1360 lines
36 KiB
C
1360 lines
36 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 by Blender Foundation
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* All rights reserved.
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*/
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/** \file
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* \ingroup edmesh
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*
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* meshtools.c: no editmode (violated already :), mirror & join),
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* tools operating on meshes
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_workspace_types.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_key.h"
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#include "BKE_layer.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_iterators.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_multires.h"
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#include "BKE_object.h"
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#include "BKE_object_deform.h"
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#include "BKE_report.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_view3d.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* * ********************** no editmode!!! *********** */
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/*********************** JOIN ***************************/
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/* join selected meshes into the active mesh, context sensitive
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* return 0 if no join is made (error) and 1 if the join is done */
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static void join_mesh_single(
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Depsgraph *depsgraph, Main *bmain, Scene *scene,
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Object *ob_dst, Object *ob_src, float imat[4][4],
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MVert **mvert_pp, MEdge **medge_pp, MLoop **mloop_pp, MPoly **mpoly_pp,
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CustomData *vdata, CustomData *edata, CustomData *ldata, CustomData *pdata,
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int totvert, int totedge, int totloop, int totpoly,
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Key *key, Key *nkey,
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Material **matar, int *matmap, int totcol,
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int *vertofs, int *edgeofs, int *loopofs, int *polyofs)
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{
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int a, b;
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Mesh *me = ob_src->data;
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MVert *mvert = *mvert_pp;
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MEdge *medge = *medge_pp;
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MLoop *mloop = *mloop_pp;
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MPoly *mpoly = *mpoly_pp;
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if (me->totvert) {
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/* merge customdata flag */
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((Mesh *)ob_dst->data)->cd_flag |= me->cd_flag;
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/* standard data */
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CustomData_merge(&me->vdata, vdata, CD_MASK_MESH.vmask, CD_DEFAULT, totvert);
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CustomData_copy_data_named(&me->vdata, vdata, 0, *vertofs, me->totvert);
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/* vertex groups */
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MDeformVert *dvert = CustomData_get(vdata, *vertofs, CD_MDEFORMVERT);
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MDeformVert *dvert_src = CustomData_get(&me->vdata, 0, CD_MDEFORMVERT);
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/* Remap to correct new vgroup indices, if needed. */
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if (dvert_src) {
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BLI_assert(dvert != NULL);
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/* Build src to merged mapping of vgroup indices. */
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int *vgroup_index_map;
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int vgroup_index_map_len;
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vgroup_index_map = BKE_object_defgroup_index_map_create(ob_src, ob_dst, &vgroup_index_map_len);
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BKE_object_defgroup_index_map_apply(dvert, me->totvert, vgroup_index_map, vgroup_index_map_len);
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if (vgroup_index_map != NULL) {
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MEM_freeN(vgroup_index_map);
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}
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}
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/* if this is the object we're merging into, no need to do anything */
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if (ob_src != ob_dst) {
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float cmat[4][4];
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/* watch this: switch matmul order really goes wrong */
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mul_m4_m4m4(cmat, imat, ob_src->obmat);
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/* transform vertex coordinates into new space */
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for (a = 0, mvert = *mvert_pp; a < me->totvert; a++, mvert++) {
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mul_m4_v3(cmat, mvert->co);
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}
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/* for each shapekey in destination mesh:
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* - if there's a matching one, copy it across (will need to transform vertices into new space...)
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* - otherwise, just copy own coordinates of mesh (no need to transform vertex coordinates into new space)
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*/
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if (key) {
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/* if this mesh has any shapekeys, check first, otherwise just copy coordinates */
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for (KeyBlock *kb = key->block.first; kb; kb = kb->next) {
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/* get pointer to where to write data for this mesh in shapekey's data array */
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float (*cos)[3] = ((float (*)[3])kb->data) + *vertofs;
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/* check if this mesh has such a shapekey */
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KeyBlock *okb = me->key ? BKE_keyblock_find_name(me->key, kb->name) : NULL;
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if (okb) {
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/* copy this mesh's shapekey to the destination shapekey
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* (need to transform first) */
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float (*ocos)[3] = okb->data;
