'uiButStore', keeping a correct state.
 | |
| 	 * All things considered this is the most straightforward fix - Campbell.
 | |
| 	 */
 | |
| 	if (block != bs_handle->block && bs_handle->block != NULL) {
 | |
| 		block = bs_handle->block;
 | |
| 	}
 | |
| 
 | |
| 	BLI_freelistN(&bs_handle->items);
 | |
| 	BLI_remlink(&block->butstore, bs_handle);
 | |
| 
 | |
| 	MEM_freeN(bs_handle);
 | |
| }
 | |
| 
 | |
| bool UI_butstore_is_valid(uiButStore *bs)
 | |
| {
 | |
| 	return (bs->block != NULL);
 | |
| }
 | |
| 
 | |
| bool UI_butstore_is_registered(uiBlock *block, uiBut *but)
 | |
| {
 | |
| 	uiButStore *bs_handle;
 | |
| 
 | |
| 	for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) {
 | |
| 		uiButStoreElem *bs_elem;
 | |
| 
 | |
| 		for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) {
 | |
| 			if (*bs_elem->but_p == but) {
 | |
| 				return true;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void UI_butstore_register(uiButStore *bs_handle, uiBut **but_p)
 | |
| {
 | |
| 	uiButStoreElem *bs_elem = MEM_callocN(sizeof(uiButStoreElem), __func__);
 | |
| 	BLI_assert(*but_p);
 | |
| 	bs_elem->but_p = but_p;
 | |
| 
 | |
| 	BLI_addtail(&bs_handle->items, bs_elem);
 | |
| 
 | |
| }
 | |
| 
 | |
| void UI_butstore_unregister(uiButStore *bs_handle, uiBut **but_p)
 | |
| {
 | |
| 	uiButStoreElem *bs_elem, *bs_elem_next;
 | |
| 
 | |
| 	for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem_next) {
 | |
| 		bs_elem_next = bs_elem->next;
 | |
| 		if (bs_elem->but_p == but_p) {
 | |
| 			BLI_remlink(&bs_handle->items, bs_elem);
 | |
| 			MEM_freeN(bs_elem);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BLI_assert(0);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Update the pointer for a registered button.
 | |
|  */
 | |
| bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src)
 | |
| {
 | |
| 	uiButStore *bs_handle;
 | |
| 	bool found = false;
 | |
| 
 | |
| 	for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) {
 | |
| 		uiButStoreElem *bs_elem;
 | |
| 		for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) {
 | |
| 			if (*bs_elem->but_p == but_src) {
 | |
| 				*bs_elem->but_p = but_dst;
 | |
| 				found = true;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return found;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * NULL all pointers, don't free since the owner needs to be able to inspect.
 | |
|  */
 | |
| void UI_butstore_clear(uiBlock *block)
 | |
| {
 | |
| 	uiButStore *bs_handle;
 | |
| 
 | |
| 	for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) {
 | |
| 		uiButStoreElem *bs_elem;
 | |
| 
 | |
| 		bs_handle->block = NULL;
 | |
| 
 | |
| 		for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) {
 | |
| 			*bs_elem->but_p = NULL;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Map freed buttons from the old block and update pointers.
 | |
|  */
 | |
| void UI_butstore_update(uiBlock *block)
 | |
| {
 | |
| 	uiButStore *bs_handle;
 | |
| 
 | |
| 	/* move this list to the new block */
 | |
| 	if (block->oldblock) {
 | |
| 		if (block->oldblock->butstore.first) {
 | |
| 			block->butstore = block->oldblock->butstore;
 | |
| 			BLI_listbase_clear(&block->oldblock->butstore);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (LIKELY(block->butstore.first == NULL)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* warning, loop-in-loop, in practice we only store <10 buttons at a time,
 | |
| 	 * so this isn't going to be a problem, if that changes old-new mapping can be cached first */
 | |
| 	for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) {
 | |
| 
 | |
| 		BLI_assert((bs_handle->block == NULL) ||
 | |
| 		           (bs_handle->block == block) ||
 | |
| 		           (block->oldblock && block->oldblock == bs_handle->block));
 | |
| 
 | |
| 		if (bs_handle->block == block->oldblock) {
 | |
| 			uiButStoreElem *bs_elem;
 | |
| 
 | |
| 			bs_handle->block = block;
 | |
| 
 | |
| 			for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) {
 | |
| 				if (*bs_elem->but_p) {
 | |
| 					uiBut *but_new = ui_but_find_new(block, *bs_elem->but_p);
 | |
| 
 | |
| 					/* can be NULL if the buttons removed,
 | |
| 					 * note: we could allow passing in a callback when buttons are removed
 | |
| 					 * so the caller can cleanup */
 | |
| 					*bs_elem->but_p = but_new;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** \} */
 |