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for (a = 0; a < me->totvert; a++, cos++, ocos++) {
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copy_v3_v3(*cos, *ocos);
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mul_m4_v3(cmat, *cos);
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}
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}
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else {
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/* copy this mesh's vertex coordinates to the destination shapekey */
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for (a = 0, mvert = *mvert_pp; a < me->totvert; a++, cos++, mvert++) {
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copy_v3_v3(*cos, mvert->co);
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}
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}
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}
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}
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}
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else {
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/* for each shapekey in destination mesh:
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* - if it was an 'original', copy the appropriate data from nkey
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* - otherwise, copy across plain coordinates (no need to transform coordinates)
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*/
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if (key) {
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for (KeyBlock *kb = key->block.first; kb; kb = kb->next) {
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/* get pointer to where to write data for this mesh in shapekey's data array */
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float (*cos)[3] = ((float (*)[3])kb->data) + *vertofs;
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/* check if this was one of the original shapekeys */
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KeyBlock *okb = nkey ? BKE_keyblock_find_name(nkey, kb->name) : NULL;
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if (okb) {
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/* copy this mesh's shapekey to the destination shapekey */
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float (*ocos)[3] = okb->data;
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for (a = 0; a < me->totvert; a++, cos++, ocos++) {
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copy_v3_v3(*cos, *ocos);
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}
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}
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else {
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/* copy base-coordinates to the destination shapekey */
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for (a = 0, mvert = *mvert_pp; a < me->totvert; a++, cos++, mvert++) {
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copy_v3_v3(*cos, mvert->co);
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}
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}
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}
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}
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}
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}
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if (me->totedge) {
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CustomData_merge(&me->edata, edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge);
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CustomData_copy_data_named(&me->edata, edata, 0, *edgeofs, me->totedge);
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for (a = 0; a < me->totedge; a++, medge++) {
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medge->v1 += *vertofs;
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medge->v2 += *vertofs;
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}
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}
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if (me->totloop) {
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if (ob_src != ob_dst) {
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MultiresModifierData *mmd;
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multiresModifier_prepare_join(depsgraph, scene, ob_src, ob_dst);
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if ((mmd = get_multires_modifier(scene, ob_src, true))) {
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ED_object_iter_other(bmain, ob_src, true,
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ED_object_multires_update_totlevels_cb,
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&mmd->totlvl);
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}
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}
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CustomData_merge(&me->ldata, ldata, CD_MASK_MESH.lmask, CD_DEFAULT, totloop);
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CustomData_copy_data_named(&me->ldata, ldata, 0, *loopofs, me->totloop);
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for (a = 0; a < me->totloop; a++, mloop++) {
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mloop->v += *vertofs;
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mloop->e += *edgeofs;
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}
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}
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if (me->totpoly) {
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if (matmap) {
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/* make mapping for materials */
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for (a = 1; a <= ob_src->totcol; a++) {
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Material *ma = give_current_material(ob_src, a);
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for (b = 0; b < totcol; b++) {
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if (ma == matar[b]) {
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matmap[a - 1] = b;
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break;
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}
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}
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}
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}
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CustomData_merge(&me->pdata, pdata, CD_MASK_MESH.pmask, CD_DEFAULT, totpoly);
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CustomData_copy_data_named(&me->pdata, pdata, 0, *polyofs, me->totpoly);
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for (a = 0; a < me->totpoly; a++, mpoly++) {
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mpoly->loopstart += *loopofs;
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mpoly->mat_nr = matmap ? matmap[mpoly->mat_nr] : 0;
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}
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}
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/* these are used for relinking (cannot be set earlier, or else reattaching goes wrong) */
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*vertofs += me->totvert;
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*mvert_pp += me->totvert;
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*edgeofs += me->totedge;
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*medge_pp += me->totedge;
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*loopofs += me->totloop;
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*mloop_pp += me->totloop;
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*polyofs += me->totpoly;
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*mpoly_pp += me->totpoly;
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}
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int join_mesh_exec(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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Object *ob = CTX_data_active_object(C);
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Material **matar = NULL, *ma;
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Mesh *me;
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MVert *mvert = NULL;
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MEdge *medge = NULL;
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MPoly *mpoly = NULL;
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MLoop *mloop = NULL;
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Key *key, *nkey = NULL;
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KeyBlock *kb, *kbn;
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float imat[4][4];
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int a, b, totcol, totmat = 0, totedge = 0, totvert = 0;
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int totloop = 0, totpoly = 0, vertofs, *matmap = NULL;
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int i, haskey = 0, edgeofs, loopofs, polyofs;
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bool ok = false;
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bDeformGroup *dg, *odg;
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CustomData vdata, edata, fdata, ldata, pdata;
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if (ob->mode & OB_MODE_EDIT) {
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BKE_report(op->reports, RPT_WARNING, "Cannot join while in edit mode");
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return OPERATOR_CANCELLED;
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}
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/* ob is the object we are adding geometry to */
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if (!ob || ob->type != OB_MESH) {
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BKE_report(op->reports, RPT_WARNING, "Active object is not a mesh");
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return OPERATOR_CANCELLED;
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}
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Depsgraph *depsgraph = CTX_data_depsgraph(C);
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/* count & check */
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CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
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{
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if (ob_iter->type == OB_MESH) {
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me = ob_iter->data;
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totvert += me->totvert;
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totedge += me->totedge;
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totloop += me->totloop;
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totpoly += me->totpoly;
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totmat += ob_iter->totcol;
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if (ob_iter == ob)
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ok = true;
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/* check for shapekeys */
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if (me->key)
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haskey++;
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}
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}
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CTX_DATA_END;
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/* that way the active object is always selected */
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if (ok == false) {
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BKE_report(op->reports, RPT_WARNING, "Active object is not a selected mesh");
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return OPERATOR_CANCELLED;
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}
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/* only join meshes if there are verts to join, there aren't too many, and we only had one mesh selected */
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me = (Mesh *)ob->data;
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key = me->key;
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if (totvert == 0 || totvert == me->totvert) {
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BKE_report(op->reports, RPT_WARNING, "No mesh data to join");
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return OPERATOR_CANCELLED;
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}
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if (totvert > MESH_MAX_VERTS) {
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BKE_reportf(op->reports, RPT_WARNING, "Joining results in %d vertices, limit is %ld", totvert, MESH_MAX_VERTS);
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return OPERATOR_CANCELLED;
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}
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/* remove tessface to ensure we don't hold references to invalid faces */
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BKE_mesh_tessface_clear(me);
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/* new material indices and material array */
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if (totmat) {
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matar = MEM_callocN(sizeof(*matar) * totmat, "join_mesh matar");
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matmap = MEM_callocN(sizeof(*matmap) * totmat, "join_mesh matmap");
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}
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totcol = ob->totcol;
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/* obact materials in new main array, is nicer start! */
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for (a = 0; a < ob->totcol; a++) {
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matar[a] = give_current_material(ob, a + 1);
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id_us_plus((ID *)matar[a]);
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/* increase id->us : will be lowered later */
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}
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/* - if destination mesh had shapekeys, move them somewhere safe, and set up placeholders
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* with arrays that are large enough to hold shapekey data for all meshes
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* - if destination mesh didn't have shapekeys, but we encountered some in the meshes we're
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* joining, set up a new keyblock and assign to the mesh
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*/
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if (key) {
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/* make a duplicate copy that will only be used here... (must remember to free it!) */
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nkey = BKE_key_copy(bmain, key);
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/* for all keys in old block, clear data-arrays */
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for (kb = key->block.first; kb; kb = kb->next) {
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if (kb->data) MEM_freeN(kb->data);
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kb->data = MEM_callocN(sizeof(float) * 3 * totvert, "join_shapekey");
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kb->totelem = totvert;
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}
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}
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else if (haskey) {
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/* add a new key-block and add to the mesh */
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key = me->key = BKE_key_add(bmain, (ID *)me);
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key->type = KEY_RELATIVE;
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}
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/* first pass over objects - copying materials and vertexgroups across */
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CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
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{
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/* only act if a mesh, and not the one we're joining to */
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if ((ob != ob_iter) && (ob_iter->type == OB_MESH)) {
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me = ob_iter->data;
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/* Join this object's vertex groups to the base one's */
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for (dg = ob_iter->defbase.first; dg; dg = dg->next) {
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/* See if this group exists in the object (if it doesn't, add it to the end) */
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if (!defgroup_find_name(ob, dg->name)) {
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odg = MEM_callocN(sizeof(bDeformGroup), "join deformGroup");
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memcpy(odg, dg, sizeof(bDeformGroup));
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BLI_addtail(&ob->defbase, odg);
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}
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}
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if (ob->defbase.first && ob->actdef == 0)
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ob->actdef = 1;
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if (me->totvert) {
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/* Add this object's materials to the base one's if they don't exist already
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* (but only if limits not exceeded yet) */
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if (totcol < MAXMAT) {
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for (a = 1; a <= ob_iter->totcol; a++) {
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ma = give_current_material(ob_iter, a);
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for (b = 0; b < totcol; b++) {
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if (ma == matar[b]) {
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break;
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}
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}
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if (b == totcol) {
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matar[b] = ma;
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if (ma) {
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id_us_plus(&ma->id);
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}
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totcol++;
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}
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if (totcol >= MAXMAT) {
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break;
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}
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}
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}
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/* if this mesh has shapekeys,
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* check if destination mesh already has matching entries too */
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if (me->key && key) {
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/* for remapping KeyBlock.relative */
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int *index_map = MEM_mallocN(sizeof(int) * me->key->totkey, __func__);
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KeyBlock **kb_map = MEM_mallocN(sizeof(KeyBlock *) * me->key->totkey, __func__);
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for (kb = me->key->block.first, i = 0; kb; kb = kb->next, i++) {
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BLI_assert(i < me->key->totkey);
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kbn = BKE_keyblock_find_name(key, kb->name);
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/* if key doesn't exist in destination mesh, add it */
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if (kbn) {
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index_map[i] = BLI_findindex(&key->block, kbn);
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}
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else {
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index_map[i] = key->totkey;
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kbn = BKE_keyblock_add(key, kb->name);
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BKE_keyblock_copy_settings(kbn, kb);
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/* adjust settings to fit (allocate a new data-array) */
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kbn->data = MEM_callocN(sizeof(float) * 3 * totvert, "joined_shapekey");
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kbn->totelem = totvert;
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}
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kb_map[i] = kbn;
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}
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/* remap relative index values */
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for (kb = me->key->block.first, i = 0; kb; kb = kb->next, i++) {
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/* sanity check, should always be true */
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if (LIKELY(kb->relative < me->key->totkey)) {
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kb_map[i]->relative = index_map[kb->relative];
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}
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}
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MEM_freeN(index_map);
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MEM_freeN(kb_map);
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}
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}
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}
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}
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CTX_DATA_END;
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/* setup new data for destination mesh */
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CustomData_reset(&vdata);
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CustomData_reset(&edata);
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CustomData_reset(&fdata);
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CustomData_reset(&ldata);
|
|
CustomData_reset(&pdata);
|
|
|
|
mvert = CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
|
|
medge = CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
|
|
mloop = CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop);
|
|
mpoly = CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly);
|
|
|
|
vertofs = 0;
|
|
edgeofs = 0;
|
|
loopofs = 0;
|
|
polyofs = 0;
|
|
|
|
/* inverse transform for all selected meshes in this object */
|
|
invert_m4_m4(imat, ob->obmat);
|
|
|
|
/* Add back active mesh first.
|
|
* This allows to keep things similar as they were, as much as possible
|
|
* (i.e. data from active mesh will remain first ones in new result of the merge,
|
|
* in same order for CD layers, etc). See also T50084.
|
|
*/
|
|
join_mesh_single(
|
|
depsgraph, bmain, scene,
|
|
ob, ob, imat,
|
|
&mvert, &medge, &mloop, &mpoly,
|
|
&vdata, &edata, &ldata, &pdata,
|
|
totvert, totedge, totloop, totpoly,
|
|
key, nkey,
|
|
matar, matmap, totcol,
|
|
&vertofs, &edgeofs, &loopofs, &polyofs);
|
|
|
|
CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
|
|
{
|
|
if (ob_iter == ob) {
|
|
continue;
|
|
}
|
|
/* only join if this is a mesh */
|
|
if (ob_iter->type == OB_MESH) {
|
|
join_mesh_single(
|
|
depsgraph, bmain, scene,
|
|
ob, ob_iter, imat,
|
|
&mvert, &medge, &mloop, &mpoly,
|
|
&vdata, &edata, &ldata, &pdata,
|
|
totvert, totedge, totloop, totpoly,
|
|
key, nkey,
|
|
matar, matmap, totcol,
|
|
&vertofs, &edgeofs, &loopofs, &polyofs);
|
|
|
|
/* free base, now that data is merged */
|
|
if (ob_iter != ob) {
|
|
ED_object_base_free_and_unlink(bmain, scene, ob_iter);
|
|
}
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
/* return to mesh we're merging to */
|
|
me = ob->data;
|
|
|
|
CustomData_free(&me->vdata, me->totvert);
|
|
CustomData_free(&me->edata, me->totedge);
|
|
CustomData_free(&me->ldata, me->totloop);
|
|
CustomData_free(&me->pdata, me->totpoly);
|
|
|
|
me->totvert = totvert;
|
|
me->totedge = totedge;
|
|
me->totloop = totloop;
|
|
me->totpoly = totpoly;
|
|
|
|
me->vdata = vdata;
|
|
me->edata = edata;
|
|
me->ldata = ldata;
|
|
me->pdata = pdata;
|
|
|
|
/* tessface data removed above, no need to update */
|
|
BKE_mesh_update_customdata_pointers(me, false);
|
|
|
|
/* update normals in case objects with non-uniform scale are joined */
|
|
BKE_mesh_calc_normals(me);
|
|
|
|
/* old material array */
|
|
for (a = 1; a <= ob->totcol; a++) {
|
|
ma = ob->mat[a - 1];
|
|
if (ma)
|
|
id_us_min(&ma->id);
|
|
}
|
|
for (a = 1; a <= me->totcol; a++) {
|
|
ma = me->mat[a - 1];
|
|
if (ma)
|
|
id_us_min(&ma->id);
|
|
}
|
|
MEM_SAFE_FREE(ob->mat);
|
|
MEM_SAFE_FREE(ob->matbits);
|
|
MEM_SAFE_FREE(me->mat);
|
|
|
|
if (totcol) {
|
|
me->mat = matar;
|
|
ob->mat = MEM_callocN(sizeof(*ob->mat) * totcol, "join obmatar");
|
|
ob->matbits = MEM_callocN(sizeof(*ob->matbits) * totcol, "join obmatbits");
|
|
MEM_freeN(matmap);
|
|
}
|
|
|
|
ob->totcol = me->totcol = totcol;
|
|
|
|
/* other mesh users */
|
|
test_all_objects_materials(bmain, (ID *)me);
|
|
|
|
/* free temp copy of destination shapekeys (if applicable) */
|
|
if (nkey) {
|
|
/* We can assume nobody is using that ID currently. */
|
|
BKE_id_free_ex(bmain, nkey, LIB_ID_FREE_NO_UI_USER, false);
|
|
}
|
|
|
|
/* ensure newly inserted keys are time sorted */
|
|
if (key && (key->type != KEY_RELATIVE)) {
|
|
BKE_key_sort(key);
|
|
}
|
|
|
|
/* Due to dependnecy cycle some other object might access old derived data. */
|
|
BKE_object_free_derived_caches(ob);
|
|
|
|
DEG_relations_tag_update(bmain); /* removed objects, need to rebuild dag */
|
|
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
|
|
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/*********************** JOIN AS SHAPES ***************************/
|
|
|
|
/* Append selected meshes vertex locations as shapes of the active mesh,
|
|
* return 0 if no join is made (error) and 1 of the join is done */
|
|
|
|
int join_mesh_shapes_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Object *ob_active = CTX_data_active_object(C);
|
|
Depsgraph *depsgraph = CTX_data_depsgraph(C);
|
|
Mesh *me = (Mesh *)ob_active->data;
|
|
Mesh *selme = NULL;
|
|
Mesh *me_deformed = NULL;
|
|
Key *key = me->key;
|
|
KeyBlock *kb;
|
|
bool ok = false, nonequal_verts = false;
|
|
|
|
CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
|
|
{
|
|
if (ob_iter == ob_active) {
|
|
continue;
|
|
}
|
|
|
|
if (ob_iter->type == OB_MESH) {
|
|
selme = (Mesh *)ob_iter->data;
|
|
|
|
if (selme->totvert == me->totvert)
|
|
ok = true;
|
|
else
|
|
nonequal_verts = 1;
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
if (!ok) {
|
|
if (nonequal_verts)
|
|
BKE_report(op->reports, RPT_WARNING, "Selected meshes must have equal numbers of vertices");
|
|
else
|
|
BKE_report(op->reports, RPT_WARNING, "No additional selected meshes with equal vertex count to join");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (key == NULL) {
|
|
key = me->key = BKE_key_add(bmain, (ID *)me);
|
|
key->type = KEY_RELATIVE;
|
|
|
|
/* first key added, so it was the basis. initialize it with the existing mesh */
|
|
kb = BKE_keyblock_add(key, NULL);
|
|
BKE_keyblock_convert_from_mesh(me, key, kb);
|
|
}
|
|
|
|
/* now ready to add new keys from selected meshes */
|
|
CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
|
|
{
|
|
if (ob_iter == ob_active) {
|
|
continue;
|
|
}
|
|
|
|
if (ob_iter->type == OB_MESH) {
|
|
selme = (Mesh *)ob_iter->data;
|
|
|
|
if (selme->totvert == me->totvert) {
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob_iter);
|
|
|
|
me_deformed = mesh_get_eval_deform(depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH);
|
|
|
|
if (!me_deformed) {
|
|
continue;
|
|
}
|
|
|
|
kb = BKE_keyblock_add(key, ob_iter->id.name + 2);
|
|
|
|
BKE_mesh_runtime_eval_to_meshkey(me_deformed, me, kb);
|
|
}
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Mesh Mirror (Topology) */
|
|
|
|
/** \name Mesh Topology Mirror API
|
|
* \{ */
|
|
|
|
static MirrTopoStore_t mesh_topo_store = {NULL, -1. - 1, -1};
|
|
|
|
/* mode is 's' start, or 'e' end, or 'u' use */
|
|
/* if end, ob can be NULL */
|
|
/* note, is supposed return -1 on error, which callers are currently checking for, but is not used so far */
|
|
int ED_mesh_mirror_topo_table(Object *ob, Mesh *me_eval, char mode)
|
|
{
|
|
if (mode == 'u') { /* use table */
|
|
if (ED_mesh_mirrtopo_recalc_check(ob->data, me_eval, &mesh_topo_store)) {
|
|
ED_mesh_mirror_topo_table(ob, me_eval, 's');
|
|
}
|
|
}
|
|
else if (mode == 's') { /* start table */
|
|
ED_mesh_mirrtopo_init(ob->data, me_eval, &mesh_topo_store, false);
|
|
}
|
|
else if (mode == 'e') { /* end table */
|
|
ED_mesh_mirrtopo_free(&mesh_topo_store);
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
|
|
static int mesh_get_x_mirror_vert_spatial(Object *ob, Mesh *mesh, int index)
|
|
{
|
|
Mesh *me = ob->data;
|
|
MVert *mvert = mesh ? mesh->mvert : me->mvert;
|
|
float vec[3];
|
|
|
|
mvert = &mvert[index];
|
|
vec[0] = -mvert->co[0];
|
|
vec[1] = mvert->co[1];
|
|
vec[2] = mvert->co[2];
|
|
|
|
return ED_mesh_mirror_spatial_table(ob, NULL, mesh, vec, 'u');
|
|
}
|
|
|
|
static int mesh_get_x_mirror_vert_topo(Object *ob, Mesh *mesh, int index)
|
|
{
|
|
if (ED_mesh_mirror_topo_table(ob, mesh, 'u') == -1)
|
|
return -1;
|
|
|
|
return mesh_topo_store.index_lookup[index];
|
|
}
|
|
|
|
int mesh_get_x_mirror_vert(Object *ob, Mesh *me_eval, int index, const bool use_topology)
|
|
{
|
|
if (use_topology) {
|
|
return mesh_get_x_mirror_vert_topo(ob, me_eval, index);
|
|
}
|
|
else {
|
|
return mesh_get_x_mirror_vert_spatial(ob, me_eval, index);
|
|
}
|
|
}
|
|
|
|
static BMVert *editbmesh_get_x_mirror_vert_spatial(Object *ob, BMEditMesh *em, const float co[3])
|
|
{
|
|
float vec[3];
|
|
int i;
|
|
|
|
/* ignore nan verts */
|
|
if ((isfinite(co[0]) == false) ||
|
|
(isfinite(co[1]) == false) ||
|
|
(isfinite(co[2]) == false))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
vec[0] = -co[0];
|
|
vec[1] = co[1];
|
|
vec[2] = co[2];
|
|
|
|
i = ED_mesh_mirror_spatial_table(ob, em, NULL, vec, 'u');
|
|
if (i != -1) {
|
|
return BM_vert_at_index(em->bm, i);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static BMVert *editbmesh_get_x_mirror_vert_topo(Object *ob, struct BMEditMesh *em, BMVert *eve, int index)
|
|
{
|
|
intptr_t poinval;
|
|
if (ED_mesh_mirror_topo_table(ob, NULL, 'u') == -1)
|
|
return NULL;
|
|
|
|
if (index == -1) {
|
|
BMIter iter;
|
|
BMVert *v;
|
|
|
|
index = 0;
|
|
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
|
|
if (v == eve)
|
|
break;
|
|
index++;
|
|
}
|
|
|
|
if (index == em->bm->totvert) {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
poinval = mesh_topo_store.index_lookup[index];
|
|
|
|
if (poinval != -1)
|
|
return (BMVert *)(poinval);
|
|
return NULL;
|
|
}
|
|
|
|
BMVert *editbmesh_get_x_mirror_vert(Object *ob, struct BMEditMesh *em, BMVert *eve, const float co[3], int index, const bool use_topology)
|
|
{
|
|
if (use_topology) {
|
|
return editbmesh_get_x_mirror_vert_topo(ob, em, eve, index);
|
|
}
|
|
else {
|
|
return editbmesh_get_x_mirror_vert_spatial(ob, em, co);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Wrapper for objectmode/editmode.
|
|
*
|
|
* call #BM_mesh_elem_table_ensure first for editmesh.
|
|
*/
|
|
int ED_mesh_mirror_get_vert(Object *ob, int index)
|
|
{
|
|
Mesh *me = ob->data;
|
|
BMEditMesh *em = me->edit_mesh;
|
|
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
|
|
int index_mirr;
|
|
|
|
if (em) {
|
|
BMVert *eve, *eve_mirr;
|
|
eve = BM_vert_at_index(em->bm, index);
|
|
eve_mirr = editbmesh_get_x_mirror_vert(ob, em, eve, eve->co, index, use_topology);
|
|
index_mirr = eve_mirr ? BM_elem_index_get(eve_mirr) : -1;
|
|
}
|
|
else {
|
|
index_mirr = mesh_get_x_mirror_vert(ob, NULL, index, use_topology);
|
|
}
|
|
|
|
return index_mirr;
|
|
}
|
|
|
|
#if 0
|
|
|
|
static float *editmesh_get_mirror_uv(BMEditMesh *em, int axis, float *uv, float *mirrCent, float *face_cent)
|
|
{
|
|
float vec[2];
|
|
float cent_vec[2];
|
|
float cent[2];
|
|
|
|
/* ignore nan verts */
|
|
if (isnan(uv[0]) || !isfinite(uv[0]) ||
|
|
isnan(uv[1]) || !isfinite(uv[1])
|
|
)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if (axis) {
|
|
vec[0] = uv[0];
|
|
vec[1] = -((uv[1]) - mirrCent[1]) + mirrCent[1];
|
|
|
|
cent_vec[0] = face_cent[0];
|
|
cent_vec[1] = -((face_cent[1]) - mirrCent[1]) + mirrCent[1];
|
|
}
|
|
else {
|
|
vec[0] = -((uv[0]) - mirrCent[0]) + mirrCent[0];
|
|
vec[1] = uv[1];
|
|
|
|
cent_vec[0] = -((face_cent[0]) - mirrCent[0]) + mirrCent[0];
|
|
cent_vec[1] = face_cent[1];
|
|
}
|
|
|
|
/* TODO - Optimize */
|
|
{
|
|
BMIter iter;
|
|
BMFace *efa;
|
|
|
|
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
|
|
uv_poly_center(efa, cent, cd_loop_uv_offset);
|
|
|
|
if ( (fabsf(cent[0] - cent_vec[0]) < 0.001f) && (fabsf(cent[1] - cent_vec[1]) < 0.001f) ) {
|
|
BMIter liter;
|
|
BMLoop *l;
|
|
|
|
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
|
|
MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
|
|
if ( (fabsf(luv->uv[0] - vec[0]) < 0.001f) && (fabsf(luv->uv[1] - vec[1]) < 0.001f) ) {
|
|
return luv->uv;
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
#endif
|
|
|
|
static unsigned int mirror_facehash(const void *ptr)
|
|
{
|
|
const MFace *mf = ptr;
|
|
unsigned int v0, v1;
|
|
|
|
if (mf->v4) {
|
|
v0 = MIN4(mf->v1, mf->v2, mf->v3, mf->v4);
|
|
v1 = MAX4(mf->v1, mf->v2, mf->v3, mf->v4);
|
|
}
|
|
else {
|
|
v0 = MIN3(mf->v1, mf->v2, mf->v3);
|
|
v1 = MAX3(mf->v1, mf->v2, mf->v3);
|
|
}
|
|
|
|
return ((v0 * 39) ^ (v1 * 31));
|
|
}
|
|
|
|
static int mirror_facerotation(MFace *a, MFace *b)
|
|
{
|
|
if (b->v4) {
|
|
if (a->v1 == b->v1 && a->v2 == b->v2 && a->v3 == b->v3 && a->v4 == b->v4)
|
|
return 0;
|
|
else if (a->v4 == b->v1 && a->v1 == b->v2 && a->v2 == b->v3 && a->v3 == b->v4)
|
|
return 1;
|
|
else if (a->v3 == b->v1 && a->v4 == b->v2 && a->v1 == b->v3 && a->v2 == b->v4)
|
|
return 2;
|
|
else if (a->v2 == b->v1 && a->v3 == b->v2 && a->v4 == b->v3 && a->v1 == b->v4)
|
|
return 3;
|
|
}
|
|
else {
|
|
if (a->v1 == b->v1 && a->v2 == b->v2 && a->v3 == b->v3)
|
|
return 0;
|
|
else if (a->v3 == b->v1 && a->v1 == b->v2 && a->v2 == b->v3)
|
|
return 1;
|
|
else if (a->v2 == b->v1 && a->v3 == b->v2 && a->v1 == b->v3)
|
|
return 2;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
static bool mirror_facecmp(const void *a, const void *b)
|
|
{
|
|
return (mirror_facerotation((MFace *)a, (MFace *)b) == -1);
|
|
}
|
|
|
|
/* This is a Mesh-based copy of mesh_get_x_mirror_faces() */
|
|
int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
|
|
{
|
|
Mesh *me = ob->data;
|
|
MVert *mv, *mvert;
|
|
MFace mirrormf, *mf, *hashmf, *mface;
|
|
GHash *fhash;
|
|
int *mirrorverts, *mirrorfaces;
|
|
|
|
BLI_assert(em == NULL); /* Does not work otherwise, currently... */
|
|
|
|
const bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
|
|
const int totvert = me_eval ? me_eval->totvert : me->totvert;
|
|
const int totface = me_eval ? me_eval->totface : me->totface;
|
|
int a;
|
|
|
|
mirrorverts = MEM_callocN(sizeof(int) * totvert, "MirrorVerts");
|
|
mirrorfaces = MEM_callocN(sizeof(int) * 2 * totface, "MirrorFaces");
|
|
|
|
mvert = me_eval ? me_eval->mvert : me->mvert;
|
|
mface = me_eval ? me_eval->mface : me->mface;
|
|
|
|
ED_mesh_mirror_spatial_table(ob, em, me_eval, NULL, 's');
|
|
|
|
for (a = 0, mv = mvert; a < totvert; a++, mv++)
|
|
mirrorverts[a] = mesh_get_x_mirror_vert(ob, me_eval, a, use_topology);
|
|
|
|
ED_mesh_mirror_spatial_table(ob, em, me_eval, NULL, 'e');
|
|
|
|
fhash = BLI_ghash_new_ex(mirror_facehash, mirror_facecmp, "mirror_facehash gh", me->totface);
|
|
for (a = 0, mf = mface; a < totface; a++, mf++)
|
|
BLI_ghash_insert(fhash, mf, mf);
|
|
|
|
for (a = 0, mf = mface; a < totface; a++, mf++) {
|
|
mirrormf.v1 = mirrorverts[mf->v3];
|
|
mirrormf.v2 = mirrorverts[mf->v2];
|
|
mirrormf.v3 = mirrorverts[mf->v1];
|
|
mirrormf.v4 = (mf->v4) ? mirrorverts[mf->v4] : 0;
|
|
|
|
/* make sure v4 is not 0 if a quad */
|
|
if (mf->v4 && mirrormf.v4 == 0) {
|
|
SWAP(unsigned int, mirrormf.v1, mirrormf.v3);
|
|
SWAP(unsigned int, mirrormf.v2, mirrormf.v4);
|
|
}
|
|
|
|
hashmf = BLI_ghash_lookup(fhash, &mirrormf);
|
|
if (hashmf) {
|
|
mirrorfaces[a * 2] = hashmf - mface;
|
|
mirrorfaces[a * 2 + 1] = mirror_facerotation(&mirrormf, hashmf);
|
|
}
|
|
else
|
|
mirrorfaces[a * 2] = -1;
|
|
}
|
|
|
|
BLI_ghash_free(fhash, NULL, NULL);
|
|
MEM_freeN(mirrorverts);
|
|
|
|
return mirrorfaces;
|
|
}
|
|
|
|
/* selection, vertex and face */
|
|
/* returns 0 if not found, otherwise 1 */
|
|
|
|
/**
|
|
* Face selection in object mode,
|
|
* currently only weight-paint and vertex-paint use this.
|
|
*
|
|
* \return boolean true == Found
|
|
*/
|
|
bool ED_mesh_pick_face(
|
|
bContext *C, Object *ob, const int mval[2], uint dist_px,
|
|
uint *r_index)
|
|
{
|
|
ViewContext vc;
|
|
Mesh *me = ob->data;
|
|
|
|
BLI_assert(me && GS(me->id.name) == ID_ME);
|
|
|
|
if (!me || me->totpoly == 0)
|
|
return false;
|
|
|
|
ED_view3d_viewcontext_init(C, &vc);
|
|
|
|
if (dist_px) {
|
|
/* sample rect to increase chances of selecting, so that when clicking
|
|
* on an edge in the backbuf, we can still select a face */
|
|
|
|
ED_view3d_select_id_validate(&vc);
|
|
|
|
*r_index = ED_view3d_select_id_read_nearest(
|
|
&vc, mval, 1, me->totpoly + 1, &dist_px);
|
|
}
|
|
else {
|
|
/* sample only on the exact position */
|
|
*r_index = ED_view3d_select_id_sample(&vc, mval[0], mval[1]);
|
|
}
|
|
|
|
if ((*r_index) == 0 || (*r_index) > (unsigned int)me->totpoly) {
|
|
return false;
|
|
}
|
|
|
|
(*r_index)--;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void ed_mesh_pick_face_vert__mpoly_find(
|
|
/* context */
|
|
struct ARegion *ar, const float mval[2],
|
|
/* mesh data (evaluated) */
|
|
const MPoly *mp,
|
|
const MVert *mvert, const MLoop *mloop,
|
|
/* return values */
|
|
float *r_len_best, int *r_v_idx_best)
|
|
{
|
|
const MLoop *ml;
|
|
int j = mp->totloop;
|
|
for (ml = &mloop[mp->loopstart]; j--; ml++) {
|
|
float sco[2];
|
|
const int v_idx = ml->v;
|
|
const float *co = mvert[v_idx].co;
|
|
if (ED_view3d_project_float_object(ar, co, sco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
|
|
const float len_test = len_manhattan_v2v2(mval, sco);
|
|
if (len_test < *r_len_best) {
|
|
*r_len_best = len_test;
|
|
*r_v_idx_best = v_idx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* Use when the back buffer stores face index values. but we want a vert.
|
|
* This gets the face then finds the closest vertex to mval.
|
|
*/
|
|
bool ED_mesh_pick_face_vert(
|
|
bContext *C, Object *ob, const int mval[2], uint dist_px,
|
|
uint *r_index)
|
|
{
|
|
Depsgraph *depsgraph = CTX_data_depsgraph(C);
|
|
unsigned int poly_index;
|
|
Mesh *me = ob->data;
|
|
|
|
BLI_assert(me && GS(me->id.name) == ID_ME);
|
|
|
|
if (ED_mesh_pick_face(C, ob, mval, dist_px, &poly_index)) {
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
|
|
struct ARegion *ar = CTX_wm_region(C);
|
|
|
|
/* derived mesh to find deformed locations */
|
|
Mesh *me_eval = mesh_get_eval_final(depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH_ORIGINDEX);
|
|
|
|
int v_idx_best = ORIGINDEX_NONE;
|
|
|
|
/* find the vert closest to 'mval' */
|
|
const float mval_f[2] = {UNPACK2(mval)};
|
|
float len_best = FLT_MAX;
|
|
|
|
MPoly *me_eval_mpoly;
|
|
MLoop *me_eval_mloop;
|
|
MVert *me_eval_mvert;
|
|
unsigned int me_eval_mpoly_len;
|
|
const int *index_mp_to_orig;
|
|
|
|
me_eval_mpoly = me_eval->mpoly;
|
|
me_eval_mloop = me_eval->mloop;
|
|
me_eval_mvert = me_eval->mvert;
|
|
|
|
me_eval_mpoly_len = me_eval->totpoly;
|
|
|
|
index_mp_to_orig = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
|
|
|
|
/* tag all verts using this face */
|
|
if (index_mp_to_orig) {
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < me_eval_mpoly_len; i++) {
|
|
if (index_mp_to_orig[i] == poly_index) {
|
|
ed_mesh_pick_face_vert__mpoly_find(
|
|
ar, mval_f,
|
|
&me_eval_mpoly[i], me_eval_mvert, me_eval_mloop,
|
|
&len_best, &v_idx_best);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (poly_index < me_eval_mpoly_len) {
|
|
ed_mesh_pick_face_vert__mpoly_find(
|
|
ar, mval_f,
|
|
&me_eval_mpoly[poly_index], me_eval_mvert, me_eval_mloop,
|
|
&len_best, &v_idx_best);
|
|
}
|
|
}
|
|
|
|
/* map 'dm -> me' r_index if possible */
|
|
if (v_idx_best != ORIGINDEX_NONE) {
|
|
const int *index_mv_to_orig;
|
|
index_mv_to_orig = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
|
|
if (index_mv_to_orig) {
|
|
v_idx_best = index_mv_to_orig[v_idx_best];
|
|
}
|
|
}
|
|
|
|
if ((v_idx_best != ORIGINDEX_NONE) && (v_idx_best < me->totvert)) {
|
|
*r_index = v_idx_best;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Vertex selection in object mode,
|
|
* currently only weight paint uses this.
|
|
*
|
|
* \return boolean true == Found
|
|
*/
|
|
typedef struct VertPickData {
|
|
const MVert *mvert;
|
|
const float *mval_f; /* [2] */
|
|
ARegion *ar;
|
|
|
|
/* runtime */
|
|
float len_best;
|
|
int v_idx_best;
|
|
} VertPickData;
|
|
|
|
static void ed_mesh_pick_vert__mapFunc(void *userData, int index, const float co[3],
|
|
const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
|
|
{
|
|
VertPickData *data = userData;
|
|
if ((data->mvert[index].flag & ME_HIDE) == 0) {
|
|
float sco[2];
|
|
|
|
if (ED_view3d_project_float_object(data->ar, co, sco, V3D_PROJ_TEST_CLIP_DEFAULT) == V3D_PROJ_RET_OK) {
|
|
const float len = len_manhattan_v2v2(data->mval_f, sco);
|
|
if (len < data->len_best) {
|
|
data->len_best = len;
|
|
data->v_idx_best = index;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
bool ED_mesh_pick_vert(
|
|
bContext *C, Object *ob, const int mval[2], uint dist_px, bool use_zbuf,
|
|
uint *r_index)
|
|
{
|
|
ViewContext vc;
|
|
Mesh *me = ob->data;
|
|
|
|
BLI_assert(me && GS(me->id.name) == ID_ME);
|
|
|
|
if (!me || me->totvert == 0)
|
|
return false;
|
|
|
|
ED_view3d_viewcontext_init(C, &vc);
|
|
|
|
if (use_zbuf) {
|
|
if (dist_px > 0) {
|
|
/* sample rect to increase chances of selecting, so that when clicking
|
|
* on an face in the backbuf, we can still select a vert */
|
|
|
|
ED_view3d_select_id_validate(&vc);
|
|
|
|
*r_index = ED_view3d_select_id_read_nearest(
|
|
&vc, mval, 1, me->totvert + 1, &dist_px);
|
|
}
|
|
else {
|
|
/* sample only on the exact position */
|
|
*r_index = ED_view3d_select_id_sample(&vc, mval[0], mval[1]);
|
|
}
|
|
|
|
if ((*r_index) == 0 || (*r_index) > (uint)me->totvert) {
|
|
return false;
|
|
}
|
|
|
|
(*r_index)--;
|
|
}
|
|
else {
|
|
Scene *scene_eval = DEG_get_evaluated_scene(vc.depsgraph);
|
|
Object *ob_eval = DEG_get_evaluated_object(vc.depsgraph, ob);
|
|
|
|
/* derived mesh to find deformed locations */
|
|
Mesh *me_eval = mesh_get_eval_final(vc.depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH);
|
|
ARegion *ar = vc.ar;
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
|
|
/* find the vert closest to 'mval' */
|
|
const float mval_f[2] = {(float)mval[0],
|
|
(float)mval[1]};
|
|
|
|
VertPickData data = {NULL};
|
|
|
|
ED_view3d_init_mats_rv3d(ob, rv3d);
|
|
|
|
if (me_eval == NULL) {
|
|
return false;
|
|
}
|
|
|
|
/* setup data */
|
|
data.mvert = me->mvert;
|
|
data.ar = ar;
|
|
data.mval_f = mval_f;
|
|
data.len_best = FLT_MAX;
|
|
data.v_idx_best = -1;
|
|
|
|
BKE_mesh_foreach_mapped_vert(me_eval, ed_mesh_pick_vert__mapFunc, &data, MESH_FOREACH_NOP);
|
|
|
|
if (data.v_idx_best == -1) {
|
|
return false;
|
|
}
|
|
|
|
*r_index = data.v_idx_best;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
MDeformVert *ED_mesh_active_dvert_get_em(Object *ob, BMVert **r_eve)
|
|
{
|
|
if (ob->mode & OB_MODE_EDIT && ob->type == OB_MESH && ob->defbase.first) {
|
|
Mesh *me = ob->data;
|
|
BMesh *bm = me->edit_mesh->bm;
|
|
const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT);
|
|
|
|
if (cd_dvert_offset != -1) {
|
|
BMVert *eve = BM_mesh_active_vert_get(bm);
|
|
|
|
if (eve) {
|
|
if (r_eve) *r_eve = eve;
|
|
return BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (r_eve) *r_eve = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
MDeformVert *ED_mesh_active_dvert_get_ob(Object *ob, int *r_index)
|
|
{
|
|
Mesh *me = ob->data;
|
|
int index = BKE_mesh_mselect_active_get(me, ME_VSEL);
|
|
if (r_index) *r_index = index;
|
|
if (index == -1 || me->dvert == NULL) {
|
|
return NULL;
|
|
}
|
|
else {
|
|
return me->dvert + index;
|
|
}
|
|
}
|
|
|
|
MDeformVert *ED_mesh_active_dvert_get_only(Object *ob)
|
|
{
|
|
if (ob->type == OB_MESH) {
|
|
if (ob->mode & OB_MODE_EDIT) {
|
|
return ED_mesh_active_dvert_get_em(ob, NULL);
|
|
}
|
|
else {
|
|
return ED_mesh_active_dvert_get_ob(ob, NULL);
|
|
}
|
|
}
|
|
else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void EDBM_mesh_stats_multi(
|
|
struct Object **objects, const uint objects_len,
|
|
int totelem[3], int totelem_sel[3])
|
|
{
|
|
if (totelem) {
|
|
totelem[0] = 0;
|
|
totelem[1] = 0;
|
|
totelem[2] = 0;
|
|
}
|
|
if (totelem_sel) {
|
|
totelem_sel[0] = 0;
|
|
totelem_sel[1] = 0;
|
|
totelem_sel[2] = 0;
|
|
}
|
|
|
|
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
|
|
Object *obedit = objects[ob_index];
|
|
BMEditMesh *em = BKE_editmesh_from_object(obedit);
|
|
BMesh *bm = em->bm;
|
|
if (totelem) {
|
|
totelem[0] += bm->totvert;
|
|
totelem[1] += bm->totedge;
|
|
totelem[2] += bm->totface;
|
|
}
|
|
if (totelem_sel) {
|
|
totelem_sel[0] += bm->totvertsel;
|
|
totelem_sel[1] += bm->totedgesel;
|
|
totelem_sel[2] += bm->totfacesel;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void EDBM_mesh_elem_index_ensure_multi(Object **objects, const uint objects_len, const char htype)
|
|
{
|
|
int elem_offset[4] = {0, 0, 0, 0};
|
|
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
|
|
Object *obedit = objects[ob_index];
|
|
BMEditMesh *em = BKE_editmesh_from_object(obedit);
|
|
BMesh *bm = em->bm;
|
|
BM_mesh_elem_index_ensure_ex(bm, htype, elem_offset);
|
|
}
|
|
}
|